+311
Svala (character sheet)
compared to Svala (character sheet)
Teenage girl with cat ears at the start of her adventuring career
Played by Mercury.
View character page.
Class:
Slayer 1, Psychic 1, Witch 1
Favored Classes:
Psychic, Slayer
Note:
Levels
1
PsychicSlayer 1
Favoured Class Bonus:
+1 SP
2
Psychic 1
Favoured Class Bonus:
+1 SP
3
Witch 1
Archetypes
Experience:
218
xpNext Level:
20009000
xpCharacter Level:
13
Alignment:
Race:
Aran
- Bonus Feat
- Energy Channels (Su)
- Augmented Immunosystem (Su)
- Hold Breath (Su)
- Inscribed (Su)
- Low-Light Vision (Su)
- Multitalented
- Recovery Buffer (Su)
- Graceful
- Weakness to Enchantment
- Slow Healing
Size:
Medium
Ability Scores
Strength
10
(+0
)Strength Score
Base Value:
12
Modifiers:
- -2 Racial (Aran)
Strength Checks
No modifiers listed
Dexterity
14
(+2
)Dexterity Score
Base Value:
14
No modifiers listed
Dexterity Checks
No modifiers listed
Constitution
9
(-1
)Constitution Score
Base Value:
7
Modifiers:
- +2 Racial (Aran)
Constitution Checks
No modifiers listed
Intelligence
18
(+4
)Intelligence Score
Base Value:
14
Modifiers:
- +2 Racial (Aran)
- +2 Enhancement (Inscription Personalization)
- +2 Enhancement (Cognitive Enhancement Suite)
Intelligence Checks
No modifiers listed
Wisdom
12
(+1
)Wisdom Score
Base Value:
12
No modifiers listed
Wisdom Checks
No modifiers listed
Charisma
14
(+2
)Charisma Score
Base Value:
14
No modifiers listed
Charisma Checks
No modifiers listed
Saves
Fortitude
-1+2
Modifiers:
- +0 (Psychic 1)
- -1 (Constitution)
- +2 (Slayer 1)
- +0 (Witch 1)
- +1 Resistance (Comprehensive Resistance Trace)
Conditional Modifiers:
- +2 Racial (against disease and poison, including magical diseases (Aran))
Reflex
+25
Modifiers:
- +0 (Psychic 1)
- +2 (Dexterity)
- +2 (Slayer 1)
- +0 (Witch 1)
- +1 Resistance (Comprehensive Resistance Trace)
Will
+36
Modifiers:
- +2 (Psychic 1)
- +1 (Wisdom)
- +0 (Slayer 1)
- +2 (Witch 1)
- +1 Resistance (Comprehensive Resistance Trace)
HP & Init
Hit Points
515
hp- PsychicSlayer 1 (d610): 610 - 1 = 59
- Psychic 1 (d6): 4 - 1 = 3
- Witch 1 (d6): 4 - 1 = 3
* Favoured Class
Initiative
+2
Modifiers:
- +2 (Dexterity)
Combat
BAB
+01
Modifiers:
- +0 (Psychic 1)
- +1 (Slayer 1)
- +0 (Witch 1)
CMB
+01
Modifiers:
- +0 (Strength)
- +0 (Base Attack Bonus)
- +1 (Base Attack Bonus)
CMD
1213
Base Value:
10
Modifiers:
- +0 (Strength)
- +2 (Dexterity)
- +0 (Base Attack Bonus)
- +1 (Base Attack Bonus)
Armour Class
Armour Class
1214
Base Value:
10
Modifiers:
- +2 (Dexterity)
- +2 Armor (Black Leather Overbust Corset)
Touch AC
12
Base Value:
10
Modifiers:
- +2 (Dexterity)
Flat-Footed AC
1012
Base Value:
10
Modifiers:
- +2 Armor (Black Leather Overbust Corset)
Attacks
Weapon:
Bite (Subdual)
Attack:
+1
Crit:
×2
Damage:
1d3
Type:
Range:
--
First Attack
Attack:
+1
Crit:
×2
Damage:
1d3
Extra dmg.:
Type:
Range:
0
ft.Modifiers:
- +1 (Base Attack Bonus)
- +0 (Strength)
Weapon:
Unarmed Strike (Subdual)
Attack:
+1
Crit:
×2
Damage:
1d3
Type:
Range:
--
First Attack
Attack:
+1
Crit:
×2
Damage:
1d3
Extra dmg.:
Type:
Range:
0
ft.Modifiers:
- +1 (Base Attack Bonus)
- +0 (Strength)
Weapon:
Open Dagger
Attack:
+01
Crit:
19‒20 / ×2
Damage:
1d4
Type:
Piercing
Range:
--
First Attack
Attack:
+01
Crit:
19‒20 / ×2
Damage:
1d4
Extra dmg.:
Type:
Piercing
Range:
0
ft.Modifiers:
- +0 (Base Attack Bonus)
- +0 (Strength)
- +1 (Base Attack Bonus)
Weapon:
Hidden Dagger
Attack:
+01
Crit:
19‒20 / ×2
Damage:
1d4
Type:
Piercing
Range:
--
First Attack
Attack:
+01
Crit:
19‒20 / ×2
