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Wendele Selu Helevorn-Sedis (character sheet)

Imperial Princess of Clairmont who was instrumental in the Clairmont Uprising

Played by . View character page.
Class:
Wizard 6, Cleric 6, Psychic 6, Trifold Caster 5 [Gestalt]
Favored Class:
Cleric
Note:
(Erudite Psion)

Levels

1
Wizard 1 / Cleric 1
Favoured Class Bonus:
+1 SP
2
Cleric 2 / Psychic 1
Favoured Class Bonus:
+1 SP
3
Psychic 2 / Wizard 2
4
Wizard 3 / Cleric 3
Favoured Class Bonus:
+1 SP
Ability Bonus:
+1 Intelligence
5
Cleric 4 / Psychic 3
Favoured Class Bonus:
+1 SP
6
Psychic 4 / Wizard 4
7
Wizard 5 / Cleric 5
Favoured Class Bonus:
+1 SP
8
Cleric 6 / Psychic 5
Favoured Class Bonus:
+1 SP
Ability Bonus:
+1 Intelligence
9
Psychic 6 / Wizard 6
Ability Bonus:
+1 Intelligence
Experience:
935 250 xp
Next Level:
955 000 xp
Character Level:
14
Alignment:
Tainted Lawful Neutral
Race:
Elf
  • Elven Immunities
  • Elven Magic
  • Keen Senses
  • Low-Light Vision
  • Weapon Familiarity
Size:
Small

Ability Scores

Strength
3 (-4)

Strength Score

Base Value:
6

Modifiers:

  • -3 (Age)

Strength Checks

No modifiers listed
Dexterity
14 (+2)

Dexterity Score

Base Value:
12

Modifiers:

  • +2 Racial (Elf)

Dexterity Checks

No modifiers listed
Constitution
4 (-3)

Constitution Score

Base Value:
7

Modifiers:

  • -2 Racial (Elf)
  • -1 (Age)

Constitution Checks

No modifiers listed
Intelligence
29 (+9)

Intelligence Score

Base Value:
18

Modifiers:

  • +2 Racial (Elf)
  • +3 (Levels 4, 8, 12)
  • +6 Enhancement (Gestalt Points)

Intelligence Checks

No modifiers listed
Wisdom
16 (+3)

Wisdom Score

Base Value:
14

Modifiers:

  • +2 Enhancement (Gestalt Points)

Wisdom Checks

No modifiers listed
Charisma
18 (+4)

Charisma Score

Base Value:
16

Modifiers:

  • +2 Enhancement (Gestalt Points)

Charisma Checks

No modifiers listed

Saves

Fortitude
+4

Modifiers:

  • +2½ (Wizard 1 / Cleric 1)
  • (Cleric 2 / Psychic 1)
  • +⅓ (Psychic 2 / Wizard 2)
  • (Wizard 3 / Cleric 3)
  • (Cleric 4 / Psychic 3)
  • +⅓ (Psychic 4 / Wizard 4)
  • (Wizard 5 / Cleric 5)
  • (Cleric 6 / Psychic 5)
  • +⅓ (Psychic 6 / Wizard 6)
  • +⅔ (Trifold Caster 1)
  • +⅓ (Trifold Caster 2)
  • +⅓ (Trifold Caster 3)
  • +⅓ (Trifold Caster 4)
  • +⅓ (Trifold Caster 5)
  • -3 (Constitution)

Conditional Modifiers:

Reflex
+6

Modifiers:

  • +⅓ (Wizard 1 / Cleric 1)
  • +⅓ (Cleric 2 / Psychic 1)
  • +⅓ (Psychic 2 / Wizard 2)
  • +⅓ (Wizard 3 / Cleric 3)
  • +⅓ (Cleric 4 / Psychic 3)
  • +⅓ (Psychic 4 / Wizard 4)
  • +⅓ (Wizard 5 / Cleric 5)
  • +⅓ (Cleric 6 / Psychic 5)
  • +⅓ (Psychic 6 / Wizard 6)
  • +⅔ (Trifold Caster 1)
  • +⅓ (Trifold Caster 2)
  • +⅓ (Trifold Caster 3)
  • +⅓ (Trifold Caster 4)
  • +⅓ (Trifold Caster 5)
  • +2 (Dexterity)

Conditional Modifiers:

Will
+14

Modifiers:

