The Maalum campaign uses several forms of character advancement. This page is an overview of the related rules, and links to details where useful.
Experience & Character level
Character level advancement uses an adjusted experience system, to make it easier to get the progression speed we aim for.
Each session, every present player will receive 1 point of experience. When a character levels up be determined according to the listed experience table.
If a player's character is below the average party level, they will receive an additional experience points every other session they are present, until they have caught up.
Note that any line beyond 5th level is currently just a projection based on half a year of sessions per level. This table will be adjusted based on decisions made by the whole group. If this table is adjusted, we will attempt to adjust only levels that players have not yet reached.
Level | Experience Required |
---|---|
1 | 5 |
2 | 15 |
3 | 30 |
4 | 50 |
5 | 75 |
6 | 100 |
7 | 125 |
8 | 150 |
9 | 175 |
10 | 200 |
Mythic Ranks
We will be using mythic ranks and mythic progression. Details on how these are handled will be placed here when this becomes necessary.