Damage:
1d4
Extra dmg.:
Type:
Piercing
Range:
0
ft.Modifiers:
- +0 (Base Attack Bonus)
- +0 (Strength)
- +1 (Base Attack Bonus)
Weapon:
Open Dagger + Hidden Dagger
Attack:
-43 / -87
Crit:
19‒20 / ×2
Damage:
1d4
Type:
Piercing
Range:
--
First Attack
Attack:
-43
Crit:
19‒20 / ×2
Damage:
1d4
Extra dmg.:
Type:
Piercing
Range:
0
ft.Modifiers:
- +0 (Base Attack Bonus)
- +0 (Strength)
- -4 (Unnamed) (Two-Weapon Fighting)
- +1 (Base Attack Bonus)
Second Attack
Attack:
-87
Crit:
19‒20 / ×2
Damage:
1d4
Extra dmg.:
Type:
Piercing
Range:
0
ft.Modifiers:
- +0 (Base Attack Bonus)
- +0 (Strength)
- -4 (Unnamed) (Two-Weapon Fighting)
- -4 (Unnamed) (Light Off-Hand Weapon)
- +1 (Base Attack Bonus)
Weapon:
Sling
Attack:
+3
Crit:
×2
Damage:
1d4
Type:
Bludgeoning
Range:
50 ft.
First Attack
Attack:
+3
Crit:
×2
Damage:
1d4
Extra dmg.:
Type:
Bludgeoning
Range:
50
ft.Modifiers:
- +1 (Base Attack Bonus)
- +2 (Dexterity)
Weapon:
Bite
Subdual
Attack:
+0
Crit:
×2
Damage:
1d3
Type:
Range:
--
First Attack
Attack:
+0
Crit:
×2
Damage:
1d3
Extra dmg.:
Type:
Range:
0
ft.Modifiers:
- +0 (Base Attack Bonus)
- +0 (Strength)
Weapon:
Unarmed Strike
Subdual
Attack:
+0
Crit:
×2
Damage:
1d3
Type:
Range:
--
First Attack
Attack:
+0
Crit:
×2
Damage:
1d3
Extra dmg.:
Type:
Range:
0
ft.Modifiers:
- +0 (Base Attack Bonus)
- +0 (Strength)
Movement
Base Speed:
30
ft.Light Load
0
ft.Base
- +30 (Aran)
No modifiers listed
Base Modifier:
×4
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Maneuverability:
Not Applicable
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Skills
Acrobatics
(
13
)Not a Class Skill
Ranks:
13
ranksModifiers:
- +2 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
- +3 (Unnamed) (Familiar)
Appraise
+4
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +4 (Intelligence)
Bluff
+68
(
13
)Class Skill
Ranks:
13
ranksModifiers:
- +2 (Charisma)
- +3 (Class Skill)
Climb
+0
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +0 (Strength)
- +0 (Armour Check Penalty)
Craft
+4
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +4 (Intelligence)
Diplomacy
+68
(
13
)Class Skill
Ranks:
13
ranksModifiers:
- +2 (Charisma)
- +3 (Class Skill)
Disguise
+2
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +2 (Charisma)
Escape Artist
+2
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +2 (Dexterity)
- +0 (Armour Check Penalty)
Fly
+2
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +2 (Dexterity)
- +0 (Armour Check Penalty)
Handle Animal
+3
(
1
)Not a Class Skill
Ranks:
1
ranksModifiers:
- +2 (Charisma)
Heal
+1
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +1 (Wisdom)
Intimidate
+68
(
13
)Class Skill
Ranks:
13
ranksModifiers:
- +2 (Charisma)
- +3 (Class Skill)
Knowledge: Arcana
+8
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +4 (Intelligence)
- +3 (Class Skill)
Knowledge: Geography
+8
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +4 (Intelligence)
- +3 (Class Skill)
Perception
+17
(
01
)Class Skill
Ranks:
01
ranksModifiers:
- +1 (Wisdom)
- +2 (Alertness Feat)
- +3 (Class Skill)
Perform
+2
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +2 (Charisma)
Perform: Dance
+4
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +2 (Charisma)
- +2 Racial (Graceful)
Ride
+26
(
01
)Not a Class Skill
Ranks:
01
ranksModifiers:
- +2 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Conditional Modifiers:
- +2 Circumstance (Wilderness Saddle)
Sense Motive
+57
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +1 (Wisdom)
