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Edana Montfort (character sheet)

Princess Edana
PC / Person
Old version of the Edana Montfort character sheet.

This is an old version of the character sheet, this version is for Pathfinder.

Currently played by . View current character page.
Class:
Druid 6, Rogue 6, Tree Dancer 4 [Gestalt]
Favored Class:
Druid

Levels

1
Druid 1 / Rogue 1
Favoured Class Bonus:
+1 SP
2
Druid 2 / Rogue 2
Favoured Class Bonus:
+1 SP
3
Druid 3 / Rogue 3
Favoured Class Bonus:
+1 SP
4
Druid 4 / Rogue 4
Favoured Class Bonus:
+1 SP
Ability Bonus:
+1 Wisdom
5
Druid 5 / Rogue 5
Favoured Class Bonus:
+1 SP
6
Druid 6 / Rogue 6
Favoured Class Bonus:
+1 SP
Ability Bonus:
+1 Wisdom
Experience:
160 000 xp
Next Level:
235 000 xp
Character Level:
10
Alignment:
Neutral Neutral Good
Race:
Human
  • Bonus Feat
  • Skilled
Size:
Medium

Ability Scores

Strength
12 (+1)

Strength Score

Base Value:
12
No modifiers listed

Strength Checks

No modifiers listed
Dexterity
16 (+3)

Dexterity Score

Base Value:
14

Modifiers:

  • +2 Racial (Human)

Dexterity Checks

No modifiers listed
Constitution
11 (+0)

Constitution Score

Base Value:
11
No modifiers listed

Constitution Checks

No modifiers listed
Intelligence
12 (+1)

Intelligence Score

Base Value:
12
No modifiers listed

Intelligence Checks

No modifiers listed
Wisdom
18 (+4)

Wisdom Score

Base Value:
16

Modifiers:

  • +2 (Levels 4, 8)

Wisdom Checks

No modifiers listed
Charisma
14 (+2)

Charisma Score

Base Value:
14
No modifiers listed

Charisma Checks

No modifiers listed

Saves

Fortitude
+7

Modifiers:

  • +2½ (Druid 1 / Rogue 1)
  • (Druid 2 / Rogue 2)
  • (Druid 3 / Rogue 3)
  • (Druid 4 / Rogue 4)
  • (Druid 5 / Rogue 5)
  • (Druid 6 / Rogue 6)
  • +1 (Tree Dancer 1)
  • (Tree Dancer 2)
  • (Tree Dancer 3)
  • (Tree Dancer 4)
  • +0 (Constitution)

Conditional Modifiers:

Reflex
+10

Modifiers:

  • +2½ (Druid 1 / Rogue 1)
  • (Druid 2 / Rogue 2)
  • (Druid 3 / Rogue 3)
  • (Druid 4 / Rogue 4)
  • (Druid 5 / Rogue 5)
  • (Druid 6 / Rogue 6)
  • +1 (Tree Dancer 1)
  • (Tree Dancer 2)
  • (Tree Dancer 3)
  • (Tree Dancer 4)
  • +3 (Dexterity)

Conditional Modifiers:

Will
+11

Modifiers:

  • +2½ (Druid 1 / Rogue 1)
  • (Druid 2 / Rogue 2)
  • (Druid 3 / Rogue 3)
  • (Druid 4 / Rogue 4)
  • (Druid 5 / Rogue 5)
  • (Druid 6 / Rogue 6)
  • +1 (Tree Dancer 1)
  • (Tree Dancer 2)
  • (Tree Dancer 3)
  • (Tree Dancer 4)
  • +4 (Wisdom)

Conditional Modifiers:

HP & Init

Hit Points
53 hp
Druid 1 / Rogue 1:
8 hp
  • d8: 8 +0 (con)
Druid 2 / Rogue 2:
5 hp
  • d8: 5 +0 (con)
Druid 3 / Rogue 3:
5 hp
  • d8: 5 +0 (con)
Druid 4 / Rogue 4:
5 hp
  • d8: 5 +0 (con)
Druid 5 / Rogue 5:
5 hp
  • d8: 5 +0 (con)
Druid 6 / Rogue 6:
5 hp
  • d8: 5 +0 (con)
Tree Dancer 1:
5 hp
  • d8: 5 +0 (con)
Tree Dancer 2:
5 hp
  • d8: 5 +0 (con)
Tree Dancer 3:
5 hp
  • d8: 5 +0 (con)
Tree Dancer 4:
5 hp
  • d8: 5 +0 (con)
Initiative
+3

