+9
Hanamiya An-Yeri (character sheet)
compared to Hanamiya An-Yeri (character sheet)
Drow of the Hanamiya clan
Played by Gerben.
View character page.
Class:
Ranger 1011, Sorcerer 910, Rogue 1
Favored Class:
Ranger
Note:
Levels
1
Ranger 1
/
Sorcerer 1
Favoured Class Bonus:
+1 HP
2
Ranger 2
/
Sorcerer 2
Favoured Class Bonus:
+1 HP
3
Ranger 3
/
Sorcerer 3
Favoured Class Bonus:
+1 HP
4
Ranger 4
/
Sorcerer 4
Favoured Class Bonus:
+1 HP
Ability Bonus:
+1 Intelligence
5
Ranger 5
/
Sorcerer 5
Favoured Class Bonus:
+1 HP
6
Ranger 6
/
Sorcerer 6
Favoured Class Bonus:
+1 HP
7
Ranger 7
/
Sorcerer 7
Favoured Class Bonus:
+1 HP
8
Ranger 8
/
Rogue 1
Favoured Class Bonus:
+1 SP
Ability Bonus:
+1 Charisma
9
Ranger 9
/
Sorcerer 8
Favoured Class Bonus:
+1 SP
10
Ranger 10
/
Sorcerer 9
Favoured Class Bonus:
+1 SP
11
Ranger 11
/
Sorcerer 10
Favoured Class Bonus:
+1 SP
Archetypes
Experience:
234999329999
xpNext Level:
235000330000
xpCharacter Level:
1011
Alignment:
Tainted Chaotic Neutral
Race:
Drow
- Darkvision (120 ft.)
- Drow Immunities
- Keen Senses
- Light Blindness
- Poison Use
- Spell Resistance
- Spell-Like Abilities
- Weapon Familiarity
Size:
Medium
Ability Scores
Strength
12
(+1
)Strength Score
Base Value:
12
No modifiers listed
Strength Checks
No modifiers listed
Dexterity
20
(+5
)Dexterity Score
Base Value:
16
Modifiers:
- +2 Racial (Drow)
- +2 Enhancement (Gestalt)
Dexterity Checks
No modifiers listed
Constitution
10
(+0
)Constitution Score
Base Value:
12
Modifiers:
- -2 Racial (Drow)
Constitution Checks
Conditional Modifiers:
- +4 (To continue running (Endurance Feat))
- +4 (To hold your breath (Endurance Feat))
- +4 (To avoid non-lethal damage from a forced march (Endurance Feat))
- +4 (To avoid non-lethal damage from starvation or thirst (Endurance Feat))
Intelligence
14
(+2
)Intelligence Score
Base Value:
9
Modifiers:
- +1 (Level 4)
- +4 Enhancement (Gestalt)
Intelligence Checks
No modifiers listed
Wisdom
14
(+2
)Wisdom Score
Base Value:
14
No modifiers listed
Wisdom Checks
No modifiers listed
Charisma
18
(+4
)Charisma Score
Base Value:
15
Modifiers:
- +2 Racial (Drow)
- +1 (Level 8)
Charisma Checks
No modifiers listed
Saves
Fortitude
+8
Modifiers:
- +2½ (Ranger 1 / Sorcerer 1)
- +½ (Ranger 2 / Sorcerer 2)
- +½ (Ranger 3 / Sorcerer 3)
- +½ (Ranger 4 / Sorcerer 4)
- +½ (Ranger 5 / Sorcerer 5)
- +½ (Ranger 6 / Sorcerer 6)
- +½ (Ranger 7 / Sorcerer 7)
- +½ (Ranger 8 / Rogue 1)
- +½ (Ranger 9 / Sorcerer 8)
- +½ (Ranger 10 / Sorcerer 9)
- +0 (Constitution)
- +1 Resistance (Gestalt)
- +½ (Ranger 11 / Sorcerer 10)
Conditional Modifiers:
- +2 Racial (Against Enchantment spells and effects (Drow))
- +4 (Hot or Cold environments (Endurance Feat))
- +4 (Suffocation (Endurance Feat))
Reflex
+15
Modifiers:
- +2½ (Ranger 1 / Sorcerer 1)