- +3 (Class Skill)
- +2 (Alertness Feat)
Spellcraft
+810
(
13
)Class Skill
Ranks:
13
ranksModifiers:
- +4 (Intelligence)
- +3 (Class Skill)
Stealth
+26
(
01
)Not a Class Skill
Ranks:
01
ranksModifiers:
- +2 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Survival
+15
(
01
)Not a Class Skill
Ranks:
01
ranksModifiers:
- +1 (Wisdom)
- +3 (Class Skill)
Swim
+0
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +0 (Strength)
- +0 (Armour Check Penalty)
Use Magic Device
+6
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +2 (Charisma)
- +3 (Class Skill)
Feats
- Extra Channels
-
Alertness
While familiar is in arms reach
- Optimized Channels (Charisma)
Languages
- Kalinian (Native)
- Ny Dormian (Basic)
- Kalninian Abugida (Native)
- Runic Iskla (Decoding)
Special Abilities
- Willful Channeling (Su)
- Unconscious Channeling (Su)
- Energy Channels: 6
- Phrenic Pool: 2
- Retain Power
- Energy Channels: 8
- Phrenic Pool: 2 / 2
- Code of Conduct
- Conduit Surge
- Witch's Familiar
Other
Spell Resistance:
N/A
Equipment
Wealth
Gold:
381313
gpNet Worth:
-40084.736538.8
gpArmour Effects
Armor:
NoneLight Armour
ACP:
+0
Base
Armor:
+0
Shield:
+0
Encumbrance:
+0
No modifiers listed
Max Dex Bonus:
N/A+6
Base
Armor:
N/A+6
Shield:
N/A
Encumbrance:
N/A
No modifiers listed
Spell Failure:
+010
%Modifiers:
- +10 % (Armour)
Encumbrance
Current Load:
2527
lbs.Encumbrance:
Light Load
Light Load:
33
lbs.Lift Over Head:
100
lbs.Medium Load:
66
lbs.Lift Off Ground:
200
lbs.Maximum Load:
100
lbs.Push / Drag:
500
lbs.Equipped
Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.
Black Leather Overbust Corset
Waterproof - Part of Armour set
Weight:
4
lbs.Value:
110
gp Number:
1
Base Armor / Shield:
Leather Armor
Special Material:
Enchantments:
Size:
Medium
Barding:
No
Armor Class Bonus:
2
Maximum Dexterity Bonus:
6
Armor Check Penalty:
0
Arcane Spell Failure:
10
%Armor Type:
Light Armour
Knee-length Black Leather Dress
Waterproof - Part of Armour set
Weight:
5
lbs.Value:
150
gp Number:
1
Black Tights
Waterproof
Weight:
1
lbs.Value:
20
gp Number:
1
Black Riding Boots
Waterproof - Part of Armour set
Weight:
4
lbs.Value:
90
gp Number:
1
Black Riding Gloves
Waterproof - Part of Armour set
Weight:
1
lbs.Value:
50
gp Number:
1
Black Leather Bracers
Waterproof - Part of Armour set
Weight:
1
lbs.Value:
60
gp Number:
1
Simple black underwear
Waterproof
Weight:
0.5
lbs.Value:
18
gp Number:
1
Open Dagger
Customized Bone Dagger
Weight:
1
lbs.Value:
30
gp Number:
1
Base Weapon:
Dagger
Special Material:
Enchantments:
Size:
Medium
Mighty:
Base Damage:
1d4 Piercing or Slashing
Critical:
19‒20 / ×2
Range Increment:
10
ft.Reload Speed:
Special:
Attack Note:
Damage Note:
Critical Note:
Hidden Dagger
Customized Bone Dagger
Weight:
1
lbs.Value:
30
gp Number:
1
Base Weapon:
Dagger
Special Material:
Enchantments:
Size:
Medium
Mighty:
Base Damage:
1d4 Piercing or Slashing
Critical:
19‒20 / ×2
Range Increment:
10
ft.Reload Speed:
Special:
Attack Note:
Damage Note:
Critical Note:
Iron Dagger
Weight:
1
lbs.Value:
200
gp Number:
1
Basic Brown Leather Dress
Weight:
8
lbs.Value:
20
gp Number:
1
Basic Brown Leather Apron Dress
Weight:
8
lbs.Value:
20
gp Number:
1
Simple Brown Leather Gloves
Weight:
1
lbs.Value:
20
gp Number:
1
Basic Brown Leather Belt
Weight:
1
lbs.Value:
4
gp Number:
1
Basic Brown Leather Boots
Weight:
4
lbs.Value:
18
gp Number:
1
White Underwear
Weight:
1
lbs.Value:
20
gp Number:
1
Carried
Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.
