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Scarlet (character sheet)

compared to Scarlet (character sheet)

No description given on setting page.

Currently not playable. View character page.
Class:
Bloodrager 1, Brawler 5
Favored Classes:
Bloodrager, Brawler
Note:

Levels

1
Bloodrager 1
Favoured Class Bonus:
+1 HP
2
Brawler 1
Favoured Class Bonus:
+1 HP
3
Brawler 2
Favoured Class Bonus:
+1 HP
4
Brawler 3
Favoured Class Bonus:
+1 HP
Ability Bonus:
+1 Wisdom
5
Brawler 4
Favoured Class Bonus:
+1 HP
6
Brawler 5
Favoured Class Bonus:
+1 HP

Archetypes

Brawler Archetypes

Bloodrager Archetypes

Experience:
23000
xp
Next Level:
35000
xp
Character Level:
6
Alignment:
Race:
Half-Elf
  • Elf Blood
  • Elven Immunities
  • Keen Senses
  • Low-Light Vision
  • Multitalented
  • Dual Minded
Size:
Medium
Gender:
Female
Culture:
Silver Republicite
Faction:
Religion:
Spirit of Nature

Ability Scores

Strength
18
(
+4
)

Strength Score

Base Value:
16

Modifiers:

  • +2 Racial

Strength Checks

No modifiers listed
Dexterity
16
(
+3
)

Dexterity Score

Base Value:
16
No modifiers listed

Dexterity Checks

No modifiers listed
Constitution
14
(
+2
)

Constitution Score

Base Value:
14
No modifiers listed

Constitution Checks

No modifiers listed
Intelligence
10
(
+0
)

Intelligence Score

Base Value:
10
No modifiers listed

Intelligence Checks

No modifiers listed
Wisdom
14
(
+2
)

Wisdom Score

Base Value:
13

Modifiers:

  • +1 (Level 4)

Wisdom Checks

No modifiers listed
Charisma
12
(
+1
)

Charisma Score

Base Value:
12
No modifiers listed

Charisma Checks

No modifiers listed

Saves

Fortitude
+8

Modifiers:

  • +2 (Bloodrager 1)
  • +4 (Brawler 5)
  • +2 (Constitution)

Conditional Modifiers:

  • +2 Racial (Against Enchantment spells and effects (Half-Elf))
Reflex
+7

Modifiers:

  • +0 (Bloodrager 1)
  • +4 (Brawler 5)
  • +3 (Dexterity)

Conditional Modifiers:

  • +2 Racial (Against Enchantment spells and effects (Half-Elf))
Will
+7

Modifiers:

  • +0 (Bloodrager 1)
  • +1 (Brawler 5)
  • +2 (Wisdom)
  • +2 Racial (Half-Elf)
  • +2 (Iron Will Feat)

Conditional Modifiers:

  • +2 Racial (Against Enchantment spells and effects (Half-Elf))

HP & Init

Hit Points
58
hp
  • Bloodrager 1 (d10): 10 + 2 + 1(favoured) = 13
  • Brawler 1 (d10): 6 + 2 + 1(favoured) = 9
  • Brawler 2 (d10): 6 + 2 + 1(favoured) = 9
  • Brawler 3 (d10): 6 + 2 + 1(favoured) = 9
  • Brawler 4 (d10): 6 + 2 + 1(favoured) = 9
  • Brawler 5 (d10): 6 + 2 + 1(favoured) = 9
* Favoured Class
Initiative
+9

Modifiers:

  • +3 (Dexterity)
  • +2 Trait (Elven Reflexes Trait)
  • +4 (Improved Initiative Feat)

Combat

BAB
+6

Modifiers:

  • +1 (Bloodrager 1)
  • +5 (Brawler 5)
CMB
+10

Modifiers:

  • +4 (Strength)
  • +6 (Base Attack Bonus)
CMD
23
Base Value:
10

Modifiers:

  • +4 (Strength)
  • +3 (Dexterity)
  • +6 (Base Attack Bonus)

Armour Class

Armour Class
19
Base Value:
10

Modifiers:

  • +3 (Dexterity)
  • +5 Armor (Armored Coat)
  • +1 (Unnamed) (Class Bonus)
Touch AC
14
Base Value:
10

Modifiers:

  • +3 (Dexterity)
  • +1 (Class Bonus)
Flat-Footed AC
16
Base Value:
10

Modifiers:

  • +5 Armor (Armored Coat)
  • +1 (Class Bonus)

Attacks

Weapon:
Brawlers Flurry
Magic, Cold, Electrical
Attack:
+11 / +11 / +6
Crit:
×2
Damage:
1d8 + 6 + 2d6
Type:
Bludgeoning
Range:
--

First Attack

Attack:
+11
Crit:
×2
Damage:
1d8 + 6
Extra dmg.:
2d6
Type:
Bludgeoning
Range:
0
ft.

