Edana Montfort (character sheet)
Princess Edana
/ Druidess and heir to the throne of Montfort
Played by Mercury.
View character page.
Class:
Druid 6, Rogue 6, Tree Dancer 6 [Gestalt]
Favored Class:
Druid
Levels
1
Druid 1
/ Rogue 1
Favoured Class Bonus:
+1 SP
2
Druid 2
/ Rogue 2
Favoured Class Bonus:
+1 SP
3
Druid 3
/ Rogue 3
Favoured Class Bonus:
+1 SP
4
Druid 4
/ Rogue 4
Favoured Class Bonus:
+1 SP
Ability Bonus:
+1 Wisdom
5
Druid 5
/ Rogue 5
Favoured Class Bonus:
+1 SP
6
Druid 6
/ Rogue 6
Favoured Class Bonus:
+1 SP
7
8
Ability Bonus:
+1 Wisdom
9
10
11
12
Ability Bonus:
+1 Wisdom
Experience:
330 000
xp
Next Level:
475 000
xp
Character Level:
12
Alignment:
Neutral Neutral Evil
Race:
Human
- Bonus Feat
- Skilled
Size:
Medium
Ability Scores
Strength
12 (+1)
Strength Score
Base Value:
12
No modifiers listed
Strength Checks
No modifiers listed
Dexterity
16 (+3)
Dexterity Score
Base Value:
14
Modifiers:
- +2 Racial (Human)
Dexterity Checks
No modifiers listed
Constitution
11 (+0)
Constitution Score
Base Value:
11
No modifiers listed
Constitution Checks
No modifiers listed
Intelligence
12 (+1)
Intelligence Score
Base Value:
12
No modifiers listed
Intelligence Checks
No modifiers listed
Wisdom
19 (+4)
Wisdom Score
Base Value:
16
Modifiers:
- +3 (Levels 4, 8, 12)
Wisdom Checks
No modifiers listed
Charisma
14 (+2)
Charisma Score
Base Value:
14
No modifiers listed
Charisma Checks
No modifiers listed
Saves
Fortitude
+8
Modifiers:
- +2½ (Druid 1 / Rogue 1)
- +½ (Druid 2 / Rogue 2)
- +½ (Druid 3 / Rogue 3)
- +½ (Druid 4 / Rogue 4)
- +½ (Druid 5 / Rogue 5)
- +½ (Druid 6 / Rogue 6)
- +1 (Tree Dancer 1)
- +½ (Tree Dancer 2)
- +½ (Tree Dancer 3)
- +½ (Tree Dancer 4)
- +½ (Tree Dancer 5)
- +½ (Tree Dancer 6)
- +0 (Constitution)
Conditional Modifiers:
Reflex
+11
Modifiers:
- +2½ (Druid 1 / Rogue 1)
- +½ (Druid 2 / Rogue 2)
- +½ (Druid 3 / Rogue 3)
- +½ (Druid 4 / Rogue 4)
- +½ (Druid 5 / Rogue 5)
- +½ (Druid 6 / Rogue 6)
- +1 (Tree Dancer 1)
- +½ (Tree Dancer 2)
- +½ (Tree Dancer 3)
- +½ (Tree Dancer 4)
- +½ (Tree Dancer 5)
- +½ (Tree Dancer 6)
- +3 (Dexterity)
Conditional Modifiers:
Will
+12
Modifiers:
- +2½ (Druid 1 / Rogue 1)
- +½ (Druid 2 / Rogue 2)
- +½ (Druid 3 / Rogue 3)
- +½ (Druid 4 / Rogue 4)
- +½ (Druid 5 / Rogue 5)
- +½ (Druid 6 / Rogue 6)
- +1 (Tree Dancer 1)
- +½ (Tree Dancer 2)
- +½ (Tree Dancer 3)
- +½ (Tree Dancer 4)
- +½ (Tree Dancer 5)
- +½ (Tree Dancer 6)
- +4 (Wisdom)
Conditional Modifiers:
HP & Init
Hit Points
63 hp
Druid 1 / Rogue 1:
8 hp
- d8: 8 +0 (con)
Druid 2 / Rogue 2:
5 hp
- d8: 5 +0 (con)
Druid 3 / Rogue 3:
5 hp
- d8: 5 +0 (con)
Druid 4 / Rogue 4:
5 hp
- d8: 5 +0 (con)
Druid 5 / Rogue 5:
5 hp
- d8: 5 +0 (con)
Druid 6 / Rogue 6:
5 hp
- d8: 5 +0 (con)
Tree Dancer 1:
5 hp
- d8: 5 +0 (con)
Tree Dancer 2:
5 hp
- d8: 5 +0 (con)
Tree Dancer 3:
5 hp
- d8: 5 +0 (con)
Tree Dancer 4:
5 hp
- d8: 5 +0 (con)
Tree Dancer 5:
5 hp
- d8: 5 +0 (con)
Tree Dancer 6:
5 hp
- d8: 5 +0 (con)
Initiative
+3
Modifiers:
- +3 (Dexterity)
Conditional Modifiers:
Combat
BAB
+9
Base Attack Bonus:
- +¾ (Druid 1 / Rogue 1)
- +¾ (Druid 2 / Rogue 2)
- +¾ (Druid 3 / Rogue 3)
- +¾ (Druid 4 / Rogue 4)
- +¾ (Druid 5 / Rogue 5)
- +¾ (Druid 6 / Rogue 6)
- +¾ (Tree Dancer 1)
- +¾ (Tree Dancer 2)
- +¾ (Tree Dancer 3)
- +¾ (Tree Dancer 4)
- +¾ (Tree Dancer 5)
- +¾ (Tree Dancer 6)
CMB
+10
Modifiers:
- +1 (Strength)
- +9 (Base Attack Bonus)
CMD
23
Base Value:
10
Modifiers:
- +1 (Strength)
- +3 (Dexterity)
- +9 (Base Attack Bonus)
Armour Class
Armour Class
16
Base Value:
10
Modifiers:
- +3 (Dexterity)
- +2 Armor (MW Leather Armour)
- +1 Shield (Light Darkwood Shield)
Touch AC
13
Base Value:
10
Modifiers:
- +3 (Dexterity)
Flat-Footed AC
13
Base Value:
10
Modifiers:
- +2 Armor (MW Leather Armour)
- +1 Shield (Light Darkwood Shield)
Attacks
Weapon:
Unarmed Strike
Attack:
+10
Crit:
×2
Damage:
1d3 + 1
Type:
Bludgeoning
First Attack
Attack:
+10
Crit:
×2
Damage:
1d3 + 1
Extra dmg.:
Type:
Bludgeoning
Modifiers:
- +9 (Base Attack Bonus)
- +1 (Strength)
Movement
Base Value:
30 ft.
Light Load:
0 ft.
Base
- +30 ft. (Human)
No modifiers listed
Base Modifier:
×4
Skills
Acrobatics
+7
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Appraise
+1
(0)
Class Skill
Ranks:
0 ranks
Modifiers:
- +1 (Intelligence)
Bluff
+6
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +2 (Charisma)
- +3 (Class Skill)
Climb
+3
(0)
Class Skill
Ranks:
0 ranks
Modifiers:
- +1 (Strength)
- +0 (Armour Check Penalty)
- +2 Circumstance (Climber's Kit)
Craft
+1
(0)
Class Skill
Ranks:
0 ranks
Modifiers:
- +1 (Intelligence)
Diplomacy
+17
(12)
Class Skill
Ranks:
12 ranks
Modifiers:
- +2 (Charisma)
- +3 (Class Skill)
Disable Device
+7
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Disguise
+4
(0)
Class Skill
Ranks:
0 ranks
Modifiers:
- +2 (Charisma)
- +2 Circumstance (Disguise Kit)
Escape Artist
+3
(0)
Class Skill
Ranks:
0 ranks
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
Fly
+7
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Handle Animal
+21
(12)
Class Skill
Ranks:
12 ranks
Modifiers:
- +2 (Charisma)
- +4 (Animal Affinity Feat)
- +3 (Class Skill)
Heal
+25
(12)
Class Skill
Ranks:
12 ranks
Modifiers:
- +4 (Wisdom)
- +4 (Self-Sufficient Feat)
- +2 Circumstance (Healer's Kit)
- +3 (Class Skill)
Conditional Modifiers:
Intimidate
+6
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +2 (Charisma)
- +3 (Class Skill)
Knowledge: Dungeoneering
+5
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Knowledge: Geography
+5
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