Sack
Not waterproof
Weight:
0.5
lbs.Value:
1
gp Number:
1
Sling
Weight:
0
lbs.Value:
10
gp Number:
1
Sling Bullets
Weight:
0.5
lbs.Value:
0.1
gp Number:
5
Amber Piece
Weight:
1
lbs.Value:
0
gp Number:
4
Amber Fixing Ivory
Weight:
1
lbs.Value:
0
gp Number:
1
Identification Antler
Weight:
0
lbs.Value:
0
gp Number:
1
Personal hygiene items
Weight:
0
lbs.Value:
24
gp Number:
1
Stored
Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.
Simple Brown Leather Gloves
Weight:
1
lbs.Value:
20
gp Number:
1
Brown Leather Corset
Weight:
4
lbs.Value:
70
gp Number:
1
Basic Brown Leather Dress
Weight:
8
lbs.Value:
20
gp Number:
1
Basic Brown Leather Belt
Weight:
1
lbs.Value:
4
gp Number:
1
Regular Socks
Pairs, not singular socks
Weight:
0.5
lbs.Value:
2
gp Number:
1
High Boots
Weight:
5
lbs.Value:
50
gp Number:
1
Basic Thick Gloves
Hinder spellcasting for fine somatic components
Weight:
2
lbs.Value:
40
gp Number:
1
Dormedonian Baseline Jacket
+1 Fortitude vs Cold Weather (When worn with Dormedonian Baseline Sleeves)
Weight:
4
lbs.Value:
50
gp Number:
1
Dormedonian Baseline Sleeves
Weight:
2
lbs.Value:
20
gp Number:
1
Dormedonian Skirt
+1 Fortitude vs Cold Weather (does not stack with Dormedonian Baseline Pants)
Weight:
8
lbs.Value:
20
gp Number:
1
Basic Brown Leather Apron Dress
Weight:
8
lbs.Value:
20
gp Number:
1
Basic Brown Leather Boots
Weight:
4
lbs.Value:
18
gp Number:
1
White Underwear
Weight:
1
lbs.Value:
20
gp Number:
1
Leather Belt
Weight:
1
lbs.Value:
2
gp Number:
1
Dormedonian Baseline Outer Dress
+2 Fortitude vs Cold Weather
Weight:
10
lbs.Value:
90
gp Number:
1
Dormedonian Baseline Pants
+1 Fortitude vs Cold Weather (does not stack with Dormedonian Baseline Pants)
Weight:
6
lbs.Value:
75
gp Number:
1
Dormedonian Baseline Boots
With soles out of hooves granting an overland movement penalty reduction of 10% in Arboreal Terrain
Weight:
6
lbs.Value:
22
gp Number:
1
Bedroll
Weight:
5
lbs.Value:
1
gp Number:
1
White Nightgown
Weight:
4
lbs.Value:
25
gp Number:
1
White Underwear
Weight:
1
lbs.Value:
20
gp Number:
1
Heavy Duty Socks
Pairs, not singular socks
Weight:
1
lbs.Value:
3
gp Number:
1
Cheap Wood Bowl and Spoon
Weight:
0.5
lbs.Value:
0
gp Number:
1
Simple Backpack
Weight:
4
lbs.Value:
22
gp Number:
1
Simple black underwear
Weight:
0.5
lbs.Value:
18
gp Number:
1
Leather Wax
Weight:
0.5
lbs.Value:
0.3
gp Number:
8
Leather Washing Powder
Weight:
0.1
lbs.Value:
0.1
gp Number:
8
Fur Washing Powder
Weight:
0.1
lbs.Value:
0.2
gp Number:
8
Drying Powder
Weight:
1
lbs.Value:
0.5
gp Number:
1
Other
Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.
