+9
Arwin Shadowstep (character sheet)
compared to Arwin Shadowstep (character sheet)
No description given on setting page.
Played by DianaJ2U.
View character page.
Class:
Rogue 3
Favored Class:
Rogue
Note:
Levels
1
Rogue 1
Favoured Class Bonus:
+1 SP
2
Rogue 2
Favoured Class Bonus:
+1 SP
3
Rogue 3
Favoured Class Bonus:
+1 SP
Archetypes
Experience:
3300
xpNext Level:
6000
xpCharacter Level:
3
Alignment:
Lawful Neutral
Race:
Elf
- Elven Immunities
- Elven Magic
- Keen Senses
- Low-Light Vision
- Weapon Familiarity
Size:
Medium
Age:
120
Deity:
Ability Scores
Strength
12
(+1
)Strength Score
Base Value:
12
No modifiers listed
Strength Checks
No modifiers listed
Dexterity
18
(+4
)Dexterity Score
Base Value:
16
Modifiers:
- +2 Racial (Elf)
Dexterity Checks
No modifiers listed
Constitution
12
(+1
)Constitution Score
Base Value:
14
Modifiers:
- -2 Racial (Elf)
Constitution Checks
No modifiers listed
Intelligence
16
(+3
)Intelligence Score
Base Value:
14
Modifiers:
- +2 Racial (Elf)
Intelligence Checks
No modifiers listed
Wisdom
13
(+1
)Wisdom Score
Base Value:
13
No modifiers listed
Wisdom Checks
No modifiers listed
Charisma
10
(+0
)Charisma Score
Base Value:
10
No modifiers listed
Charisma Checks
No modifiers listed
Saves
Fortitude
+2
Modifiers:
- +1 (Rogue 3)
- +1 (Constitution)
Conditional Modifiers:
- +2 Racial (Against Enchantment spells and effects (Elf))
- +5 Circumstance (Against exposure to cold weather (Cold-weather outfit))
Reflex
+7
Modifiers:
- +3 (Rogue 3)
- +4 (Dexterity)
Conditional Modifiers:
- +2 Racial (Against Enchantment spells and effects (Elf))
Will
+2
Modifiers:
- +1 (Rogue 3)
- +1 (Wisdom)
Conditional Modifiers:
- +2 Racial (Against Enchantment spells and effects (Elf))
HP & Init
Hit Points
21
hp- Rogue 1 (d8): 8 + 1 = 9
- Rogue 2 (d8): 5 + 1 = 6
- Rogue 3 (d8): 5 + 1 = 6
* Favoured Class
Initiative
+4
Modifiers:
- +4 (Dexterity)
Combat
BAB
+2
Modifiers:
- +2 (Rogue 3)
CMB
+3
Modifiers:
- +1 (Strength)
- +2 (Base Attack Bonus)
CMD
17
Base Value:
10
Modifiers:
- +1 (Strength)
- +4 (Dexterity)
- +2 (Base Attack Bonus)
Armour Class
Armour Class
18
Base Value:
10
Modifiers:
- +4 (Dexterity)
- +4 Armor (Mwk Chain Shirt Armor)
Touch AC
14
Base Value:
10
Modifiers:
- +4 (Dexterity)
Flat-Footed AC
14
Base Value:
10
Modifiers:
- +4 Armor (Mwk Chain Shirt Armor)
Attacks
Weapon:
Mwk Dagger
Attack:
+4
Crit:
19‒20 / ×2
Damage:
1d4 + 1
Type:
Piercing
Range:
--
First Attack
Attack:
+4
Crit:
19‒20 / ×2
Damage:
1d4 + 1
Extra dmg.:
Type:
Piercing
Range:
0
ft.Modifiers:
- +2 (Base Attack Bonus)
- +1 (Strength)
- +1 Enhancement (Mwk)
Weapon:
Composite Short Bow
Attack:
+7
Crit:
×3
Damage:
1d6
Type:
Piercing
Range:
70 ft.
