This is an incomplete list of systems in the campaign that still need rulings on how they work in 4R, those might be campaign specific, or just need a temporary hotfix untill the rest of the rules are converted.
- Business Business 4 and 5 use DC of 8 and 9 respectively. Should be modified. Probably to use more dice needed before successes count towards profit. Influencing the Economy section also uses number of successes, they may need tweaking.