Modifiers:

  • +3 (Dexterity)

Conditional Modifiers:

Combat

BAB
+7

Base Attack Bonus:

  • (Druid 1 / Rogue 1)
  • (Druid 2 / Rogue 2)
  • (Druid 3 / Rogue 3)
  • (Druid 4 / Rogue 4)
  • (Druid 5 / Rogue 5)
  • (Druid 6 / Rogue 6)
  • (Tree Dancer 1)
  • (Tree Dancer 2)
  • (Tree Dancer 3)
  • (Tree Dancer 4)
CMB
+8

Modifiers:

  • +1 (Strength)
  • +7 (Base Attack Bonus)
CMD
21
Base Value:
10

Modifiers:

  • +1 (Strength)
  • +3 (Dexterity)
  • +7 (Base Attack Bonus)

Armour Class

Armour Class
13
Base Value:
10

Modifiers:

  • +3 (Dexterity)
Touch AC
13
Base Value:
10

Modifiers:

  • +3 (Dexterity)
Flat-Footed AC
10
Base Value:
10
No modifiers listed

Attacks

Weapon:
Unarmed Strike
Attack:
+8
Crit:
×2
Damage:
1d3 + 1
Type:
Bludgeoning

First Attack

Attack:
+8
Crit:
×2
Damage:
1d3 + 1
Extra dmg.:
Type:
Bludgeoning

Modifiers:

  • +7 (Base Attack Bonus)
  • +1 (Strength)

Movement

Speed:
30 ft. (6 squares)
Base Value:
30 ft.
Light Load:
0 ft.

Base

  • +30 ft. (Base Value)
No modifiers listed
Run Modifier:
×4
Base Modifier:
×4

Skills

Acrobatics
+7
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +3 (Dexterity)
  • +0 (Armour Check Penalty)
  • +3 (Class Skill)
Appraise
+1
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +1 (Intelligence)
Bluff
+6
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +2 (Charisma)
  • +3 (Class Skill)
Climb
+1
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +1 (Strength)
  • +0 (Armour Check Penalty)
Craft
+1
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +1 (Intelligence)
Diplomacy
+14
(9)
Class Skill
Ranks:
9 ranks

Modifiers:

  • +2 (Charisma)
  • +3 (Class Skill)
Disable Device
+7
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +3 (Dexterity)
  • +0 (Armour Check Penalty)
  • +3 (Class Skill)
Disguise
+2
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Charisma)
Escape Artist
+3
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +3 (Dexterity)
  • +0 (Armour Check Penalty)
Fly
+7
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +3 (Dexterity)
  • +0 (Armour Check Penalty)
  • +3 (Class Skill)
Handle Animal
+19
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +2 (Charisma)
  • +4 (Animal Affinity Feat)
  • +3 (Class Skill)
Heal
+21
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +4 (Wisdom)
  • +4 (Self-Sufficient Feat)
  • +3 (Class Skill)

Conditional Modifiers:

Intimidate
+6
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +2 (Charisma)
  • +3 (Class Skill)
Knowledge: Dungeoneering
+5
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +1 (Intelligence)
  • +3 (Class Skill)
Knowledge: Geography
+5
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +1 (Intelligence)
  • +3 (Class Skill)

Conditional Modifiers:

Knowledge: Nature
+16
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +1 (Intelligence)
  • +3 (Class Skill)
  • +2 (Nature Sense)
Knowledge: Nobility
+2
(1)
Not a Class Skill
Ranks:
1 rank

Modifiers:

  • +1 (Intelligence)
Linguistics
+5
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +1 (Intelligence)
  • +3 (Class Skill)
Perception
+17
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +4 (Wisdom)
  • +3 (Class Skill)

Conditional Modifiers:

Perform: Dance
+19
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +2 (Charisma)
  • +3 (Class Skill)
  • +4 (Natural Talent)
Perform
+2
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Charisma)
Profession: Herbalist
+17
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +4 (Wisdom)
  • +3 (Class Skill)
Ride
+9
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +3 (Dexterity)
  • +0 (Armour Check Penalty)
  • +2 (Animal Affinity Feat)
  • +3 (Class Skill)
Sense Motive
+8
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +4 (Wisdom)
  • +3 (Class Skill)
Sleight of Hand
+7
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +3 (Dexterity)
  • +0 (Armour Check Penalty)
  • +3 (Class Skill)
Spellcraft
+5
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +1 (Intelligence)
  • +3 (Class Skill)
Stealth
+12
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +3 (Dexterity)
  • +0 (Armour Check Penalty)
  • +3 (Class Skill)

