Subject gains +1 on saving throws.
School:
Abjuration
Level:
Psychic 0
The Spell schema has changed.
Casting Time 1 standard action
Components V, S
Range touch
Target creature touched
Duration 1 minute
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
You imbue the subject with magical energy that protects it from harm, granting it a +1 resistance bonus on saves.
Lore: Drains energy from incoming spells and effects