- +½ (Ranger 2 / Sorcerer 2)
- +½ (Ranger 3 / Sorcerer 3)
- +½ (Ranger 4 / Sorcerer 4)
- +½ (Ranger 5 / Sorcerer 5)
- +½ (Ranger 6 / Sorcerer 6)
- +½ (Ranger 7 / Sorcerer 7)
- +2½ (Ranger 8 / Rogue 1)
- +½ (Ranger 9 / Sorcerer 8)
- +½ (Ranger 10 / Sorcerer 9)
- +5 (Dexterity)
- +1 Resistance (Gestalt)
- +½ (Ranger 11 / Sorcerer 10)
Conditional Modifiers:
- +2 Racial (Against Enchantment spells and effects (Drow))
Will
+910
Modifiers:
- +2½ (Ranger 1 / Sorcerer 1)
- +½ (Ranger 2 / Sorcerer 2)
- +½ (Ranger 3 / Sorcerer 3)
- +½ (Ranger 4 / Sorcerer 4)
- +½ (Ranger 5 / Sorcerer 5)
- +½ (Ranger 6 / Sorcerer 6)
- +½ (Ranger 7 / Sorcerer 7)
- +⅓ (Ranger 8 / Rogue 1)
- +½ (Ranger 9 / Sorcerer 8)
- +½ (Ranger 10 / Sorcerer 9)
- +2 (Wisdom)
- +1 Resistance (Gestalt)
- +½ (Ranger 11 / Sorcerer 10)
Conditional Modifiers:
- +2 Racial (Against Enchantment spells and effects (Drow))
HP & Init
Hit Points
7177
hp- Ranger 1 / Sorcerer 1 (d10): 10 + 0 + 1(favoured) = 11
- Ranger 2 / Sorcerer 2 (d10): 6 + 0 + 1(favoured) = 7
- Ranger 3 / Sorcerer 3 (d10): 6 + 0 + 1(favoured) = 7
- Ranger 4 / Sorcerer 4 (d10): 6 + 0 + 1(favoured) = 7
- Ranger 5 / Sorcerer 5 (d10): 6 + 0 + 1(favoured) = 7
- Ranger 6 / Sorcerer 6 (d10): 6 + 0 + 1(favoured) = 7
- Ranger 7 / Sorcerer 7 (d10): 6 + 0 + 1(favoured) = 7
- Ranger 8 / Rogue 1 (d10): 6 + 0 = 6
- Ranger 9 / Sorcerer 8 (d10): 6 + 0 = 6
- Ranger 10 / Sorcerer 9 (d10): 6 + 0 = 6
- Ranger 11 / Sorcerer 10 (d10): 6 + 0 = 6
* Favoured Class
Modifiers:
- +0 hp (Base)
Initiative
+139
Modifiers:
- +5 (Dexterity)
- +4 (Improved Initiative Feat)
- +4 (Unnamed) (Feat)
Conditional Modifiers:
- +4 (Unnamed) (Favored Terrain (Abyss))
- +2 (Unnamed) (Favored Terrain (Underdark))
Combat
BAB
+1011
Modifiers:
- +1 (Ranger 1 / Sorcerer 1)
- +1 (Ranger 2 / Sorcerer 2)
- +1 (Ranger 3 / Sorcerer 3)
- +1 (Ranger 4 / Sorcerer 4)
- +1 (Ranger 5 / Sorcerer 5)
- +1 (Ranger 6 / Sorcerer 6)
- +1 (Ranger 7 / Sorcerer 7)
- +1 (Ranger 8 / Rogue 1)
- +1 (Ranger 9 / Sorcerer 8)
- +1 (Ranger 10 / Sorcerer 9)
- +1 (Ranger 11 / Sorcerer 10)
CMB
+1112
Modifiers:
- +1 (Strength)
- +10 (Base Attack Bonus)
- +11 (Base Attack Bonus)
CMD
2829
Base Value:
10
Modifiers:
- +1 (Strength)
- +5 (Dexterity)
- +1 Deflection (Gestalt)
- +10 (Base Attack Bonus)
- +1 Dodge (Dodge Feat)
- +11 (Base Attack Bonus)
Armour Class
Armour Class
21
Base Value:
10
Modifiers:
- +5 (Dexterity)
- +1 Dodge (Dodge Feat)
- +1 Deflection (Gestalt)
- +4 Armor (Mage Armor (generally active))
Touch AC
17
Base Value:
10
Modifiers:
- +5 (Dexterity)
- +1 Deflection (Gestalt)
- +1 Dodge (Dodge Feat)
Flat-Footed AC
15
Base Value:
10
Modifiers:
- +1 Deflection (Gestalt)
- +4 Armor (Mage Armor (generally active))
Attacks
Weapon:
MW Longsword
FE bonus might apply
Attack:
+1213 / +78
Crit:
