Lord Krain (character sheet)
compared to Lord Krain (character sheet)
Austrian-American conman claiming Duchy of Krain (Slovenia)
Currently not playable.
View character page.
Type
Vampire
Clan
Angliae
Bloodline
Ventrue
Humanity
6 → 6
Willpower
98
108
Blood Pool
1015
1014
Experience
7321718
xp250173
free + 4821545
spentEpic Points
4
Epic Points Spent
3
Nature
Attention Seeker
Demeanor
Bully
Notes
Character runs a long con claiming heritage to the Duchy around Ljubljana, known as Vojvodina Kranjska in Slovenian and Krain in German. His sire is in the know that this is in fact a hoax but the Knowledge certainly has spread as little as possible. https://en.m.wikipedia.org/wiki/Duchy_of_Carniola
On Nature/Demeanor: Puts people in their place by bullying, rather then truly kicking down.
Attributes
Physical
Strength
3 → 4
Dexterity
4 → 4
Stamina
3 → 5
Social
Charisma
5 → 4
Manipulation
5 → 6
Coercion
0 → 5
Appearance
2 → 0
Mental
Perception
3 → 3
Intelligence
2 → 2
Wits
4 → 4
Attribute Notes
Physical:
Slighty above average fitness, though people might not see it in him at first. At about 1,70m tall, 75 kg.
Social:
Just not that nice of a guy, but the guy that despite that will get you along with his schemes, by spinning a tale or just using clout.
Mental:
None too clever, somewhat slow to notice but quite quick to react.
Abilities
Physical
Acrobatics
0 → 0
Alertness
2 → 0
Crowds
1 → 0
Eavesdropping
1 → 0
Athletics
0 → 0
Awareness
0 → 3
Brawl
0 → 2
Crafts
0 → 0
Dodge
4 → 0
Firearms
3 → 6
Melee
0 → 0
Performance
0 → 1
(
Dance
)
Ride
0 → 2
Security
0 → 0
Stealth
0 → 0
Survival
0 → 1
Social
Animal Ken
0 → 0
Empathy
3 → 3
No longer favoured
Gain Trust
2 → 0
Motives
2 → 0
Etiquette
3 → 4
No longer favoured
Expression
3 → 3
No longer favoured
Conversation
2 → 0
Intimidation
1 → 3
Pulling Rank
3 → 0
Larceny
0 → 2
Leadership
4 → 2
Compelling
1 → 0
Noble
1 → 0
Linguistics
2 → 0
Performance
1 → 0
(
Dance
)
Politics
0 → 2
Socialize
0 → 3
Stewardship
0 → 3
Streetwise
3 → 3
No longer favoured
Rumors
2 → 0
Subterfuge
5 → 4
No longer favoured
Impeccable Lies
2 → 0
Sensing Motive
1 → 0
Mental
Academics
2 → 0
No longer favoured
(
History
)
Bureaucracy
0 → 4
Crafts
0 → 0
Engineering
0 → 0
Investigation
3 → 3
No longer favoured
Law
2 → 2
Linguistics
0 → 2
Lore
0 → 1
Mathematics
0 → 0
Medicine
0 → 0
Occult
0 → 1
Politics
2 → 0
Bribery
1 → 0
Resistance
0 → 0
Science
1 → 1
(
Mechanics
)
Stewardship
0 → 0
Ability Notes
==== Technique effects ====
---- Lord of Krain ----
* Allows to pretend to be from Krain/West Slav background.
* +1D knowing West Slav etiquette.
* Up to 4 receiving rooms for projecting a certain image ((To be cultivated in the estate))
* ((Bonuses for cultivated rooms go here))
* Use etiquette for ballroom dances
* If so fixates can be the Center of Attention for the rest of the night.
---- Conman ----
* **Subterfuge**
* Use Subterfuge to fake a Knowledge skill
* +1D when using truths to craft a lie
* Reroll a botch on a carefully crafted lie.
* **Awareness**
* +1D to find someone in a crowd
* +1S on re-establishing contact
* +2D to spot a tail
* **Empathy**
* Reduce 1 Ext on passive social checks.
* Take half on Empathy checks to Read the Room.
* **Investigation**
* -10% on Extended information gathering / Canvassing.
---- Lordly Karen ----
* **Bureaucracy**
* Add Fame / Status (?) to Bureaucracy check to get things done
* Reroll failed bureaucracy checks.
* Use Intimidation > bureaucracy to demand special treatment / favors.
Net +1D because of the Rage technique if fixating on that (Going full Karen)
---- Fast Talker ----
* When fixated on a certain emotion:
* +1D on convincing someone to do something for you
* +1D on making one fear what you (pretend to) fear
* +2D on intimidation when being angry with someone.
