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Lunovan Treny (character sheet)

Final version of the removed Lunovan Treny character sheet.

This is an old version of the character sheet, this version is for Pathfinder.

Currently not playable. View final character page.
Class:
Alchemist 6
Favored Class:
Alchemist

Levels

1
Alchemist 1
Favoured Class Bonus:
+1 SP
2
Alchemist 2
Favoured Class Bonus:
+1 SP
3
Alchemist 3
Favoured Class Bonus:
+1 SP
4
Alchemist 4
Favoured Class Bonus:
+1 SP
Ability Bonus:
+1 Intelligence
5
Alchemist 5
Favoured Class Bonus:
+1 SP
6
Alchemist 6
Favoured Class Bonus:
+1 SP
Experience:
24 250 xp
Next Level:
35 000 xp
Character Level:
6
Alignment:
Lawful Neutral
Race:
Human
  • Bonus Feat
  • Skilled
Size:
Medium
Gender:
Male
Culture:
Voran
Faction:
Vorus
Religion:
Pantheon of Vorus

Ability Scores

Strength
12 (+1)

Strength Score

Base Value:
12
No modifiers listed

Strength Checks

No modifiers listed
Dexterity
14 (+2)

Dexterity Score

Base Value:
14
No modifiers listed

Dexterity Checks

No modifiers listed
Constitution
10 (+0)

Constitution Score

Base Value:
10
No modifiers listed

Constitution Checks

No modifiers listed
Intelligence
21 (+5)

Intelligence Score

Base Value:
18

Modifiers:

  • +1 (Level 4)
  • +2 Racial (Human Racial)

Intelligence Checks

No modifiers listed
Wisdom
14 (+2)

Wisdom Score

Base Value:
14
No modifiers listed

Wisdom Checks

No modifiers listed
Charisma
11 (+0)

Charisma Score

Base Value:
11
No modifiers listed

Charisma Checks

No modifiers listed

Saves

Fortitude
+5

Modifiers:

  • +5 (Alchemist 6)
  • +0 (Constitution)
Reflex
+7

Modifiers:

  • +5 (Alchemist 6)
  • +2 (Dexterity)
Will
+4

Modifiers:

  • +2 (Alchemist 6)
  • +2 (Wisdom)

Conditional Modifiers:

HP & Init

Hit Points
33 hp
Alchemist 1:
8 hp
  • d8: 8 +0 (con)
Alchemist 2:
5 hp
  • d8: 5 +0 (con)
Alchemist 3:
5 hp
  • d8: 5 +0 (con)
Alchemist 4:
5 hp
  • d8: 5 +0 (con)
Alchemist 5:
5 hp
  • d8: 5 +0 (con)
Alchemist 6:
5 hp
  • d8: 5 +0 (con)
Initiative
+2

Modifiers:

  • +2 (Dexterity)

Combat

BAB
+4

Base Attack Bonus:

  • +4 (Alchemist 6)
CMB
+5

Modifiers:

  • +1 (Strength)
  • +4 (Base Attack Bonus)
CMD
17
Base Value:
10

Modifiers:

  • +1 (Strength)
  • +2 (Dexterity)
  • +4 (Base Attack Bonus)

Conditional Modifiers:

Armour Class

Armour Class
12
Base Value:
10

Modifiers:

  • +2 (Dexterity)

Conditional Modifiers:

Touch AC
12
Base Value:
10

Modifiers:

  • +2 (Dexterity)

Conditional Modifiers:

Flat-Footed AC
10
Base Value:
10

Conditional Modifiers:

Attacks

Weapon:
Bomb
Attack:
+6
Crit:
×2
Damage:
1d6 + 5 + 2d6
Type:
Fire
Range:
20 ft.

First Attack

Attack:
+6
Crit:
×2
Damage:
1d6 + 5
Extra dmg.:
2d6
Type:
Fire
Range:
20 ft.

Modifiers:

  • +4 (Base Attack Bonus)
  • +2 (Dexterity)
Weapon:
Bomb Concussive
Attack:
+6
Crit:
×2
Damage:
1d4 + 5 + 2d4
Type:
Sonic
Range:
20 ft.

First Attack

Attack:
+6
Crit:
×2
Damage:
1d4 + 5
Extra dmg.:
2d4
Type:
Sonic
Range:
20 ft.