  • +2½ (Wizard 1 / Cleric 1)
  • +2½ (Cleric 2 / Psychic 1)
  • (Psychic 2 / Wizard 2)
  • (Wizard 3 / Cleric 3)
  • (Cleric 4 / Psychic 3)
  • (Psychic 4 / Wizard 4)
  • (Wizard 5 / Cleric 5)
  • (Cleric 6 / Psychic 5)
  • (Psychic 6 / Wizard 6)
  • +1 (Trifold Caster 1)
  • (Trifold Caster 2)
  • (Trifold Caster 3)
  • (Trifold Caster 4)
  • (Trifold Caster 5)
  • +3 (Wisdom)

Conditional Modifiers:

HP & Init

Hit Points
23 hp
Wizard 1 / Cleric 1:
5 hp
  • d8: 8 -3 (con)
Cleric 2 / Psychic 1:
2 hp
  • d8: 5 -3 (con)
Psychic 2 / Wizard 2:
1 hp
  • d6: 4 -3 (con)
Wizard 3 / Cleric 3:
2 hp
  • d8: 5 -3 (con)
Cleric 4 / Psychic 3:
2 hp
  • d8: 5 -3 (con)
Psychic 4 / Wizard 4:
1 hp
  • d6: 4 -3 (con)
Wizard 5 / Cleric 5:
2 hp
  • d8: 5 -3 (con)
Cleric 6 / Psychic 5:
2 hp
  • d8: 5 -3 (con)
Psychic 6 / Wizard 6:
1 hp
  • d6: 4 -3 (con)
Trifold Caster 1:
1 hp
  • d6: 4 -3 (con)
Trifold Caster 2:
1 hp
  • d6: 4 -3 (con)
Trifold Caster 3:
1 hp
  • d6: 4 -3 (con)
Trifold Caster 4:
1 hp
  • d6: 4 -3 (con)
Trifold Caster 5:
1 hp
  • d6: 4 -3 (con)
Initiative
+2

Modifiers:

  • +2 (Dexterity)

Combat

BAB
+8

Base Attack Bonus:

  • (Wizard 1 / Cleric 1)
  • (Cleric 2 / Psychic 1)
  • (Psychic 2 / Wizard 2)
  • (Wizard 3 / Cleric 3)
  • (Cleric 4 / Psychic 3)
  • (Psychic 4 / Wizard 4)
  • (Wizard 5 / Cleric 5)
  • (Cleric 6 / Psychic 5)
  • (Psychic 6 / Wizard 6)
  • (Trifold Caster 1)
  • (Trifold Caster 2)
  • (Trifold Caster 3)
  • (Trifold Caster 4)
  • (Trifold Caster 5)
CMB
+3

Modifiers:

  • -4 (Strength)
  • -1 Size (Small)
  • +8 (Base Attack Bonus)
CMD
13
Base Value:
10

Modifiers:

  • -4 (Strength)
  • +2 (Dexterity)
  • -1 Size (Small)
  • -2 (Blind)
  • +8 (Base Attack Bonus)

Armour Class

Armour Class
11
Base Value:
10

Modifiers:

  • +2 (Dexterity)
  • +1 Size (Small)
  • -2 (Blind)
Touch AC
11
Base Value:
10

Modifiers:

  • +2 (Dexterity)
  • +1 Size (Small)
  • -2 (Blind)
Flat-Footed AC
9
Base Value:
10

Modifiers:

  • +1 Size (Small)
  • -2 (Blind)

Attacks

No attacks listed

Movement

Speed:
10 ft. (2 squares)
Base Value:
30 ft.
Light Load:
0 ft.

Base

  • +30 ft. (Elf)

Modifiers:

  • -10 ft. (Small Size lowered base speed)
  • -10 ft. (Blind)
Run Modifier:
×4
Base Modifier:
×4

Skills

Acrobatics
-2
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Dexterity)
  • +0 (Armour Check Penalty)
  • -4 (Blind)

Conditional Modifiers:

Appraise
+13
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +9 (Intelligence)
  • +3 (Class Skill)
Autohypnosis
+10
(4)
Class Skill
Ranks:
4 ranks

Modifiers:

  • +3 (Wisdom)
  • +3 (Class Skill)
Bluff
+18
(14)
Not a Class Skill
Ranks:
14 ranks

Modifiers:

  • +4 (Charisma)
Climb
-8
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • -4 (Strength)
  • +0 (Armour Check Penalty)
  • -4 (Blind)
Diplomacy
+31
(14)
Class Skill
Ranks:
14 ranks

Modifiers:

  • +4 (Charisma)
  • +6 (Skill Focus - Diplomacy Feat)
  • +4 (Persuasive Feat)
  • +3 (Class Skill)

Conditional Modifiers:

