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Wendele Selu Helevorn-Sedis (character sheet)

Old version of the Wendele Selu Helevorn-Sedis character sheet.

This is an old version of the character sheet, this version is for Pathfinder.

Currently played by . View current character page.
Class:
Wizard 6, Cleric 6, Psion 6, Trifold Caster 1 [Gestalt]
Favored Class:
Cleric
Note:
(Erudite Psion)

Levels

1
Wizard 1 / Cleric 1
Favoured Class Bonus:
+1 SP
2
Cleric 2 / Psion 1
Favoured Class Bonus:
+1 SP
3
Psion 2 / Wizard 2
4
Wizard 3 / Cleric 3
Favoured Class Bonus:
+1 SP
5
Cleric 4 / Psion 3
Favoured Class Bonus:
+1 SP
6
Psion 4 / Wizard 4
7
Wizard 5 / Cleric 5
Favoured Class Bonus:
+1 SP
8
Cleric 6 / Psion 5
Favoured Class Bonus:
+1 SP
9
Psion 6 / Wizard 6
Experience:
221 250 xp
Next Level:
235 000 xp
Character Level:
10
Alignment:
Tainted Lawful Neutral
Race:
Elf
  • No racial traits set
Size:
Small

Ability Scores

Strength
3 (-4)

Strength Score

Base Value:
6

Modifiers:

  • -3 (Age)

Strength Checks

No modifiers listed
Dexterity
14 (+2)

Dexterity Score

Base Value:
12

Modifiers:

  • +2 Racial (Elf)

Dexterity Checks

No modifiers listed
Constitution
4 (-3)

Constitution Score

Base Value:
7

Modifiers:

  • -2 Racial (Elf)
  • -1 (Age)

Constitution Checks

No modifiers listed
Intelligence
24 (+7)

Intelligence Score

Base Value:
18

Modifiers:

  • +2 Racial (Elf)
  • +1 (Level 4)
  • +1 (Level 8)
  • +2 (Gestalt Points)

Intelligence Checks

No modifiers listed
Wisdom
14 (+2)

Wisdom Score

Base Value:
14
No modifiers listed

Wisdom Checks

No modifiers listed
Charisma
18 (+4)

Charisma Score

Base Value:
16

Modifiers:

  • +2 Enhancement (Gestalt Points)

Charisma Checks

No modifiers listed

Saves

Fortitude
+3

Modifiers:

  • +2½ (Wizard 1 / Cleric 1)
  • (Cleric 2 / Psion 1)
  • +⅓ (Psion 2 / Wizard 2)
  • (Wizard 3 / Cleric 3)
  • (Cleric 4 / Psion 3)
  • +⅓ (Psion 4 / Wizard 4)
  • (Wizard 5 / Cleric 5)
  • (Cleric 6 / Psion 5)
  • +⅓ (Psion 6 / Wizard 6)
  • +⅔ (Trifold Caster 1)
  • -3 (Constitution)
Reflex
+5

Modifiers:

  • +⅓ (Wizard 1 / Cleric 1)
  • +⅓ (Cleric 2 / Psion 1)
  • +⅓ (Psion 2 / Wizard 2)
  • +⅓ (Wizard 3 / Cleric 3)
  • +⅓ (Cleric 4 / Psion 3)
  • +⅓ (Psion 4 / Wizard 4)
  • +⅓ (Wizard 5 / Cleric 5)
  • +⅓ (Cleric 6 / Psion 5)
  • +⅓ (Psion 6 / Wizard 6)
  • +⅔ (Trifold Caster 1)
  • +2 (Dexterity)
Will
+11

Modifiers:

  • +2½ (Wizard 1 / Cleric 1)
  • +2½ (Cleric 2 / Psion 1)
  • (Psion 2 / Wizard 2)
  • (Wizard 3 / Cleric 3)
  • (Cleric 4 / Psion 3)
  • (Psion 4 / Wizard 4)
  • (Wizard 5 / Cleric 5)
  • (Cleric 6 / Psion 5)
  • (Psion 6 / Wizard 6)
  • +1 (Trifold Caster 1)
  • +2 (Wisdom)

Conditional Modifiers:

HP & Init

Hit Points
19 hp
Wizard 1 / Cleric 1:
5 hp
  • d8: 8 -3 (con)
Cleric 2 / Psion 1:
2 hp
  • d8: 5 -3 (con)
Psion 2 / Wizard 2:
1 hp
  • d6: 4 -3 (con)
Wizard 3 / Cleric 3:
2 hp
  • d8: 5 -3 (con)
Cleric 4 / Psion 3:
2 hp
  • d8: 5 -3 (con)
Psion 4 / Wizard 4:
1 hp
  • d6: 4 -3 (con)
Wizard 5 / Cleric 5:
2 hp
  • d8: 5 -3 (con)
Cleric 6 / Psion 5:
2 hp
  • d8: 5 -3 (con)
Psion 6 / Wizard 6:
1 hp
  • d6: 4 -3 (con)
Trifold Caster 1:
1 hp
  • d6: 4 -3 (con)
Initiative
+2