19‒20 / ×2
Damage:
1d8 + 1
Type:
Slashing
Range:
--
First Attack
Attack:
+1213
Crit:
19‒20 / ×2
Damage:
1d8 + 1
Extra dmg.:
Type:
Slashing
Range:
0
ft.Modifiers:
- +10 (Base Attack Bonus)
- +1 (Strength)
- +1 (Unnamed) (Masterwork Weapon)
- +11 (Base Attack Bonus)
Second Attack
Attack:
+78
Crit:
19‒20 / ×2
Damage:
1d8 + 1
Extra dmg.:
Type:
Slashing
Range:
0
ft.Modifiers:
- +10 (Base Attack Bonus)
- +1 (Strength)
- +1 (Unnamed) (Masterwork Weapon)
- -5 (Unnamed) (Second Attack)
- +11 (Base Attack Bonus)
Weapon:
[[notes/elenion_anulca]]
For Point Blank +1 attack and damage, and possible sneak attack +1d6. For Deadly Aim -3 attack for +6 damage
Attack:
+1819 / +1314 / +9
Crit:
×3 / ×2
Damage:
1d8 + 3
Type:
Piercing
Range:
110 ft.
First Attack
Attack:
+1819
Crit:
×3
Damage:
1d8 + 3
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +2 Enhancement (Elenion Anulca)
- +11 (Base Attack Bonus)
- +2 Enhancement (Elenion Anulca)
Second Attack
Attack:
+1314
Crit:
×3
Damage:
1d8 + 3
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- -5 (Unnamed) (Second Attack)
- +2 Enhancement (Elenion Anulca)
- +11 (Base Attack Bonus)
- +2 Enhancement (Elenion Anulca)
Third Attack
Attack:
+9
Crit:
×2
Damage:
1d8 + 3
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +11 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- -10 (Unnamed) (Third Attack)
- +2 Enhancement (Elenion Anulca)
Weapon:
[[notes/elenion_anulca]] (Rapid Shot)
Rapid Shot + Many Shot (* if first attack roll hits, apply damage twice, apply crit only once, DR is seperate for each)
Attack:
+1617 / +1617 / +1112 / +7
Crit:
×3 / ×2
Damage:
1d8 + 3
Type:
Piercing
Range:
110 ft.
First Attack
Attack:
+1617
Crit:
×3
Damage:
1d8 + 3
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- -2 (Unnamed) (Rapid Shot)
- +2 Enhancement (Elenion Anulca)
- +11 (Base Attack Bonus)
- +2 Enhancement (Elenion Anulca)
Second Attack
Attack:
+1617
Crit:
×3
Damage:
1d8 + 3
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- -2 (Unnamed) (Rapid Shot)
- +2 Enhancement (Elenion Anulca)
- +11 (Base Attack Bonus)
- +2 Enhancement (Elenion Anulca)
Third Attack
Attack:
+1112
Crit:
×3
Damage:
1d8 + 3
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- -2 (Unnamed) (Rapid Shot)
- -5 (Unnamed) (Second Attack)
- +2 Enhancement (Elenion Anulca)
- +11 (Base Attack Bonus)
- +2 Enhancement (Elenion Anulca)
Fourth Attack
Attack:
+7
Crit:
×2
Damage:
1d8 + 3
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +11 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- -2 (Unnamed) (Rapid Shot)
- -10 (Unnamed) (Third Attack)
- +2 Enhancement (Elenion Anulca)
Weapon:
[[notes/elenion_anulca]] (vs FE Outsiders)
vs Outsiders (Evil) (FE)
Attack:
+2425 / +1920 / +15
Crit:
×3
Damage:
1d8 + 9
Type:
Piercing
Range:
110 ft.
