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Moonbeam (character sheet)

Moonbeam McKnight
WtA / Person

Lost & Found

Played by . View character page.
Type
Breed
Homid
Relation
Not entered
Gnosis
0 / 10
Willpower
8 / 10
Experience
20 xp
20 free + 0 spent
Nature
Idealist
Demeanor
Caregiver
Concept
Sad girl with a pawn shop

Attributes

Physical

Strength
2
Dexterity
2
Stamina
2

Social

Charisma
3
Manipulation
3
Appearance
3

Mental

Perception
3
Intelligence
3
Wits
2

Abilities

Talents

Alertness
2
Athletics
2
Brawl
0
Empathy
2
Expression
2
Intimidation
2
Leadership
1
Primal-Urge
0
Streetwise
0
Subterfuge
0

Skills

Animal Ken
+1 diff
Crafts
2
Drive
+1 diff
Etiquette
+1 diff
Firearms
+1 diff
Larceny
+1 diff
Melee
+1 diff
Performance (Singing)
2
Stealth
+1 diff
Survival
+1 diff

Knowledges

Academics
0
Computer
1
Enigmas
1
Investigation
2
Law
can't
Medicine
2
Occult
1
Rituals
can't
Science
can't
Technology
can't

Advantages

Backgrounds

Allies
3
(Reporter, Mechanic, Local Philanthropists)
Contacts
4
(David - Fire Chief, Lonnie - Philanthropist, Natalie - Hospital Admin, Nash - Park Ranger))
Equipment (Illicit drugs)
1
Resources
3
Pure Breed
1
(Calumet of Harmony and Hera’s Spear)

Renown

Glory
0 / 0
Honor
0 / 0
Wisdom
0 / 0

Other

Merits

Alcohol Tolerance
1 pt.
Iron Will
3 pt.
Recognize Garou
3 pt.

Flaws

Impatient
1 pt.
Curiosity
2 pt.

Fetishes

No Fetishes listed.

Rites

No Rites known.

Health

Bruised
0
Hurt
-1
Injured
-1
Wounded
-2
Mauled
-2
Crippled
-5
Incapacitated

Freebie Notes

Freebie Expenditure: 21pts

Allies 3 for 2pts

Contacts 4 for 4pts

Willpower 8 for 5pts

Iron Will for 3pts

Recognize Garou for 3pts

Empathy 3 for 2pts

Perception 3 for 5 pts

Character History

Moonbeam McKnight has been through a lot in her 30 years of life. She’s been married, widowed, and suffered unimaginable loss. She was raised in the Nation by her kinfolk in a small Parrish in Louisiana. She grew up screwing off with her 11 brothers and sisters in the swamp. She learned conflict resolution and team work growing up as one of eleven mouths to feed. She also tends to get herself in trouble from tumbling head first into the subjects of her interest.

Sick of the small town nothing, Moonbeam moved away from her barefoot life the second she turned 18 and headed off to New Orleans, where she met her mate, a Glasswalker Ragabash named 404. They fell in love pretty much instantly and lived in bliss from the time she was 21 to the time she was 27 until he disappeared.

She still has no idea what happened to him, she just figures he died. It still haunts her and it happened three years ago, but it’s a pain she certainly carries with her. Being a 30 year old widow is rough.

Moonbeam took up a pretty heavy drinking habit and has just tried to cut down on her drinking. When her Uncle died a month ago, he left Pawn Takes Queen, a pawn shop slash scrapyard that has parts, random things you need, and the drivable cars nobody wants. She’s already worked there for the past three years since her husband was killed and is just finding herself running it now. Where did he put that key to the safe? Did he even keep financial records?

Moonbeam now spends the days looking after the shop and trying to figure out where the hell her uncle put everything.