RPGpad Beta | Report a bug
Log in Register
No tags

Sorcer 1 (second favored class)

bloodline Starsoul

HP +6(( includes favored class and toughness bonus ))

Skills +10 ranks(includes feat bonus)

Knowledge arcana 1

knowledge religion 1

heal 4

perception 1

bluff 1

sense motive 1

diplomacy 1

Saves Will +2

Abilities: bloodline power, eschew materials

(( in sorcerer spells box, make four ='s before and after the words "Bloodline Power" to create a section about this ))

(( please do 2x * before and after each ability name to bold them ))

Bloodline Arcana: Whenever you cast an evocation spell, targets that fail their saves are dazzled by tiny sparkling starlights for 1 round per level of the spell.

Minute Meteors (Sp)[7/day, save DC 15]: At 1st level, you can summon a rain of tiny meteorites as a standard action to fall in a 5-foot column, 30 feet high, with a range of 30 feet. The meteors inflict 1d4 points of fire damage + 1 per 2 sorcerer levels. A Reflex save negates this damage. The save DC is equal to 10 + 1/2 your sorcerer level + your Charisma modifier. You may use this ability a number of times per day equal to 3 + your Charisma modifier.

new spells

[Level-0]Mage hand, Message, Prestadigitation, open/close

[level-1] Shield, Ray of Enfeeblement

new feat

Open minded[level-7] (+7 bonus skill points)

Eschew Materials[Sorcerer]

additional notes

please add in the AC drop down an optional AC bonus for a shield of +4

Processed

This thread has been locked.