Modifiers:

  • +2 (Dexterity)

Combat

BAB
+6

Base Attack Bonus:

  • (Wizard 1 / Cleric 1)
  • (Cleric 2 / Psion 1)
  • (Psion 2 / Wizard 2)
  • (Wizard 3 / Cleric 3)
  • (Cleric 4 / Psion 3)
  • (Psion 4 / Wizard 4)
  • (Wizard 5 / Cleric 5)
  • (Cleric 6 / Psion 5)
  • (Psion 6 / Wizard 6)
  • (Trifold Caster 1)
CMB
+1

Modifiers:

  • -4 (Strength)
  • -1 Size (Small)
  • +6 (Base Attack Bonus)
CMD
9
Base Value:
10

Modifiers:

  • -4 (Strength)
  • +2 (Dexterity)
  • -1 Size (Small)
  • -2 (Blind)
  • -2 (No Dexterity to AC for blindness)
  • +6 (Base Attack Bonus)

Armour Class

Armour Class
9
Base Value:
10

Modifiers:

  • +2 (Dexterity)
  • +1 Size (Small)
  • -2 (Blind)
  • -2 (No Dexterity to AC for blindness)
Touch AC
9
Base Value:
10

Modifiers:

  • +1 Size (Small)
  • -2 (Blind)
  • -2 (No Dexterity to AC for blindness)
  • +2 (Dexterity)
Flat-Footed AC
7
Base Value:
10

Modifiers:

  • +1 Size (Small)
  • -2 (Blind)
  • -2 (No Dexterity to AC for blindness)

Attacks

No attacks listed

Movement

Speed:
5 ft. (1 square)
Base Value:
30 ft.
Overburdened:
0 ft.

Base

  • +30 ft. (Base Value)

Modifiers:

  • -5 ft. (Overburdened)
  • -10 ft. (Small Size lowered base speed)
  • -10 ft. (Blind)
Run Modifier:
×3
Base Modifier:
×3

Skills

Acrobatics
-8
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Dexterity)
  • -6 (Armour Check Penalty)
  • -4 (Blind)
Appraise
+7
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +7 (Intelligence)
Bluff
+14
(10)
Not a Class Skill
Ranks:
10 ranks

Modifiers:

  • +4 (Charisma)
Climb
-14
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • -4 (Strength)
  • -6 (Armour Check Penalty)
  • -4 (Blind)
Diplomacy
+27
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +4 (Charisma)
  • +3 (Class Skill)
  • +6 (Skill Focus)
  • +4 (Persuasive)

Conditional Modifiers:

Disguise
+4
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +4 (Charisma)
Escape Artist
-8
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Dexterity)
  • -6 (Armour Check Penalty)
  • -4 (Blind)
Fly
-2
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +2 (Dexterity)
  • -6 (Armour Check Penalty)
  • +2 Size (Small)
  • +3 (Class Skill)
  • -4 (Blind)
Heal
+6
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +2 (Wisdom)
  • +3 (Class Skill)
Intimidate
+24
(10)
Bonus Class Skill
Ranks:
10 ranks

Modifiers:

  • +4 (Charisma)
  • +3 (Class Skill)
  • +4 (Persuasive)
  • +3 (Scion of the Nine Houses)
Knowledge: Arcana
+20
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: Dungeoneering
+12
(2)
Class Skill
Ranks:
2 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: Engineering
+12
(2)
Class Skill
Ranks:
2 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: Geography
+12
(2)
Class Skill
Ranks:
2 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: History
+12
(2)
Class Skill
Ranks:
2 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: Nature
+12
(2)
Class Skill
Ranks:
2 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: Nobility
+12
(2)
Class Skill
Ranks:
2 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: Planes
+12
(2)
Class Skill
Ranks:
2 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: Psionics
+15
(5)
Class Skill
Ranks:
5 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: Religion
+15
(5)
Class Skill
Ranks:
5 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Linguistics
+16
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Perception
+0
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Wisdom)
  • +2 Racial (Elf)
  • -4 (Blind)
Perform
+4
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +4 (Charisma)
Primal Magic
+14
(8)
Bonus Class Skill
Ranks:
8 ranks

Modifiers:

  • +3 (Class Skill)
  • +3 (Skill Focus)
Ride
-8
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Dexterity)
  • -6 (Armour Check Penalty)
  • -4 (Blind)
Sense Motive
+15
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +2 (Wisdom)
  • +3 (Class Skill)
Spellcraft
+20
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)

