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Hanamiya An-Yeri (character sheet)

compared to Hanamiya An-Yeri (character sheet)

Drow of the Hanamiya clan

Played by . View character page.
Class:
Ranger 911, Sorcerer 810, Rogue 1
Favored Class:
Ranger
Note:

Levels

1
Ranger 1
/
Sorcerer 1
Favoured Class Bonus:
+1 HP
2
Ranger 2
/
Sorcerer 2
Favoured Class Bonus:
+1 HP
3
Ranger 3
/
Sorcerer 3
Favoured Class Bonus:
+1 HP
4
Ranger 4
/
Sorcerer 4
Favoured Class Bonus:
+1 HP
Ability Bonus:
+1 Intelligence
5
Ranger 5
/
Sorcerer 5
Favoured Class Bonus:
+1 HP
6
Ranger 6
/
Sorcerer 6
Favoured Class Bonus:
+1 HP
7
Ranger 7
/
Sorcerer 7
Favoured Class Bonus:
+1 HP
8
Ranger 8
/
Rogue 1
Favoured Class Bonus:
+1 SP
Ability Bonus:
+1 Charisma
9
Ranger 9
/
Sorcerer 8
Favoured Class Bonus:
+1 SP
10
Ranger 10
/
Sorcerer 9
Favoured Class Bonus:
+1 SP
11
Ranger 11
/
Sorcerer 10
Favoured Class Bonus:
+1 SP

Archetypes

Experience:
159999329999
xp
Next Level:
160000330000
xp
Character Level:
911
Alignment:
Tainted Chaotic Neutral
Race:
Drow
  • Darkvision (120 ft.)
  • Drow Immunities
  • Keen Senses
  • Light Blindness
  • Poison Use
  • Spell Resistance
  • Spell-Like Abilities
  • Weapon Familiarity
Size:
Medium

Ability Scores

Strength
12
(
+1
)

Strength Score

Base Value:
12
No modifiers listed

Strength Checks

No modifiers listed
Dexterity
20
(
+5
)

Dexterity Score

Base Value:
16

Modifiers:

  • +2 Racial (Drow)
  • +2 Enhancement (Gestalt)

Dexterity Checks

No modifiers listed
Constitution
10
(
+0
)

Constitution Score

Base Value:
12

Modifiers:

  • -2 Racial (Drow)

Constitution Checks

Conditional Modifiers:

  • +4 (To continue running (Endurance Feat))
  • +4 (To hold your breath (Endurance Feat))
  • +4 (To avoid non-lethal damage from a forced march (Endurance Feat))
  • +4 (To avoid non-lethal damage from starvation or thirst (Endurance Feat))
Intelligence
14
(
+2
)

Intelligence Score

Base Value:
9

Modifiers:

  • +1 (Level 4)
  • +4 Enhancement (Gestalt)

Intelligence Checks

No modifiers listed
Wisdom
14
(
+2
)

Wisdom Score

Base Value:
14
No modifiers listed

Wisdom Checks

No modifiers listed
Charisma
18
(
+4
)

Charisma Score

Base Value:
15

Modifiers:

  • +2 Racial (Drow)
  • +1 (Level 8)

Charisma Checks

No modifiers listed

Saves

Fortitude
+78

Modifiers:

  • +2½ (Ranger 1 / Sorcerer 1)
  • (Ranger 2 / Sorcerer 2)
  • (Ranger 3 / Sorcerer 3)
  • (Ranger 4 / Sorcerer 4)
  • (Ranger 5 / Sorcerer 5)
  • (Ranger 6 / Sorcerer 6)
  • (Ranger 7 / Sorcerer 7)
  • (Ranger 8 / Rogue 1)
  • (Ranger 9 / Sorcerer 8)
  • +0 (Constitution)
  • +1 Resistance (Gestalt)
  • (Ranger 10 / Sorcerer 9)
  • (Ranger 11 / Sorcerer 10)

Conditional Modifiers:

  • +4 (Unnamed) (vs Non Lethal or suffocation)
  • +2 Racial (Against Enchantment spells and effects (Drow))
  • +4 (Hot or Cold environments (Endurance Feat))
  • +4 (Suffocation (Endurance Feat))
Reflex
+1415

Modifiers:

  • +2½ (Ranger 1 / Sorcerer 1)
  • (Ranger 2 / Sorcerer 2)
  • (Ranger 3 / Sorcerer 3)
  • (Ranger 4 / Sorcerer 4)
  • (Ranger 5 / Sorcerer 5)
  • (Ranger 6 / Sorcerer 6)
  • (Ranger 7 / Sorcerer 7)
  • +2½ (Ranger 8 / Rogue 1)
  • (Ranger 9 / Sorcerer 8)
  • +5 (Dexterity)
  • +1 Resistance (Gestalt)
  • (Ranger 10 / Sorcerer 9)
  • (Ranger 11 / Sorcerer 10)

