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Omitsu Kasumi (character sheet)

Kasumi
Omitsu / Person
Old version of the Omitsu Kasumi character sheet.

This is an old version of the character sheet, this version is for Pathfinder.

Currently played by . View current character page.
Class:
Bard 10, Psion 10 [Gestalt]
Favored Class:
Bard
Note:
Psion (Egoist)

Levels

1
Bard 1 / Psion 1
Favoured Class Bonus:
+1 SP
2
Bard 2 / Psion 2
Favoured Class Bonus:
+1 SP
3
Bard 3 / Psion 3
Favoured Class Bonus:
+1 SP
4
Bard 4 / Psion 4
Favoured Class Bonus:
+1 SP
5
Bard 5 / Psion 5
Favoured Class Bonus:
+1 SP
6
Bard 6 / Psion 6
Favoured Class Bonus:
+1 SP
7
Bard 7 / Psion 7
Favoured Class Bonus:
+1 SP
8
Bard 8 / Psion 8
Favoured Class Bonus:
+1 SP
9
Bard 9 / Psion 9
Favoured Class Bonus:
+1 SP
10
Bard 10 / Psion 10
Favoured Class Bonus:
+1 SP
Experience:
160 000 xp
Next Level:
235 000 xp
Character Level:
10
Alignment:
Tainted Chaotic Good
Race:
Human
  • No racial traits set
Size:
Medium

Ability Scores

Strength
14 (+2)

Strength Score

Base Value:
14

Modifiers:

  • +0

Conditional Modifiers:

Strength Checks

No modifiers listed
Dexterity
10 (+0)

Dexterity Score

Base Value:
10
No modifiers listed

Dexterity Checks

No modifiers listed
Constitution
14 (+2)

Constitution Score

Base Value:
12

Modifiers:

  • +2 (Gestalt)

Constitution Checks

No modifiers listed
Intelligence
24 (+7)

Intelligence Score

Base Value:
16

Modifiers:

  • +2 (Level)
  • +2 (Racial)
  • +4 Enhancement (Gestalt)

Intelligence Checks

No modifiers listed
Wisdom
8 (-1)

Wisdom Score

Base Value:
8
No modifiers listed

Wisdom Checks

No modifiers listed
Charisma
18 (+4)

Charisma Score

Base Value:
16

Modifiers:

  • +2 (Gestalt)

Conditional Modifiers:

Charisma Checks

No modifiers listed

Saves

Fortitude
+6

Modifiers:

  • +3 (Base fortitude bonus at each level: ⅓ + ⅓ + ⅓ + ⅓ + ⅓ + ⅓ + ⅓ + ⅓ + ⅓ + ⅓ = +3⅓)
  • +2 (Constitution)
  • +1 Resistance (Gestalt)

Conditional Modifiers:

Reflex
+8

Modifiers:

  • +7 (Base reflex bonus at each level: 2½ + ½ + ½ + ½ + ½ + ½ + ½ + ½ + ½ + ½ = +7)
  • +0 (Dexterity)
  • +1 Resistance (Gestalt)

Conditional Modifiers:

Will
+7

Modifiers:

  • +7 (Base will bonus at each level: 2½ + ½ + ½ + ½ + ½ + ½ + ½ + ½ + ½ + ½ = +7)
  • -1 (Wisdom)
  • +1 Resistance (Gestalt)

Conditional Modifiers:

HP & Init

Hit Points
73 hp
Bard 1 / Psion 1:
10 hp
  • d8: 8 +2 (con)
Bard 2 / Psion 2:
7 hp
  • d8: 5 +2 (con)
Bard 3 / Psion 3:
7 hp
  • d8: 5 +2 (con)
Bard 4 / Psion 4:
7 hp
  • d8: 5 +2 (con)
Bard 5 / Psion 5:
7 hp
  • d8: 5 +2 (con)
Bard 6 / Psion 6:
7 hp
  • d8: 5 +2 (con)
Bard 7 / Psion 7:
7 hp
  • d8: 5 +2 (con)
Bard 8 / Psion 8:
7 hp
  • d8: 5 +2 (con)
Bard 9 / Psion 9:
7 hp
  • d8: 5 +2 (con)
Bard 10 / Psion 10:
7 hp
  • d8: 5 +2 (con)
Initiative
+0

Modifiers:

  • +0 (Dexterity)