Conditional Modifiers:

Stealth
-4
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Dexterity)
  • -6 (Armour Check Penalty)
  • +4 Size (Small)
  • -4 (Blind)
Survival
+2
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Wisdom)
Swim
-14
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • -4 (Strength)
  • -6 (Armour Check Penalty)
  • -4 (Blind)
Use Magic Device
+8
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +4 (Charisma)
  • +3 (Class Skill)

Feats

  • Eldritch Paragon
    (Eldritch Paragon (( Level 1 Wizard )))
  • Princess of the Faith
    (Princess of the Faith (( Level 1 )))
  • Scion Of The Nine Houses
    (Scion Of The Nine Houses (( Level 1 Psion )))
  • Skill Focus: Diplomacy
    (Skill Focus: Diplomacy (( Level 3 )))
  • Persuasive
    (Persuasive (( Level 5 )))
  • Leadership
    (Leadership (( Level 7 )))
  • Heraldic Spell
    (Heraldic Spell (( Level 5 Wizard )))
  • Project Voice
    (Project Voice (( Level 5 Psion )))
  • Skill Focus: Primal Magic
    (Skill Focus: Primal Magic (( Gift of the Gods )))
  • Greater Leadership
    (Greater Leadership (( Level 9 )))

Languages

  • ?
  • ?
  • ?
  • Abyssal
  • Celestial
  • Draconic
  • Eldar
  • Elven
  • Genko
  • Hexonal
  • Human
  • Infernal
  • Shadow Eldar
  • Sylvan
  • Undercommon

Special Abilities

  • +2 vs Enchantment
  • Immune to Sleep
  • Elven Magic
  • Low Light Vision
  • Vestigial Wings
  • Aura
  • Channel Energy 3D6+3
  • Orisons
  • Spontaneous Casting
  • Primal Sense
  • Absorbing Aura (7 aura's)
  • Wild Empathy (1d20+13)
  • Detect Psionics
  • Discipline: Generalist
  • Talents
  • Arcane Bond
  • Cantrips
  • Universal School
  • Touch Distance 3 inches
  • Cannot spread Disease
  • Immune to Gaze Attacks
  • Far Future Sight
  • Magical Domain Advancement

Other

Spell Resistance:
N/A

Equipment

Wealth

Gold:
0 gp
Net Worth:
0 gp

Armour Effects

Armor:
None
ACP:
-6

Base

Armor:
+0
Shield:
+0
Encumbrance:
-6
Max Dex Bonus:
N/A

Base

Armor:
N/A
Shield:
N/A
Encumbrance:
N/A
Spell Failure:
0%

Modifiers

Armour / Shield:
0 %

Encumbrance

Current Load:
23 lbs.
Light Load:
7 lbs.
Medium Load:
15 lbs.
Maximum Load:
22 lbs.
Encumbrance:
Overburdened
Lift Over Head:
22 lbs.
Lift Off Ground:
45 lbs.
Push / Drag:
112 lbs.

Equipped

Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.

No equipment listed

Carried

Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.

No equipment listed

Stored

Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.

No equipment listed

Other

Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.

No equipment listed

Equipment Notes

Primal Magic Learning Moments

Exceptions

  • Vows of Purity to Beliria
    • Must refrain from physical contact with men
    • Must wear only white
    • Must maintain her virtue
  • Vow of Eternal Night to Mortaebius
    • Must refrain from ever seeing daylight
  • Vow of the Prime Material Plane to Ilfreann
    • May not wear or use items of materials from other planes
  • Child
    • -3 Strength, -1 Constitution, Small Size
  • Noble Demeanor
  • Wendele's Curse

Social Circle

Want: Gawagin Keiko, Hanamiya Felyntyrr Elvaniss, Helevorn Senki

Leadership

Leadership Score 19 (( 10 character level + 4 charisma + 2 Great Renown + 1 Special Power - 2 Moves around a lot + 4 Greater Leadership ))
Cohorts Lilima Lyevala, Edana Montfort
Followers 1, 2, 3, 4, 5, 6, 7, 8, 9

Hero Points

1 point, 6 maximum

Gestalt Points

21 left out of 47

  • 15 Primal Magic (8 ranks)
  • 1 Noble Demeanor & Influence Noblewomen
  • 6 +2 Charisma
  • 4 +2 Intelligence (Knowledge: Arcana)

Spells

Source Caster Level max. Spell Level Notes
Arcane 7 (per day 4, 6, 5, 4, 2) 4 Cantrips don't expend
Divine 7 (per day 4, 5+1, 4+1, 2+1, 1+1) 4 Orisons don't expend
Psionic 7 (power points: 66 (( 46 + 20 )), 4 unique per day) 4 Talents don't expend

Elven Magic: +2 to overcome spell resistance