Conditional Modifiers:

  • +2 Racial (Against Enchantment spells and effects (Drow))
Will
+910

Modifiers:

  • +2½ (Ranger 1 / Sorcerer 1)
  • (Ranger 2 / Sorcerer 2)
  • (Ranger 3 / Sorcerer 3)
  • (Ranger 4 / Sorcerer 4)
  • (Ranger 5 / Sorcerer 5)
  • (Ranger 6 / Sorcerer 6)
  • (Ranger 7 / Sorcerer 7)
  • +⅓ (Ranger 8 / Rogue 1)
  • (Ranger 9 / Sorcerer 8)
  • +2 (Wisdom)
  • +1 Resistance (Gestalt)
  • (Ranger 10 / Sorcerer 9)
  • (Ranger 11 / Sorcerer 10)

Conditional Modifiers:

  • +2 Racial (vs Enchantment)
  • +2 Racial (Against Enchantment spells and effects (Drow))

HP & Init

Hit Points
6577
hp
  • Ranger 1 / Sorcerer 1 (d10): 10 + 0 + 1(favoured) = 11
  • Ranger 2 / Sorcerer 2 (d10): 6 + 0 + 1(favoured) = 7
  • Ranger 3 / Sorcerer 3 (d10): 6 + 0 + 1(favoured) = 7
  • Ranger 4 / Sorcerer 4 (d10): 6 + 0 + 1(favoured) = 7
  • Ranger 5 / Sorcerer 5 (d10): 6 + 0 + 1(favoured) = 7
  • Ranger 6 / Sorcerer 6 (d10): 6 + 0 + 1(favoured) = 7
  • Ranger 7 / Sorcerer 7 (d10): 6 + 0 + 1(favoured) = 7
  • Ranger 8 / Rogue 1 (d10): 6 + 0 = 6
  • Ranger 9 / Sorcerer 8 (d10): 6 + 0 = 6
  • Ranger 10 / Sorcerer 9 (d10): 6 + 0 = 6
  • Ranger 11 / Sorcerer 10 (d10): 6 + 0 = 6
* Favoured Class

Modifiers:

  • +0 hp (Base)
Initiative
+9

Modifiers:

  • +5 (Dexterity)
  • +4 (Unnamed) (Feat)
  • +4 (Improved Initiative Feat)

Conditional Modifiers:

  • +4 (Unnamed) (Favored Terrain (Abyss))
  • +2 (Unnamed) (Favored Terrain (Underdark))

Combat

BAB
+911

Modifiers:

  • +1 (Ranger 1 / Sorcerer 1)
  • +1 (Ranger 2 / Sorcerer 2)
  • +1 (Ranger 3 / Sorcerer 3)
  • +1 (Ranger 4 / Sorcerer 4)
  • +1 (Ranger 5 / Sorcerer 5)
  • +1 (Ranger 6 / Sorcerer 6)
  • +1 (Ranger 7 / Sorcerer 7)
  • +1 (Ranger 8 / Rogue 1)
  • +1 (Ranger 9 / Sorcerer 8)
  • +1 (Ranger 10 / Sorcerer 9)
  • +1 (Ranger 11 / Sorcerer 10)
CMB
+1012

Modifiers:

  • +1 (Strength)
  • +9 (Base Attack Bonus)
  • +11 (Base Attack Bonus)
CMD
2729
Base Value:
10

Modifiers:

  • +1 (Strength)
  • +5 (Dexterity)
  • +1 Dodge (Feat)
  • +1 Deflection (Gestalt)
  • +9 (Base Attack Bonus)
  • +11 (Base Attack Bonus)
  • +1 Dodge (Dodge Feat)

Armour Class

Armour Class
21
Base Value:
10

Modifiers:

  • +5 (Dexterity)
  • +1 Dodge (Feat)
  • +1 Deflection (Gestalt)
  • +4 Armor (Mage Armor (generally active))
  • +1 Dodge (Dodge Feat)
Touch AC
17
Base Value:
10

Modifiers:

  • +5 (Dexterity)
  • +1 Dodge (Feat)
  • +1 Deflection (Gestalt)
  • +1 Dodge (Dodge Feat)
Flat-Footed AC
15
Base Value:
10

Modifiers:

  • +1 Deflection (Gestalt)
  • +4 Armor (Mage Armor (generally active))

Attacks

Weapon:
MW Longsword
FE bonus might apply
Attack:
+1113 / +68
Crit:
19‒20 / ×2
Damage:
1d8 + 1
Type:
Slashing
Range:
--

First Attack

Attack:
+1113
Crit:
19‒20 / ×2
Damage:
1d8 + 1
Extra dmg.:
Type:
Slashing
Range:
0
ft.

