Mimir (character sheet)
Young man looking for quest
Levels
- Bonus Feat
- Energy Channels (Su)
- Augmented Immunosystem (Su)
- Hold Breath (Su)
- Inscribed (Su)
- Low-Light Vision (Su)
- Multitalented
- Recovery Buffer (Su)
- Graceful
- Weakness to Enchantment
- Slow Healing
Ability Scores
Strength Score
Modifiers:
- -2 Racial (Aran)
Strength Checks
Dexterity Score
Dexterity Checks
Constitution Score
Modifiers:
- +2 Racial (Aran)
- +2 Enhancement
Constitution Checks
Intelligence Score
Modifiers:
- +2 Racial (Aran)
Intelligence Checks
Wisdom Score
Wisdom Checks
Charisma Score
Charisma Checks
Saves
Modifiers:
- +3 (Kineticist 3)
- +4 (Constitution)
Conditional Modifiers:
Modifiers:
- +3 (Kineticist 3)
- +1 (Dexterity)
Modifiers:
- +1 (Kineticist 3)
- +1 (Wisdom)
HP & Init
- d8: 8 +4 (con)
- d8: 5 +4 (con)
- d8: 5 +4 (con)
Modifiers:
- +1 (Dexterity)
- +4 (Improved Initiative Feat)
Combat
Base Attack Bonus:
- +2 (Kineticist 3)
Modifiers:
- +0 (Strength)
- +2 (Base Attack Bonus)
Modifiers:
- +0 (Strength)
- +1 (Dexterity)
- +2 (Base Attack Bonus)
Armour Class
Modifiers:
- +1 (Dexterity)
- +2 Armor (Leather Armor)
Modifiers:
- +1 (Dexterity)
Modifiers:
- +2 Armor (Leather Armor)
Attacks
First Attack
Modifiers:
- +2 (Base Attack Bonus)
- +0 (Strength)
First Attack
Modifiers:
- +2 (Base Attack Bonus)
- +1 (Dexterity)
Movement
Base
- +30 ft. (Aran)
Skills
Modifiers:
- +1 (Wisdom)
Modifiers:
- +1 (Wisdom)
- +3 (Class Skill)
Modifiers:
- +1 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Modifiers:
- +2 (Intelligence)
Modifiers:
- +0 (Charisma)
Modifiers:
- +0 (Strength)
- +0 (Armour Check Penalty)
Modifiers:
- +2 (Intelligence)
Modifiers:
- +0 (Charisma)
Modifiers:
- +0 (Charisma)
Modifiers:
- +1 (Dexterity)
- +0 (Armour Check Penalty)
Modifiers:
- +1 (Dexterity)
- +0 (Armour Check Penalty)
Modifiers:
- +0 (Charisma)
Modifiers:
- +1 (Wisdom)
- +3 (Class Skill)
Modifiers:
- +0 (Charisma)
- +2 Racial (Graceful)
Modifiers:
- +1 (Dexterity)
- +0 (Armour Check Penalty)
Modifiers:
- +1 (Wisdom)
Modifiers:
- +1 (Dexterity)
- +0 (Armour Check Penalty)
Modifiers:
- +0 (Strength)
- +0 (Armour Check Penalty)
Modifiers:
- +2 (Intelligence)
Feats
- Improved Initiative
Languages
- Ilfreann
- Kalinian (Native)
- Ny Dormian (Basic)
Special Abilities
- Elemental Conduit (Su)
- Basic Geokinesis (Su)
- Earth Walk (Su)
- Kinetic Cover (Sp)
- Pushing Infusion
- Earth Blast (Sp)
- Burn (Ex)
- Gather Power (Su)
- Augmented Immunosystem (Su)
- Hold Breath (Su)
- Inscribed (Su)
- Low-Light Vision (Su)
- Multitalented
- Recovery Buffer (Su)
- Graceful
- Weakness to Enchantment
- Slow Healing
- Flesh of Stone
- Extended Range
Other
Equipment
Wealth
Armour Effects
Base
Base
Modifiers
Encumbrance
Equipped
Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.
Carried
Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.
No equipment listed
Stored
Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.
Other
Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.
No equipment listed
Notes
Con +2 voor Cognitive Enhancement Suite (4 IPP)
Kinetic Blast: extra dmg +1 voor Con
Gather Power: gebruik move voor 1 BR, hele beurt voor 2 BR, hele beurt + move voor 3BR voor een blast. Bij damage: DC 10+damage+effectief level van blast, opgebouwde BR->Burn bij falen. Vereist handen vrij. Genereert 20ft straal aan luide bewegingen.
Flesh of Stone: 1 DR tegen fysiek behalve adamantine (+1 per burn) (immediate)
Extended Range: 120ft range voor 1 blast voor 1 burn
Burn: -1 HP per level