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Differences on Hauwks

Differences between by and the current version
Hauwks are Giant winged creatures that live with and Serve Reivers[[Reivers]] in Stone hall. Hauwks serve a Rider for Life usually a Rider will die before the Hauwk. Size/Type: Large Magical Beast Hit Dice: 4d10+4 (26 hp) Initiative: +3 Speed: 10 ft. (2 squares), fly 80 ft. (average) Armor Class: 15 (-1 size, +3 Dex, +3 natural), touch 12, flat-footed 12 Base Attack/Grapple: +4/+12 Attack: Claw +7 melee (1d6+4) Full Attack: 2 claws +7 melee (1d6+4) and bite +2 melee (1d8+2) Space/Reach: 10 ft./5 ft. Special Attacks: — Special Qualities: Low-light vision, evasion Saves: Fort +5, Ref +7, Will +3 Abilities: Str 18, Dex 17, Con 12, Int 10, Wis 14, Cha 10 Skills: Knowledge (nature) +2, Listen +6, Sense Motive +4, Spot +15, Survival +3 Feats: Alertness, Flyby Attack Environment: Temperate mountains Organization: Solitary, pair, or eyrie (5-12) Alignment: Usually neutral good