Modifiers:

  • +6 (Base Attack Bonus)
  • +4 (Strength)
  • +1 (Unnamed) (Weapon Focus)

Second Attack

Attack:
+11
Crit:
×2
Damage:
1d8 + 6
Extra dmg.:
2d6
Type:
Range:
0
ft.

Modifiers:

  • +6 (Base Attack Bonus)
  • +4 (Strength)
  • +1 (Unnamed) (Weapon Focus)

Third Attack

Attack:
+6
Crit:
×2
Damage:
1d8 + 6
Extra dmg.:
2d6
Type:
Range:
0
ft.

Modifiers:

  • +6 (Base Attack Bonus)
  • +4 (Strength)
  • +1 (Unnamed) (Weapon Focus)
  • -5 (Unnamed) (Second Attack)
Weapon:
Claws
Magic, Cold, Electrical
Attack:
+11 / +11
Crit:
×2
Damage:
1d6 + 4 + 2d6
Type:
Slashing
Range:
--

First Attack

Attack:
+11
Crit:
×2
Damage:
1d6 + 4
Extra dmg.:
2d6
Type:
Slashing
Range:
0
ft.

Modifiers:

  • +6 (Base Attack Bonus)
  • +4 (Strength)
  • +1 (Unnamed) (Weapon Focus)

Second Attack

Attack:
+11
Crit:
×2
Damage:
1d6 + 4
Extra dmg.:
2d6
Type:
Range:
0
ft.

Modifiers:

  • +6 (Base Attack Bonus)
  • +4 (Strength)
  • +1 (Unnamed) (Weapon Focus)

Movement

Speed:
30
ft. (
6
squares)
Base Speed:
30
ft.
Light Load
0
ft.

Base

  • +30 (Base Value)
No modifiers listed
Run Modifier:
×4
Base Modifier:
×4
Fly:
0
ft. (
0
squares)
Base Speed:
0
ft.
Light Load
0
ft.
No modifiers listed
Maneuverability:
Not Applicable
Burrow:
0
ft. (
0
squares)
Base Speed:
0
ft.
Light Load
0
ft.
No modifiers listed
Climb:
0
ft. (
0
squares)
Base Speed:
0
ft.
Light Load
0
ft.
No modifiers listed
Swim:
0
ft. (
0
squares)
Base Speed:
0
ft.
Light Load
0
ft.
No modifiers listed

Skills

Linguistics
+1
(
1
)
Not a Class Skill
Ranks:
1
ranks

Modifiers:

  • +0 (Intelligence)
Acrobatics
+3
(
0
)
Class Skill
Ranks:
0
ranks

Modifiers:

  • +3 (Dexterity)
  • +0 (Armour Check Penalty)
Appraise
+0
(
0
)
Not a Class Skill
Ranks:
0
ranks

Modifiers:

  • +0 (Intelligence)
Bluff
+1
(
0
)
Not a Class Skill
Ranks:
0
ranks

Modifiers:

  • +1 (Charisma)
Climb
+4
(
0
)
Class Skill
Ranks:
0
ranks

Modifiers:

  • +4 (Strength)
  • +0 (Armour Check Penalty)
Craft
+0
(
0
)
Class Skill
Ranks:
0
ranks

Modifiers:

  • +0 (Intelligence)
Diplomacy
+1
(
0
)
Not a Class Skill
Ranks:
0
ranks

Modifiers:

  • +1 (Charisma)
Disguise
+1
(
0
)
Not a Class Skill
Ranks:
0
ranks

Modifiers:

  • +1 (Charisma)
Escape Artist
+3
(
0
)
Class Skill
Ranks:
0
ranks

Modifiers:

  • +3 (Dexterity)
  • +0 (Armour Check Penalty)
Fly
+3
(
0
)
Not a Class Skill
Ranks:
0
ranks

Modifiers:

  • +3 (Dexterity)
  • +0 (Armour Check Penalty)
Heal
+2
(
0
)
Not a Class Skill
Ranks:
0
ranks

Modifiers:

  • +2 (Wisdom)
Intimidate
+10
(
6
)
Class Skill
Ranks:
6
ranks

Modifiers:

  • +1 (Charisma)
  • +3 (Class Skill)
Perception
+13
(
6
)
Class Skill
Ranks:
6
ranks

Modifiers:

  • +2 (Wisdom)
  • +2 Racial (Half-Elf)
  • +3 (Class Skill)
Perform
+1
(
0
)
Not a Class Skill
Ranks:
0
ranks

Modifiers:

  • +1 (Charisma)
Ride
+3
(
0
)
Class Skill
Ranks:
0
ranks

Modifiers:

  • +3 (Dexterity)
  • +0 (Armour Check Penalty)
Sense Motive
+2
(
0
)
Class Skill
Ranks:
0
ranks

Modifiers:

  • +2 (Wisdom)
Stealth
+9
(
6
)
Not a Class Skill
Ranks:
6
ranks

Modifiers:

  • +3 (Dexterity)
  • +0 (Armour Check Penalty)
Survival
+2
(
0
)
Class Skill
Ranks:
0
ranks

Modifiers:

  • +2 (Wisdom)
Swim
+4
(
0
)
Class Skill
Ranks:
0
ranks

Modifiers:

  • +4 (Strength)
  • +0 (Armour Check Penalty)
Knowledge: Arcana
+8
(
5
)
Class Skill
Ranks:
5
ranks

Modifiers:

  • +0 (Intelligence)
  • +3 (Class Skill)

Feats

  • Improved Initiative
    Level-1
  • Improved Unarmed Strike
    Level-2[Bonus-Brawler]
  • Iron Will
    Level-3
  • Weapon Focus (Unarmed Strike)
    Level-3[Bonus-Brawler]
  • Two-Weapon Fighting
    Level-3[Bonus-Brawler]
  • Weapon Specialization (Unarmed Strike)
    Level-5

Languages

  • Hodgepot
  • Silver
  • Draconic
  • Silver

Special Abilities

  • Bloodline [Red Dragon]
  • Bloodline Power
  • Bloodrage
  • Fast Movement
  • Brawler's Cunning
  • Martial Flexibility
  • Martial Training
  • Unarmed Strike
  • Bonus Feat
  • Brawler's Flurry
  • Manuever Training
  • AC Bonus +1
  • Knockout 1/Day
  • Brawler Strike[Magic]
  • Close Weapon Mastery

Traits

  • Armor Expert
  • Elven Reflexes

Other

Spell Resistance:
N/A

Equipment

Wealth

Gold:
28004800
gp
Net Worth:
8000
gp
Income:
0
gp / week

Income Details:

Armour Effects

Armor:
Medium Armour
ACP:
+0

Base

Armor:
+0-1
Shield:
+0
Encumbrance:
+0

Modifiers:

  • +1 (Armor Expert Trait)
Max Dex Bonus:
+3

Base

Armor:
+3
Shield:
N/A
Encumbrance:
N/A
No modifiers listed
Spell Failure:
+20
%

Modifiers:

  • +20 % (Armour / Shield)
  • +20 % (Armour)

Encumbrance

Current Load:
2120
lbs.
Encumbrance:
Light Load
Light Load:
100
lbs.
Lift Over Head:
300
lbs.
Medium Load:
200
lbs.
Lift Off Ground:
600
lbs.
Maximum Load:
300
lbs.
Push / Drag:
1500
lbs.

Equipped

Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.

Amulet of Mighty Fists +1
Weight:
0
lbs.
Value:
2000
gp
Number:
1
Charges:
N/A
Slot:
Neck
Base Item:
Amulet of Mighty Fists +1
Armored Coat
Weight:
20
lbs.
Value:
1200
gp
Number:
1
Base Armor / Shield:
Armored Coat
Enhancement Bonus:
1
Special Material:
Enchantments:
Size:
Medium
Barding:
No
Armor Class Bonus:
4
Maximum Dexterity Bonus:
3
Armor Check Penalty:
-1
Arcane Spell Failure:
20
%
Armor Type:
Medium Armour
Amulet Cold Shock Fists
Weight:
1
lbs.
Value:
4000
gp
Number:
1
Armored Coat
Weight:
20
lbs.
Value:
1200
gp
Number:
1
Base Armor / Shield:
Armored Coat
Enhancement Bonus:
1
Special Material:
Enchantments:
Size:
Medium
Barding:
No
Armor Class Bonus:
4
Maximum Dexterity Bonus:
3
Armor Check Penalty:
0
Arcane Spell Failure:
20
%
Armor Type:
Medium Armour

Carried

Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.

No equipment listed

Stored

Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.

No equipment listed

Other

Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.

No equipment listed

Equipment Notes

==== Creation Note ==== **Martial Training (Ex)**: At 1st level, a brawler counts her total brawler levels as both fighter levels and monk levels for the purpose of qualifying for feats. She also counts as both a fighter and a monk for feats and magic items that have different effects based on whether the character has levels in those classes (such as Stunning Fist or a monk's robe). This ability does not automatically grant feats normally granted to fighters and monks based on class level, such as Stunning Fist.

Bloodrager Spellcasting

Caster Level:
1
Base Level:
1
Bonus Levels:
0
Casting Ability:
Charisma
Concentration
2

Modifiers:

  • +1 (Caster Level)
  • +1 (Charisma)
Base Save DC
11
Base Value:
10

Modifiers:

  • +1 (Charisma)
Close Range:
25
ft.
Medium Range:
110
ft.
Long Range:
440
ft.

Spells Per Day

Spell Level:
0
1
2
3
4
Per Day:
0
0
0
0
Level 0 spells / day:
Not used when casting

Special Option Selection

Special Option:
Draconic

Spells

Notes

No notes listed