Modifiers:

  • +9 (Base Attack Bonus)
  • +1 (Strength)
  • +1 (Unnamed) (Masterwork Weapon)
  • +11 (Base Attack Bonus)

Second Attack

Attack:
+68
Crit:
19‒20 / ×2
Damage:
1d8 + 1
Extra dmg.:
Type:
Slashing
Range:
0
ft.

Modifiers:

  • +9 (Base Attack Bonus)
  • +1 (Strength)
  • +1 (Unnamed) (Masterwork Weapon)
  • -5 (Unnamed) (Second Attack)
  • +11 (Base Attack Bonus)
Weapon:
[[notes/elenion_anulca]]
For Point Blank +1 attack and damage, and possible sneak attack +1d6. For Deadly Aim -3 attack for +6 damage
Attack:
+1519 / +1014 / +9
Crit:
×3 / ×2
Damage:
1d8 + 23
Type:
Piercing
Range:
110 ft.

First Attack

Attack:
+1519
Crit:
×3
Damage:
1d8 + 23
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +9 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +11 (Base Attack Bonus)
  • +2 Enhancement (Elenion Anulca)

Second Attack

Attack:
+1014
Crit:
×3
Damage:
1d8 + 23
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +9 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • -5 (Unnamed) (Second Attack)
  • +11 (Base Attack Bonus)
  • +2 Enhancement (Elenion Anulca)

Third Attack

Attack:
+9
Crit:
×2
Damage:
1d8 + 3
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +11 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • -10 (Unnamed) (Third Attack)
  • +2 Enhancement (Elenion Anulca)
Weapon:
[[notes/elenion_anulca]] (Rapid Shot)
Rapid Shot + Many Shot (* if first attack roll hits, apply damage twice, apply crit only once, DR is seperate for each)
Attack:
+1317 / +1317 / +812 / +7
Crit:
×3 / ×2
Damage:
1d8 + 23
Type:
Piercing
Range:
110 ft.

First Attack

Attack:
+1317
Crit:
×3
Damage:
1d8 + 23
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +9 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • -2 (Unnamed) (Rapid Shot)
  • +11 (Base Attack Bonus)
  • +2 Enhancement (Elenion Anulca)

Second Attack

Attack:
+1317
Crit:
×3
Damage:
1d8 + 23
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +9 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • -2 (Unnamed) (Rapid Shot)
  • +11 (Base Attack Bonus)
  • +2 Enhancement (Elenion Anulca)

Third Attack

Attack:
+812
Crit:
×3
Damage:
1d8 + 23
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +9 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • -2 (Unnamed) (Rapid Shot)
  • -5 (Unnamed) (Second Attack)
  • +11 (Base Attack Bonus)
  • +2 Enhancement (Elenion Anulca)

Fourth Attack

Attack:
+7
Crit:
×2
Damage:
1d8 + 3
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +11 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • -2 (Unnamed) (Rapid Shot)
  • -10 (Unnamed) (Third Attack)
  • +2 Enhancement (Elenion Anulca)
Weapon:
[[notes/elenion_anulca]] (vs FE Outsiders)
vs Outsiders (Evil) (FE)
Attack:
+1925 / +1420 / +15
Crit:
×3
Damage:
1d8 + 69
Type:
Piercing
Range:
110 ft.

First Attack

Attack:
+1925
Crit:
×3
Damage:
1d8 + 69
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +9 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +4 (Unnamed) (Favoured Enemy)
  • +11 (Base Attack Bonus)
  • +6 (Unnamed) (Favoured Enemy)
  • +2 Enhancement (Elenion Anulca)

Second Attack

Attack:
+1420
Crit:
×3
Damage:
1d8 + 69
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +9 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +4 (Unnamed) (Favoured Enemy)
  • -5 (Unnamed) (Second Attack)
  • +11 (Base Attack Bonus)
  • +6 (Unnamed) (Favoured Enemy)
  • +2 Enhancement (Elenion Anulca)

Third Attack

Attack:
+15
Crit:
×3
Damage:
1d8 + 9
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +11 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +6 (Unnamed) (Favoured Enemy)
  • -10 (Unnamed) (Third Attack)
  • +2 Enhancement (Elenion Anulca)
Weapon:
[[notes/elenion_anulca]] (vs FE Outsiders (Evil), Rapid Shot)
vs Outsiders (FE) with Rapid Shot & Many Shot
Attack:
+23 / +23 / +18 / +13
Crit:
×3
Damage:
1d8 + 9
Type:
Piercing
Range:
110 ft.

