Takes It There (character sheet)
compared to Takes It There (character sheet)
Five eight, 167 lbs, wild topknot, eyes like flint, nothing to lose and a ready grin.
Played by Devilboy.
View character page.
Type
Garou
Tribe
Bone Gnawers
Breed
Homid
Auspice
Ragabash
Rank
Fostern
Rage
3 / 3
Gnosis
4 / 4
Willpower
7 / 7
Energies
Rage
3 / 3
Gnosis
4 / 4
Willpower
7 / 7
Experience
20
xp13
free + 7
spentConcept
Thief/Umbral Scout
Other
Breed
Homid
Auspice
Ragabash
Concept
Thief/Umbral Scout
Rank
Fostern
Notes
==== Miscellaneous ====
Temp Rage Above Max: 0
==== The Five Forms ====
*Homid No Change Difficulty 6
*Glabro Strength (+2) = 4 Stamina (+2) = 5 Appearance (-1)= 2 Manipulation (-2)= 1
*Difficulty 7
*Crinos Strength (+4) = 6 Dexterity (+1)= 4 Stamina (+3) = 6 Manipulation (-3) = 0 Appearance 0
*Difficulty 6
**INCITES DELIRIUM IN HUMANS**
*Hispo Strength (+3)= 5 Dexterity (+2)= 5 Stamina (+3)= 6 Manipulation (-3)= 0 +1 Bite Damage
*Difficulty 7
*Lupus Strength (+1)= 3 Dexterity(+2)= 5 Stamina(+2)= 5 Manipulation(-3)= 0
*-2 Perception Difficulty
*Difficulty 6
Attributes
Physical
Strength
2 → 2
Dexterity
3 → 3
Stamina
3 → 3
Social
Charisma
3 → 3
Manipulation
3 → 3
Appearance
3 → 3
Mental
Perception
5 → 5
(
Uncanny Instincts
)
Intelligence
3 → 3
Wits
4 → 4
(
Cunning
)
Abilities
Talents
Alertness
4 → 4
(
Paranoia
)
Athletics
3 → 3
Brawl
3 → 3
Empathy
1 → 1
Expression
2 → 2
Intimidation
2 → 2
Leadership
1 → 1
Primal-Urge
2 → 2
Streetwise
2 → 2
Subterfuge
3 → 3
Skills
Animal Ken
2 → 2
Crafts
1 → 1
Drive
1 → 1
Etiquette
0 → 0
Firearms
1 → 1
Larceny
3 → 3
Melee
0 → 0
Performance
2 → 2
Stealth
4 → 4
(
Urban
)
Survival
2 → 2
Knowledges
Academics
2 → 2
Computer
0 → 0
Enigmas
3 → 3
Investigation
1 → 1
Law
1 → 1
Medicine
1 → 1
Occult
1 → 1
Rituals
2 → 2
Science
0 → 0
Technology
2 → 2
Advantages
Gifts
---- Rank 1 ----
* City Running
* Scent of Running Water
* Open Seal
* Resist Toxin
* Spirit Speech
* Infectious Laughter
---- Rank 2 ----
* Cornered Rat’s Ferocity
* Pulse of the Prey
* Blissful Ignorance
Backgrounds
Rites
2 → 2
Totem
3 → 3
Fetish
1 → 1
(Nyx's Bangle. Stolen from a ShL)
Kinfolk
4 → 4
(Pa, Daisy, a good chunk of the Barking Chain, extra-tribal friends)
Contacts
4 → 4
(fences, couriers, criminals, street folk)
Renown
Glory
4
4
Honor
0
0
Wisdom
3
3
Other
Merits
Perfect Balance
1
Inner Strength
2
Family Support
1
Flaws
Curious
2
Slip Sideways
1
Nightmares
1
Derangement: OCD
3
Enemy: Like Buttah, BSD
3
Fetishes
- Nyx’s Bangle: Level 1, Gnosis 6 (made of silver)
Fetishes Notes
+4 dice to stealth at night while activated.
Technically belonged to Fair Warning, a Shadowlord Galliard. Her feelings on the matter remain unclear, and vary between flirtation and abuse.
Rites
Minor Rites
(Rank
4
)
(
Greet the Moon, Hunting Prayer, Breath of Gaia, Prayer For The Prey
)
Rank 1
(Rank
8
)
(
Contrition, Talisman Dedication, Cleansing, Questing Stone, Gathering for the Departed, Last Blessing, Boasting, Binding
)
Rank 2
(Rank
1
)
(
Spirit Awakening
)
Combat
**Dirty Fighting**
Maneuver: Blind
Roll: Dex+Subterfuge
Difficulty: 9
Damage: Special
Maneuver: Low Blow
Roll: Dex+Brawl
Difficulty: 7
Damage: Strength B or L+Stun
Maneuver: Curbstomp
Roll: Str+Brawl
Difficulty: 6
Damage: Str+2L, 2 round setup, requires stun
**Special Maneuvers**
Maneuver: Taunt
Roll: Manip+Intim/Express
Difficulty: Wits+4
Damage: Special
**Pack Tactics**
Health
Bruised
Hurt
-1
Injured
-1
Wounded
-2
Mauled
-2
Crippled
-5
Incapacitated
Health Notes
Derangement: Obsessive need to remove his necklace of charms and arrange them, each indicating a lost loved one, to prove he hasn’t ‘forgotten’ anyone. He will repeat this three times before resuming useful activity, unless dragged bodily away. Losing one may result in a fugue or frenzy, and he will need to collect something from the departed after suffering future losses.
==== Battle Scars: ====
Ability Notes
Known troublemaker, not very trusting.