+15
Maya (character sheet)
compared to Maya (character sheet)
No description given on setting page.
Played by fedor.
View character page.
Class:
Soulshard 13
Favored Classes:
Soulshard,
Note:
Levels
1
Soulshard 1
Favoured Class Bonus:
+1 SP
2
Soulshard 2
Favoured Class Bonus:
+1 SP
3
Soulshard 3
Favoured Class Bonus:
+1 SP
Archetypes
Experience:
1220
xpNext Level:
20009000
xpCharacter Level:
13
Alignment:
Race:
Aran
- Bonus Feat
- Multitalented
- Graceful
- Weakness to Enchantment
- Slow Healing
Size:
Medium
Ability Scores
Strength
14
(+2
)Strength Score
Base Value:
14
Modifiers:
- -2 Racial (Aran)
- +2 Enhancement (IPP)
Strength Checks
No modifiers listed
Dexterity
12
(+1
)Dexterity Score
Base Value:
12
No modifiers listed
Dexterity Checks
No modifiers listed
Constitution
16
(+3
)Constitution Score
Base Value:
14
Modifiers:
- +2 Racial (Aran)
Constitution Checks
No modifiers listed
Intelligence
14
(+2
)Intelligence Score
Base Value:
12
Modifiers:
- +2 Racial (Aran)
Intelligence Checks
No modifiers listed
Wisdom
7
(-2
)Wisdom Score
Base Value:
7
No modifiers listed
Wisdom Checks
No modifiers listed
Charisma
14
(+2
)Charisma Score
Base Value:
14
No modifiers listed
Charisma Checks
No modifiers listed
Saves
Fortitude
+34
Modifiers:
- +0 (Soulshard 1)
- +3 (Constitution)
- +1 (Soulshard 3)
Reflex
+34
Modifiers:
- +2 (Soulshard 1)
- +1 (Dexterity)
- +3 (Soulshard 3)
Will
+01
Modifiers:
- +2 (Soulshard 1)
- -2 (Wisdom)
- +3 (Soulshard 3)
Conditional Modifiers:
- -2 (Unnamed) (To Enchantment)
HP & Init
Hit Points
1127
hp- Soulshard 1 (d8): 8 + 3 = 11
- Soulshard 2 (d8): 5 + 3 = 8
- Soulshard 3 (d8): 5 + 3 = 8
* Favoured Class
Initiative
+1
Modifiers:
- +1 (Dexterity)
Combat
BAB
+02
Modifiers:
- +0 (Soulshard 1)
- +2 (Soulshard 3)
CMB
+24
Modifiers:
- +2 (Strength)
- +0 (Base Attack Bonus)
- +2 (Base Attack Bonus)
Conditional Modifiers:
- +2 (on Trip maneuver (Improved Trip Feat))
CMD
1315
Base Value:
10
Modifiers:
- +2 (Strength)
- +1 (Dexterity)
- +0 (Base Attack Bonus)
- +2 (Base Attack Bonus)
Conditional Modifiers:
- +2 (against Trip maneuver (Improved Trip Feat))
Armour Class
Armour Class
1113
Base Value:
10
Modifiers:
- +1 (Dexterity)
- +2 Armor (Leather Armor)
Touch AC
11
Base Value:
10
Modifiers:
- +1 (Dexterity)
Flat-Footed AC
1012
Base Value:
10
Modifiers:
- +2 Armor (Leather Armor)
Attacks
Weapon:
Spear
Reach, Brace
Attack:
+4
Crit:
×3
Damage:
1d8 + 3
Type:
Piercing
Range:
--
First Attack
Attack:
+4
Crit:
×3
Damage:
1d8
Extra dmg.:
3
Type:
Piercing
Range:
0
ft.Modifiers:
- +2 (Base Attack Bonus)
- +2 (Strength)
Movement
Base Speed:
30
ft.Light Load
0
ft.Base
- +30 (Aran)
No modifiers listed
Base Modifier:
×4
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Maneuverability:
Not Applicable
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Skills
Acrobatics
(
01
)Class Skill
Ranks:
01
ranksModifiers:
- +1 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Appraise
+2
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +2 (Intelligence)
Bluff
+2
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +2 (Charisma)
Climb
+78
(
12
)Class Skill
Ranks:
12
ranksModifiers:
- +2 (Strength)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
- +1 (Unnamed) (From boots)
Craft
+2
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +2 (Intelligence)
Diplomacy
+68
(
13
)Class Skill
Ranks:
13
ranksModifiers:
- +2 (Charisma)
- +3 (Class Skill)
Disguise
+2
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +2 (Charisma)
Escape Artist
+1
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +1 (Dexterity)
- +0 (Armour Check Penalty)
Fly
+1
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +1 (Dexterity)
- +0 (Armour Check Penalty)
Heal
-2
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- -2 (Wisdom)
Intimidate
+26
(
01
)Class Skill
Ranks:
01
ranksModifiers:
- +2 (Charisma)
- +3 (Class Skill)
Perception
+2
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- -2 (Wisdom)
- +3 (Class Skill)
Perform: Sing
+8
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +2 (Charisma)
- +3 (Class Skill)
- +2 Racial (Graceful)
Ride
+1