First Attack

Attack:
+23
Crit:
×3
Damage:
1d8 + 9
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +11 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +6 (Unnamed) (Favoured Enemy)
  • -2 (Unnamed) (Rapid Shot)
  • +2 Enhancement (Elenion Anulca)

Second Attack

Attack:
+23
Crit:
×3
Damage:
1d8 + 9
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +11 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +6 (Unnamed) (Favoured Enemy)
  • -2 (Unnamed) (Rapid Shot)
  • +2 Enhancement (Elenion Anulca)

Third Attack

Attack:
+18
Crit:
×3
Damage:
1d8 + 9
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +11 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +6 (Unnamed) (Favoured Enemy)
  • -2 (Unnamed) (Rapid Shot)
  • -5 (Unnamed) (Second Attack)
  • +2 Enhancement (Elenion Anulca)

Fourth Attack

Attack:
+13
Crit:
×3
Damage:
1d8 + 9
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +11 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +6 (Unnamed) (Favoured Enemy)
  • -2 (Unnamed) (Rapid Shot)
  • -10 (Unnamed) (Third Attack)
  • +2 Enhancement (Elenion Anulca)
Weapon:
[[notes/elenion_anulca]] (vs FE Elf)
vs Humanoid (elf) (FE)
Attack:
+1721 / +1216 / +11
Crit:
×3
Damage:
1d8 + 45
Type:
Piercing
Range:
110 ft.

First Attack

Attack:
+1721
Crit:
×3
Damage:
1d8 + 45
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +9 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +2 (Unnamed) (Favoured Enemy)
  • +11 (Base Attack Bonus)
  • +2 Enhancement (Elenion Anulca)

Second Attack

Attack:
+1216
Crit:
×3
Damage:
1d8 + 45
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +9 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +2 (Unnamed) (Favoured Enemy)
  • -5 (Unnamed) (Second Attack)
  • +11 (Base Attack Bonus)
  • +2 Enhancement (Elenion Anulca)

Third Attack

Attack:
+11
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +11 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +2 (Unnamed) (Favoured Enemy)
  • -10 (Unnamed) (Third Attack)
  • +2 Enhancement (Elenion Anulca)
Weapon:
[[notes/elenion_anulca]] (vs FE Elf, Rapid Shot)
vs Humanoid (elf) (FE) with Rapid Shot & Many Shot
Attack:
+1519 / +1519 / +1014 / +9
Crit:
×3
Damage:
1d8 + 45
Type:
Piercing
Range:
110 ft.

First Attack

Attack:
+1519
Crit:
×3
Damage:
1d8 + 45
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +9 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +2 (Unnamed) (Favoured Enemy)
  • -2 (Unnamed) (Rapid Shot)
  • +11 (Base Attack Bonus)
  • +2 Enhancement (Elenion Anulca)

Second Attack

Attack:
+1519
Crit:
×3
Damage:
1d8 + 45
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +9 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +2 (Unnamed) (Favoured Enemy)
  • -2 (Unnamed) (Rapid Shot)
  • +11 (Base Attack Bonus)
  • +2 Enhancement (Elenion Anulca)

Third Attack

Attack:
+1014
Crit:
×3
Damage:
1d8 + 45
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +9 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +2 (Unnamed) (Favoured Enemy)
  • -2 (Unnamed) (Rapid Shot)
  • -5 (Unnamed) (Second Attack)
  • +11 (Base Attack Bonus)
  • +2 Enhancement (Elenion Anulca)

Fourth Attack

Attack:
+9
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +11 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +2 (Unnamed) (Favoured Enemy)
  • -2 (Unnamed) (Rapid Shot)
  • -10 (Unnamed) (Third Attack)
  • +2 Enhancement (Elenion Anulca)
Weapon:
[[notes/elenion_anulca]] (vs FE human)
vs Humanoid (human) (FE)
Attack:
+21 / +16 / +11
Crit:
×3
Damage:
1d8 + 5
Type:
Piercing
Range:
110 ft.