Simple Backpack
Weight:
4
lbs.Value:
22
gp Number:
1
Personal hygiene items
Weight:
0
lbs.Value:
24
gp Number:
1
Leather Wax
Weight:
0.5
lbs.Value:
0.3
gp Number:
8
Leather Washing Powder
Weight:
0.1
lbs.Value:
0.1
gp Number:
8
Fur Washing Powder
Weight:
0.1
lbs.Value:
0.2
gp Number:
8
Drying Powder
Weight:
1
lbs.Value:
0.5
gp Number:
1
Sling Bullets
Weight:
0.5
lbs.Value:
0.1
gp Number:
14
Blanket
With dual use for carrying people
Weight:
3
lbs.Value:
7
gp Number:
1
Sylvana
Thilfari, responds to Arabella
Weight:
0
lbs.Value:
800
gp Number:
1
Wilderness Saddle
+2 Circumstance to Ride checks related to staying in the saddle, 75% chance to stay in the saddle if knocked unconscious, includes saddlebags
Weight:
40
lbs.Value:
600
gp Number:
1
Thilfari Brush kit
Including small necessities
Weight:
5
lbs.Value:
50
gp Number:
1
Loan
Weight:
0
lbs.Value:
-40723
gp Number:
1
Heavy Duty Socks
Pairs, not singular socks
Weight:
1
lbs.Value:
3
gp Number:
1
Regular Socks
Pairs, not singular socks
Weight:
0.5
lbs.Value:
2
gp Number:
1
Equipment Notes
[cols]
---- Languages ----
* Native Kalinian (Aran)
* Native Kalinian Abugida (Aran)
* Basic Ny Dormian (+2 Int)
* Decoding Runic Iskla (+1 Int)
* OPEN SLOT (+1 Int)
[col]
---- Knowledge Areas ----
* TODO Aura Compression (Arcana)
* OPEN (Geography)
* Ilfreann (Special)
[/cols]
Psychic Spellcasting
Caster Level:
1
Base Level:
1
Bonus Levels:
0
Casting Ability:
Intelligence
Concentration
5
Modifiers:
- +1 (Caster Level)
- +4 (Intelligence)
Base Save DC
14
Base Value:
10
Modifiers:
- +4 (Intelligence)
Close Range:
25
ft.Medium Range:
110
ft.Long Range:
440
ft.Spells Per Day ▽ △
Spell Level:
0
1
2
3
4
5
6
7
8
9
Per Day:
∞
4
0
0
0
0
0
0
0
0
Level 0 spells / day:
Not used when casting
Level 1 spells / day:
Class Base:
3
Bonus Spells / Day (
Intelligence
):1
Spells
Level 0
Known Spells:
4
Class Base:
4
No modifiers listed
- Detect Magic
- Know Source
- Manifest Light
- Resisting Drain
Level 1
Known Spells:
3
Class Base:
2
Modifiers:
- +1 (Psychic Discipline)
- Draining Touch
- Mask Aura
- Identify Channels
Core Principle: "Energy can be directed (to me)"
---- Spells Available: ----
* Level 0: ∞
* Level 1: 01
Witch Spellcasting
Caster Level:
1
Base Level:
1
Bonus Levels:
0
Casting Ability:
Intelligence
Concentration
5
Modifiers:
- +1 (Caster Level)
- +4 (Intelligence)
Base Save DC
14
Base Value:
10
Modifiers:
- +4 (Intelligence)
Close Range:
25
ft.Medium Range:
110
ft.Long Range:
440
ft.Spells Per Day ▽ △
Spell Level:
0
1
2
3
4
5
6
7
8
9
Per Day:
∞
4
0
0
0
0
0
0
0
0
Level 0 spells / day:
Not used when casting
Level 1 spells / day:
Class Base:
3
Bonus Spells / Day (
Intelligence
):1
Special Option Selection
Special Option:
Aurora
Spells
Level 0
Known Spells:
4
Class Base:
4
No modifiers listed
- Coif Chameleon
- Stabilize
- Reveal Water
- Spark
Level 1
Known Spells:
3
Class Base:
2
Modifiers:
- +1 (Aurora)
- Megatherium Ascension
- Catfall
- Minor Aurora
---- Spells Available ----
* Level 0: ∞
* Level 1: 1
Notes
---- Inscription Personalization Points ----
* +2 Intelligence (4 points)
* +1 Resistance on Saves (1 point)
* 1 point unspent
---- Current Damage ----
10 hp current / 15 hp max