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Krisnda Pegason (character sheet)

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Old version of the Krisnda Pegason character sheet.

This is an old version of the character sheet, this version is for Pathfinder.

Currently not playable. View current character page.
Class:
Hunter 6
Favored Class:
Hunter

Levels

1
Hunter 1
Favoured Class Bonus:
+1 SP
2
Hunter 2
Favoured Class Bonus:
+1 SP
3
Hunter 3
Favoured Class Bonus:
+1 SP
4
Hunter 4
Favoured Class Bonus:
Special
Ability Bonus:
+1 Wisdom
5
Hunter 5
Favoured Class Bonus:
Special
6
Hunter 6
Favoured Class Bonus:
Special
Experience:
24 120 xp
Next Level:
35 000 xp
Character Level:
6
Alignment:
Chaotic Good
Race:
Human
  • Bonus Feat
  • Skilled
Size:
Medium
Gender:
Female
Culture:
Voran
Faction:
Religion:

Ability Scores

Strength
14 (+2)

Strength Score

Base Value:
14
No modifiers listed

Strength Checks

No modifiers listed
Dexterity
18 (+4)

Dexterity Score

Base Value:
16

Modifiers:

  • +2 Racial

Dexterity Checks

No modifiers listed
Constitution
11 (+0)

Constitution Score

Base Value:
11
No modifiers listed

Constitution Checks

No modifiers listed
Intelligence
14 (+2)

Intelligence Score

Base Value:
14
No modifiers listed

Intelligence Checks

No modifiers listed
Wisdom
16 (+3)

Wisdom Score

Base Value:
15

Modifiers:

  • +1 (Level 4)

Wisdom Checks

No modifiers listed
Charisma
12 (+1)

Charisma Score

Base Value:
12
No modifiers listed

Charisma Checks

No modifiers listed

Saves

Fortitude
+5

Modifiers:

  • +5 (Hunter 6)
  • +0 (Constitution)
Reflex
+9

Modifiers:

  • +5 (Hunter 6)
  • +4 (Dexterity)
Will
+5

Modifiers:

  • +2 (Hunter 6)
  • +3 (Wisdom)

HP & Init

Hit Points
33 hp
Hunter 1:
8 hp
  • d8: 8 +0 (con)
Hunter 2:
5 hp
  • d8: 5 +0 (con)
Hunter 3:
5 hp
  • d8: 5 +0 (con)
Hunter 4:
5 hp
  • d8: 5 +0 (con)
Hunter 5:
5 hp
  • d8: 5 +0 (con)
Hunter 6:
5 hp
  • d8: 5 +0 (con)
Initiative
+6

Modifiers:

  • +4 (Dexterity)
  • +2 Trait (Reactionary Trait)

Combat

BAB
+4

Base Attack Bonus:

  • +4 (Hunter 6)
CMB
+6

Modifiers:

  • +2 (Strength)
  • +4 (Base Attack Bonus)
CMD
20
Base Value:
10

Modifiers:

  • +2 (Strength)
  • +4 (Dexterity)
  • +4 (Base Attack Bonus)

Armour Class

Armour Class
19
Base Value:
10

Modifiers:

  • +4 (Dexterity)
  • +4 Armor (Studded Leather Armor)
  • +1 Natural Armor (Amulet of Natural Armor +1)
Touch AC
14
Base Value:
10

Modifiers:

  • +4 (Dexterity)
Flat-Footed AC
15
Base Value:
10

Modifiers:

  • +4 Armor (Studded Leather Armor)
  • +1 Natural Armor (Amulet of Natural Armor +1)

Attacks

Weapon:
Longbow
Point Blank Shot
Attack:
+9
Crit:
×3
Damage:
1d8 + 4
Type:
Piercing
Range:
110 ft.

First Attack

Attack:
+9
Crit:
×3
Damage:
1d8 + 4
Extra dmg.:
Type:
Piercing
Range:
110 ft.

Modifiers:

  • +4 (Base Attack Bonus)
  • +4 (Dexterity)
  • +1 (Point Blank Shot)
Weapon:
Longbow Rapid Shot
Point Blank Shot
Attack:
+7 / +7
Crit:
×3
Damage:
1d8 + 4
Type:
Piercing
Range:
110 ft.

First Attack

Attack:
+7
Crit:
×3
Damage:
1d8 + 4
Extra dmg.:
Type:
Piercing
Range:
110 ft.