First Attack
Attack:
+2425
Crit:
×3
Damage:
1d8 + 9
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +6 (Unnamed) (Favoured Enemy)
- +2 Enhancement (Elenion Anulca)
- +11 (Base Attack Bonus)
- +2 Enhancement (Elenion Anulca)
Second Attack
Attack:
+1920
Crit:
×3
Damage:
1d8 + 9
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +6 (Unnamed) (Favoured Enemy)
- -5 (Unnamed) (Second Attack)
- +2 Enhancement (Elenion Anulca)
- +11 (Base Attack Bonus)
- +2 Enhancement (Elenion Anulca)
Third Attack
Attack:
+15
Crit:
×3
Damage:
1d8 + 9
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +11 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +6 (Unnamed) (Favoured Enemy)
- -10 (Unnamed) (Third Attack)
- +2 Enhancement (Elenion Anulca)
Weapon:
[[notes/elenion_anulca]] (vs FE Outsiders (Evil), Rapid Shot)
vs Outsiders (FE) with Rapid Shot & Many Shot
Attack:
+23 / +23 / +18 / +13
Crit:
×3
Damage:
1d8 + 9
Type:
Piercing
Range:
110 ft.
First Attack
Attack:
+23
Crit:
×3
Damage:
1d8 + 9
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +11 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +6 (Unnamed) (Favoured Enemy)
- -2 (Unnamed) (Rapid Shot)
- +2 Enhancement (Elenion Anulca)
Second Attack
Attack:
+23
Crit:
×3
Damage:
1d8 + 9
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +11 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +6 (Unnamed) (Favoured Enemy)
- -2 (Unnamed) (Rapid Shot)
- +2 Enhancement (Elenion Anulca)
Third Attack
Attack:
+18
Crit:
×3
Damage:
1d8 + 9
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +11 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +6 (Unnamed) (Favoured Enemy)
- -2 (Unnamed) (Rapid Shot)
- -5 (Unnamed) (Second Attack)
- +2 Enhancement (Elenion Anulca)
Fourth Attack
Attack:
+13
Crit:
×3
Damage:
1d8 + 9
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +11 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +6 (Unnamed) (Favoured Enemy)
- -2 (Unnamed) (Rapid Shot)
- -10 (Unnamed) (Third Attack)
- +2 Enhancement (Elenion Anulca)
Weapon:
[[notes/elenion_anulca]] (vs FE Elf)
vs Humanoid (elf) (FE)
Attack:
+2021 / +1516 / +11
Crit:
×3
Damage:
1d8 + 5
Type:
Piercing
Range:
110 ft.
First Attack
Attack:
+2021
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +2 (Unnamed) (Favoured Enemy)
- +2 Enhancement (Elenion Anulca)
- +11 (Base Attack Bonus)
- +2 Enhancement (Elenion Anulca)
Second Attack
Attack:
+1516
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +2 (Unnamed) (Favoured Enemy)
- -5 (Unnamed) (Second Attack)
- +2 Enhancement (Elenion Anulca)
- +11 (Base Attack Bonus)
- +2 Enhancement (Elenion Anulca)
Third Attack
Attack:
+11
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +11 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +2 (Unnamed) (Favoured Enemy)
- -10 (Unnamed) (Third Attack)
- +2 Enhancement (Elenion Anulca)
Weapon:
[[notes/elenion_anulca]] (vs FE Elf, Rapid Shot)
vs Humanoid (elf) (FE) with Rapid Shot & Many Shot
Attack:
+1819 / +1819 / +1314 / +9
Crit:
×3
Damage:
1d8 + 5
Type:
Piercing
Range:
110 ft.
