Omitsu Kasumi (character sheet)
This is an old version of the character sheet, this version is for Pathfinder.
Levels
- No racial traits set
Ability Scores
Strength Score
Modifiers:
- +0
Conditional Modifiers:
Strength Checks
Dexterity Score
Dexterity Checks
Constitution Score
Modifiers:
- +2 (Gestalt)
Constitution Checks
Intelligence Score
Modifiers:
- +2 (Level)
- +2 (Racial)
- +4 Enhancement (Gestalt)
Intelligence Checks
Wisdom Score
Wisdom Checks
Charisma Score
Conditional Modifiers:
Charisma Checks
Saves
Modifiers:
- +2 (Constitution)
- +3 (Class)
- +1 Resistance (Gestalt)
Conditional Modifiers:
Modifiers:
- +0 (Dexterity)
- +7 (Class)
- +1 Resistance (Gestalt)
Conditional Modifiers:
Modifiers:
- -1 (Wisdom)
- +7 (Class)
- +1 Resistance (Gestalt)
Conditional Modifiers:
HP & Init
Modifiers:
- 10 hp (Level 1)
- 63 hp (Levels 2-10 (7*9))
Modifiers:
- +0 (Dexterity)
Combat
Base Attack Bonus:
Modifiers:
- +2 (Strength)
- +7 (Bab)
Modifiers:
- +1 Deflection (Gestalt)
- +2 (Strength)
- +0 (Dexterity)
- +7 (Bab)
Conditional Modifiers:
Armour Class
Modifiers:
- +0 (Dexterity)
- +9 Armor (Full Plate)
- +1 Enhancement (Gestalt)
- +1 Deflection (Gestalt)
Conditional Modifiers:
Modifiers:
- +1 Enhancement (Gestalt)
- +1 Deflection (Gestalt)
- +0 (Dexterity)
Conditional Modifiers:
Modifiers:
- +9 Armor (Full Plate)
- +1 Enhancement (Gestalt)
- +1 Deflection (Gestalt)
Conditional Modifiers:
Attacks
No attacks listed
Movement
Base
- +30 ft. (Base Value)
Modifiers:
- -10 ft. (Armour)
Conditional Modifiers:
Skills
Modifiers:
- +0 (Dexterity)
- +3
Conditional Modifiers:
Modifiers:
- +7 (Intelligence)
- +3
Modifiers:
- -1 (Wisdom)
- +3
Modifiers:
- +3 (Charisma)
- +3
Conditional Modifiers:
Modifiers:
- +2 (Strength)
- +3
- +2 Circumstance
Conditional Modifiers:
Modifiers:
- +7 (Intelligence)
Modifiers:
- +3 (Charisma)
- +3
- +4 (Persuasive)
Conditional Modifiers:
Modifiers:
- +0 (Dexterity)
Modifiers:
- +3 (Charisma)
- +3
- +2 Circumstance
Conditional Modifiers:
Modifiers:
- +0 (Dexterity)
- +3
Conditional Modifiers:
Modifiers:
- +0 (Dexterity)
- +3
Conditional Modifiers:
Modifiers:
- -1 (Wisdom)
- +3
- +2 Circumstance (Healer's Kit)
Modifiers:
- +3 (Charisma)
- +3
- +4 (Persuasive)
Conditional Modifiers:
Modifiers:
- +7 (Intelligence)
- +3
- +6 (Skill Focus)
- +5 (Bardic Knowledge)
Modifiers:
- +7 (Intelligence)
- +3
- +5 (Bardic Knowledge)
Modifiers:
- +7 (Intelligence)
- +3
- +5 (Bardic Knowledge)
Modifiers:
- +7 (Intelligence)
- +3
- +5 (Bardic Knowledge)
Modifiers:
- +7 (Intelligence)
- +3
- +5 (Bardic Knowledge)
Modifiers:
- +7 (Intelligence)
- +3
- +5 (Bardic Knowledge)
Modifiers:
- +7 (Intelligence)
- +3
- +5 (Bardic Knowledge)
Modifiers:
- +7 (Intelligence)
- +3
- +5 (Bardic Knowledge)
Modifiers:
- +7 (Intelligence)
- +3
- +5 (Bardic Knowledge)
Modifiers:
- +7 (Intelligence)
- +3
- +5 (Bardic Knowledge)
Modifiers:
- +7 (Intelligence)
- +3
- +5 (Bardic Knowledge)
Modifiers:
- +7 (Intelligence)
- +3
Modifiers:
- -1 (Wisdom)
- +3
Conditional Modifiers:
Modifiers:
- +3 (Charisma)
- +3
- +6 (Skill Focus)
- +2 Circumstance (Masterwork Lute)
Conditional Modifiers:
Modifiers:
- +3 (Charisma)
- +3
Conditional Modifiers:
Modifiers:
- +3 (Charisma)
- +3
Conditional Modifiers:
Modifiers:
- +0 (Dexterity)
- +3
Conditional Modifiers:
Modifiers:
- -1 (Wisdom)
- +3
Modifiers:
- +0 (Dexterity)
- +3
Conditional Modifiers:
Modifiers:
- +7 (Intelligence)
- +3
Modifiers:
- +0 (Dexterity)
- +3
Conditional Modifiers:
Modifiers:
- -1 (Wisdom)
Modifiers:
- +2 (Strength)
- +3
Conditional Modifiers:
Modifiers:
- +3 (Charisma)
- +3
Modifiers:
- +7 (Intelligence)
Modifiers:
- +3
Modifiers:
- +7
- +4 (Combat Manifestation)
Feats
-
Open Minded (Human feat) (Open Minded (Human feat))
-
Skill Focus (Perform) (String) (Level 1) (Skill Focus (Perform) (String) (Level 1))
-
Skill Focus (Knowledge) (Arcana) (Level 3) (Skill Focus (Knowledge) (Arcana) (Level 3))
-
Leadership (level 5) (Leadership (level 5))
-
Persuasive (Level 7) (Persuasive (Level 7))
-
(Open) Martial Weapon Proficiency(Glaive) /Maybe: Expanded Knowledge (Schism)/Combat Reflexes (Level 9) ((Open) Martial Weapon Proficiency(Glaive) /Maybe: Expanded Knowledge (Schism)/Combat Reflexes (Level 9))
-