Modifiers:

  • +4 (Base Attack Bonus)
  • +2 (Dexterity)
Weapon:
Claw
Feral Mutagen
Attack:
+5
Crit:
×2
Damage:
1d6 + 3
Type:
Slashing

First Attack

Attack:
+5
Crit:
×2
Damage:
1d6 + 3
Extra dmg.:
Type:
Slashing

Modifiers:

  • +4 (Base Attack Bonus)
  • +1 (Strength)
Weapon:
Bite
Feral Mutagen
Attack:
+5
Crit:
×2
Damage:
1d8 + 3
Type:
Piercing

First Attack

Attack:
+5
Crit:
×2
Damage:
1d8 + 3
Extra dmg.:
Type:
Piercing

Modifiers:

  • +4 (Base Attack Bonus)
  • +1 (Strength)
Weapon:
Claw/Claw/Bite
Feral Mutagen
Attack:
+5 / +5 / +5
Crit:
×2
Damage:
1d8 + 3
Type:
Slashing / Piercing

First Attack

Attack:
+5
Crit:
×2
Damage:
1d8 + 3
Extra dmg.:
Type:
Slashing

Modifiers:

  • +4 (Base Attack Bonus)
  • +1 (Strength)

Second Attack

Attack:
+5
Crit:
×2
Damage:
1d8 + 3
Extra dmg.:
Type:
Slashing

Modifiers:

  • +4 (Base Attack Bonus)
  • +1 (Strength)

Third Attack

Attack:
+5
Crit:
×2
Damage:
1d8 + 3
Extra dmg.:
Type:
Piercing

Modifiers:

  • +4 (Base Attack Bonus)
  • +1 (Strength)

Movement

Speed:
30 ft. (6 squares)
Base Value:
30 ft.
Light Load:
0 ft.

Base

  • +30 ft. (Base Value)
No modifiers listed
Run Modifier:
×4
Base Modifier:
×4

Skills

Acrobatics
+2
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Dexterity)
  • +0 (Armour Check Penalty)

Conditional Modifiers:

Appraise
+5
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +5 (Intelligence)
Bluff
+0
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +0 (Charisma)
Climb
+1
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +1 (Strength)
  • +0 (Armour Check Penalty)
Craft: Alchemy
+14
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +5 (Intelligence)
  • +3 (Class Skill)
Diplomacy
+0
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +0 (Charisma)
Disable Device
+11
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +2 (Dexterity)
  • +0 (Armour Check Penalty)
  • +3 (Class Skill)
Disguise
+0
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +0 (Charisma)
Escape Artist
+2
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Dexterity)
  • +0 (Armour Check Penalty)
Fly
+11
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +2 (Dexterity)
  • +0 (Armour Check Penalty)
  • +3 (Class Skill)
Heal
+11
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +2 (Wisdom)
  • +3 (Class Skill)
Intimidate
+0
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +0 (Charisma)
Knowledge: Arcana
+14
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +5 (Intelligence)
  • +3 (Class Skill)
Knowledge: Nature
+14
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +5 (Intelligence)
  • +3 (Class Skill)
Perception
+11
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +2 (Wisdom)
  • +3 (Class Skill)
Perform: Dance
+0
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +0 (Charisma)
Ride
+2
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Dexterity)
  • +0 (Armour Check Penalty)
Sense Motive
+2
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Wisdom)
Sleight of Hand
+11
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +2 (Dexterity)
  • +0 (Armour Check Penalty)
  • +3 (Class Skill)
Spellcraft
+14
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +5 (Intelligence)
  • +3 (Class Skill)
Stealth
+2
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Dexterity)
  • +0 (Armour Check Penalty)
Survival
+11
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +2 (Wisdom)
  • +3 (Class Skill)
Swim
+1
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +1 (Strength)
  • +0 (Armour Check Penalty)
Use Magic Device
+9
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +0 (Charisma)
  • +3 (Class Skill)

Feats

  • Extra Bombs
    (2 Additional Bombs/day)
  • Extra Bombs
    (2 Additional Bombs/day)
  • Extra Discovery
    (Explosive Bomb)
  • Extra Discovery
    (Concussive Bomb)

Languages

  • Aquasian
  • Draconic
  • East Voran
  • Hodgepot
  • North Ecclisic
  • Silver
  • West Voran

