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Differences on Cure Light Wounds

Differences between by and the current version
Comparing to a removed version
**Casting Time** 1 standard action **Components** V, S **Range** touch **Target** creature touched **Duration** instantaneous **Saving Throw** Will half (harmless); **Spell Resistance** yes (harmless); see text When laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage + 1 point per caster level (maximum +5). Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage. Normally, Aran do not have access to this spell, but it becomes available to those who worship Ilfreannian gods