Combat Manifestation (Psion 1) (Combat Manifestation (Psion 1))
-
Swift Shapeshifter (Psion 5) (Swift Shapeshifter (Psion 5))
-
Improved Metamorphosis with approval (Psion 10) (Not if metamorph) (Improved Metamorphosis with approval (Psion 10) (Not if metamorph))
-
Medium Armour Proficiency (Lady of pain equivalent) (Medium Armour Proficiency (Lady of pain equivalent))
-
Heavy Armour Proficiency (Gift of the gods equivalent) (Heavy Armour Proficiency (Gift of the gods equivalent))
Languages
- (Empty)
- (Empty)
- (Empty) (Linguistics 10)
- Abyssal (Linguistics 1)
- Aquan
- Auran (Linguistics 5)
- Celestial
- Draconic
- Eldar
- Elven
- Genko (Starting)
- Hexonal
- Human
- Ignan
- Infernal (Up to int 7)
- Sylvan
- Terran
- Undercommon
Special Abilities
- Bardic Knowledge (+5)
- Bardic Performance (23 rounds/day)
- Countersong
- Distraction
- Fascinate
- Inspire Courage +2
- Inspire Competence +3
- Suggestion
- Dirge of Doom
- Inspire Greatness
- Versatile Performance (String) (Bluff, Diplomacy)
- Versatile Performance (Sing) (Bluff, Sense Motive)
- Well Versed
- Lore Master 1/xday
- Detect Psionics
- Metabolic Healing (Su) (+3)
- Shared Effect (Su), +4 PP, share psychometabolism powers
- Skilled (Human)
- Bonus Feat (Human)
- Versatile Performance (Dance) (Acrobatics, Fly)
- Jack-of-All-Trades
Other
Equipment
Wealth
Armour Effects
Base
Base
Modifiers
Encumbrance
Equipped
Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.
No equipment listed
Carried
Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.
No equipment listed
Stored
Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.
No equipment listed
Other
Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.
No equipment listed
Equipment Notes
Adamantine Full Plate (+1)
Adamantium Long Spear (+1)
Masterwork Lute
Healer's Kit
Climber's Kit
Disguise Kit
Spell Component Pouch
Noble's Outfit
Tent, luxurious
Notes
Gestalt points (47?):
- +4 Intelligence (16)
- +1 weapon enhancement (2)
- +1 armour enhancement (1)
- +1 save bonus (1)
- +1 Armour class bonus (1)
- +2 con (4)
Remaining: 22
Proficient with all simple and martial weapons, with all types of armor and with shields (except tower shields)
Proficient with all simple weapons and the longsword, rapier, sap, short sword, shortbow, and whip. Proficient with all types of armor and shields (except tower shields).
Can cast in light armour or shields without arcane spell failure chance.
Skill Points per level:
+6 bard, +1 Human, +1 Open Minded, +7 Intelligence = 15
TODO: Still add armor check penalty
Remove display from power: DC 15+lvl of power (auto success up to 3rd level powers)
Utility Powers:
- Fly speed 20(poor) (Metamorphosis)
- Swim speed 40 (Metamorphosis)
- Climb speed 40 (Metamorphosis)
- Burrow speed 30 (Metamorphosis)
- Low-light vision (Elfsight)
- +20 speed enhancement (Metamorphosis)
Spells
Bard
Bard spells known: 0th: 6. 1st: 5. 2nd: 5. 3rd: 4. 4th: 2
Bard spells per day: 1st: 6. 2nd: 5. 3rd: 4. 4th: 1
Spells: dc 13+spell level
Spells known:
Spell level | # Sp Known | Spells Known | Want |
---|---|---|---|
0 | 6 | Dancing Lights, Summon Instrument, Prestidigitation, Ghost Sound, APG aproval: Sift | |
1 | 5 | Feather fall, Unseen Servant, APG aproval: Saving Finale | Ventriloquism, Expeditious Retreat |
2 | 5 | Heroism, Minor Image, Mirror Image, APG aproval: Honeyed Tongue (228), Open | |
3 | 4 | Good Hope, Glibness, Phantom steed, Sculpt Sound | Haste |
4 | 2 | Legend Lore, Hallucinatory Terrain | Secure Shelter,Zone of silence, detect scrying |
Psion
Power points: 123 (( 88 psion 10, 35 from int 24 ))
Powers known: 21
Maximum power level known: 5
Spell Dc: 17+spell level
0th level powers are Egoist talents
Powers known:
Power level | Powers Known (Roughly) | Spells Known |
---|---|---|
0 | Thicken Skin, Vigor | |
1 | 7 | Control Light, Force Screen, Precognition Offensive, Prescience Offensive, Skate, Attraction, Empathy, Empty Mind |
2 | 3 | Animal Affinity, Elfsight, Control Sound |
3 | 3 | Mental Barrier, Sharpened Edge, Danger sense |
4 | 4 | Metamorphosis, Hustle, Energy adaptation, Slip the bonds |
5 | 3 | Pierce the Veils, Tower of Iron Will, Power Resistance |
Kinda want: Psychofeedback, Telempathic projection