First Attack
Attack:
+7
Crit:
×3
Damage:
1d6
Extra dmg.:
Type:
Piercing
Range:
70
ft.Modifiers:
- +2 (Base Attack Bonus)
- +4 (Dexterity)
- +1 Enhancement (Mwk)
Weapon:
Mwk Dagger Sneak Attack
Attack:
+4
Crit:
19‒20 / ×2
Damage:
1d4 + 1 + 2d6
Type:
Piercing
Range:
--
First Attack
Attack:
+4
Crit:
19‒20 / ×2
Damage:
1d4 + 1
Extra dmg.:
2d6
Type:
Piercing
Range:
0
ft.Modifiers:
- +2 (Base Attack Bonus)
- +1 (Strength)
- +1 Enhancement (Mwk)
Weapon:
Composite Short Bow sneak attack
within 30' only
Attack:
+7
Crit:
×3
Damage:
1d6 + 2d6
Type:
Piercing
Range:
30 ft.
First Attack
Attack:
+7
Crit:
×3
Damage:
1d6
Extra dmg.:
2d6
Type:
Piercing
Range:
30
ft.Modifiers:
- +2 (Base Attack Bonus)
- +4 (Dexterity)
- +1 Enhancement (Mwk)
Movement
Base Speed:
30
ft.Light Load
0
ft.Base
- +30 (Elf)
No modifiers listed
Base Modifier:
×4
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Maneuverability:
Not Applicable
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Skills
Acrobatics
(
3
)Class Skill
Ranks:
3
ranksModifiers:
- +4 (Dexterity)
- -1 (Armour Check Penalty)
- +3 (Class Skill)
Appraise
+7
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +3 (Intelligence)
- +3 (Class Skill)
Bluff
+6
(
3
)Class Skill
Ranks:
3
ranksModifiers:
- +0 (Charisma)
- +3 (Class Skill)
Climb
+4
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +1 (Strength)
- -1 (Armour Check Penalty)
- +3 (Class Skill)
Craft
+3
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +3 (Intelligence)
Diplomacy
+5
(
2
)Class Skill
Ranks:
2
ranksModifiers:
- +0 (Charisma)
- +3 (Class Skill)
Disable Device
+9
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +4 (Dexterity)
- -1 (Armour Check Penalty)
- +2 Circumstance (Masterwork thieves' tools)
- +3 (Class Skill)
Disguise
+5
(
2
)Class Skill
Ranks:
2
ranksModifiers:
- +0 (Charisma)
- +3 (Class Skill)
Escape Artist
+8
(
2
)Class Skill
Ranks:
2
ranksModifiers:
- +4 (Dexterity)
- -1 (Armour Check Penalty)
- +3 (Class Skill)
Fly
+3
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +4 (Dexterity)
- -1 (Armour Check Penalty)
Heal
+1
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +1 (Wisdom)
Intimidate
+0
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +0 (Charisma)
Knowledge: Dungeoneering
+7
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +3 (Intelligence)
- +3 (Class Skill)
Knowledge: Local
+7
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +3 (Intelligence)
- +3 (Class Skill)
Linguistics
+7
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +3 (Intelligence)
- +3 (Class Skill)
Perception
+9
(
3
)Class Skill
Ranks:
3
ranksModifiers:
- +1 (Wisdom)
- +2 Racial (Elf)
- +3 (Class Skill)
Perform
+0
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +0 (Charisma)
Ride
+3
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +4 (Dexterity)
- -1 (Armour Check Penalty)
Sense Motive
+7
(
3
)Class Skill
Ranks:
3
ranksModifiers:
- +1 (Wisdom)
- +3 (Class Skill)
Sleight of Hand
+13
(
3
)Class Skill
Ranks:
3
ranksModifiers:
- +4 (Dexterity)
- -1 (Armour Check Penalty)
- +1 Trait (Child of the Streets Trait)
- +3 (Skill Focus - Sleight of Hand Feat)
