Edana Montfort (character sheet)
This is an old version of the character sheet, this version is for Pathfinder.
Levels
- No racial traits set
Ability Scores
Strength Score
Strength Checks
Dexterity Score
Modifiers:
- +2 Racial (Human)
Dexterity Checks
Constitution Score
Constitution Checks
Intelligence Score
Intelligence Checks
Wisdom Score
Modifiers:
- +1 (Level 4)
- +1 (Level 8)
Wisdom Checks
Charisma Score
Charisma Checks
Saves
Modifiers:
- +6 (Base fortitude bonus at each level: 2½ + ½ + ½ + ½ + ½ + ½ + 1 + ½ = +6½)
- +0 (Constitution)
Conditional Modifiers:
Modifiers:
- +6 (Base reflex bonus at each level: 2½ + ½ + ½ + ½ + ½ + ½ + 1 + ½ = +6½)
- +3 (Dexterity)
Conditional Modifiers:
Modifiers:
- +6 (Base will bonus at each level: 2½ + ½ + ½ + ½ + ½ + ½ + 1 + ½ = +6½)
- +4 (Wisdom)
Conditional Modifiers:
HP & Init
Modifiers:
- 8 hp (Level 1)
- 5 hp (Level 2)
- 5 hp (Level 3)
- 5 hp (Level 4)
- 5 hp (Level 5)
- 5 hp (Level 6)
- 5 hp (Level 7)
- 5 hp (Level 8)
Modifiers:
- +3 (Dexterity)
Combat
Base Attack Bonus:
Modifiers:
- +1 (Strength)
- +6 (Base Attack Bonus at each level: ¾ + ¾ + ¾ + ¾ + ¾ + ¾ + ¾ + ¾ = +6)
Modifiers:
- +1 (Strength)
- +3 (Dexterity)
- +6 (Base Attack Bonus at each level: ¾ + ¾ + ¾ + ¾ + ¾ + ¾ + ¾ + ¾ = +6)
Armour Class
Modifiers:
- +3 (Dexterity)
Modifiers:
- +3 (Dexterity)
Attacks
No attacks listed
Movement
Base
- +30 ft. (Base Value)
Skills
Modifiers:
- +3 (Dexterity)
Modifiers:
- +1 (Intelligence)
Modifiers:
- +2 (Charisma)
- +3 (Class Skill)
Modifiers:
- +1 (Strength)
Modifiers:
- +1 (Intelligence)
Modifiers:
- +2 (Charisma)
- +3 (Class Skill)
Modifiers:
- +3 (Dexterity)
- +3 (Class Skill)
Modifiers:
- +2 (Charisma)
Modifiers:
- +3 (Dexterity)
Modifiers:
- +3 (Dexterity)
- +3 (Class Skill)
Modifiers:
- +2 (Charisma)
- +3 (Class Skill)
- +2 (Animal Affinity)
Modifiers:
- +4 (Wisdom)
- +3 (Class Skill)
Modifiers:
- +2 (Charisma)
- +3 (Class Skill)
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
- +2 (Nature Sense)
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +4 (Wisdom)
- +3 (Class Skill)
Modifiers:
- +2 (Charisma)
- +3 (Class Skill)
- +2 (Natural Talent)
Modifiers:
- +2 (Charisma)
Modifiers:
- +4 (Wisdom)
- +3 (Class Skill)
Modifiers:
- +3 (Dexterity)
- +3 (Class Skill)
- +2 (Animal Affinity)
Modifiers:
- +4 (Wisdom)
- +3 (Class Skill)
Modifiers:
- +3 (Dexterity)
- +3 (Class Skill)
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +3 (Dexterity)
- +3 (Class Skill)
Modifiers:
- +4 (Wisdom)
- +3 (Class Skill)
- +2 (Nature Sense)
Modifiers:
- +1 (Strength)
Feats
-
Craft Infusion (Craft Infusion (( Level 3 )))
-
Augment Summoning (Augment Summoning (( Human )))
-
Natural Spell (Natural Spell (( Level 5 )))
-
Spell Focus (Conjuration) (Spell Focus (Conjuration) (( Level 1 )))
-
Animal Affinity (Animal Affinity (( Level 7 )))
Languages
- [<open>] (( Guileful Polyglot ))
- [Celestial] (( Guileful Polyglot ))
- [Draconic] (( Guileful Polyglot ))
- [Undercommon] (( Guileful Polyglot ))
- Druidic (( Druid ))
- Elven
- Genko (( Linguistics 1 ))
- Human
- Sylvan
Special Abilities
- Natural Bond (Animal Companion)
- Nature Sense
- Wild Empathy (1d20+8)
- Woodland Stride
- Trackless Step
- Resist Nature's Lure
- Wildshape (2x/day)
- Sneak Attack +3d6
- Trapfinding
- Evasion
- Fast Stealth (( Rogue 2 Talent ))
- Trap Sense +2
- Uncanny Dodge
- Resiliency (+6 temp hp when going to 0 or lower) (( Rogue 4 Talent ))
- Guileful Polyglot (( Rogue 6 Talent ))
- Herbalist
- Tree Dance
- Natural Talent
- Tree Network (2x/day)
Other
Equipment
Wealth
Armour Effects
Base
Base
Modifiers
Encumbrance
Equipped
Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.
No equipment listed
Carried
Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.
No equipment listed
Stored
Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.
No equipment listed
Other
Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.
No equipment listed
Exceptions
- None
Social Circle
Spells
Source | Caster Level | max. Spell Level |
---|---|---|
Druid | 8 (per day 4, 5, 4, 4, 3) | 4 |