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This namespace contains the used rules for the Meruvian Dream campaign. ==== Character Creation ==== * XP based character creation (//see [[https://campaigns.13w.nl/design/exalted2.5:start#xp_based_character_creation|XP Based Character Creation]] for Solar/Lunar Guidelines//) * XP pool: 450xp * No artifacts unless you have a very good reason * You start with free dots (these dots count as actual bought dots for all intents and purposes, but are completely free): * Lore 2 * Linguistics 1 * Medicine 1 ==== XP Costs ==== //See [[https://campaigns.13w.nl/igani/rules:start#experience|Experience for the Igani Campaign]] for XP costs.// ==== Character Story ==== Please draft a short background story containing at least the following elements: * Early life (parents, education, optional training or jobs, etc.) * Exaltation (when, where, how, why, etc.) * Family/Relations ( married/partner/boy-/girlfriend, children, parents, siblings, etc.) * Contacts (work related, social contacts, etc.) * Preferences with regard to Solar/Lunar mate * [if you were not born with Meruvian nationality] How you got your citizenship Note that "don't know" and "don't care" are both valid states for most parts of character story. ==== Change to the Core System ==== * [[https://campaigns.13w.nl/design/exalted2.5:start#social_influence|Social Infuence rules]] * [[https://campaigns.13w.nl/design/exalted2.5:start#static_excellencies|Static Excellencies]] * [[https://campaigns.13w.nl/design/exalted2.5:start#crafting|Crafting]] * [[https://campaigns.13w.nl/design/exalted2.5:start#training_times|Training Times]] * [[Expertises]] * Added Hacking as a Twilight Ability * Judge's Ear Technique is removed * There are no xp bonuses for flaws ==== Source Material ==== * We use Exalted Second Edition with 2.5 errata * The Shards of the Exalted Dream, p130 and further, as base for rules changes to switch to a modern setting ==== Languages ==== * Old Realm: Extremely obscure, actively suppressed by the Immaculate Church * High Realm: The language of Meruvia, and lingua franca of the civilized world (compare American English) * Tengese: The language of An-Teng, and the second lingua france of the civilized world (compare Mandarin) * Low Realm: dead language, sometimes used as slang and on the street (compare Latin thought for the plebs) * Directional languages are still practiced, though Meruvia speaks High Realm exclusively * Guild Cant is dead and unpracticed * Riverspeak is still used by some groups, mostly nomads ==== Lunar House Rules ==== * The training time of Knacks is equal to that of Charms ==== Altered Backgrounds ==== * Resources -> As https://campaigns.13w.nl/berlin/rules:resources