- +3 (Class Skill)
Stealth
+12
(
3
)Class Skill
Ranks:
3
ranksModifiers:
- +4 (Dexterity)
- -1 (Armour Check Penalty)
- +3 (Skill Focus - Stealth Feat)
- +3 (Class Skill)
Survival
+2
(
1
)Not a Class Skill
Ranks:
1
ranksModifiers:
- +1 (Wisdom)
Swim
+5
(
2
)Class Skill
Ranks:
2
ranksModifiers:
- +1 (Strength)
- -1 (Armour Check Penalty)
- +3 (Class Skill)
Use Magic Device
+6
(
3
)Class Skill
Ranks:
3
ranksModifiers:
- +0 (Charisma)
- +3 (Class Skill)
Feats
- Skill Focus (Stealth)
- Skill Focus (Sleight of Hand)
Languages
- Celestial
- Draconic
- Sylvan
- Orc
- Common
- Elven
Special Abilities
- Trapfinding
- Evasion
- Trap sense +1
- Sneak Attack +2d6
Traits
- Blade of the Society (Rogue)
- Child of the Streets
Other
Spell Resistance:
N/A
Equipment
Wealth
Gold:
554.3
gpNet Worth:
2000
gpJob:
Frostwarden Scout
Income:
5
gp / weekIncome Details:
- 5 gp (Frostwarden Scout)
Armour Effects
Armor:
Light Armour
ACP:
-1
Base
Armor:
-1
Shield:
+0
Encumbrance:
+0
No modifiers listed
Max Dex Bonus:
+4
Base
Armor:
+4
Shield:
N/A
Encumbrance:
N/A
No modifiers listed
Spell Failure:
+20
%Modifiers:
- +20 % (Armour)
Encumbrance
Current Load:
40
lbs.Encumbrance:
Light Load
Light Load:
43
lbs.Lift Over Head:
130
lbs.Medium Load:
86
lbs.Lift Off Ground:
260
lbs.Maximum Load:
130
lbs.Push / Drag:
650
lbs.Equipped
Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.
Mwk Daggers
Weight:
1
lbs.Value:
302
gp Number:
2
Base Weapon:
Dagger
Enhancement Bonus:
Masterwork
Special Material:
Enchantments:
Size:
Medium
Mighty:
Base Damage:
1d4 Piercing or Slashing
Critical:
19‒20 / ×2
Range Increment:
10
ft.Reload Speed:
Special:
Attack Note:
Damage Note:
Critical Note:
Mwk Chain Shirt Armor
Weight:
25
lbs.Value:
250
gp Number:
1
Base Armor / Shield:
Chain Shirt Armor
Enhancement Bonus:
Masterwork
Special Material:
Enchantments:
Size:
Medium
Barding:
No
Armor Class Bonus:
4
Maximum Dexterity Bonus:
4
Armor Check Penalty:
-1
Arcane Spell Failure:
20
%Armor Type:
Light Armour
Mwk Composite Short bow
Weight:
2
lbs.Value:
375
gp Number:
1
Base Weapon:
Composite Shortbow
Enhancement Bonus:
Masterwork
Special Material:
Enchantments:
Size:
Medium
Mighty:
Base Damage:
1d6 Piercing
Critical:
×3
Range Increment:
70
ft.Reload Speed:
Free Action
Special:
Attack Note:
Damage Note:
Critical Note:
Cold-weather outfit
Weight:
7
lbs.Value:
8
gp Number:
1
Carried
Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.
Belt pouch
Weight:
0.5
lbs.Value:
1
gp Number:
1
Caltrops
Weight:
2
lbs.Value:
1
gp Number:
1
Masterwork thieves' tools
Weight:
2
lbs.Value:
100
gp Number:
1
Potion of Cure Light Wounds
Weight:
0.1
lbs.Value:
100
gp Number:
1
Spell / Effect:
Cure Light Wounds
Stored
Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.
Bedroll
Weight:
5
lbs.Value:
0.1
gp Number:
1
Trail rations
Weight:
1
lbs.Value:
0.5
gp Number:
5
Waterskin
Weight:
4
lbs.Value:
1
gp Number:
1
Backpack
Weight:
2
lbs.Value:
2
gp Number:
1
Flint and steel
Weight:
0
lbs.Value:
1
gp Number:
1
Chalk
Weight:
0
lbs.Value:
0.01
gp Number:
10
Other
Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.
No equipment listed
Equipment Notes
Notes
No notes listed