Knowledge: Nature
+18
(12)
Class Skill
Ranks:
12 ranks
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
- +2 (Nature Sense)
Knowledge: Nobility
+2
(1)
Not a Class Skill
Ranks:
1 rank
Modifiers:
- +1 (Intelligence)
Linguistics
+5
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Perception
+18
(11)
Class Skill
Ranks:
11 ranks
Modifiers:
- +4 (Wisdom)
- +3 (Class Skill)
Conditional Modifiers:
Perform: Dance
+21
(12)
Class Skill
Ranks:
12 ranks
Modifiers:
- +2 (Charisma)
- +3 (Class Skill)
- +4 (Natural Talent)
Perform
+2
(0)
Class Skill
Ranks:
0 ranks
Modifiers:
- +2 (Charisma)
Profession: Herbalist
+19
(12)
Class Skill
Ranks:
12 ranks
Modifiers:
- +4 (Wisdom)
- +3 (Class Skill)
Ride
+9
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
- +2 (Animal Affinity Feat)
- +3 (Class Skill)
Sense Motive
+8
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +4 (Wisdom)
- +3 (Class Skill)
Sleight of Hand
+7
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Spellcraft
+5
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Stealth
+12
(6)
Class Skill
Ranks:
6 ranks
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Conditional Modifiers:
Survival
+25
(12)
Class Skill
Ranks:
12 ranks
Modifiers:
- +4 (Wisdom)
- +4 (Self-Sufficient Feat)
- +3 (Class Skill)
- +2 (Nature Sense)
Conditional Modifiers:
Swim
+1
(0)
Class Skill
Ranks:
0 ranks
Modifiers:
- +1 (Strength)
- +0 (Armour Check Penalty)
Feats
-
Craft Infusion ((( Level 3 )))
-
Augment Summoning ((( Human )))
-
Natural Spell ((( Level 5 )))
-
Spell Focus (Conjuration) ((( Level 1 )))
-
Animal Affinity ((( Level 7 )))
-
Self-Sufficient ((( Level 9 )))
-
Healing Infusion ((( Level 3 Tree Dancer )))
-
Water Infusion ((( Level 5 Tree Dancer )))
-
Improved Infusion ((( Level 11 )))
Languages
- Celestial
- Draconic
- Druidic
- Elven
- Genko
- Human
- Sylvan
- Undercommon
Special Abilities
- Natural Bond (Animal Companion)
- Nature Sense
- Wild Empathy (1d20+8)
- Woodland Stride
- Trackless Step
- Resist Nature's Lure
- Wildshape (2x/day)
- Sneak Attack +3d6
- Trapfinding
- Evasion
- Fast Stealth (( Rogue 2 Talent ))
- Trap Sense +2
- Uncanny Dodge
- Resiliency (+6 temp hp when going to 0 or lower) (( Rogue 4 Talent ))
- Guileful Polyglot (( Rogue 6 Talent ))
- Herbalist
- Tree Dance
- Natural Talent
- Tree Network (4x/day)
- Advanced Infusion
- Ley Line Vision
- Favoured Terrain: Arboreal (+2)
- Fertile Growth
- Ley Line Connection
- Terrain Manipulation
Other
Spell Resistance:
N/A
Equipment
Wealth
Gold:
0 gp
Net Worth:
76141.22 gp
Armour Effects
Armor:
Light
ACP:
+0
Base
Armor:
+0
Shield:
+0
Encumbrance:
+0
Max Dex Bonus:
+6
Base
Armor:
+6
Shield:
N/A
Encumbrance:
N/A
Spell Failure:
15%
Modifiers
Armour:
10 %
Shield:
5 %
Encumbrance
Current Load:
39 lbs.