Combat

BAB
+0

Base Attack Bonus:

CMB
+9

Modifiers:

  • +2 (Strength)
  • +7 (Base Attack Bonus at each level: ¾ + ¾ + ¾ + ¾ + ¾ + ¾ + ¾ + ¾ + ¾ + ¾ = +7½)
CMD
20
Base Value:
10

Modifiers:

  • +2 (Strength)
  • +0 (Dexterity)
  • +7 (Base Attack Bonus at each level: ¾ + ¾ + ¾ + ¾ + ¾ + ¾ + ¾ + ¾ + ¾ + ¾ = +7½)
  • +1 Deflection (Gestalt)

Conditional Modifiers:

Armour Class

Armour Class
21
Base Value:
10

Modifiers:

  • +0 (Dexterity)
  • +9 Armor (Full Plate)
  • +1 Enhancement (Gestalt)
  • +1 Deflection (Gestalt)

Conditional Modifiers:

Touch AC
12
Base Value:
10

Modifiers:

  • +1 Enhancement (Gestalt)
  • +1 Deflection (Gestalt)
  • +0 (Dexterity)

Conditional Modifiers:

Flat-Footed AC
21
Base Value:
10

Modifiers:

  • +9 Armor (Full Plate)
  • +1 Enhancement (Gestalt)
  • +1 Deflection (Gestalt)

Conditional Modifiers:

Attacks

No attacks listed

Movement

Speed:
20 ft. (4 squares)
Base Value:
30 ft.
Medium Load:
0 ft.

Base

  • +30 ft. (Base Value)

Modifiers:

  • -10 ft. (Medium Load)

Conditional Modifiers:

Run Modifier:
×4
Base Modifier:
×4

Skills

Acrobatics
+13
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +0 (Dexterity)
  • +10 (Skill ranks from perform Dance)
  • +3 (Class Skill Bonus for Perform Dance ranks)

Conditional Modifiers:

Appraise
+11
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Autohypnosis
+12
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • -1 (Wisdom)
  • +3 (Class Skill)
Bluff
+17
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +4 (Charisma)
  • +10 (Skill ranks from perform String)
  • +3 (Class Skill Bonus for Perform String ranks)

Conditional Modifiers:

Climb
+8
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +2 (Strength)
  • +3 (Class Skill)
  • +2 Circumstance

Conditional Modifiers:

Craft
+7
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +7 (Intelligence)
Diplomacy
+21
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +4 (Charisma)
  • +4 (Persuasive)
  • +10 (Skill ranks from perform String)
  • +3 (Class Skill Bonus for Perform String ranks)

Conditional Modifiers:

Disable Device
+1
(1)
Not a Class Skill
Ranks:
1 rank

Modifiers:

  • +0 (Dexterity)
Disguise
+10
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +4 (Charisma)
  • +3 (Class Skill)
  • +2 Circumstance

Conditional Modifiers:

Escape Artist
+4
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +0 (Dexterity)
  • +3 (Class Skill)

Conditional Modifiers:

Fly
+13
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +0 (Dexterity)
  • +10 (Skill ranks from perform Dance)
  • +3 (Class Skill Bonus for Perform Dance ranks)

Conditional Modifiers:

Heal
+5
(1)
Bonus Class Skill
Ranks:
1 rank

Modifiers:

  • -1 (Wisdom)
  • +3 (Class Skill)
  • +2 Circumstance (Healer's Kit)
Intimidate
+21
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +4 (Charisma)
  • +3 (Class Skill)
  • +4 (Persuasive)

Conditional Modifiers:

Knowledge: Arcana
+31
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
  • +6 (Skill Focus)
  • +5 (Bardic Knowledge)
Knowledge: Dungeoneering
+16
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
  • +5 (Bardic Knowledge)
Knowledge: Engineering
+16
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
  • +5 (Bardic Knowledge)
Knowledge: Geography
+25
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
  • +5 (Bardic Knowledge)
Knowledge: History
+16
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
  • +5 (Bardic Knowledge)
Knowledge: Local
+25
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
  • +5 (Bardic Knowledge)
Knowledge: Nature
+16
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
  • +5 (Bardic Knowledge)
Knowledge: Nobility
+25
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
  • +5 (Bardic Knowledge)
Knowledge: Planes
+25
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
  • +5 (Bardic Knowledge)
Knowledge: Psionics
+25
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
  • +5 (Bardic Knowledge)
Knowledge: Religion
+16
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
  • +5 (Bardic Knowledge)
Linguistics
+20
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Perception
+12
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • -1 (Wisdom)
  • +3 (Class Skill)