Conditional Modifiers:

Survival
+23
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +4 (Wisdom)
  • +4 (Self-Sufficient Feat)
  • +3 (Class Skill)
  • +2 (Nature Sense)

Conditional Modifiers:

Swim
+1
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +1 (Strength)
  • +0 (Armour Check Penalty)

Feats

  • Craft Infusion
    (Craft Infusion (( Level 3 )))
  • Augment Summoning
    (Augment Summoning (( Human )))
  • Natural Spell
    (Natural Spell (( Level 5 )))
  • Spell Focus (Conjuration)
    (Spell Focus (Conjuration) (( Level 1 )))
  • Animal Affinity
    (Animal Affinity (( Level 7 )))
  • Self-Sufficient
    (Self-Sufficient (( Level 9 )))
  • Healing Infusion
    (Healing Infusion (( Level 3 Tree Dancer )))

Languages

  • [Empty Slot]
  • Celestial
  • Draconic
  • Druidic
  • Elven
  • Genko
  • Human
  • Sylvan
  • Undercommon

Special Abilities

  • Natural Bond (Animal Companion)
  • Nature Sense
  • Wild Empathy (1d20+8)
  • Woodland Stride
  • Trackless Step
  • Resist Nature's Lure
  • Wildshape (2x/day)
  • Sneak Attack +3d6
  • Trapfinding
  • Evasion
  • Fast Stealth (( Rogue 2 Talent ))
  • Trap Sense +2
  • Uncanny Dodge
  • Resiliency (+6 temp hp when going to 0 or lower) (( Rogue 4 Talent ))
  • Guileful Polyglot (( Rogue 6 Talent ))
  • Herbalist
  • Tree Dance
  • Natural Talent
  • Tree Network (3x/day)
  • Advanced Infusion
  • Ley Line Vision
  • Favoured Terrain: Arboreal (+2)
  • Fertile Growth

Other

Spell Resistance:
N/A

Equipment

Wealth

Gold:
0 gp
Net Worth:
0 gp

Armour Effects

Armor:
None
ACP:
+0

Base

Armor:
+0
Shield:
+0
Encumbrance:
+0
Max Dex Bonus:
N/A

Base

Armor:
N/A
Shield:
N/A
Encumbrance:
N/A
Spell Failure:
0%

Modifiers

Encumbrance

Current Load:
0 lbs.
Light Load:
43 lbs.
Medium Load:
86 lbs.
Maximum Load:
130 lbs.
Encumbrance:
Light Load
Lift Over Head:
130 lbs.
Lift Off Ground:
260 lbs.
Push / Drag:
650 lbs.

Equipped

Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.

No equipment listed

Carried

Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.

Skillette
Weight:
0 lbs.
Value:
0 gp
Number:
1

Stored

Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.

No equipment listed

Other

Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.

No equipment listed

Druid Spellcasting

Caster Level:
10
Base Level:
6
Bonus Levels:
4
Casting Ability:
Wisdom
Concentration
+14

Modifiers:

  • +10 (Caster Level)
  • +4 (Wisdom)
Base Save DC
14
Base Value:
10

Modifiers:

  • +4 (Wisdom)

Conditional Modifiers:

Close Range:
50 ft.
Medium Range:
200 ft.
Long Range:
800 ft.

Spells Per Day

Spell Level:
0
1
2
3
4
5
6
7
8
9
Per Day:
5
5
4
4
2
0
0
0
0
Level 0 spells / day:
Not used when casting
Level 1 spells / day:
Class Base:
4
Bonus Spells / Day (Wisdom):
1
Level 2 spells / day:
Class Base:
4
Bonus Spells / Day (Wisdom):
1
Level 3 spells / day:
Class Base:
3
Bonus Spells / Day (Wisdom):
1
Level 4 spells / day:
Class Base:
3
Bonus Spells / Day (Wisdom):
1
Level 5 spells / day:
Class Base:
2
Bonus Spells / Day (Wisdom):
0

Exceptions

  • None

Social Circle

Gestalt Points

35 left out of 35 (-> 47)

  • Nothing