Special Abilities

  • Bomb (3d6)
  • Mutagen
  • Throw Anything
  • Alchemy
  • Infusion
  • Poison Resistance +4
  • Poison Use
  • Swift Alchemy
  • Acid Bomb
  • Feral Mutagen
  • Swift Poisoning
  • Concussive Bomb
  • Explosive Bomb

Traits

  • Noble Born — Campaign
  • Skeptic — Magic

Other

Spell Resistance:
N/A

Equipment

Wealth

Gold:
2601.8 gp
Net Worth:
9059.8 gp
Job:
Apothecary
Income:
12 gp / week

Income Details:

  • 12 gp (Craft Alchemy)
Last processed

Armour Effects

Armor:
None
ACP:
+0

Base

Armor:
+0
Shield:
+0
Encumbrance:
+0
Max Dex Bonus:
N/A

Base

Armor:
N/A
Shield:
N/A
Encumbrance:
N/A
Spell Failure:
0%

Modifiers

Armour / Shield:
0 %

Encumbrance

Current Load:
34 lbs.
Light Load:
43 lbs.
Medium Load:
86 lbs.
Maximum Load:
130 lbs.
Encumbrance:
Light Load
Lift Over Head:
130 lbs.
Lift Off Ground:
260 lbs.
Push / Drag:
650 lbs.

Equipped

Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.

Headband of vast intelligence +2
Weight:
0 lbs.
Value:
4000 gp
Number:
1
Artisan's Outfit
Weight:
0 lbs.
Value:
1 gp
Number:
1

Carried

Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.

Ioun Torch
Weight:
0 lbs.
Value:
75 gp
Number:
2
Arcanist Kit
Weight:
34 lbs.
Value:
21 gp
Number:
1
MW Thieves Tools
Weight:
0 lbs.
Value:
100 gp
Number:
1

Stored

Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.

Alchemist's Lab
Weight:
0 lbs.
Value:
200 gp
Number:
1
MW Artisan's Tools (Alchemy)
Weight:
0 lbs.
Value:
55 gp
Number:
1
Gallon of Ale
Weight:
0 lbs.
Value:
0.2 gp
Number:
50
Wine, Fine (Bottle)
Weight:
0 lbs.
Value:
10 gp
Number:
20

Other

Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.

Apothecary (Central Quarter)
Weight:
0 lbs.
Value:
550 gp
Number:
1
Small House (Central Quarter)
Weight:
0 lbs.
Value:
880 gp
Number:
1
Horse, Light
Weight:
0 lbs.
Value:
75 gp
Number:
2
Carriage
Weight:
600 lbs.
Value:
100 gp
Number:
1
Bit and Bridle
Weight:
0 lbs.
Value:
2 gp
Number:
1
Saddle, Military
Weight:
0 lbs.
Value:
20 gp
Number:
1
Saddlebags
Weight:
8 lbs.
Value:
4 gp
Number:
1
Cart
Weight:
200 lbs.
Value:
15 gp
Number:
1

Equipment Notes

Arcanist Kit:

backpack, a bedroll, a belt pouch, a flint and steel, ink, an inkpen, an iron pot, a mess kit, soap, a spell component pouch, torches (10), trail rations (5 days), and a waterskin.

Alchemist Spellcasting

Caster Level:
6
Casting Ability:
Intelligence
Concentration
+11

Modifiers:

  • +6 (Caster Level)
  • +5 (Intelligence)
Base Save DC
15
Base Value:
10

Modifiers:

  • +5 (Intelligence)
Close Range:
40 ft.
Medium Range:
160 ft.
Long Range:
640 ft.

Spells Per Day

Spell Level:
1
2
3
4
5
6
Per Day:
6
4
0
0
0
0
Level 1 spells / day:
Class Base:
4
Bonus Spells / Day (Intelligence):
2
Level 2 spells / day:
Class Base:
3
Bonus Spells / Day (Intelligence):
1

Spellbook

Level 1
  • Ant Haul
  • Bomber's Eye
  • Cure Light Wounds
  • Disguise Self
  • Endure Elements
  • Enlarge Person
  • Identify
  • Keen Senses
  • Shield
  • Stone Fist
  • True Strike
Level 2
  • Alter Self
  • Barkskin
  • Bull's Strength
  • Blur
  • Cure Moderate Wounds
  • Fire Breath
  • Invisibility
  • Levitate
  • Resist Energy
  • Restoration (Lesser)
  • Vomit Swarm

Notes

Birthday 08/11/20