Dr Albert Smythe (character sheet)
compared to Dr Albert Smythe (character sheet)
Hypnotist
Played by TallDrake.
View character page.
Type
Kindred
Clan
Tremere
Humanity
8 → 6
Blood Pool
15 / 15
Willpower
6 / 6
Energies
Blood Pool
0 / 10
Willpower
10 / 10
Experience
0
xp0
free + 0
spentNature
Scientist
Demeanor
Director
Other
Nature
Scientist
Demeanor
Director
Notes
Born: 1895, London.
- Middle class family, father was a medical doctor
-Initially planned to follow his father into medicine.
-Conscripted in 1916 for the Great War. Served as a junior doctor and saw the horrors of war.
-Continuinged as a doctor after the war, developed an interest and specialism in mental health, seeing so many ‘shell-shocked’ soldiers. Networked with Freud, Jung and either figures of the time. Came to believe in the use of hypnosis for treatment. Spent years developing his talents in this area, even after Freud himself abandoned it.
-Married to Sarah, who he met while she was a nurse during the war.
-Son Arthur born 1923
Embraced: 1926 (age 31)
-Sire: Edward Bainbridge (NPC from the London by Night book)
-His developments in hypnosis attracted the attention of Clan Tremere, interested in this new ‘science’ and its relationship to dominate.
-Spent 2 years as an apprentice of the first circle, limited to the chantry of London, required to study.
-1928: Presented to Prince Mithras and acknowledged. Raised to apprentice of the second circle by Pontifex Dr. John Dee.
-Spent the next few decades working as an apprentice of Clan Tremere, doing low level tasks and engaging in research.
-in these early years would try to achieve tasks in over-complicated ways to avoid causing harm to mortals (i.e. breaking his hippocratic oath and going against the high humanity he had at this time). This would sometimes result in failing taks or failing to cover up properly. After a nasty mess-up he was bound to the Clan, partly as a punishment and also to 'fix'what was seen by the regent as a weakness.
-Maintained some contacts with the medical professional as these were deemed useful to the clan, but generally forbidden from contact with his mundane family. Tried to follow their progress from a distance.
Torpor: 1941
- His wife died during the German bombing of London during the second world war. When he found out, grief drove him into torpor.
Awake from Torpor: 1966
-Maintained some contacts with the medical professional Returned to working for the clan, doing research and running tasks. Tremere rank rose and fell over the years after successes and failures, currently apprentice of the 3rd circle. While he was 'efficient' rather than deliberately bloody, the strain of these activities gradually lowered his humanity during this time.
-On occasion, would demonstrate his hypnosis talents as these were deemed useful to the clan, but generally forbidden from contact withan artform to embrace toreador at soires / elysium gatherings. Privately disliked using his mundane family.
-On occasion, would demonstrate his hypnosis talents as an artform to embrace toreador at soires / elysium gatherings. Privately disliked using itscience for entertainment.
-Tremere rank rose and fell over the years after successes and failures, but gradually climbed over the years, up to apprentice of the 5th circle.
-1976: Recognised by ‘Queen Anne’ as an ancilla, it being 50 years since his presentation.
-2020: Transferred to the New York chantry,: 2020
- as part of apprentice trading between the regents. Privately under instructions from Regent Bainbridge and Pontifex Dee to be their eyes over there. <<insert other tasks // plot hooks here>> //
Attributes
Physical
Strength
2 → 2
Dexterity
2 → 2
Stamina
2 → 2
Social
Charisma
4 → 4
Manipulation
4 → 5
Appearance
2 → 2
Mental
Perception
2 → 2
Intelligence
3 → 3
Wits
3 → 3
Attribute Notes
Charisma - smooth talker
Malnipulation - Persuasive
Abilities
Talents
Alertness
1 → 1
Athletics
0 → 0
Awareness
2 → 2
Brawl
0 → 0
Empathy
1 → 1
Expression
0 → 0
Intimidation
3 → 3
Leadership
3 → 3
Streetwise
0 → 0
Subterfuge
3 → 3
Skills
Animal Ken
1 → 1
Crafts
0 → 0
Drive
1 → 1
Etiquette
0 → 0
Firearms
3 → 3
Larceny
0 → 0
Melee
0 → 0
Performance
0 → 0
Stealth
0 → 0
Survival
0 → 0
Knowledges
Academics
1 → 1
Computer
0 → 0
Finance
0 → 0
Investigation
1 → 1
Law
0 → 0
Medicine
4 → 4
Occult
3 → 4
Politics
0 → 0
Science
1 → 1
Technology
0 → 0
Ability Notes
Medicine speciality - hypnotism
occult speciality - rituals
Advantages
Disciplines
Auspex
1
Thaum
1
Dominate
31
Discipline Notes
Path of Blood (primary) 1
Backgrounds
Title
0 → 1
(Camarilla Status - Acknowledged neonate)
Title
2 → 0
(Camarilla Status - Ancilla)
Resources
2 → 1
Generation
5 → 5
Virtues
Conscience
42
Courage
24
Self-Control
4
Other
Merits
Eat Food
1
Enchanting Voice
2
Latin
1
Prestigious Sire
1
Natural Leader
1
Languages (Latin)
1
Flaws
bound to the clan
3
Bound to the Clan
3
New Arrival
1
Rituals
Rite of Introduction
(Rank
1
)Health
Bruised
Hurt
-1
Injured
-1
Wounded
-2
Mauled
-2
Crippled
-5
Incapacitated
Health Notes
Freebie Notes
5 of 5th dot on malnipulation
2 on 4th dot of medicine
82 on 4th dot of occult
2 on willpower
2 on status
2 on resourcebackgrounds
5 on merits
-43 points of flaws