Wendele Selu Helevorn-Sedis (character sheet)
This is an old version of the character sheet, this version is for Pathfinder.
Levels
- No racial traits set
Ability Scores
Strength Score
Modifiers:
- -3 (Age)
Strength Checks
Dexterity Score
Modifiers:
- +2 Racial (Elf)
Dexterity Checks
Constitution Score
Modifiers:
- -2 Racial (Elf)
- -1 (Age)
Constitution Checks
Intelligence Score
Modifiers:
- +2 Racial (Elf)
- +2 (Levels 4, 8)
- +4 (Gestalt Points)
Intelligence Checks
Wisdom Score
Wisdom Checks
Charisma Score
Modifiers:
- +2 Enhancement (Gestalt Points)
Charisma Checks
Saves
Modifiers:
- +2½ (Wizard 1 / Cleric 1)
- +½ (Cleric 2 / Psion 1)
- +⅓ (Psion 2 / Wizard 2)
- +½ (Wizard 3 / Cleric 3)
- +½ (Cleric 4 / Psion 3)
- +⅓ (Psion 4 / Wizard 4)
- +½ (Wizard 5 / Cleric 5)
- +½ (Cleric 6 / Psion 5)
- +⅓ (Psion 6 / Wizard 6)
- +⅔ (Trifold Caster 1)
- +⅓ (Trifold Caster 2)
- -3 (Constitution)
Modifiers:
- +⅓ (Wizard 1 / Cleric 1)
- +⅓ (Cleric 2 / Psion 1)
- +⅓ (Psion 2 / Wizard 2)
- +⅓ (Wizard 3 / Cleric 3)
- +⅓ (Cleric 4 / Psion 3)
- +⅓ (Psion 4 / Wizard 4)
- +⅓ (Wizard 5 / Cleric 5)
- +⅓ (Cleric 6 / Psion 5)
- +⅓ (Psion 6 / Wizard 6)
- +⅔ (Trifold Caster 1)
- +⅓ (Trifold Caster 2)
- +2 (Dexterity)
Modifiers:
- +2½ (Wizard 1 / Cleric 1)
- +2½ (Cleric 2 / Psion 1)
- +½ (Psion 2 / Wizard 2)
- +½ (Wizard 3 / Cleric 3)
- +½ (Cleric 4 / Psion 3)
- +½ (Psion 4 / Wizard 4)
- +½ (Wizard 5 / Cleric 5)
- +½ (Cleric 6 / Psion 5)
- +½ (Psion 6 / Wizard 6)
- +1 (Trifold Caster 1)
- +½ (Trifold Caster 2)
- +2 (Wisdom)
Conditional Modifiers:
HP & Init
- d8: 8 -3 (con)
- d8: 5 -3 (con)
- d6: 4 -3 (con)
- d8: 5 -3 (con)
- d8: 5 -3 (con)
- d6: 4 -3 (con)
- d8: 5 -3 (con)
- d8: 5 -3 (con)
- d6: 4 -3 (con)
- d6: 4 -3 (con)
- d6: 4 -3 (con)
Modifiers:
- +2 (Dexterity)
Combat
Base Attack Bonus:
- +¾ (Wizard 1 / Cleric 1)
- +¾ (Cleric 2 / Psion 1)
- +½ (Psion 2 / Wizard 2)
- +¾ (Wizard 3 / Cleric 3)
- +¾ (Cleric 4 / Psion 3)
- +½ (Psion 4 / Wizard 4)
- +¾ (Wizard 5 / Cleric 5)
- +¾ (Cleric 6 / Psion 5)
- +½ (Psion 6 / Wizard 6)
- +½ (Trifold Caster 1)
- +½ (Trifold Caster 2)
Modifiers:
- -4 (Strength)
- -1 Size (Small)
- +7 (Base Attack Bonus)
Modifiers:
- -4 (Strength)
- +2 (Dexterity)
- -1 Size (Small)
- -2 (Blind)
- +7 (Base Attack Bonus)
Armour Class
Modifiers:
- +2 (Dexterity)
- +1 Size (Small)
- -2 (Blind)
Modifiers:
- +2 (Dexterity)
- +1 Size (Small)
- -2 (Blind)
Modifiers:
- +1 Size (Small)
- -2 (Blind)
Attacks
No attacks listed
Movement
Base
- +30 ft. (Base Value)
Modifiers:
- -10 ft. (Small Size lowered base speed)
- -10 ft. (Blind)
Skills
Modifiers:
- +2 (Dexterity)
- +0 (Armour Check Penalty)
- -4 (Blind)
Conditional Modifiers:
Modifiers:
- +8 (Intelligence)
Modifiers:
- +4 (Charisma)
Modifiers:
- -4 (Strength)
- +0 (Armour Check Penalty)
- -4 (Blind)
Modifiers:
- +4 (Charisma)
- +3 (Class Skill)
- +6 (Skill Focus)
- +4 (Persuasive)
Conditional Modifiers:
Modifiers:
- +4 (Charisma)
Modifiers:
- +2 (Dexterity)
- +0 (Armour Check Penalty)
- -4 (Blind)
Modifiers:
- +2 (Dexterity)
- +0 (Armour Check Penalty)
- +2 Size (Small)
- +3 (Class Skill)
- -4 (Blind)
Modifiers:
- +2 (Wisdom)
- +3 (Class Skill)
Modifiers:
- +4 (Charisma)
- +3 (Class Skill)
- +4 (Persuasive)
- +3 (Scion of the Nine Houses)
Modifiers:
- +8 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +8 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +8 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +8 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +8 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +8 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +8 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +8 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +8 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +8 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +8 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +2 (Wisdom)
- +2 Racial (Elf)
- -4 (Blind)
Modifiers:
- +4 (Charisma)
Modifiers:
- +3 (Class Skill)
- +3 (Skill Focus)
Modifiers:
- +2 (Dexterity)
- +0 (Armour Check Penalty)
- -4 (Blind)
Modifiers:
- +2 (Wisdom)
- +3 (Class Skill)
Modifiers:
- +8 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +2 (Dexterity)
- +0 (Armour Check Penalty)
- +4 Size (Small)
- -4 (Blind)
Modifiers:
- +2 (Wisdom)
Modifiers:
- -4 (Strength)
- +0 (Armour Check Penalty)
- -4 (Blind)
Modifiers:
- +4 (Charisma)
- +3 (Class Skill)
- +2 (Magical Aptitude)
Feats
-
Eldritch Paragon (Eldritch Paragon (( Level 1 Wizard )))
-
Princess of the Faith (Princess of the Faith (( Level 1 )))
-
Scion Of The Nine Houses (Scion Of The Nine Houses (( Level 1 Psion )))
-
Skill Focus: Diplomacy (Skill Focus: Diplomacy (( Level 3 )))
-
Persuasive (Persuasive (( Level 5 )))
-
Leadership (Leadership (( Level 7 )))
-
Heraldic Spell (Heraldic Spell (( Level 5 Wizard )))
-
Project Voice (Project Voice (( Level 5 Psion )))
-
Skill Focus: Primal Magic (Skill Focus: Primal Magic (( Gift of the Gods )))
-
Greater Leadership (Greater Leadership (( Level 9 )))
-
FEAT (FEAT (( Level 11 )))
-
Magical Aptitude (Magical Aptitude (( Level 2 Trifold Caster )))
Languages
- [Empty Slot]
- [Empty Slot]
- [Empty Slot]
- Abyssal
- Celestial
- Draconic
- Eldar
- Elven
- Genko
- Hexonal
- Human
- Infernal
- Shadow Eldar
- Sylvan
- Undercommon
Special Abilities
- +2 vs Enchantment
- Immune to Sleep
- Elven Magic
-
Low Light Vision - Vestigial Wings
- Aura
- Channel Energy 3D6+3
- Orisons
- Spontaneous Casting
- Primal Sense
- Absorbing Aura (7 aura's)
- Raw Magic Release (DC 16)
- Wild Empathy (1d20+13)
- Detect Psionics
- Discipline: Generalist
- Talents
- Arcane Bond
- Cantrips
- Universal School
- Magical Domain Advancement
- Touch Distance 3 inches
- Cannot spread Disease
- Immune to Gaze Attacks
- Far Future Sight
Other
Equipment
Wealth
Armour Effects
Base
Base
Modifiers
Encumbrance
Equipped
Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.
No equipment listed
Carried
Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.
No equipment listed
Stored
Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.
No equipment listed
Other
Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.
No equipment listed
Equipment Notes
- Heisei Silk Junihitoe
Primal Magic Learning Moments
- Become Gestalt Points
- Megami No-Okurimono power manipulation
- Stealing power from Beliria
- "Borrowing" Kitsune Power from Tamama-no Mae
- "Four Beauties" energy manipulation - Diaochan
- Training with Sakura
- "Four Beauties" energy manipulation - Yang Guifei
- Resurrecting a deceased deity
Exceptions
- Vows of Purity to Beliria
- Must refrain from physical contact with men
- Must wear only white
- Must maintain her virtue
- Vow of Eternal Night to Mortaebius
- Must refrain from ever seeing daylight
- Vow of the Prime Material Plane to Ilfreann
- May not wear or use items of materials from other planes
- Child
- -3 Strength, -1 Constitution, Small Size
- Noble Demeanor
- Wendele's Curse
Social Circle
Want: Gawagin Keiko, Hanamiya Felyntyrr Elvaniss, Helevorn Senki
Leadership
Leadership Score | 20 (( 11 character level + 4 charisma + 2 Great Renown + 1 Special Power - 2 Moves around a lot + 4 Greater Leadership )) |
---|---|
Cohorts | Lilima Lyevala, Edana Montfort |
Followers | 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 |
Hero Points
1 point, 6 maximum
Gestalt Points
9 left out of 47 (-> 62)
- 15 Primal Magic (8 ranks)
- 1 Noble Demeanor & Influence Noblewomen
- 6 +2 Charisma
- 16 +4 Intelligence (Knowledge: Arcana, Knowledge: Religion)
Spells
Source | Caster Level | max. Spell Level | Notes |
---|---|---|---|
Arcane | 8 (per day 4, 6, 5, 5, 4) | 4 | Cantrips don't expend |
Divine | 8 (per day 4, 5+1, 4+1, 3+1, 2+1) | 4 | Orisons don't expend |
Psionic | 8 (power points: 80 (( 58 + 22 )), 5 unique per day) | 4 | Talents don't expend |
Elven Magic: +2 to overcome spell resistance
- Fey Domain (9)
- Primal Magic Domain (11)