---- Rustler ----
* **Bureaucracy**
* No check for standard forms
* +1D for complex forms
* **Connections**
* Streetwise (+1D), instead of Socialize, when gathering information "in the streets"
* When contacts could be useful, add contact rating to streetwise roll.
* **Financial**
* +1D when bribing for benefits.
* +1D on profit roll when involved with the Deliverer that month.
* **Languages**
* German (Native - Mothertongue)
* Slovenian (Native - Learned)
* English (Proficient - Learned)
* **Combat related**
* Focus to threaten area around while unarmed
* -1 off balance for grapple actions
* Crush (grapple action): automatically hit with 0 success.
* Aim (ranged action): +1D after spending 1 action to aim (4)
* Conceal weapon: +1D
==== Techniques ====
---- Lord of Krain ----
* Mannerisms of Krain (Socialize)
* West Slav Customs (Etiquette)
* West Slav Etiquette (Etiquette)
* Pretend Culture (Subterfuge)
* Projected Image (Etiquette)
* Furnished Image (Etiquette)
* Native Slovenian (Linguistics)
* Social Dancing (Etiquette)
* Center of Attention (Etiquette)
---- Lordly Karen ----
* DO YOU KNOW who I am?!?! (Bureaucracy)
* Talk to the manager (Bureaucracy)
* Privilige (Bureaucracy)
---- Conman ----
* Crowd Awareness (Awareness)
* Systematic Search (Investigation)
* Detecting Tails (Awareness)
* Hunter's Mark (Awareness)
* Canvassing (Investigation)
* Fake It (Subterfuge)
* Half the Truth (Subterfuge)
* Active Listening (Empathy)
* Read The Room (Empathy)
---- Fast Talker ----
* Native German (Linguistics)
* Proficient English (Linguistics)
* Emotive Expression (Expression)
* Emotional Speech (Expression)
* Spreading terror (Intimidation)
* Rage (Intimidation)
---- American Rustler in business ----
* Not so silent partner (Stewardship)
* Managing Director (Stewardship)
* Little Something Extra (Stewardship)
* Rules Lawyer (Bureaucracy)
* Paperwork (Bureaucracy)
* Word on the street (Streetwise)
* I know a guy (Streetwise)
* Gather information (Streetwise)
---- Gunslinger ----
* Concealed weapon
* Basic: Shotguns
* Rapid Reload: Shotguns
* Expert: Handguns
* Good Aim
* Handgun Practice
* Shotgun Practice
---- Going Somewhere? ----
* Crushing Embrace
* Tsukuri
Advantages
Disciplines
Presence
0 → 0
Awe
Entrancement
Majesty
Enthrall
Dominate
0 → 0
The Forgetful Mind
Alter Memory
Command
Mesmerise
Celerity
0 → 0
(
Favor Owed
)
Rapid Creation
Animalism
0 → 0
Backgrounds
Influence
2 → 1
(Manhattan)
Mentor
0 → 5
(Lord Delano, NY Primogen (Badore))
Mentor
3 → 0
(Lord Delano, Primogen clan Badore)
Herd
0 → 1
(London (6))
Herd
1 → 0
(London)
Contacts
0 → 1
(The Brotherhood (Charlotte))
Contacts
0 → 5
(Prince-candidates LA)
Contacts
0 → 0
(Natives USA - Business)
Business
0 → 2
([[Setting/The_Deliverer]])
Investment
0 → 2
(L40/month)
Fame
0 → 3
(Salt Lake City - De Prinsenrevolutie)
Contact
0 → 0
('Mister Gypsie Coal' - Business)
Backing
1 → 0
(NY Prince's Masquerade squad)
Virtues
Compassion
4
Conviction
3
Courage
2
Temperance
1
Virtues
Ability Notes
TheIncome: claimed20 title* is(3(+1)D-1) an+ elaborate40 con,+ which will250
(+1)D if revealed surely impacts the character's status in society aninvolved with individualsThe whoDeliverer.
Upkeep: learn of this.142
Other
Merits
Titled Noble
2
Sire
1
Efficient Digestion
3
Flaws
Dark Secret
-3
Prey: Upper Class
-1
Languages
* German
* Slovenian
* English
Rituals
Health
BruisTapped
HurtLightlyBruised
-1
InjurBruised
-1
WoundHeavilyBruised
-21
MaulWounded
-2
CripplSeverelyWounded
-52
IncapacitatCriticallyWounded
-4
DownAndOut
SlippingToTorpor
Health Notes
Ability Notes
The claimed title is an elaborate con, which will if revealed surely impacts the character's status in society and with individuals who learn of this.
Efficient Digestion: due to being starved of proper vitae during the traveling in the US, Lord Krain somewhat offsets the penalty for preferred prey; Now getting 3 BP for every 6 blood, rather then 2.
15-3: reactie USA