+1
Scarlet (character sheet)
compared to Scarlet (character sheet)
No description given on setting page.
Currently not playable.
View character page.
Class:
Bloodrager 1, Brawler 5
Favored Classes:
Bloodrager, Brawler
Note:
Levels
1
Bloodrager 1
Favoured Class Bonus:
+1 HP
2
Brawler 1
Favoured Class Bonus:
+1 HP
3
Brawler 2
Favoured Class Bonus:
+1 HP
4
Brawler 3
Favoured Class Bonus:
+1 HP
Ability Bonus:
+1 Wisdom
5
Brawler 4
Favoured Class Bonus:
+1 HP
6
Brawler 5
Favoured Class Bonus:
+1 HP
Archetypes
Brawler Archetypes
Bloodrager Archetypes
Experience:
23000
xpNext Level:
35000
xpCharacter Level:
6
Alignment:
Race:
Half-Elf
- Elf Blood
- Elven Immunities
- Keen Senses
- Low-Light Vision
- Multitalented
- Dual Minded
Size:
Medium
Gender:
Female
Culture:
Silver Republicite
Faction:
Religion:
Spirit of Nature
Ability Scores
Strength
18
(+4
)Strength Score
Base Value:
16
Modifiers:
- +2 Racial
Strength Checks
No modifiers listed
Dexterity
16
(+3
)Dexterity Score
Base Value:
16
No modifiers listed
Dexterity Checks
No modifiers listed
Constitution
14
(+2
)Constitution Score
Base Value:
14
No modifiers listed
Constitution Checks
No modifiers listed
Intelligence
10
(+0
)Intelligence Score
Base Value:
10
No modifiers listed
Intelligence Checks
No modifiers listed
Wisdom
14
(+2
)Wisdom Score
Base Value:
13
Modifiers:
- +1 (Level 4)
Wisdom Checks
No modifiers listed
Charisma
12
(+1
)Charisma Score
Base Value:
12
No modifiers listed
Charisma Checks
No modifiers listed
Saves
Fortitude
+8
Modifiers:
- +2 (Bloodrager 1)
- +4 (Brawler 5)
- +2 (Constitution)
Conditional Modifiers:
- +2 Racial (Against Enchantment spells and effects (Half-Elf))
Reflex
+7
Modifiers:
- +0 (Bloodrager 1)
- +4 (Brawler 5)
- +3 (Dexterity)
Conditional Modifiers:
- +2 Racial (Against Enchantment spells and effects (Half-Elf))
Will
+7
Modifiers:
- +0 (Bloodrager 1)
- +1 (Brawler 5)
- +2 (Wisdom)
- +2 Racial (Alternate Racial Trait)
- +2 (Unnamed) (Iron WIll)
- +2 Racial (Half-Elf)
- +2 (Iron Will Feat)
Conditional Modifiers:
- +2 Racial (Against Enchantment spells and effects (Half-Elf))
HP & Init
Hit Points
58
hp- Bloodrager 1 (d10): 10 + 2 + 1(favoured) = 13
- Brawler 1 (d10): 6 + 2 + 1(favoured) = 9
- Brawler 2 (d10): 6 + 2 + 1(favoured) = 9
- Brawler 3 (d10): 6 + 2 + 1(favoured) = 9
- Brawler 4 (d10): 6 + 2 + 1(favoured) = 9
- Brawler 5 (d10): 6 + 2 + 1(favoured) = 9
* Favoured Class
Initiative
+9
Modifiers:
- +3 (Dexterity)
- +4 (Unnamed) (Improved Initiative)
- +2 (Unnamed) (Elven Reflexes)
- +2 Trait (Elven Reflexes Trait)
- +4 (Improved Initiative Feat)
Combat
BAB
+6
Modifiers:
- +1 (Bloodrager 1)
- +5 (Brawler 5)
CMB
+10
Modifiers:
- +4 (Strength)
- +6 (Base Attack Bonus)
CMD
23
Base Value:
10
Modifiers:
- +4 (Strength)
- +3 (Dexterity)
- +6 (Base Attack Bonus)
Armour Class
Armour Class
19
Base Value:
10
Modifiers:
- +3 (Dexterity)
- +5 Armor (Armored Coat)
- +1 (Unnamed) (Class Bonus)
Touch AC
14
Base Value:
10
Modifiers:
- +3 (Dexterity)
- +1 (Class Bonus)
Flat-Footed AC
16
Base Value:
10
Modifiers:
- +5 Armor (Armored Coat)
- +1 (Class Bonus)
Attacks
Weapon:
Brawlers Flurry
Magic, Cold, Electrical
Attack:
+11 / +11 / +6
Crit:
×2
Damage:
1d8 + 6 + 2d6
Type:
Bludgeoning
Range:
--
First Attack
Attack:
+11
Crit:
×2
Damage:
1d8 + 6
Extra dmg.:
2d6
Type:
Bludgeoning
Range:
0
ft.Modifiers:
- +6 (Base Attack Bonus)
- +4 (Strength)
- +1 (Unnamed) (Weapon Focus)
Second Attack
Attack:
+11
Crit:
×2
Damage:
1d8 + 6
Extra dmg.:
2d6
Type:
Range:
0
ft.Modifiers:
- +6 (Base Attack Bonus)
- +4 (Strength)
- +1 (Unnamed) (Weapon Focus)
Third Attack
Attack:
+6
Crit:
×2
Damage:
1d8 + 6
Extra dmg.:
2d6
Type:
Range:
0
ft.Modifiers:
- +6 (Base Attack Bonus)
- +4 (Strength)
- +1 (Unnamed) (Weapon Focus)
- -5 (Unnamed) (Second Attack)
Weapon:
Claws
Magic, Cold, Electrical
Attack:
+11 / +11
Crit:
×2
Damage:
1d6 + 4 + 2d6
Type:
Slashing
Range:
--
First Attack
Attack:
+11
Crit:
×2
Damage:
1d6 + 4
Extra dmg.:
2d6
Type:
Slashing
Range:
0
ft.Modifiers:
- +6 (Base Attack Bonus)
- +4 (Strength)
- +1 (Unnamed) (Weapon Focus)
Second Attack
Attack:
+11
Crit:
×2
Damage:
1d6 + 4
Extra dmg.:
2d6
Type:
Range:
0
ft.Modifiers:
- +6 (Base Attack Bonus)
- +4 (Strength)
- +1 (Unnamed) (Weapon Focus)
Movement
Base Speed:
30
ft.Light Load
0
ft.Base
- +30 (Base Value)
No modifiers listed
Base Modifier:
×4
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Maneuverability:
Not Applicable
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Skills
Linguistics
(
1
)Not a Class Skill
Ranks:
1
ranksModifiers:
- +0 (Intelligence)
Acrobatics
+3
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
Conditional Modifiers:
- +0 Racial (Jump)
Appraise
+0
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +0 (Intelligence)
Bluff
+1
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +1 (Charisma)
Climb
+4
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +4 (Strength)
- +0 (Armour Check Penalty)
Craft
+0
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +0 (Intelligence)
Diplomacy
+1
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +1 (Charisma)
Disguise
+1
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +1 (Charisma)
Escape Artist
+3
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
Fly
+3
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
Heal
+2
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +2 (Wisdom)
Intimidate
+10
(
6
)Class Skill
Ranks:
6
ranksModifiers:
- +1 (Charisma)
- +3 (Class Skill)
Perception
+13
(
6
)Class Skill
Ranks:
6
ranksModifiers:
- +2 (Wisdom)
- +3 (Class Skill)
- +2 Racial (Keen Senses)
- +2 Racial (Half-Elf)
Perform
+1
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +1 (Charisma)
Ride
+3
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
Sense Motive
+2
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +2 (Wisdom)
Stealth
+9
(
6
)Not a Class Skill
Ranks:
6
ranksModifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
Survival
+2
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +2 (Wisdom)
Swim
+4
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +4 (Strength)
- +0 (Armour Check Penalty)
Knowledge: Arcana
+8
(
5
)Class Skill
Ranks:
5
ranksModifiers:
- +0 (Intelligence)
- +3 (Class Skill)
Feats
-
Improved Initative
Level-1
-
Improved Unarmed Strike
Level-2[Bonus-Brawler]
-
Iron Will
Level-3
-
Weapon Focus (Unarmed Strike)
Level-3[Bonus-Brawler]