First Attack
Attack:
+1819
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +2 (Unnamed) (Favoured Enemy)
- -2 (Unnamed) (Rapid Shot)
- +2 Enhancement (Elenion Anulca)
- +11 (Base Attack Bonus)
- +2 Enhancement (Elenion Anulca)
Second Attack
Attack:
+1819
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +2 (Unnamed) (Favoured Enemy)
- -2 (Unnamed) (Rapid Shot)
- +2 Enhancement (Elenion Anulca)
- +11 (Base Attack Bonus)
- +2 Enhancement (Elenion Anulca)
Third Attack
Attack:
+1314
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +2 (Unnamed) (Favoured Enemy)
- -2 (Unnamed) (Rapid Shot)
- -5 (Unnamed) (Second Attack)
- +2 Enhancement (Elenion Anulca)
- +11 (Base Attack Bonus)
- +2 Enhancement (Elenion Anulca)
Fourth Attack
Attack:
+9
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +11 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +2 (Unnamed) (Favoured Enemy)
- -2 (Unnamed) (Rapid Shot)
- -10 (Unnamed) (Third Attack)
- +2 Enhancement (Elenion Anulca)
Weapon:
[[notes/elenion_anulca]] (vs FE human)
vs Humanoid (human) (FE)
Attack:
+2021 / +1516 / +11
Crit:
×3
Damage:
1d8 + 5
Type:
Piercing
Range:
110 ft.
First Attack
Attack:
+2021
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +2 (Unnamed) (Favoured Enemy)
- +2 Enhancement (Elenion Anulca)
- +11 (Base Attack Bonus)
- +2 Enhancement (Elenion Anulca)
Second Attack
Attack:
+1516
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +2 (Unnamed) (Favoured Enemy)
- -5 (Unnamed) (Second Attack)
- +2 Enhancement (Elenion Anulca)
- +11 (Base Attack Bonus)
- +2 Enhancement (Elenion Anulca)
Third Attack
Attack:
+11
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +11 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +2 (Unnamed) (Favoured Enemy)
- -10 (Unnamed) (Third Attack)
- +2 Enhancement (Elenion Anulca)
Weapon:
[[notes/elenion_anulca]] (vs FE human, Rapid Shot)
vs Humanoid (human) (FE) with Rapid Shot & Many Shot
Attack:
+1819 / +1819 / +1314 / +9
Crit:
×3
Damage:
1d8 + 5
Type:
Piercing
Range:
110 ft.
First Attack
Attack:
+1819
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +2 (Unnamed) (Favoured Enemy)
- -2 (Unnamed) (Rapid Shot)
- +2 Enhancement (Elenion Anulca)
- +11 (Base Attack Bonus)
- +2 Enhancement (Elenion Anulca)
Second Attack
Attack:
+1819
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +2 (Unnamed) (Favoured Enemy)
- -2 (Unnamed) (Rapid Shot)
- +2 Enhancement (Elenion Anulca)
- +11 (Base Attack Bonus)
- +2 Enhancement (Elenion Anulca)
Third Attack
Attack:
+1314
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +2 (Unnamed) (Favoured Enemy)
- -2 (Unnamed) (Rapid Shot)
- -5 (Unnamed) (Second Attack)
- +2 Enhancement (Elenion Anulca)
- +11 (Base Attack Bonus)
- +2 Enhancement (Elenion Anulca)
Fourth Attack
Attack:
+9
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +11 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +2 (Unnamed) (Favoured Enemy)
- -2 (Unnamed) (Rapid Shot)
- -10 (Unnamed) (Third Attack)
- +2 Enhancement (Elenion Anulca)
Weapon:
[[notes/elenion_anulca]] (vs FE Outsiders, Rapid Shot)
vs Outsiders (FE) with Rapid Shot & Many Shot
Attack:
+22 / +22 / +17
Crit:
×3
Damage:
1d8 + 9
Type:
Piercing
Range:
110 ft.
