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Stabilize

Old version of removed Stabilize

Cause a dying creature to stabilize.

Level: Psychic 0
The Spell schema has changed.

Casting Time 1 standard action

Components V, S

Range close (25 ft. + 5 ft./2 level)

Target one living creature

Duration instantaneous

Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

Upon casting this spell, you target a living creature that has –1 or fewer hit points. That creature is automatically stabilized and does not lose any further hit points. If the creature later takes damage, it continues dying normally.