Modifiers:

  • +4 (Base Attack Bonus)
  • +4 (Dexterity)
  • +1 (Point Blank Shot)
  • -2 (Rapid Shot)

Second Attack

Attack:
+7
Crit:
×3
Damage:
Extra dmg.:
Type:
Range:
110 ft.

Modifiers:

  • +4 (Base Attack Bonus)
  • +4 (Dexterity)
  • -2 (Rapid Shot)
  • +1 (Point Blank Shot)
Weapon:
Leeka
Trip Attempt on hit (+7)
Attack:
+7
Crit:
×2
Damage:
1d6 + 3
Type:
Piercing

First Attack

Attack:
+7
Crit:
×2
Damage:
1d6 + 3
Extra dmg.:
Type:
Piercing

Modifiers:

  • +4 (Base Attack Bonus)
  • +2 (Strength)
  • +1 Racial

Movement

Speed:
30 ft. (6 squares)
Base Value:
30 ft.
Light Load:
0 ft.

Base

  • +30 ft. (Base Value)
No modifiers listed
Run Modifier:
×4
Base Modifier:
×4

Skills

Acrobatics
+10
(6)
Not a Class Skill
Ranks:
6 ranks

Modifiers:

  • +4 (Dexterity)
  • +0 (Armour Check Penalty)
Appraise
+2
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Intelligence)
Bluff
+2
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +1 (Charisma)
  • +1 Trait (Charming)

Conditional Modifiers:

Climb
+2
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Strength)
  • +0 (Armour Check Penalty)
Craft
+2
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +2 (Intelligence)
Diplomacy
+2
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +1 (Charisma)
  • +1 Trait (Charming)

Conditional Modifiers:

Disguise
+1
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +1 (Charisma)
Escape Artist
+4
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +4 (Dexterity)
  • +0 (Armour Check Penalty)
Fly
+4
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +4 (Dexterity)
  • +0 (Armour Check Penalty)
Handle Animal
+10
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +1 (Charisma)
  • +3 (Class Skill)
Heal
+12
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +3 (Wisdom)
  • +3 (Class Skill)
Intimidate
+5
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +1 (Charisma)
  • +3 (Class Skill)
Knowledge: Dungeoneering
+6
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +2 (Intelligence)
  • +3 (Class Skill)
Knowledge: Nature
+6
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +2 (Intelligence)
  • +3 (Class Skill)
Knowledge: Geography
+6
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +2 (Intelligence)
  • +3 (Class Skill)
Perception
+17
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +3 (Wisdom)
  • +5 Competence (Eyes of the Eagle)
  • +3 (Class Skill)
Perform
+1
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +1 (Charisma)
Profession: Guide
+12
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +3 (Wisdom)
  • +3 (Class Skill)
Ride
+4
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +4 (Dexterity)
  • +0 (Armour Check Penalty)
Sense Motive
+3
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +3 (Wisdom)
Spellcraft
+10
(5)
Class Skill
Ranks:
5 ranks

Modifiers:

  • +2 (Intelligence)
  • +3 (Class Skill)
Stealth
+13
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +4 (Dexterity)
  • +0 (Armour Check Penalty)
  • +3 (Class Skill)
Survival
+12
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +3 (Wisdom)
  • +3 (Class Skill)
Swim
+11
(6)
Class Skill
Ranks:
6 ranks

Modifiers:

  • +2 (Strength)
  • +0 (Armour Check Penalty)
  • +3 (Class Skill)

Feats

  • Precise Shot
    (Precise Companion)
  • Point-Blank Shot
    (1st Level )
  • Coordinated Shot
    (1st Teamwork Feat)
  • Improved Spell Sharing
    (2nd Teamwork Feat)
  • Rapid Shot
    (Human Bonus)
  • Weapon Finesse
    (3rd Level)
  • Animal Soul
    (5th Level)

Languages

  • Draconic
  • Hodgepot
  • Silver
  • West Voran

Special Abilities

  • Animal Companion
  • Animal Focus
  • Nature Training
  • Orisons
  • Precise Companion
  • Track
  • Hunter Tactics
  • Teamwork Feat x2
  • Improved Empathic Link
  • Woodland Stride

Traits

  • Reactionary — Combat
  • Charming — Social

Other

Spell Resistance:
N/A

Equipment

Wealth

Gold:
396 gp
Net Worth:
7999.8 gp
Job:
Income:
0 gp / week

Income Details:

  • No income
Last processed

Armour Effects

Armor:
Light
ACP:
+0

Base

Armor:
+0
Shield:
+0
Encumbrance:
+0
Max Dex Bonus:
+5

Base

Armor:
+5
Shield:
N/A
Encumbrance:
N/A
Spell Failure:
15%

Modifiers

Armour:
15 %

Encumbrance

Current Load:
41 lbs.
Light Load:
58 lbs.
Medium Load:
116 lbs.
Maximum Load:
175 lbs.
Encumbrance:
Light Load
Lift Over Head:
175 lbs.
Lift Off Ground:
350 lbs.
Push / Drag:
875 lbs.