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- +1 (Dexterity)
- +0 (Armour Check Penalty)
Sense Motive
-2
(
0
)Class Skill
Ranks:
0
ranksModifiers:
- -2 (Wisdom)
Stealth
+15
(
01
)Class Skill
Ranks:
01
ranksModifiers:
- +1 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Survival
-2
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- -2 (Wisdom)
Swim
+26
(
01
)Class Skill
Ranks:
01
ranksModifiers:
- +2 (Strength)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Linguistics
+35
(
13
)Not a Class Skill
Ranks:
13
ranksModifiers:
- +2 (Intelligence)
Use Magic Device
+3
(
1
)Not a Class Skill
Ranks:
1
ranksModifiers:
- +2 (Charisma)
Knowledge: Nature
+2
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +2 (Intelligence)
Conditional Modifiers:
- +1 (Unnamed) (Area: Sherwood Ecology)
Feats
-
Combat Expertise
Level 1
-
Quickened Summon Eidolon
Level 1: Aran
-
Tandem Trip
Teamwork feat level 2
-
Improved Trip
Bonus feat level 3
-
Restorative Trance
Level 3
Languages
- Kalinian (Native Speaking, Native Writing)
- Ny Dormian (Basic Speaking)
- Kalinian (Native)
- Runic Iskla (Decoding)
- Kalinian Abugida (Native)
- Ny Dormian (Native)
Special Abilities
- Eidolon
- Life link
- Shared soul
- Energy Channels (Su)
- Augmented Immunosystem (Su)
- Hold Breath (Su)
- Inscribed (Su)
- Low-Light Vision (Su)
- Multitalented (Soulshard+Kineticist)
- Recovery Buffer (Su) 2
- Graceful (Song)
- Weakness to Enchantment
- Slow Healing 1
- Bond senses (Su)
- Evasion (Ex)
- Teamwork Feat (Ex)
- Rejuvenating meditation (Su)
- Maneuver Training (Ex)
Other
Spell Resistance:
N/A
Equipment
Wealth
Gold:
0
gpNet Worth:
6476
gpArmour Effects
Armor:
NoneLight Armour
ACP:
+0
Base
Armor:
+0
Shield:
+0
Encumbrance:
+0
No modifiers listed
Max Dex Bonus:
N/A+6
Base
Armor:
N/A+6
Shield:
N/A
Encumbrance:
N/A
No modifiers listed
Spell Failure:
+010
%Modifiers:
- +10 % (Armour)
Encumbrance
Current Load:
3250
lbs.Encumbrance:
Light Load
Light Load:
58
lbs.Lift Over Head:
175
lbs.Medium Load:
116
lbs.Lift Off Ground:
350
lbs.Maximum Load:
175
lbs.Push / Drag:
875
lbs.Equipped
Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.
Dormedonian Baseline Pants
+1 Fortitude vs cold weather
Weight:
6
lbs.Value:
0
gp Number:
1
Dormedonian Baseline Jacket
Weight:
4
lbs.Value:
0
gp Number:
1
Dormedonian Baseline Boots
With soles of a gecko creature, it provides a +1 to climb.
Weight:
6
lbs.Value:
0
gp Number:
1
Long black underwear
Weight:
0
lbs.Value:
20
gp Number:
1
Spear
Likely not Metal
Weight:
6
lbs.Value:
2
gp Number:
1
Base Weapon:
Spear
Special Material:
Enchantments:
Size:
Medium
Mighty:
Base Damage:
1d8 Piercing
Critical:
×3
Range Increment:
20
ft.Reload Speed:
Special:
Brace
Attack Note:
Damage Note:
Critical Note:
Leather Armor
Weight:
15
lbs.Value:
10
gp Number:
1
Base Armor / Shield:
Leather Armor
Special Material:
Enchantments:
Size:
Medium
Barding:
No
Armor Class Bonus:
2
Maximum Dexterity Bonus:
6
Armor Check Penalty:
0
Arcane Spell Failure:
10
%Armor Type:
Light Armour
Carried
Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.
Dormedonian Baseline Jacket Sleeves
+1 Fortitude vs cold weather (requires jacket)
Weight:
2
lbs.Value:
0
gp Number:
1
Simple Backpack
Weight:
4
lbs.Value:
0
gp Number:
1
Fancy Black Underwear
Weight:
0
lbs.Value:
20
gp Number:
1
Personal Care Item
Hairbrush, make up
Weight:
0
lbs.Value:
24
gp Number:
1
bedroll
Weight:
5
lbs.Value:
0
gp Number:
1
Blanket
And stretcher
Weight:
2
lbs.Value:
0
gp Number:
1
Dormedonian Baseline Outer Coat
+2 Fortitude vs cold weather
Weight:
10
lbs.Value:
0
gp Number:
1
Stored
Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.
Dormedonian Baseline Outer Coat
+2 Fortitude vs cold weather
Weight:
10
lbs.Value:
0
gp Number:
1
Personal Care Item
Hairbrush, make up
Weight:
0
lbs.Value:
24
gp Number:
1
Other
Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.
No equipment listed
Equipment Notes
260dk
Notes
Proposal: Combat Expertise feat from Core Rulebook
Language slots: Native proficiency, +2 stages from INT, +2 from 3 ranks linguisitcs
IPP (4): 5):
4: strength +2
Energy channels 2: 2 on Allfence