Disguise
+4
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +4 (Charisma)
Escape Artist
-2
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Dexterity)
  • +0 (Armour Check Penalty)
  • -4 (Blind)
Fly
+4
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +2 (Dexterity)
  • +0 (Armour Check Penalty)
  • +2 Size (Small)
  • +3 (Class Skill)
  • -4 (Blind)
Heal
+16
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +3 (Wisdom)
  • +3 (Class Skill)
Intimidate
+30
(14)
Bonus Class Skill
Ranks:
14 ranks

Modifiers:

  • +4 (Charisma)
  • +4 (Persuasive Feat)
  • +3 (Class Skill)
  • +5 (Scion of the Nine Houses)
Knowledge: Arcana
+26
(14)
Class Skill
Ranks:
14 ranks

Modifiers:

  • +9 (Intelligence)
  • +3 (Class Skill)

Conditional Modifiers:

Knowledge: Dungeoneering
+14
(2)
Class Skill
Ranks:
2 ranks

Modifiers:

  • +9 (Intelligence)
  • +3 (Class Skill)
Knowledge: Engineering
+14
(2)
Class Skill
Ranks:
2 ranks

Modifiers:

  • +9 (Intelligence)
  • +3 (Class Skill)
Knowledge: Geography
+14
(2)
Class Skill
Ranks:
2 ranks

Modifiers:

  • +9 (Intelligence)
  • +3 (Class Skill)
Knowledge: History
+14
(2)
Class Skill
Ranks:
2 ranks

Modifiers:

  • +9 (Intelligence)
  • +3 (Class Skill)
Knowledge: Local
+14
(2)
Class Skill
Ranks:
2 ranks

Modifiers:

  • +9 (Intelligence)
  • +3 (Class Skill)
Knowledge: Nature
+14
(2)
Class Skill
Ranks:
2 ranks

Modifiers:

  • +9 (Intelligence)
  • +3 (Class Skill)
Knowledge: Nobility
+14
(2)
Class Skill
Ranks:
2 ranks

Modifiers:

  • +9 (Intelligence)
  • +3 (Class Skill)
Knowledge: Planes
+14
(2)
Class Skill
Ranks:
2 ranks

Modifiers:

  • +9 (Intelligence)
  • +3 (Class Skill)
Knowledge: Psionics
+26
(14)
Class Skill
Ranks:
14 ranks

Modifiers:

  • +9 (Intelligence)
  • +3 (Class Skill)

Conditional Modifiers:

Knowledge: Religion
+26
(14)
Class Skill
Ranks:
14 ranks

Modifiers:

  • +9 (Intelligence)
  • +3 (Class Skill)

Conditional Modifiers:

Linguistics
+18
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +9 (Intelligence)
  • +3 (Class Skill)
Perception
+1
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +3 (Wisdom)
  • +2 Racial (Elf)
  • -4 (Blind)
Perform
+4
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +4 (Charisma)
Primal Magic
+22
(13)
Class Skill
Ranks:
13 ranks

Modifiers:

  • +6 (Skill Focus - Primal Magic Feat)
  • +3 (Class Skill)
Ride
-2
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Dexterity)
  • +0 (Armour Check Penalty)
  • -4 (Blind)
Sense Motive
+20
(14)
Class Skill
Ranks:
14 ranks

Modifiers:

  • +3 (Wisdom)
  • +3 (Class Skill)
Spellcraft
+30
(14)
Class Skill
Ranks:
14 ranks

Modifiers:

  • +9 (Intelligence)
  • +4 (Magical Aptitude Feat)
  • +3 (Class Skill)

Conditional Modifiers:

Stealth
+2
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Dexterity)
  • +0 (Armour Check Penalty)
  • +4 Size (Small)
  • -4 (Blind)
Survival
+3
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +3 (Wisdom)
Swim
-8
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • -4 (Strength)
  • +0 (Armour Check Penalty)
  • -4 (Blind)
Use Magic Device
+21
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +4 (Charisma)
  • +4 (Magical Aptitude Feat)
  • +3 (Class Skill)

Feats

  • Eldritch Paragon
    (Eldritch Paragon (( Level 1 Wizard )))
  • Princess of the Faith
    (Princess of the Faith (( Level 1 )))
  • Scion of the Nine Houses
    (Scion Of The Nine Houses (( Level 1 Psychic )))
  • Skill Focus (Diplomacy)
    (Skill Focus: Diplomacy (( Level 3 )))
  • Persuasive
    (Persuasive (( Level 5 )))
  • Psicrystal Containment
    (Psicrystal Containment (( Level 3 Psychic )))
  • Leadership
    (Leadership (( Level 7 )))
  • Heraldic Spell
    (Heraldic Spell (( Level 5 Wizard )))
  • Project Voice
    (Project Voice (( Level 5 Psychic )))
  • Skill Focus (Primal Magic)
    (Skill Focus: Primal Magic (( Gift of the Gods )))
  • Greater Leadership
    (Greater Leadership (( Level 9 )))
  • Bright Aura
    (Bright Aura (( Level 11 )))
  • Magical Aptitude
    (Magical Aptitude (( Level 2 Trifold Caster )))
  • Quicken Spell
    (Quicken Spell (( Level 13 )))

