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Military Positions

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Final version of removed Military Positions
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Military Positions

[ Income ]

There are various jobs in the city of Duirt in Law Enforcement or the Military which your character can be a part of. Military Positions are paid as Positions.

Your rank and title do not determine your position, but may determine your eligability for Advancement (see positions), and of course affect your standing within your organization. If you are a regular foot soldier or guardsmen, see Common Jobs instead. All guards, soldiers and officers, regardless of rank must purchase their own equipment and uniform.

Military positions are always linked to a specific organization. To hold a military position, you must be in good standing with the faction that hosts the organization and an oath of loyalty is required. The following organizations offer military positions:

  • Police and Security Forces
  • Armies
    • Army of Eccles (( ships fall under the army ))
    • Army of Vorus (( ships fall under the army ))
    • Navy of Silver Rain Republic (( land forces fall under the navy ))
    • House Guard or Navy of any noble house (military)
  • Other

Officers

Characters with aspirations and a bit of experience under the belt may become officers with the guard or the armed forces. Pay depends on rank, though ranks may have some requirements as to ability.

The ranks go by different names in the different organizations, as listed in the table below. Each rank has an associated pay and has certain requirements that a character must meet before they can gain the rank. Specific organizations may have additional requirements, as listed on their pages.

Rank name and income overview

Rank Min Age Req Min. Level Add. Req. Port Authority Church Guard Voran Watch City Guard Reivers Other
Guard / Soldier 15 yrs old - - Ensign Guard Watchman Guardsman Reiver Recruit / Falkner Recruit Guard / Soldier
Sergeant 16 yrs old - - Junior Lieutenant Sergeant Armourist Senior Guardsman Reiver Rookie / Falkner Rookie Sergeant
Junior Officer 16 yrs old 4 - Lieutenant Lieutenant Apprentice Officer Officer Riever / Falkner Lieutenant
Officer 16 yrs old 6 1 Lieutenant Captain Officer Senior Officer Reiver / Falkner Captain
Field Officer 17 yrs old 9 2 Commander Major Master Officer Sentinel Riever Major / Head Falkner Major
General Officer 21 yrs old 12 3 Captain Colonel Arch-Officer N/A Riever Commander Colonel
Commander N/A N/A 4 Admiral General Augur N/A High Commander General

* The minimum age requirement progresses with experience and maturity

1 - Any character with the Noble or Married Noble feat start at this rank regardless of level.

2 - Highest possible rank without the Noble or Married Noble feat.

3 - Must have the Noble or Married Noble feat.

4 - Rank not normally available to PCs.

Special Limitations

There are some special limitations related to specific organizations or groups of organizations:

  • Noble houses never hire members of other noble houses and do not accept them in their house guard.
  • Noble houses thus only allow those who are either born or married into the family into certain ranks.
  • The Voran armed forces and Voran Watch only hire Vorans.
  • The Eccles armed forces and Church Guard only hire Ecclesians of the Ecclesian faith. Additionally they do not hire women, who may instead join the Cult of Saint Theris.
  • The Silver Rain Republic armed forces and Port Authority only hire Silverites.
  • Reivers do not take nobility into account, so there is no minimum rank for nobles nor a maximum rank for commoners
  • The City Guard accepts anyone who lives in the city and is not a member of a faction. As such, nobles cannot join the city guard