-
Two-Weapon Fighting
Level-3[Bonus-Brawler]
-
Weapon Specialization (Unarmed Strike)
Level-5
-
Improved Initiative
Level-1
Languages
- Hodgepot
- Silver
- Draconic
- Silver
Special Abilities
- Bloodline [Red Dragon]
- Bloodline Power
- Bloodrage
- Fast Movement
- Brawler's Cunning
- Martial Flexibility
- Martial Training
- Unarmed Strike
- Bonus Feat
- Brawler's Flurry
- Manuever Training
- AC Bonus +1
- Knockout 1/Day
- Brawler Strike[Magic]
- Close Weapon Mastery
Traits
- Armor Expert
- Elven Reflexes
Other
Spell Resistance:
N/A
Equipment
Wealth
Gold:
28004800
gpNet Worth:
8000
gpIncome:
0
gp / weekIncome Details:
Armour Effects
Armor:
Medium Armour
ACP:
+0
Base
Armor:
+0-1
Shield:
+0
Encumbrance:
+0
Modifiers:
- +1 (Armor Expert Trait)
Max Dex Bonus:
+3
Base
Armor:
+3
Shield:
N/A
Encumbrance:
N/A
No modifiers listed
Spell Failure:
+20
%Modifiers:
- +20 % (Armour / Shield)
- +20 % (Armour)
Encumbrance
Current Load:
2120
lbs.Encumbrance:
Light Load
Light Load:
100
lbs.Lift Over Head:
300
lbs.Medium Load:
200
lbs.Lift Off Ground:
600
lbs.Maximum Load:
300
lbs.Push / Drag:
1500
lbs.Equipped
Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.
Amulet of Mighty Fists +1
Weight:
0
lbs.Value:
2000
gp Number:
1
Charges:
N/A
Slot:
Neck
Base Item:
Amulet of Mighty Fists +1
Armored Coat
Weight:
20
lbs.Value:
1200
gp Number:
1
Base Armor / Shield:
Armored Coat
Enhancement Bonus:
1
Special Material:
Enchantments:
Size:
Medium
Barding:
No
Armor Class Bonus:
4
Maximum Dexterity Bonus:
3
Armor Check Penalty:
-1
Arcane Spell Failure:
20
%Armor Type:
Medium Armour
Amulet Cold Shock Fists
Weight:
1
lbs.Value:
4000
gp Number:
1
Armored Coat
Weight:
20
lbs.Value:
1200
gp Number:
1
Base Armor / Shield:
Armored Coat
Enhancement Bonus:
1
Special Material:
Enchantments:
Size:
Medium
Barding:
No
Armor Class Bonus:
4
Maximum Dexterity Bonus:
3
Armor Check Penalty:
0
Arcane Spell Failure:
20
%Armor Type:
Medium Armour
Carried
Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.
No equipment listed
Stored
Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.
No equipment listed
Other
Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.
No equipment listed
Equipment Notes
==== Creation Note ====
**Martial Training (Ex)**: At 1st level, a brawler counts her total brawler levels as both fighter levels and monk levels for the purpose of qualifying for feats. She also counts as both a fighter and a monk for feats and magic items that have different effects based on whether the character has levels in those classes (such as Stunning Fist or a monk's robe). This ability does not automatically grant feats normally granted to fighters and monks based on class level, such as Stunning Fist.
Bloodrager Spellcasting
Caster Level:
1
Base Level:
1
Bonus Levels:
0
Casting Ability:
Charisma
Concentration
2
Modifiers:
- +1 (Caster Level)
- +1 (Charisma)
Base Save DC
11
Base Value:
10
Modifiers:
- +1 (Charisma)
Close Range:
25
ft.Medium Range:
110
ft.Long Range:
440
ft.Spells Per Day ▽ △
Spell Level:
0
1
2
3
4
Per Day:
∞
0
0
0
0
Level 0 spells / day:
Not used when casting
Special Option Selection
Special Option:
Draconic
Spells
Notes
No notes listed