Languages

  • [Empty Slot]
  • Abyssal
  • Aquan
  • Auran
  • Celestial
  • Draconic
  • Eldar
  • Elven
  • Genko
  • Hexonal
  • Human
  • Ignan
  • Infernal
  • Shadow Eldar
  • Sylvan
  • Terran
  • Undercommon

Special Abilities

  • +2 vs Enchantment
  • Immune to Sleep
  • Elven Magic
  • Low Light Vision
  • Vestigial Wings
  • Aura
  • Channel Energy 3D6+5
  • Orisons
  • Spontaneous Casting
  • Primal Sense
  • Absorbing Aura (7 aura's)
  • Raw Magic Release (DC 16)
  • Wild Empathy (1d20+13)
  • Talents
  • Arcane Bond
  • Cantrips
  • Universal School
  • Magical Domain Advancement
  • Touch Distance 3 inches
  • Cannot spread Disease
  • Immune to Gaze Attacks
  • Far Future Sight
  • Spell Weaving (Psionic)
  • Trifold Spell Penetration +1
  • Minor Magic Mastery

Other

Spell Resistance:
N/A

Equipment

Wealth

Gold:
589679 gp
Net Worth:
715079 gp

Armour Effects

Armor:
None
ACP:
+0

Base

Armor:
+0
Shield:
+0
Encumbrance:
+0
Max Dex Bonus:
N/A

Base

Armor:
N/A
Shield:
N/A
Encumbrance:
N/A
Spell Failure:
0%

Modifiers

Encumbrance

Current Load:
7 lbs.
Light Load:
7 lbs.
Medium Load:
15 lbs.
Maximum Load:
22 lbs.
Encumbrance:
Light Load
Lift Over Head:
22 lbs.
Lift Off Ground:
45 lbs.
Push / Drag:
112 lbs.

Equipped

Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.

Blindfold of Eternal Darkness
link
Weight:
0 lbs.
Value:
2000 gp
Number:
1
New Heisei Silk Imperial Outfit
Weight:
6.25 lbs.
Value:
200 gp
Number:
1
Obi of Pure Healing
link
Weight:
0 lbs.
Value:
11000 gp
Number:
1
Arcania's Spell Matrix
Weight:
0 lbs.
Value:
11000 gp
Number:
1
Heisei Imperial Jewellery
Weight:
1 lbs.
Value:
1000 gp
Number:
1

Carried

Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.

No equipment listed

Stored

Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.

No equipment listed

Other

Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.

Zhou court jewellery
Jewellery, Fans, etc for Zhou court
Weight:
0 lbs.
Value:
50000 gp
Number:
1
Heisei Imperial Promisary Notes
Weight:
0 lbs.
Value:
50000 gp
Number:
1
Heisei Silk Imperial Outfit
Weight:
6.25 lbs.
Value:
200 gp
Number:
1

Cleric Spellcasting

Caster Level:
11
Base Level:
6
Bonus Levels:
5
Casting Ability:
Wisdom
Concentration
+14

Modifiers:

  • +11 (Caster Level)
  • +3 (Wisdom)
Base Save DC
13
Base Value:
10

Modifiers:

  • +3 (Wisdom)
Close Range:
50 ft.
Medium Range:
210 ft.
Long Range:
840 ft.

Spells Per Day

Spell Level:
0
1
2
3
4
5
6
7
8
9
Per Day:
5+1
5+1
5+1
3+1
2+1
1+1
0
0
0
Level 0 spells / day:
Not used when casting
Level 1 spells / day:
Class Base:
4
Bonus Spells / Day (Wisdom):
1
Level 2 spells / day:
Class Base:
4
Bonus Spells / Day (Wisdom):
1
Level 3 spells / day:
Class Base:
4
Bonus Spells / Day (Wisdom):
1
Level 4 spells / day:
Class Base:
3
Bonus Spells / Day (Wisdom):
0
Level 5 spells / day:
Class Base:
2
Bonus Spells / Day (Wisdom):
0
Level 6 spells / day:
Class Base:
1
Bonus Spells / Day (Wisdom):
0

Domain Selection

Domain:
Fey
Domain:
Primal Magic

Wizard Spellcasting

Caster Level:
11
Base Level:
6
Bonus Levels:
5
Casting Ability:
Intelligence
Concentration
+20

Modifiers:

  • +11 (Caster Level)
  • +9 (Intelligence)
Base Save DC
19
Base Value:
10

Modifiers:

  • +9 (Intelligence)
Close Range:
50 ft.
Medium Range:
210 ft.
Long Range:
840 ft.

