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Daniel Mecham (character sheet)

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Played by . View character page.
Type
Affiliation
Celestial Chorus
Arete
3 / 10
Willpower
0 / 7
Quintessence
0 / 10
Paradox
0 / 10
Experience
0 xp
0 free + 0 spent
Nature
Crusader
Demeanor
Survivor
Essence
Dynamic
Concept
Hunter of Monsters

Attributes

Physical

Strength
2
Dexterity
4
Stamina
4

Social

Charisma
2
Manipulation
2
Appearance
2

Mental

Perception
3
Intelligence
2
Wits
3

Attribute Notes

dexterity speciailty - Hand-Eye co-ordination

Stamaina speciality - Tireless

Abilities

Talents

Alertness
1
Art
0
Athletics
2
Awareness
1
Brawl
0
Empathy
0
Expression
0
Intimidation
0
Leadership
1
Streetwise
0
Subterfuge
0

Skills

Crafts
+1 diff
Drive
2
Etiquette
+1 diff
Firearms
3
Martial Arts
4
Meditation
1
Melee
+1 diff
Research
1
Stealth
1
Survival
1
Technology
1

Knowledges

Academics
1
Computer
1
Cosmology
1
Enigmas
can't
Esoterica
1
Investigation
1
Law
1
Medicine
1
Occult
1
Politics
1
Science
can't

Ability Notes

Martial arts - the Marine Corps Martial Arts Program (MCMAP) - (hard style)

Moves: (M20 P.424)

-Death Strike

-Elbow/Knee strike

-Dragon Tail Sweep

-Joint lock

-Snake Step

-Spinning Kick

-Thunder Kick

-Withering Grasp

Advantages

Spheres

Correspondence
0
Entropy
1
Forces
1
Life
1
Matter
0
Mind
1
Prime
1
Spirit
1
Time
0

Backgrounds

Rank
2
(military rank / head of small private security firm)
Avatar
4
Mentor
2
Status
1
(acknowledged tradition member)
Sanctum
1
Resources
3
Certification
1
(security business licence)

Advantage Notes

The Knights of St. George and the Dragon sphere speciality - Forces

Avatar - manifests as Emperor Constantine (who is a saint in the Roman Catholic church)

Other

Merits

Language- Dari
1 pt.

Flaws

PTSD
2 pt.
ward
3 pt.

Health

Bruised
0
Hurt
-1
Injured
-1
Wounded
-2
Mauled
-2
Crippled
-5
Incapacitated

Freebie Notes

8 freebies on arete

7 on backgrounds

2 on willpower

2 on martial arts 4th dot

1 on language merit

-2 PTSD (confronting vampires)

-3 ward (Juilet the Dog)

Other Notes

Paradigm - Divine Order and Earthly Chaos p.569

Practice - faith, High ritual

Instruments - Blessings & Curses, Prayers & Invocations, True Names, Symbols, Sacred iconography, Weapons, Cups & Vessels