First Attack

Attack:
+21
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +11 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +2 (Unnamed) (Favoured Enemy)
  • +2 Enhancement (Elenion Anulca)

Second Attack

Attack:
+16
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +11 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +2 (Unnamed) (Favoured Enemy)
  • -5 (Unnamed) (Second Attack)
  • +2 Enhancement (Elenion Anulca)

Third Attack

Attack:
+11
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +11 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +2 (Unnamed) (Favoured Enemy)
  • -10 (Unnamed) (Third Attack)
  • +2 Enhancement (Elenion Anulca)
Weapon:
[[notes/elenion_anulca]] (vs FE human, Rapid Shot)
vs Humanoid (human) (FE) with Rapid Shot & Many Shot
Attack:
+19 / +19 / +14 / +9
Crit:
×3
Damage:
1d8 + 5
Type:
Piercing
Range:
110 ft.

First Attack

Attack:
+19
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +11 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +2 (Unnamed) (Favoured Enemy)
  • -2 (Unnamed) (Rapid Shot)
  • +2 Enhancement (Elenion Anulca)

Second Attack

Attack:
+19
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +11 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +2 (Unnamed) (Favoured Enemy)
  • -2 (Unnamed) (Rapid Shot)
  • +2 Enhancement (Elenion Anulca)

Third Attack

Attack:
+14
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +11 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +2 (Unnamed) (Favoured Enemy)
  • -2 (Unnamed) (Rapid Shot)
  • -5 (Unnamed) (Second Attack)
  • +2 Enhancement (Elenion Anulca)

Fourth Attack

Attack:
+9
Crit:
×3
Damage:
1d8 + 5
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +11 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +2 (Unnamed) (Favoured Enemy)
  • -2 (Unnamed) (Rapid Shot)
  • -10 (Unnamed) (Third Attack)
  • +2 Enhancement (Elenion Anulca)
Weapon:
[[notes/elenion_anulca]] (vs FE Outsiders, Rapid Shot)
vs Outsiders (FE) with Rapid Shot & Many Shot
Attack:
+17 / +17 / +12
Crit:
×3
Damage:
1d8 + 6
Type:
Piercing
Range:
110 ft.

First Attack

Attack:
+17
Crit:
×3
Damage:
1d8 + 6
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +9 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +4 (Unnamed) (Favoured Enemy)
  • -2 (Unnamed) (Rapid Shot)

Second Attack

Attack:
+17
Crit:
×3
Damage:
1d8 + 6
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +9 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +4 (Unnamed) (Favoured Enemy)
  • -2 (Unnamed) (Rapid Shot)

Third Attack

Attack:
+12
Crit:
×3
Damage:
1d8 + 6
Extra dmg.:
Type:
Piercing
Range:
110
ft.

Modifiers:

  • +9 (Base Attack Bonus)
  • +5 (Dexterity)
  • +1 (Unnamed) (Weapon Focus: Composite Longbow)
  • +4 (Unnamed) (Favoured Enemy)
  • -2 (Unnamed) (Rapid Shot)
  • -5 (Unnamed) (Second Attack)

Movement

Speed:
30
ft. (
6
squares)
Base Speed:
30
ft.
Light Load
0
ft.

Base

  • +30 (Base Value)
  • +30 (Drow)
No modifiers listed
Run Modifier:
×4
Base Modifier:
×4
Fly:
0
ft. (
0
squares)
Base Speed:
0
ft.
Light Load
0
ft.
No modifiers listed
Maneuverability:
Not Applicable
Burrow:
0
ft. (
0
squares)
Base Speed:
0
ft.
Light Load
0
ft.
No modifiers listed
Climb:
0
ft. (
0
squares)
Base Speed:
0
ft.
Light Load
0
ft.
No modifiers listed
Swim:
0
ft. (
0
squares)
Base Speed:
0
ft.
Light Load
0
ft.
No modifiers listed

Skills

Acrobatics
+9
(
1
)
Class Skill
Ranks:
1
ranks

Modifiers:

  • +5 (Dexterity)
  • +0 (Armour Check Penalty)
  • +3 (Class Skill)

Conditional Modifiers:

  • +0 Racial (Jump)
Appraise
+26
(
01
)
Class Skill
Ranks:
01
ranks

Modifiers:

  • +2 (Intelligence)
  • +3 (Class Skill)
Bluff : †
+8
(
1
)
Class Skill
Ranks:
1
ranks

Modifiers:

  • +4 (Charisma)
  • +3 (Class Skill)

Conditional Modifiers:

  • +4 (Unnamed) (Favored Enemy (Outsider))
  • +2 (Unnamed) (Favored Enemy (humanoid (elf)))
  • +6 (Unnamed) (Favored Enemy (Outsider))
  • +2 (Unnamed) (Favored Enemy (humanoid (human)))
Climb
+5
(
1
)
Class Skill
Ranks:
1
ranks

