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Lord Krain (character sheet)

George Dann / Georg Danzl, Duke of Carniola, Lord of Upper, Lower and Inner Carniola, Herzog von Krain
Retired PC / Person
Old version of the Lord Krain character sheet.

This is an old version of the character sheet, this version is for World of Darkness.

Currently not playable. View current character page.
Type
Vampire
Clan
Bloodline
Ventrue
Humanity
7
Willpower
0 / 10
Blood Pool
0 / 10
Experience
250 xp
5 free + 245 spent
Nature
Visionary
Demeanor
Conniver

Notes

Character runs a long con claiming heritage to the Duchy around Ljubljana, known as Vojvodina Kranjska in Slovenian and Krain in German. His sire is in the know that this is in fact a hoax but the Knowledge certainly has spread as little as possible. https://en.m.wikipedia.org/wiki/Duchy_of_Carniola

Attributes

Physical

Strength
1
Dexterity
3
Stamina
2

Social

Charisma
4
Manipulation
4
Appearance
2

Mental

Perception
3
Intelligence
2
Wits
3

Abilities

Physical

Alertness
2
Athletics
0
Brawl
0
Dodge
2
Firearms
3
Melee
-1 dice
Ride
-1 dice
Security
-1 dice
Stealth
-1 dice
Survival
-1 dice

Social

Animal Ken
-1 dice
Empathy
3
Etiquette
3
Expression
2
Intimidation
0
Leadership
2
Linguistics
2
Performance
-1 dice
Streetwise
3
Subterfuge
3

Mental

Academics
1
Crafts
-1 dice
Engineering
can't
Investigation
3
Law
2
Medicine
can't
Occult
can't
Politics
2
Science
can't
Stewardship
can't

Advantages

Backgrounds

No Backgrounds listed.

Virtues

Compassion
4
Courage
2
Self-Control
3
Temperance
2

Advantage Notes

The claimed title is an elaborate con, which will if revealed surely impacts the character's status in society and with individuals who learn of this.

Other

Merits

Titled Noble
2 pt.

Flaws

Dark Secret
-2 pt.

Languages

  • German
  • Slovenian
  • English

Rituals

No Rituals known.

Health

Bruised
0
Hurt
-1
Injured
-1
Wounded
-2
Mauled
-2
Crippled
-5
Incapacitated

Character History

Born in a small town near Innsbruck, George Dann (born Georg Danzl) left the family town in search of a better life. In Innsbruck he started establishing himself as a man who makes connections. These allowed travel and study. These took him from Innsbruck to Vienna and Slovenia, specifically Laibach / Llubljana. He got connections within the Habsburger court and from there travelled west, to Hamburg. In Hamburg he got passage to Hoboken, NJ and traveled on to New York. There he established his conned history, descendance from the Dukes of Krain, a line which at that time was long extinct and the Duchy taken over by the Habsburgers. With such a distance, the con was easily manufactured though. This influence and ease of building a social network and status got the attention of the local clans, especially the Ventrue.

Unlife

Life as a vampire can be hard for a socialite conman such as George. At times melonchaly of the things lost can be presenting, as evidenced in quotes such as these: "You know how hard it is to keep your connections if you only can connect at night? How hard it is to play a decent round of Golf or stroll through a sunlit Central Park?", "even dueling has lost it's sazz. Before, I knew I would escape unharmed because of my skill. Yet now, its not mine that makes me live. It's another's blood in my veins keeping me walking".

Interests

George retains his passion in development. Firearms and inventions still spark his interest and a developing buisiness in those fields can easily attract his attention. Another interest that has not waned is his interest in ladies with ties to wealth and influential families, both Caine and Kindred.