Ursa Valhir (character sheet)
This is an old version of the character sheet, this version is for Pathfinder.
Levels
Archetypes
Barbarian Archetypes
- Invulnerable Rager
- Adaptability
- Elf Blood
- Elven Immunities
- Keen Senses
- Low-Light Vision
- Multitalented
Ability Scores
Strength Score
Modifiers:
- +1 (Level 4)
- +2 Racial
Conditional Modifiers:
Strength Checks
Dexterity Score
Dexterity Checks
Constitution Score
Conditional Modifiers:
Constitution Checks
Intelligence Score
Intelligence Checks
Wisdom Score
Wisdom Checks
Charisma Score
Charisma Checks
Saves
Modifiers:
- +5 (Barbarian 6)
- +3 (Constitution)
Modifiers:
- +2 (Barbarian 6)
- +3 (Dexterity)
Modifiers:
- +2 (Barbarian 6)
- +0 (Wisdom)
HP & Init
- d12: 12 +3 (con) +1 (fav)
- d12: 7 +3 (con) +1 (fav)
- d12: 7 +3 (con) +1 (fav)
- d12: 7 +3 (con) +1 (fav)
- d12: 7 +3 (con) +1 (fav)
- d12: 7 +3 (con) +1 (fav)
Modifiers:
- +3 (Dexterity)
Combat
Base Attack Bonus:
- +6 (Barbarian 6)
Modifiers:
- +4 (Strength)
- +6 (Base Attack Bonus)
Modifiers:
- +4 (Strength)
- +3 (Dexterity)
- +6 (Base Attack Bonus)
Armour Class
Modifiers:
- +3 (Dexterity)
- +5 Armor (Chain Shirt Armor)
Modifiers:
- +3 (Dexterity)
Modifiers:
- +5 Armor (Chain shirt Armor)
Attacks
First Attack
Modifiers:
- +6 (Base Attack Bonus)
- +4 (Strength)
- +2 Enhancement (Magic Weapon)
- +1 Competence (Feat)
Movement
Base
- +30 ft. (Base Value)
Modifiers:
- +10 ft. Enhancement (Fast Movement)
Skills
Modifiers:
- +3 (Dexterity)
- -1 (Armour Check Penalty)
Conditional Modifiers:
Modifiers:
- +0 (Intelligence)
Modifiers:
- +0 (Charisma)
Modifiers:
- +4 (Strength)
- -1 (Armour Check Penalty)
Modifiers:
- +0 (Intelligence)
Modifiers:
- +0 (Charisma)
Modifiers:
- +0 (Charisma)
Modifiers:
- +3 (Dexterity)
- -1 (Armour Check Penalty)
Modifiers:
- +3 (Dexterity)
- -1 (Armour Check Penalty)
Modifiers:
- +0 (Wisdom)
Modifiers:
- +0 (Charisma)
Modifiers:
- +0 (Wisdom)
Modifiers:
- +0 (Charisma)
Modifiers:
- +3 (Dexterity)
- -1 (Armour Check Penalty)
Modifiers:
- +0 (Wisdom)
Modifiers:
- +3 (Dexterity)
- -1 (Armour Check Penalty)
Modifiers:
- +0 (Wisdom)
Modifiers:
- +4 (Strength)
- -1 (Armour Check Penalty)
Feats
-
Weapon Focus (Greatsword) (Level-1)
-
Power Attack (Level-3)
-
Cleave (Level-5)
Languages
- Hodgepot
- Silver
Special Abilities
- Fast Movement
- Rage
- DR 3/-
- Rage Powers
- Resist Cold 2
Traits
- Armor Expert — Combat
Other
Equipment
Wealth
Income Details:
- No income
Armour Effects
Base
Base
Modifiers
Encumbrance
Equipped
Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.
Carried
Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.
No equipment listed
Stored
Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.
No equipment listed
Other
Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.
No equipment listed
Rage Time
4+con mod+12(2/level) rounds
+4 morale bonus to Strength and Constitution, as well as a +2 morale bonus on Will saves. In addition, takes a –2 penalty to Armor Class.
Rage Powers
* Guarded Life (Ex): While raging, if the barbarian is reduced below 0 hit points, 1 hit point of lethal damage per barbarian level is converted to nonlethal damage. If the barbarian is at negative hit points due to lethal damage, she immediately stabilizes.
* Reckless Abandon (Ex): While raging, the barbarian can take a –1 penalty to AC to gain a +1 bonus on attack rolls. The AC penalty increases by –1 and the attack roll bonus increases by +1 at 4th level and every four levels thereafter.
* Renewed Vigor (Ex): As a standard action, the barbarian heals 1d8 points of damage + her Constitution modifier. For every four levels the barbarian has attained above 4th, this amount of damage healed increases by 1d8, to a maximum of 5d8 at 20th level. A barbarian must be at least 4th level before selecting this power. This power can be used only once per day and only while raging.
Notes
No notes listed