Modifiers:

  • +1 (Strength)
  • +0 (Armour Check Penalty)
  • +3 (Class Skill)
Craft
+2
(
0
)
Class Skill
Ranks:
0
ranks

Modifiers:

  • +2 (Intelligence)
Diplomacy
+1012
(
35
)
Class Skill
Ranks:
35
ranks

Modifiers:

  • +4 (Charisma)
  • +3 (Class Skill)
Disguise
+8
(
1
)
Class Skill
Ranks:
1
ranks

Modifiers:

  • +4 (Charisma)
  • +3 (Class Skill)
Escape Artist
+59
(
01
)
Class Skill
Ranks:
01
ranks

Modifiers:

  • +5 (Dexterity)
  • +0 (Armour Check Penalty)
  • +3 (Class Skill)
Fly
+5
(
0
)
Class Skill
Ranks:
0
ranks

Modifiers:

  • +5 (Dexterity)
  • +0 (Armour Check Penalty)
Handle Animal
+11
(
1
)
Class Skill
Ranks:
1
ranks

Modifiers:

  • +4 (Charisma)
  • +3 (Class Skill)
  • +3 (Unnamed) (Class)
Heal
+9
(
1
)
Class Skill
Ranks:
1
ranks

Modifiers:

  • +2 (Wisdom)
  • +3 (Class Skill)
  • +3 (Unnamed) (Class)
Intimidate
+11
(
1
)
Class Skill
Ranks:
1
ranks

Modifiers:

  • +4 (Charisma)
  • +3 (Class Skill)
  • +3 (Unnamed) (Class)
Knowledge: Nature †
+6
(
1
)
Class Skill
Ranks:
1
ranks

Modifiers:

  • +2 (Intelligence)
  • +3 (Class Skill)

Conditional Modifiers:

  • +4 (Unnamed) (Favored Enemy (Outsider))
  • +2 (Unnamed) (Favored Enemy (humanoid (elf)))
  • +6 (Unnamed) (Favored Enemy (Outsider))
  • +2 (Unnamed) (Favored Enemy (humanoid (human)))
Knowledge: Geography †=
+12
(
7
)
Class Skill
Ranks:
7
ranks

Modifiers:

  • +2 (Intelligence)
  • +3 (Class Skill)

Conditional Modifiers:

  • +4 (Unnamed) (Favored Enemy (Outsider))
  • +2 (Unnamed) (Favored Enemy (humanoid (elf)))
  • +4 (Unnamed) (Favored Terrain (Abyss))
  • +2 (Unnamed) (Favored Terrain (Underground))
  • +6 (Unnamed) (Favored Enemy (Outsider))
  • +2 (Unnamed) (Favored Enemy (humanoid (human)))
Knowledge: Planes †
+1113
(
911
)
Not a Class Skill
Ranks:
911
ranks

Modifiers:

  • +2 (Intelligence)

Conditional Modifiers:

  • +4 (Unnamed) (Favored Enemy (Outsider))
  • +2 (Unnamed) (Favored Enemy (humanoid (elf)))
  • +6 (Unnamed) (Favored Enemy (Outsider))
  • +2 (Unnamed) (Favored Enemy (humanoid (human)))
Knowledge: Arcana †
+11
(
6
)
Class Skill
Ranks:
6
ranks

Modifiers:

  • +2 (Intelligence)
  • +3 (Class Skill)

Conditional Modifiers:

  • +4 (Unnamed) (Favored Enemy (Outsider))
  • +2 (Unnamed) (Favored Enemy (humanoid (elf)))
  • +6 (Unnamed) (Favored Enemy (Outsider))
  • +2 (Unnamed) (Favored Enemy (humanoid (human)))
Knowledge : Dungeoneering †
+6
(
1
)
Class Skill
Ranks:
1
ranks

Modifiers:

  • +2 (Intelligence)
  • +3 (Class Skill)

Conditional Modifiers:

  • +4 (Unnamed) (Favored Enemy (Outsider))
  • +2 (Unnamed) (Favored Enemy (humanoid (elf)))
  • +6 (Unnamed) (Favored Enemy (Outsider))
  • +2 (Unnamed) (Favored Enemy (humanoid (human)))
Linguistics
+8
(
3
)
Class Skill
Ranks:
3
ranks

Modifiers:

  • +2 (Intelligence)
  • +3 (Class Skill)
Perception: †=
+1418
(
711
)
Class Skill
Ranks:
711
ranks

Modifiers:

  • +2 (Wisdom)
  • +3 (Class Skill)
  • +2 Racial (Keen Senses)
  • +2 Racial (Drow)

Conditional Modifiers:

  • +4 (Unnamed) (Favored Enemy (Outsider))
  • +2 (Unnamed) (Favored Enemy (humanoid (elf)))
  • +4 (Unnamed) (Favored Terrain (Abyss))
  • +2 (Unnamed) (Favored Terrain (Underground))
  • +1 (Unnamed) (vs Traps)
  • +6 (Unnamed) (Favored Enemy (Outsider))
  • +2 (Unnamed) (Favored Enemy (humanoid (human)))
Perform
+4
(
0
)
Class Skill
Ranks:
0
ranks

Modifiers:

  • +4 (Charisma)
Ride
+5
(
0
)
Class Skill
Ranks:
0
ranks

Modifiers:

  • +5 (Dexterity)
  • +0 (Armour Check Penalty)
Sense Motive: †
+1416
(
911
)
Class Skill
Ranks:
911
ranks

Modifiers:

  • +2 (Wisdom)
  • +3 (Class Skill)

Conditional Modifiers:

  • +4 (Unnamed) (Favored Enemy (Outsider))
  • +2 (Unnamed) (Favored Enemy (humanoid (elf)))
  • +6 (Unnamed) (Favored Enemy (Outsider))
  • +2 (Unnamed) (Favored Enemy (humanoid (human)))
Spellcraft
+12
(
7
)
Class Skill
Ranks:
7
ranks

Modifiers:

  • +2 (Intelligence)
  • +3 (Class Skill)
Stealth: =
+1719
(
911
)
Class Skill
Ranks:
911
ranks

Modifiers:

  • +5 (Dexterity)
  • +0 (Armour Check Penalty)
  • +3 (Class Skill)

Conditional Modifiers:

  • +4 (Unnamed) (Favored Terrain (Abyss))
  • +2 (Unnamed) (Favored Terrain (Underground))
Survival: †=
+1216
(
711
)
Class Skill
Ranks:
711
ranks

Modifiers:

  • +2 (Wisdom)
  • +3 (Class Skill)

Conditional Modifiers:

  • +4 (Unnamed) (When Tracking (Track (Ex)))
  • +4 (Unnamed) (Favored Terrain (Abyss))
  • +4 (Unnamed) (Favored Enemy (Outsider))
  • +2 (Unnamed) (Favored Enemy (humanoid (elf)))
  • +2 (Unnamed) (Favored Terrain (Underground))
  • +6 (Unnamed) (Favored Enemy (Outsider))
  • +2 (Unnamed) (Favored Enemy (humanoid (human)))
Swim
+1
(
0
)
Class Skill
Ranks:
0
ranks

Modifiers:

  • +1 (Strength)
  • +0 (Armour Check Penalty)

Conditional Modifiers:

  • +4 (Against exhaustion (Endurance Feat))

Feats

  • Eschew Materials
    (SB)
  • Weapon Focus (Comp. Longbow)
  • Precise Shot
    (CSF)
  • Dodge
  • Endurance
    (RB)
  • Improved Initiative
  • Rapid Shot
    (CSF)
  • Point-Blank Shot
    (SBF)
  • Manyshot
  • Deadly Aim
  • Far Shot
    (CSF)

Languages

  • Genko
  • Undercommon
  • Abyssal
  • Elven
  • Sylvan
  • Draconic

Special Abilities

  • Darkvision 120 ft
  • Keen Senses (Ex)
  • Drow Immunities (see below)
  • Spell Resistance 15
  • Spell-like Abilities (see below)
  • Poison use
  • Light blindness
  • Fey Bloodline Arcane (+2 DC compulsion)
  • Laughing Touch (see below)
  • Favored Enemy (see combat notes)
  • Favored Terrian (see combat notes)
  • Track
  • Wild Empathy
  • Endurance
  • Hunter's Bond (see combat notes)
  • Combat Style (Archery)
  • Woodland Stride
  • Swift Tracker
  • Trapfinding
  • Sneak attack +1d6
  • Evasion
  • Fleeting Glance (Sp)
  • Quarry

Other

Spell Resistance:
1516

Equipment

Wealth

Gold:
0
gp
Net Worth:
0
gp

Armour Effects

Armor:
None
ACP:
+0

Base

Armor:
+0
Shield:
+0
Encumbrance:
+0
No modifiers listed
Max Dex Bonus:
N/A

Base

Armor:
N/A
Shield:
N/A
Encumbrance:
N/A
No modifiers listed
Spell Failure:
+0
%

Modifiers:

  • +0 % (Armour / Shield)

Encumbrance

Current Load:
0
lbs.
Encumbrance:
Light Load
Light Load:
43
lbs.
Lift Over Head:
130
lbs.
Medium Load:
86
lbs.
Lift Off Ground:
260
lbs.
Maximum Load:
130
lbs.
Push / Drag:
650
lbs.

