The Carthian Movement uses the ideologies of the living to bring democracy to the dead. Anyone who disagrees with that gets their haven firebombed.
The condition of the vampire is, according to the Carthians, in stasis. Stasis is equivalent to certain destruction. Human political movements can gain power swiftly and effectively, and keep it, and as far as the Carthians can tell, they do it well. The Carthians offer a new deal to the neonate and the outcast, a new way of governing the Kindred without the self-serving aristocracies of the Invictus, with whom the Firebrands of the Revolution often come into conflict.
Some of these revolutionaries want to tear things down, while others believe in diplomacy. The Carthians run from knuckle-headed thugs with bats and knives to smooth-talking politicians who use the voice of the common vampire. They recruit from those Kindred who feel disenfranchised or wronged — and vampires very easily feel wronged. We can fix it, say the Carthians. We can bring the change that you wish to see in the night, and you will benefit, as will we all.
The Carthians promise upheaval, and in many ways are the change they wish to see, modifying their ideals on an almost nightly basis. The Carthians do not question the necessity of reform, but they are willing to question reforms themselves. Some nights, this makes them fractious… but on many more, it leaves them well prepared.
Everything the Carthians do is dedicated towards the creation of a new vampire order. The traditions of vampire society have their uses, but the way the established covenants enforce them leaves a lot to be desired. The Carthians preach that all vampires are equal, but the fact is that some corpses are more equal than others. Nobody’s going to shed a red tear for a knight who follows her prince to the stake.