Equipped

Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.

Composite Longbow
Weight:
3 lbs.
Value:
1600 gp
Number:
1
Base Weapon:
Composite Longbow
Enhancement Bonus:
+1
Mighty:
+2
Size:
Medium
Base Damage:
1d8 Piercing
Critical:
×3
Range Increment:
110ft.
Reload Speed:
Free Action
Studded Leather Armor
Weight:
20 lbs.
Value:
1175 gp
Number:
1
Base Armor:
Studded Leather Armor
Enhancement Bonus:
+1
Size:
Medium
Amulet of Natural Armor +1
Weight:
0 lbs.
Value:
2000 gp
Number:
1
Slot:
Neck
Base Item:
Amulet of Natural Armor +1
Eyes of the Eagle
Weight:
0 lbs.
Value:
2500 gp
Number:
1
Slot:
Eyes
Base Item:
Eyes of the Eagle
Longsword
Weight:
4 lbs.
Value:
315 gp
Number:
1
Base Weapon:
Longsword
Enhancement Bonus:
Masterwork
Size:
Medium
Base Damage:
1d8 Slashing
Critical:
19‒20 / ×2

Carried

Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.

Traveler's outfit
Weight:
5 lbs.
Value:
1 gp
Number:
1
Flint and steel
Weight:
0 lbs.
Value:
1 gp
Number:
1
Grappling hook
Weight:
4 lbs.
Value:
1 gp
Number:
1
Silk Rope (50 ft.)
Weight:
5 lbs.
Value:
10 gp
Number:
1
Signal whistle
Weight:
0 lbs.
Value:
0.8 gp
Number:
1

Stored

Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.

No equipment listed

Other

Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.

No equipment listed

Equipment Notes

Wolf

Name: Leka

Size Medium;

Speed 50 ft

HP: 51 (5d8+12+4+3)

BAB: +4, CMB +7, CMD 20

Saves: Fort +7, Ref+8, Will +3

AC 18 (FF 16)(12 FF)

Attack bite +7 (1d6+3 plus trip+7)

Ability Scores Str 16, Dex 17, Con 15, Int 2, Wis 12, Cha 6

Special Qualities low-light vision, Link, Share Spells, Evasion, Devotion

Feats: Skill Focus (Perception), Coordinated Shot, Toughness

Skills: Intimidate +7, Perception +8, Stealth +8, Survival +1 (+5 scent tracking);

Racial Modifiers +4 Survival when tracking by scent

Hunter Spellcasting

Caster Level:
6
Casting Ability:
Wisdom
Concentration
+9

Modifiers:

  • +6 (Caster Level)
  • +3 (Wisdom)
Base Save DC
13
Base Value:
10

Modifiers:

  • +3 (Wisdom)

Conditional Modifiers:

Close Range:
40 ft.
Medium Range:
160 ft.
Long Range:
640 ft.

Spells Per Day

Spell Level:
0
1
2
3
4
5
6
Per Day:
5
4
0
0
0
0
Level 0 spells / day:
Not used when casting
Level 1 spells / day:
Class Base:
4
Bonus Spells / Day (Wisdom):
1
Level 2 spells / day:
Class Base:
3
Bonus Spells / Day (Wisdom):
1

Spells Known

Level 0
Known Spells:
6
Class Base:
6
No modifiers listed
  • Create Water
  • Detect Magic
  • Light
  • Purify Food and Drink
  • Detect Poison
  • Stabilize
Level 1
Known Spells:
4
Class Base:
4
No modifiers listed
  • Speak with Animals
  • Endure Elements
  • Magic Fang
  • Longstrider
Level 2
Known Spells:
4
Class Base:
4
No modifiers listed
  • Cure Light Wounds
  • Cat's Grace
  • Bear's Endurance
  • Barkskin

Notes

Improved Spell Sharing (Advanced Class Guide Teamwork Feat)

Prerequisites: Ability to acquire an animal companion, an eidolon, a familiar, or a special mount

Divide spell duration with the companion creature

Sanctioned by TeddyMoose 7/11/2021