Equipped

Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.

No equipment listed

Carried

Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.

No equipment listed

Stored

Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.

No equipment listed

Other

Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.

No equipment listed

Equipment Notes

left to spend: 129 (2560) * +2 Dex (4) * +4 Int (knowledge (the planes), Sense Motive) (16) * +1 Saves (1) * +1 AC (12) * +12 [[notes/Elenion_Anulca]] (28)

Ranger Spellcasting

Caster Level:
98
Base Level:
911
Bonus Levels:
0
Casting Ability:
Wisdom
Concentration
1110

Modifiers:

  • +9 (Caster Level)
  • +2 (Wisdom)
  • +8 (Caster Level)
Base Save DC
12
Base Value:
10

Modifiers:

  • +2 (Wisdom)
Close Range:
45
ft.
Medium Range:
190180
ft.
Long Range:
760720
ft.

Spells Per Day

Spell Level:
1
2
3
4
Per Day:
3
2
1
0
Level 1 spells / day:
Class Base:
2
Bonus Spells / Day (
Wisdom
):
1
Level 2 spells / day:
Class Base:
1
Bonus Spells / Day (
Wisdom
):
1
Level 3 spells / day:
Class Base:
1
Bonus Spells / Day (
Wisdom
):
0

Sorcerer Spellcasting

Caster Level:
810
Base Level:
810
Bonus Levels:
0
Casting Ability:
Charisma
Concentration
1214

Modifiers:

  • +8 (Caster Level)
  • +4 (Charisma)
  • +10 (Caster Level)
Base Save DC
14
Base Value:
10

Modifiers:

  • +4 (Charisma)
Close Range:
4550
ft.
Medium Range:
180200
ft.
Long Range:
720800
ft.

Spells Per Day

Spell Level:
0
1
2
3
4
5
6
7
8
9
Per Day:
7
7
67
46
3
0
0
0
0
Level 0 spells / day:
Not used when casting
Level 1 spells / day:
Class Base:
6
Bonus Spells / Day (
Charisma
):
1
Level 2 spells / day:
Class Base:
6
Bonus Spells / Day (
Charisma
):
1
Level 3 spells / day:
Class Base:
56
Bonus Spells / Day (
Charisma
):
1
Level 4 spells / day:
Class Base:
35
Bonus Spells / Day (
Charisma
):
1
Level 5 spells / day:
Class Base:
3
Bonus Spells / Day (
Charisma
):
0

Special Option Selection

Special Option:
Fey

Spells

Level 0
Known Spells:
89
Class Base:
89
No modifiers listed
  • Detect Magic
  • Detect Poison
  • Arcane Mark
  • Message
  • Dancing Lights
  • Light
  • Mending
  • Read Magic
Level 1
Known Spells:
6
Class Base:
5

Modifiers:

  • +1 (Bloodline)
  • Shield
  • Mage armor
  • Web
  • Shocking Grasp
  • Magic Missile
  • Entangle
Level 2
Known Spells:
45
Class Base:
34

Modifiers:

  • +1 (Bloodline)
  • Spider Climb
  • See Invisibility
  • Resist Energy
  • Hideous Laughter
  • Scorching Ray
  • Resis Energy
Level 3
Known Spells:
34
Class Base:
23

Modifiers:

  • +1 (Bloodline)
  • Fireball
  • Magic Circle against Evil
  • Deep Slumber
  • Gaseous Form
Level 4
Known Spells:
13
Class Base:
12

Modifiers:

  • +1 (Bloodline)
  • Enervation
  • Dimension Door
  • Poison
Level 5
Known Spells:
1
Class Base:
1
No modifiers listed
  • Contact Other Plane

Notes

Drow are immune to magic sleep effects and gain a +2 racial bonus on saving throws against enchantment spells and effects. A drow can cast dancing lights, darkness, and faerie fire, each once per day, using character level as CL. //Laughing Touch (Sp)//: At 1st level, you can cause a creature to burst out laughing for 1 round as a melee touch attack. A laughing creature can only take a move action but can defend itself normally. Once a creature has been affected by laughing touch, it is immune to its effects for 24 hours. You can use this ability a number of times per day equal to 3 + your Charisma modifier. This is a mind-affecting effect.