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Libertines agree to be governed by the Consilium when their cabals are members, but they prefer to participate in Assemblies. Ideally, an Assembly is a democratic gathering of all the mages in a locality, voting equally on public matters and all abiding by the results. In practice, Assembly is usually the same thing as the Free Council Caucus, except for a handful of younger or less established mages who think they’ll get a better result appealing to the Libertines than going to the Hierarch.

Contrary to popular assumptions, not all members of an Assembly have voting rights — at least not right away. Newly initiated Libertines are granted provisional membership for a year before gaining voting membership (unless they convincingly prove their loyalty to the Assembly before then). Mages who come to Free Council gatherings from other Orders who submit to the Assembly’s judgments and participate in their rituals and organization long enough can likewise earn voting membership (becoming a Voter). Partially this is to make infiltration and sabotage of an Assembly by the Seers of the Throne more difficult, but it also prevents similar voter abuses by Diamond Order mages who might try to sway the Assembly’s policy.

Emissaries serve as contacts with the local Consilium and regional Caucuses and Minutemen respond to emergencies. Letter Carriers deliver messages hidden in their minds, while Citizen Agents serve as watchmen, spies, and covert operatives for the Order. In some areas, a Strategos acts as a general, chief executive, or expert who addresses an immediate threat or concern. A Libertine who has gained enough of a reputation to sway the votes of his constituents is regarded as a Syndic — one of the politicians and lobbyists of the Free Council.