Conditional Modifiers:

Perform: String
+25
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +4 (Charisma)
  • +3 (Class Skill)
  • +6 (Skill Focus)
  • +2 Circumstance (Masterwork Lute)

Conditional Modifiers:

Perform: Sing
+17
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +4 (Charisma)
  • +3 (Class Skill)

Conditional Modifiers:

Perform: Dance
+17
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +4 (Charisma)
  • +3 (Class Skill)

Conditional Modifiers:

Ride
+1
(1)
Not a Class Skill
Ranks:
1 rank

Modifiers:

  • +0 (Dexterity)

Conditional Modifiers:

Sense Motive
+12
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • -1 (Wisdom)
  • +10 (Skill ranks from perform Sing)
  • +3 (Class Skill Bonus for Perform Sing ranks)
Sleight of Hand
+4
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +0 (Dexterity)
  • +3 (Class Skill)

Conditional Modifiers:

Spellcraft
+20
(10)
Class Skill
Ranks:
10 ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Stealth
+4
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +0 (Dexterity)
  • +3 (Class Skill)

Conditional Modifiers:

Survival
-1
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • -1 (Wisdom)
Swim
+3
(1)
Not a Class Skill
Ranks:
1 rank

Modifiers:

  • +2 (Strength)

Conditional Modifiers:

Use Magic Device
+8
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +4 (Charisma)
  • +3 (Class Skill)
Concentration: Psion
+17
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +7 (Intelligence)
  • +10 (Caster Level)
Concentration: Bard
+14
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +4 (Charisma)
  • +10 (Caster Level)
Concentration: Psion (Defensive)
+21
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +7 (Intelligence)
  • +4 (Combat Manifestation)
  • +10 (Caster Level)

Feats

  • Open Minded (Human feat)
    (Open Minded (Human feat))
  • Skill Focus (Perform) (String) (Level 1)
    (Skill Focus (Perform) (String) (Level 1))
  • Skill Focus (Knowledge) (Arcana) (Level 3)
    (Skill Focus (Knowledge) (Arcana) (Level 3))
  • Leadership (level 5)
    (Leadership (level 5))
  • Persuasive (Level 7)
    (Persuasive (Level 7))
  • (Open) Martial Weapon Proficiency(Glaive) /Maybe: Expanded Knowledge (Schism)/Combat Reflexes (Level 9)
    ((Open) Martial Weapon Proficiency(Glaive) /Maybe: Expanded Knowledge (Schism)/Combat Reflexes (Level 9))
  • Combat Manifestation (Psion 1)
    (Combat Manifestation (Psion 1))
  • Swift Shapeshifter (Psion 5)
    (Swift Shapeshifter (Psion 5))
  • Improved Metamorphosis with approval (Psion 10) (Not if metamorph)
    (Improved Metamorphosis with approval (Psion 10) (Not if metamorph))
  • Medium Armour Proficiency (Lady of pain equivalent)
    (Medium Armour Proficiency (Lady of pain equivalent))
  • Heavy Armour Proficiency (Gift of the gods equivalent)
    (Heavy Armour Proficiency (Gift of the gods equivalent))

Languages

  • (Empty)
  • (Empty)
  • (Empty) (Linguistics 10)
  • Abyssal (Linguistics 1)
  • Aquan
  • Auran (Linguistics 5)
  • Celestial
  • Draconic
  • Eldar
  • Elven
  • Genko (Starting)
  • Hexonal
  • Human
  • Ignan
  • Infernal (Up to int 7)
  • Sylvan
  • Terran
  • Undercommon

Special Abilities

  • Bardic Knowledge (+5)
  • Bardic Performance (24 rounds/day)
  • Countersong
  • Distraction
  • Fascinate
  • Inspire Courage +2
  • Inspire Competence +3
  • Suggestion
  • Dirge of Doom
  • Inspire Greatness
  • Versatile Performance (String) (Bluff, Diplomacy)
  • Versatile Performance (Sing) (Bluff, Sense Motive)
  • Well Versed
  • Lore Master 1/xday
  • Detect Psionics
  • Metabolic Healing (Su) (+3)
  • Shared Effect (Su), +4 PP, share psychometabolism powers
  • Skilled (Human)
  • Bonus Feat (Human)
  • Versatile Performance (Dance) (Acrobatics, Fly)
  • Jack-of-All-Trades

