Natasha Treny (character sheet)
This is an old version of the character sheet, this version is for Pathfinder.
Levels
- Bonus Feat
- Skilled
Ability Scores
Strength Score
Strength Checks
Dexterity Score
Dexterity Checks
Constitution Score
Constitution Checks
Intelligence Score
Modifiers:
- +1 (Level 4)
- +2 (Headband of Intellect)
Conditional Modifiers:
Intelligence Checks
Wisdom Score
Wisdom Checks
Charisma Score
Charisma Checks
Saves
Modifiers:
- +2 (Psion 6)
- +2 (Constitution)
Modifiers:
- +2 (Psion 6)
- +1 (Dexterity)
Modifiers:
- +5 (Psion 6)
- +2 (Wisdom)
HP & Init
- d6: 6 +2 (con)
- d6: 4 +2 (con)
- d6: 4 +2 (con)
- d6: 4 +2 (con) +1 (fav)
- d6: 4 +2 (con)
- d6: 4 +2 (con)
Modifiers:
- 12 hp (Psionic Body Feat)
Modifiers:
- +1 (Dexterity)
Combat
Base Attack Bonus:
- +3 (Psion 6)
Modifiers:
- +0 (Strength)
- +3 (Base Attack Bonus)
Modifiers:
- +0 (Strength)
- +1 (Dexterity)
- +3 (Base Attack Bonus)
Armour Class
Modifiers:
- +1 (Dexterity)
Modifiers:
- +1 (Dexterity)
Attacks
No attacks listed
Movement
Base
- +30 ft. (Base Value)
Skills
Modifiers:
- +1 (Dexterity)
- +0 (Armour Check Penalty)
Conditional Modifiers:
Modifiers:
- +5 (Intelligence)
Modifiers:
- +0 (Charisma)
Modifiers:
- +0 (Strength)
- +0 (Armour Check Penalty)
Modifiers:
- +5 (Intelligence)
Modifiers:
- +0 (Charisma)
Modifiers:
- +0 (Charisma)
Modifiers:
- +1 (Dexterity)
- +0 (Armour Check Penalty)
Modifiers:
- +1 (Dexterity)
- +0 (Armour Check Penalty)
Modifiers:
- +2 (Wisdom)
Modifiers:
- +0 (Charisma)
Modifiers:
- +5 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +5 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +5 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +5 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +5 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +5 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +5 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +5 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +5 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +5 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +5 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +2 (Wisdom)
Modifiers:
- +0 (Charisma)
Modifiers:
- +1 (Dexterity)
- +0 (Armour Check Penalty)
Modifiers:
- +2 (Wisdom)
Modifiers:
- +5 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +1 (Dexterity)
- +0 (Armour Check Penalty)
Modifiers:
- +2 (Wisdom)
Modifiers:
- +0 (Strength)
- +0 (Armour Check Penalty)
Feats
-
Access Psionic Talent (You are able to manifest minor psionic abilities.)
-
Combat Manifestation (+4 bonus on concentration checks for defensive manifesting)
-
Expanded Knowledge (Energy Missile)
-
Psionic Body (+2 hit points for each psionic feat you have)
-
Expanded Knowledge ( Read Thoughts)
-
Expanded Knowledge (Heighten Vision)
Languages
- Aquasian
- Briss
- Draconic
- Eldar
- Gia
- Hodgepot
- Phealish
- Sequee
- Silver
- South Ecclisic
Special Abilities
No special abilities listed
Traits
- Noble Born — Campaign
- Kin Bond — Magic
Other
Equipment
Wealth
Income Details:
- 18 gp (Liason to Voran Watch)
Armour Effects
Base
Base
Modifiers
Encumbrance
Equipped
Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.
Carried
Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.
Stored
Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.
Other
Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.
Equipment Notes
Talents
Detect Psionics
Energy Splash
Far Hand
Conceal Thoughts
Sense Poison
Psion Powers
Modifiers:
- +6 (Caster Level)
- +5 (Intelligence)
Modifiers:
- +5 (Intelligence)
Modifiers:
- +15 (Bonus Power Points)
Discipline Selection
Powers Known
Level 1
- Inertial Armor
- Energy Ray
- Force Screen
- Mind Thrust
- Energy Ray
Level 2
- Defy Gravity
- Body Equilibrium
- Breach
- Natural Linguist
Level 3
- Body Adjustment
- Dispel Psionics
- Eradicate Invisibility
- Telekinetic Force
Notes
Inertial Armor 5pps = +6ac = 17 ac for 6 hours
Force Screen 5pps = +5ac = 23 ac for 6 mins