Light Load:
43 lbs.
Medium Load:
86 lbs.
Maximum Load:
130 lbs.
Encumbrance:
Light Load
Lift Over Head:
130 lbs.
Lift Off Ground:
260 lbs.
Push / Drag:
650 lbs.
Equipped
Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.
MW Leather Armour
Weight:
15 lbs.
Value:
160 gp
Number:
1
Base Armor:
Leather Armour
Enhancement Bonus:
Masterwork
Size:
Medium
Light Darkwood Shield
Weight:
2.5 lbs.
Value:
203 gp
Number:
1
Base Shield:
Light Wooden Shield
Enhancement Bonus:
Masterwork
Special Material:
Darkwood
Size:
Medium
New Heisei Silk Royal Outfit
Weight:
15 lbs.
Value:
200 gp
Number:
1
Heisei Silk Royal Jewellery
Weight:
1 lbs.
Value:
1000 gp
Number:
1
Carried
Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.
Skillette
Weight:
5 lbs.
Value:
4000 gp
Number:
1
Mithral Masterwork Thieves' Tools
Weight:
1 lbs.
Value:
1100 gp
Number:
1
Stored
Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.
Adamantine / Darkwood Arrows
Weight:
0.15 lbs.
Value:
67.55 gp
Number:
50
Darkwood Mighty (Str 12) Composite Shortbow
Weight:
1 lbs.
Value:
470 gp
Number:
1
Base Weapon:
Composite Shortbow
Enhancement Bonus:
Masterwork
Mighty:
+1
Special Material:
Darkwood
Size:
Medium
Base Damage:
1d6 Piercing
Critical:
×3
Range Increment:
70ft.
Reload Speed:
Free Action
MW Sap
Weight:
2 lbs.
Value:
301 gp
Number:
1
Base Weapon:
Sap
Enhancement Bonus:
Masterwork
Size:
Medium
Base Damage:
1d6 Bludgeoning
Critical:
×2
Special:
Nonlethal
MW Whip
Weight:
2 lbs.
Value:
301 gp
Number:
1
Base Weapon:
Whip
Enhancement Bonus:
Masterwork
Size:
Medium
Base Damage:
1d3 Slashing
Critical:
×2
Special:
Disarm, Nonlethal, Reach, Trip
Adamantine Dagger
Weight:
1 lbs.
Value:
3002 gp
Number:
1
Base Weapon:
Dagger
Enhancement Bonus:
Masterwork
Special Material:
Adamantine
Size:
Medium
Base Damage:
1d4 Piercing or Slashing
Critical:
19‒20 / ×2
Range Increment:
10ft.
MW Tent
Fine tents for various climates, 2 person sized
Weight:
20 lbs.
Value:
50 gp
Number:
5
Backpack
Weight:
2 lbs.
Value:
2 gp
Number:
1
Bedroll
Weight:
5 lbs.
Value:
0.1 gp
Number:
1
Fur Winter Blanket
Weight:
3 lbs.
Value:
0.5 gp
Number:
1
Waterskin
Weight:
4 lbs.
Value:
1 gp
Number:
1
Sack
Weight:
0.5 lbs.
Value:
0.1 gp
Number:
1
Spell Component Pouch
Weight:
2 lbs.
Value:
5 gp
Number:
1
Holly and Mistletoe
Weight:
0 lbs.
Value:
0 gp
Number:
1
Adamantine Masterwork Manacles
Small, Medium
Weight:
2 lbs.
Value:
3050 gp
Number:
2
Superior Adamantine Lock
Weight:
1 lbs.
Value:
3150 gp
Number:
4
Adamantine Chain (10 ft.)
Weight:
2 lbs.
Value:
3030 gp
Number:
2
Mithral Chain (100 ft.)
Weight:
10 lbs.
Value:
10030 gp
Number:
1
Silk Rope (50 ft.)
Weight:
5 lbs.
Value:
10 gp
Number:
2
Other
Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.
Adamantine Crowbar
Weight:
5 lbs.
