Hello people
After kinda having watched to much of the star wars series lately, and because of all the working from home, I am feeling like re-joining FWURG once again.
As far I can tell, there are no new players since FWURG 1.0, so I don't believe introductions are necessary, other than:
Hi, I am Elmer, I played the Teprogrenaian Consensus in the past.
For now, I want to start small, since I don't know how much time I can dedicate to FWURG. (But, as far I can tell, FWURG is still pretty small, so I don't suspect that this will be a problem.)
My general idea what I want to play is something like this:
The jedi very philosophical and pacifistic from a small society with the smallest countable population. The population is low-tech and have little intergalactic interest and interaction. They live very close with nature as they believe this is the way to be close with the force.
My jedi wants to learn more and after her schooling on her planet, she is sent to/discovered by the jedi order were she believes to be able to learn everything there is about the force.
For an economy, if it will come that far (both rules and play - wise,) I thought of something in the following lines:
My first idea was a big homeworld ship, inspired by the Supremacy super star destroyer from Disney's fan-fiction The Last Jedi. A nomadic home traveling from location to location with many facilities indoors and stripping locally what cannot be produced by itself. Then I thought that a nomadic fleet would be more feaseble in terms of play and balance. However, the Star Wars setting is not very nomadic-like. As in, space travel is so advanced, that there is no reason to be nomadic. It is like introducing nomads with cars in the US. I didn't see it really working. I also thought that a moving homeworld would be troublesome rules-wise. Therefore I came to the following idea:
A colonization fleet of Teprogrenaians left their homeworld and ended up on my new jedi homeworld. Basically stripping the indigenous inhabitants of their power as the Teprogrenaians immediately start to colonize and industrialize the planet. I believe this would create an interesting field of internal conflict of the old inhabitants who are being pushed away from their position, and the new inhabitants who can not go since their colonization equipment is one way only. Once in place it cannot be removed again. This would be especially interesting with my jedi from the suppressed party.
Even though I will start with a simple planet, I wanted to sort this out from the beginning for the important reason that this action can easily be seen as an invasion (it is). And therefore, the Union would be forced to intervene and kick-out the invading Teprogrenaians. Therefore the question is also, how can we make this work?