Spells Per Day

Spell Level:
0
1
2
3
4
5
6
7
8
9
Per Day:
7
6
6
5
4
2
0
0
0
Level 0 spells / day:
Not used when casting
Level 1 spells / day:
Class Base:
4
Bonus Spells / Day (Intelligence):
3
Level 2 spells / day:
Class Base:
4
Bonus Spells / Day (Intelligence):
2
Level 3 spells / day:
Class Base:
4
Bonus Spells / Day (Intelligence):
2
Level 4 spells / day:
Class Base:
3
Bonus Spells / Day (Intelligence):
2
Level 5 spells / day:
Class Base:
2
Bonus Spells / Day (Intelligence):
2
Level 6 spells / day:
Class Base:
1
Bonus Spells / Day (Intelligence):
1

Spellbook

Psychic Powers

Manifester Level:
11
Base Level:
6
Bonus Levels:
5
(PP only):
0
Casting Ability:
Charisma
Concentration
+15

Modifiers:

  • +11 (Caster Level)
  • +4 (Charisma)
Base Save DC
14
Base Value:
10

Modifiers:

  • +4 (Charisma)
Close Range:
50 ft.
Medium Range:
210 ft.
Long Range:
840 ft.
Power Points
128
Class Base:
106

Modifiers:

  • +22 (Bonus Power Points)

Unique Powers Per Day

Power Level:
0
1
2
3
4
5
6
7
8
9
Per Day:
4
3
3
3
3
2
1
0
0
0
Level 0 powers / day:
Class Base:
0
Bonus Powers / Day (Charisma):
4
Level 1 powers / day:
Class Base:
2
Bonus Powers / Day (Charisma):
1
Level 2 powers / day:
Class Base:
2
Bonus Powers / Day (Charisma):
1
Level 3 powers / day:
Class Base:
2
Bonus Powers / Day (Charisma):
1
Level 4 powers / day:
Class Base:
2
Bonus Powers / Day (Charisma):
1
Level 5 powers / day:
Class Base:
2
Bonus Powers / Day (Charisma):
0
Level 6 powers / day:
Class Base:
1
Bonus Powers / Day (Charisma):
0

Powers Known

  • Elven Magic: +2 to overcome spell resistance
  • Trifold Spell Penetration: +1 to overcome spell resistance

Primal Magic Learning Moments

  • Become Gestalt
  • Megami No-Okurimono power manipulation
  • Stealing power from Beliria
  • "Borrowing" Kitsune Power from Tamama-no Mae
  • "Four Beauties" energy manipulation - Diaochan
  • Training with Sakura
  • "Four Beauties" energy manipulation - Yang Guifei
  • Resurrecting a deceased deity
  • Study Energy Systems of old Hexonal city
  • Fei Long techniques
  • Black Scroll of Future Info from self
  • Priestess of All Belirias Knowledge
  • Dagalien explanation

Exceptions

  • Vows of Purity to Beliria
    • Must refrain from physical contact with men
    • Must wear only white
    • Must maintain her virtue
  • Vow of Eternal Night to Mortaebius
    • Must refrain from ever seeing daylight
  • Vow of the Prime Material Plane to Ilfreann
    • May not wear or use items of materials from other planes
  • Child
    • -3 Strength, -1 Constitution, Small Size
  • Noble Demeanor
  • Wendele's Curse

Social Circle

Want: Gawagin Keiko, Hanamiya Felyntyrr Elvaniss, Helevorn Senki

Leadership

Leadership Score 23 (( 14 character level + 4 charisma + 2 Great Renown + 1 Special Power - 2 Moves around a lot + 4 Greater Leadership ))
Cohorts 2
Followers 11

Cohorts:

Follower Slots (TODO):

  1. Imperial Messengers
  2. ?
  3. ?
  4. ?
  5. ?
  6. ?
  7. ?
  8. ?
  9. ?

Hero Points

3 point, 6 maximum

Gestalt Points

16 left out of 100 (-> 139)

  • 35 Primal Magic (13 ranks)
  • 1 Noble Demeanor & Influence Noblewomen
  • 36 +6 Intelligence (Knowledge: Arcana, Knowledge: Religion, Knowledge: Psionics)
  • 6 +2 Wisdom
  • 6 +2 Charisma