First Attack
Attack:
+22
Crit:
×3
Damage:
1d8 + 9
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +6 (Unnamed) (Favoured Enemy)
- -2 (Unnamed) (Rapid Shot)
- +2 Enhancement (Elenion Anulca)
Second Attack
Attack:
+22
Crit:
×3
Damage:
1d8 + 9
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +6 (Unnamed) (Favoured Enemy)
- -2 (Unnamed) (Rapid Shot)
- +2 Enhancement (Elenion Anulca)
Third Attack
Attack:
+17
Crit:
×3
Damage:
1d8 + 9
Extra dmg.:
Type:
Piercing
Range:
110
ft.Modifiers:
- +10 (Base Attack Bonus)
- +5 (Dexterity)
- +1 (Unnamed) (Weapon Focus: Composite Longbow)
- +6 (Unnamed) (Favoured Enemy)
- -2 (Unnamed) (Rapid Shot)
- -5 (Unnamed) (Second Attack)
- +2 Enhancement (Elenion Anulca)
Movement
Base Speed:
30
ft.Light Load
0
ft.Base
- +30 (Base Value)
- +30 (Drow)
No modifiers listed
Base Modifier:
×4
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Maneuverability:
Not Applicable
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Skills
Acrobatics
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +5 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Appraise
+6
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +2 (Intelligence)
- +3 (Class Skill)
Bluff : †
+8
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +4 (Charisma)
- +3 (Class Skill)
Conditional Modifiers:
- +6 (Unnamed) (Favored Enemy (Outsider))
- +2 (Unnamed) (Favored Enemy (humanoid (elf)))
- +2 (Unnamed) (Favored Enemy (humanoid (human)))
Climb
+5
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +1 (Strength)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Craft
+2
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +2 (Intelligence)
Diplomacy
+1012
(
35
)Class Skill
Ranks:
35
ranksModifiers:
- +4 (Charisma)
- +3 (Class Skill)
Disguise
+8
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +4 (Charisma)
- +3 (Class Skill)
Escape Artist
+9
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +5 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Fly
+5
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +5 (Dexterity)
- +0 (Armour Check Penalty)
Handle Animal
+11
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +4 (Charisma)
- +3 (Class Skill)
- +3 (Unnamed) (Class)
Heal
+9
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +2 (Wisdom)
- +3 (Class Skill)
- +3 (Unnamed) (Class)
Intimidate
+11
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +4 (Charisma)
- +3 (Class Skill)
- +3 (Unnamed) (Class)
Knowledge: Nature †
+6
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +2 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
- +6 (Unnamed) (Favored Enemy (Outsider))
- +2 (Unnamed) (Favored Enemy (humanoid (elf)))
- +2 (Unnamed) (Favored Enemy (humanoid (human)))
Knowledge: Geography †=
+12
(
7
)Class Skill
Ranks:
7
ranksModifiers:
- +2 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
- +6 (Unnamed) (Favored Enemy (Outsider))
- +2 (Unnamed) (Favored Enemy (humanoid (elf)))
- +4 (Unnamed) (Favored Terrain (Abyss))
- +2 (Unnamed) (Favored Terrain (Underground))
- +2 (Unnamed) (Favored Enemy (humanoid (human)))
Knowledge: Planes †
+1213
(
1011
)Not a Class Skill
Ranks:
1011
ranksModifiers:
- +2 (Intelligence)
Conditional Modifiers:
- +6 (Unnamed) (Favored Enemy (Outsider))
- +2 (Unnamed) (Favored Enemy (humanoid (elf)))
- +2 (Unnamed) (Favored Enemy (humanoid (human)))
Knowledge: Arcana †
+11
(
6
)Class Skill
Ranks:
6
ranksModifiers:
- +2 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
- +6 (Unnamed) (Favored Enemy (Outsider))
