Rovar (character sheet)
Young man out to explore the world
- Bonus Feat
- Energy Channels (Su)
- Augmented Immunosystem (Su)
- Hold Breath (Su)
- Inscribed (Su)
- Low-Light Vision (Su)
- Multitalented
- Recovery Buffer (Su)
- Graceful
- Weakness to Enchantment
- Slow Healing
Ability Scores
Strength Score
Modifiers:
- -2 Racial (Aran)
Strength Checks
Dexterity Score
Dexterity Checks
Constitution Score
Modifiers:
- +2 Racial (Aran)
Constitution Checks
Intelligence Score
Modifiers:
- +2 Racial (Aran)
- +2 Enhancement
Intelligence Checks
Wisdom Score
Wisdom Checks
Charisma Score
Charisma Checks
Saves
Modifiers:
- +1 (Mage 3)
- +2 (Constitution)
Conditional Modifiers:
Modifiers:
- +1 (Mage 3)
- +2 (Dexterity)
Modifiers:
- +3 (Mage 3)
- +1 (Wisdom)
HP & Init
- d6: 6 +2 (con)
- d6: 4 +2 (con)
- d6: 4 +2 (con)
Modifiers:
- +2 (Dexterity)
- +4 (Improved Initiative Feat)
Combat
Base Attack Bonus:
- +1 (Mage 3)
Modifiers:
- +0 (Strength)
- +1 (Base Attack Bonus)
Modifiers:
- +0 (Strength)
- +2 (Dexterity)
- +1 (Base Attack Bonus)
Armour Class
Modifiers:
- +2 (Dexterity)
Modifiers:
- +2 (Dexterity)
Attacks
First Attack
Modifiers:
- +1 (Base Attack Bonus)
- +0 (Strength)
Movement
Base
- +30 ft. (Aran)
Skills
Modifiers:
- +2 (Dexterity)
- +0 (Armour Check Penalty)
Modifiers:
- +4 (Intelligence)
Modifiers:
- -1 (Charisma)
Modifiers:
- +0 (Strength)
- +0 (Armour Check Penalty)
Modifiers:
- +4 (Intelligence)
Modifiers:
- -1 (Charisma)
Modifiers:
- -1 (Charisma)
Modifiers:
- +2 (Dexterity)
- +0 (Armour Check Penalty)
Modifiers:
- +2 (Dexterity)
- +0 (Armour Check Penalty)
Modifiers:
- +1 (Wisdom)
Modifiers:
- -1 (Charisma)
Modifiers:
- +4 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +4 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +1 (Wisdom)
Modifiers:
- -1 (Charisma)
- +2 Racial (Graceful)
Modifiers:
- +2 (Dexterity)
- +0 (Armour Check Penalty)
Modifiers:
- +1 (Wisdom)
Modifiers:
- +2 (Dexterity)
- +0 (Armour Check Penalty)
Modifiers:
- +1 (Wisdom)
Modifiers:
- +0 (Strength)
- +0 (Armour Check Penalty)
Modifiers:
- +4 (Intelligence)
- +3 (Class Skill)
Feats
- Restorative Trance
- Improved Initiative
- Exotic Weapon Proficiency (Meteor Hammer)
Languages
- Kalinian (Native)
- Kalinian Abugida (Native)
- Ny Dormian (Basic)
- Runic Iskla (Decoding)
Special Abilities
- Inner Reservoir (Su)
- Force Strike (Su)
- Recovery Buffer (Su)
- Energy Channels (Su)
- Hold Breath (Su)
- Inscribed (Su)
- Resonant Aura
Other
Equipment
Wealth
Armour Effects
Base
Base
Modifiers
Encumbrance
Equipped
Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.
Carried
Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.
No equipment listed
Stored
Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.
Other
Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.
Equipment Notes
Arcana area: Gravity
Engineering: Archetecture, Bridges
3 energy channels
2/6 inner resevoir
Mage Spellcasting
Modifiers:
- +3 (Caster Level)
- +4 (Intelligence)
Modifiers:
- +4 (Intelligence)
Spells Per Day ▽ △
Level 0 spells / day:
Level 1 spells / day:
Level 2 spells / day:
Spellbook
Level 0
- Localised Directional Gravity
- FIXME
Level 1
- Jump
- Lighten Load
- Lead Blades
- Feather Fall
- FIXME
Level 2
- FIXME
- FIXME
Core Principle: Gravity pulls things down.
Prepared Spells:
0: Localised Directional Gravity
1: Lighten Load, Lead Blades, Lead Blades
2: FIXME, FIXME
Notes
No notes listed