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Draining Touch

One touch/level deals 1d6 damage

School: Necromancy
Level: Psychic 1
Base Spell: Chill Touch

Casting Time 1 standard action

Components V, S

Range touch

Target creature or creatures touched (up to one/level)

Duration instantaneous

Saving Throw Fortitude partial or Will negates; see text; Spell Resistance yes

A touch from your hand, which glows with blue energy, disrupts the natural energies of living creatures. Each touch drains life energy from the subject and deals 1d6 points of damage. The touched creature also takes 1 point of Strength damage unless it makes a successful Fortitude saving throw. You can use this melee touch attack up to one time per level.