- +2 (Unnamed) (Favored Enemy (humanoid (elf)))
- +2 (Unnamed) (Favored Enemy (humanoid (human)))
Knowledge : Dungeoneering †
+6
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +2 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
- +6 (Unnamed) (Favored Enemy (Outsider))
- +2 (Unnamed) (Favored Enemy (humanoid (elf)))
- +2 (Unnamed) (Favored Enemy (humanoid (human)))
Linguistics
+8
(
3
)Class Skill
Ranks:
3
ranksModifiers:
- +2 (Intelligence)
- +3 (Class Skill)
Perception: †=
+1518
(
811
)Class Skill
Ranks:
811
ranksModifiers:
- +2 (Wisdom)
- +2 Racial (Drow)
- +3 (Class Skill)
Conditional Modifiers:
- +6 (Unnamed) (Favored Enemy (Outsider))
- +2 (Unnamed) (Favored Enemy (humanoid (elf)))
- +4 (Unnamed) (Favored Terrain (Abyss))
- +2 (Unnamed) (Favored Terrain (Underground))
- +1 (Unnamed) (vs Traps)
- +2 (Unnamed) (Favored Enemy (humanoid (human)))
Perform
+4
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +4 (Charisma)
Ride
+5
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +5 (Dexterity)
- +0 (Armour Check Penalty)
Sense Motive: †
+1516
(
1011
)Class Skill
Ranks:
1011
ranksModifiers:
- +2 (Wisdom)
- +3 (Class Skill)
Conditional Modifiers:
- +6 (Unnamed) (Favored Enemy (Outsider))
- +2 (Unnamed) (Favored Enemy (humanoid (elf)))
- +2 (Unnamed) (Favored Enemy (humanoid (human)))
Spellcraft
+12
(
7
)Class Skill
Ranks:
7
ranksModifiers:
- +2 (Intelligence)
- +3 (Class Skill)
Stealth: =
+1819
(
1011
)Class Skill
Ranks:
1011
ranksModifiers:
- +5 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Conditional Modifiers:
- +4 (Unnamed) (Favored Terrain (Abyss))
- +2 (Unnamed) (Favored Terrain (Underground))
Survival: †=
+1516
(
1011
)Class Skill
Ranks:
1011
ranksModifiers:
- +2 (Wisdom)
- +3 (Class Skill)
Conditional Modifiers:
- +4 (Unnamed) (When Tracking (Track (Ex)))
- +4 (Unnamed) (Favored Terrain (Abyss))
- +6 (Unnamed) (Favored Enemy (Outsider))
- +2 (Unnamed) (Favored Enemy (humanoid (elf)))
- +2 (Unnamed) (Favored Terrain (Underground))
- +2 (Unnamed) (Favored Enemy (humanoid (human)))
Swim
+1
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +1 (Strength)
- +0 (Armour Check Penalty)
Conditional Modifiers:
- +4 (Against exhaustion (Endurance Feat))
Feats
-
Eschew Materials
(SB)
- Weapon Focus (Comp. Longbow)
-
Precise Shot
(CSF)
- Dodge
-
Endurance
(RB)
- Improved Initiative
-
Rapid Shot
(CSF)
-
Point-Blank Shot
(SBF)
- Manyshot
- Deadly Aim
-
Far Shot
(CSF)
Languages
- Genko
- Undercommon
- Abyssal
- Elven
- Sylvan
- Draconic
Special Abilities
- Darkvision 120 ft
- Keen Senses (Ex)
- Drow Immunities (see below)
- Spell-like Abilities (see below)
- Poison use
- Light blindness
- Fey Bloodline Arcane (+2 DC compulsion)
- Laughing Touch (see below)
- Favored Enemy (see combat notes)
- Favored Terrian (see combat notes)
- Track
- Wild Empathy
- Endurance
- Hunter's Bond (see combat notes)
- Combat Style (Archery)
- Woodland Stride
- Swift Tracker
- Trapfinding
- Sneak attack +1d6
- Evasion
- Fleeting Glance (Sp)
- Quarry
Other
Spell Resistance:
16
Equipment
Wealth
Gold:
0
gpNet Worth:
0
gpArmour Effects
Armor:
None
ACP:
+0
Base
Armor:
+0
Shield:
+0
Encumbrance:
+0
No modifiers listed
Max Dex Bonus:
N/A
Base
Armor:
N/A
Shield:
N/A
Encumbrance:
N/A
No modifiers listed
Spell Failure:
+0
%Modifiers:
- +0 % (Armour / Shield)
Encumbrance
Current Load:
0
lbs.Encumbrance:
Light Load
Light Load:
43
lbs.Lift Over Head:
130
lbs.Medium Load:
86
lbs.Lift Off Ground:
260
lbs.Maximum Load:
130
lbs.Push / Drag:
650
lbs.Equipped
Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.