Value:
3002 gp
Number:
1
Mithral Grappling Hook
Weight:
2 lbs.
Value:
2001 gp
Number:
1
Mithral Miner's Pick
Weight:
5 lbs.
Value:
5003 gp
Number:
1
Mithral Shovel
Weight:
4 lbs.
Value:
4002 gp
Number:
1
Whetstone
Weight:
1 lbs.
Value:
0.02 gp
Number:
1
Climber's Kit
Weight:
5 lbs.
Value:
80 gp
Number:
1
Disguise Kit
Weight:
8 lbs.
Value:
50 gp
Number:
1
Healer's Kit
Weight:
1 lbs.
Value:
50 gp
Number:
1
Antitoxin (vial)
Weight:
0 lbs.
Value:
50 gp
Number:
4
Alchemist's Fire
Weight:
1 lbs.
Value:
20 gp
Number:
5
Holy Water
Weight:
1 lbs.
Value:
25 gp
Number:
4
Smokestick
Weight:
0.5 lbs.
Value:
20 gp
Number:
5
Sunrod
Weight:
1 lbs.
Value:
2 gp
Number:
10
Thunderstone
Weight:
1 lbs.
Value:
30 gp
Number:
3
Tindertwig
Weight:
0 lbs.
Value:
1 gp
Number:
100
Leather Outfits
Weight:
0 lbs.
Value:
960 gp
Number:
1
Hunting Hawk
Weight:
0 lbs.
Value:
150 gp
Number:
1
Evil Princess outfit
Hell style
Weight:
10 lbs.
Value:
150 gp
Number:
1
Hell Outfits
Several fashionable outfits as worn in hell for various occasions
Weight:
0 lbs.
Value:
5000 gp
Number:
1
Spider Jewellery
Weight:
0 lbs.
Value:
1000 gp
Number:
1
New Heisei Silk Royal Outfit
Weight:
15 lbs.
Value:
200 gp
Number:
4
Heisei Silk Royal Jewellery
Weight:
1 lbs.
Value:
1000 gp
Number:
4
Druid Spellcasting
Caster Level:
12
Base Level:
6
Bonus Levels:
6
Casting Ability:
Wisdom
Concentration
+16
Modifiers:
- +12 (Caster Level)
- +4 (Wisdom)
Base Save DC
14
Base Value:
10
Modifiers:
- +4 (Wisdom)
Conditional Modifiers:
Close Range:
55 ft.
Medium Range:
220 ft.
Long Range:
880 ft.
Spells Per Day ▽ △
Spell Level:
0
1
2
3
4
5
6
7
8
9
Per Day:
∞
5
5
5
4
3
2
0
0
0
Level 0 spells / day:
Not used when casting
Level 1 spells / day:
Class Base:
4
Bonus Spells / Day (Wisdom):
1
Level 2 spells / day:
Class Base:
4
Bonus Spells / Day (Wisdom):
1
Level 3 spells / day:
Class Base:
4
Bonus Spells / Day (Wisdom):
1
Level 4 spells / day:
Class Base:
3
Bonus Spells / Day (Wisdom):
1
Level 5 spells / day:
Class Base:
3
Bonus Spells / Day (Wisdom):
0
Level 6 spells / day:
Class Base:
2
Bonus Spells / Day (Wisdom):
0
Default Prepared:
- Level 0 (4): Create Water, Detect Magic, Stabilize, Mending
- Level 1 (5): Cure Light Wounds, Entangle, Longstrider, Obscuring Mist, Speak with Animals
- Level 2 (5): Bear's Endurance x2, Delay Poison, Gust of Wind, Barkskin
- Level 3 (5): Call Lightning, Daylight, Quench, Remove Disease, Speak with Plants
- Level 4 (4): Dispel Magic x2, Freedom of Movement, Scrying
- Level 5 (2): Cure Critical Wounds x2
- Level 6 (1): Summon Natures Ally VI
Exceptions
- Creature Type: Outsider (Native)
Social Circle
Gestalt Points
60 left out of 60 (-> 81)
- Nothing