Other

Spell Resistance:
N/A

Equipment

Wealth

Gold:
0 gp
Net Worth:
0 gp

Armour Effects

Armor:
None
ACP:
+0

Base

Armor:
+0
Shield:
+0
Encumbrance:
+0
Max Dex Bonus:
N/A

Base

Armor:
N/A
Shield:
N/A
Encumbrance:
N/A
Spell Failure:
0%

Modifiers

Armour / Shield:
0 %

Encumbrance

Current Load:
111 lbs.
Light Load:
58 lbs.
Medium Load:
116 lbs.
Maximum Load:
175 lbs.
Encumbrance:
Medium Load
Lift Over Head:
175 lbs.
Lift Off Ground:
350 lbs.
Push / Drag:
875 lbs.

Equipped

Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.

No equipment listed

Carried

Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.

No equipment listed

Stored

Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.

No equipment listed

Other

Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.

No equipment listed

Equipment Notes

Item Weight
Adamantine Full Plate (+1) 50
Healer's Kit 1
Spell Component Pouch 2
Junihitoe 50
amulet_of_ever-changing_nature 1
ryutoku 3
Warfan 3
Jifa 1
Total 111
Retinue Items Weight
Adamantium Long Spear (+1) 9
Climber's Kit 5
Disguise Kit 8
Medium Tent x2 60
Total 82

Notes

(( 4 skill points left ))

Gestalt points (47?):

  • +4 Intelligence, +2 Charisma (22)
  • +1 weapon enhancement (2)
  • +1 armour enhancement (1)
  • +1 save bonus (1)
  • +1 Armour class bonus (1)
  • +2 con (4)

Remaining: 16

Proficient with all simple weapons and the longsword, rapier, sap, short sword, shortbow, and whip. Proficient with all types of armor and shields (except tower shields).

Can cast in light armour or shields without arcane spell failure chance.

Skill Points per level:

+6 bard, +1 Human, +1 Open Minded, +7 Intelligence = 15

TODO: Still add armor check penalty

Remove display from power: DC 15+lvl of power (auto success up to 3rd level powers)

Utility Powers:

  • Fly speed 20(poor) (Metamorphosis)
  • Swim speed 40 (Metamorphosis)
  • Climb speed 40 (Metamorphosis)
  • Burrow speed 30 (Metamorphosis)
  • Low-light vision (Elfsight)
  • +20 speed enhancement (Metamorphosis)

Spells

Bard

Bard spells known: 0th: 6. 1st: 5. 2nd: 5. 3rd: 4. 4th: 2

Bard spells per day: 1st: 6. 2nd: 5. 3rd: 4. 4th: 2

Spells: dc 14+spell level

Spells known:

Spell level # Sp Known Spells Known Want
0 6 Dancing Lights, Summon Instrument, Prestidigitation, Ghost Sound, APG aproval: Sift
1 5 Feather fall, Unseen Servant, APG aproval: Saving Finale Ventriloquism, Expeditious Retreat
2 5 Heroism, Minor Image, Mirror Image, APG aproval: Honeyed Tongue (228), Open
3 4 Good Hope, Glibness, Phantom steed, Sculpt Sound Haste
4 2 Legend Lore, Hallucinatory Terrain Secure Shelter,Zone of silence, detect scrying

Psion

Power points: 123 (( 88 psion 10, 35 from int 24 ))

Powers known: 21

Maximum power level known: 5

Spell Dc: 17+spell level

0th level powers are Egoist talents

Powers known:

Power level Powers Known (Roughly) Spells Known
0 Thicken Skin, Vigor
1 7 Control Light, Force Screen, Precognition Offensive, Prescience Offensive, Skate, Attraction, Empathy, Empty Mind, Broker
2 3 Animal Affinity, Elfsight, Control Sound
3 3 Mental Barrier, Sharpened Edge
4 4 Metamorphosis, Hustle, Energy adaptation, Slip the bonds
5 3 Pierce the Veils, Tower of Iron Will, Power Resistance

Kinda want: Danger Sense, Psychofeedback, Telempathic projection