No equipment listed
Carried
Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.
No equipment listed
Stored
Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.
No equipment listed
Other
Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.
No equipment listed
Equipment Notes
left to spend: 429 (3560)
* +2 Dex (4)
* +4 Int (knowledge (the planes), Sense Motive) (16)
* +1 Saves (1)
* +1 AC (2)
* +2 [[notes/Elenion_Anulca]] (8)
Ranger Spellcasting
Caster Level:
78
Base Level:
1011
Bonus Levels:
0
Casting Ability:
Wisdom
Concentration
910
Modifiers:
- +7 (Caster Level)
- +2 (Wisdom)
- +8 (Caster Level)
Base Save DC
12
Base Value:
10
Modifiers:
- +2 (Wisdom)
Close Range:
4045
ft.Medium Range:
170180
ft.Long Range:
680720
ft.Spells Per Day ▽ △
Spell Level:
0
1
2
3
4
Per Day:
∞
3
2
01
0
Level 0 spells / day:
Not used when casting
Level 1 spells / day:
Class Base:
2
Bonus Spells / Day (
Wisdom
):1
Level 2 spells / day:
Class Base:
1
Bonus Spells / Day (
Wisdom
):1
Level 3 spells / day:
Class Base:
01
Bonus Spells / Day (
Wisdom
):0
Sorcerer Spellcasting
Caster Level:
910
Base Level:
910
Bonus Levels:
0
Casting Ability:
Charisma
Concentration
1314
Modifiers:
- +9 (Caster Level)
- +4 (Charisma)
- +10 (Caster Level)
Base Save DC
14
Base Value:
10
Modifiers:
- +4 (Charisma)
Close Range:
4550
ft.Medium Range:
190200
ft.Long Range:
760800
ft.Spells Per Day ▽ △
Spell Level:
0
1
2
3
4
5
6
7
8
9
Per Day:
∞
7
7
7
56
3
0
0
0
0
Level 0 spells / day:
Not used when casting
Level 1 spells / day:
Class Base:
6
Bonus Spells / Day (
Charisma
):1
Level 2 spells / day:
Class Base:
6
Bonus Spells / Day (
Charisma
):1
Level 3 spells / day:
Class Base:
6
Bonus Spells / Day (
Charisma
):1
Level 4 spells / day:
Class Base:
45
Bonus Spells / Day (
Charisma
):1
Level 5 spells / day:
Class Base:
3
Bonus Spells / Day (
Charisma
):0
Special Option Selection
Special Option:
Fey
Spells
Level 0
Known Spells:
89
Class Base:
89
No modifiers listed
- Detect Magic
- Detect Poison
- Arcane Mark
- Message
- Dancing Lights
- Light
- Mending
- Read Magic
Level 1
Known Spells:
6
Class Base:
5
Modifiers:
- +1 (Bloodline)
- Shield
- Mage armor
- Web
- Shocking Grasp
- Magic Missile
- Entangle
Level 2
Known Spells:
5
Class Base:
4
Modifiers:
- +1 (Bloodline)
- Spider Climb
- See Invisibility
- Resist Energy
- Hideous Laughter
- Scorching Ray
Level 3
Known Spells:
4
Class Base:
3
Modifiers:
- +1 (Bloodline)
- Fireball
- Magic Circle against Evil
- Deep Slumber
- Gaseous Form
Level 4
Known Spells:
3
Class Base:
2
Modifiers:
- +1 (Bloodline)
- Enervation
- Dimension Door
- Poison
Level 5
Known Spells:
1
Class Base:
1
No modifiers listed
- Contact Other Plane
Notes
Drow are immune to magic sleep effects and gain a +2 racial bonus on saving throws against enchantment spells and effects.
A drow can cast dancing lights, darkness, and faerie fire, each once per day, using character level as CL.
//Laughing Touch (Sp)//: At 1st level, you can cause a creature to burst out laughing for 1 round as a melee touch attack. A laughing creature can only take a move action but can defend itself normally. Once a creature has been affected by laughing touch, it is immune to its effects for 24 hours. You can use this ability a number of times per day equal to 3 + your Charisma modifier. This is a mind-affecting effect.