Differences on Cure Light Wounds
Comparing to a removed version
**Casting Time** 1 standard action
**Components** V, S
**Range** touch
**Target** creature touched
**Duration** instantaneous
**Saving Throw** Will half (harmless); **Spell Resistance** yes (harmless); see text
When laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage + 1 point per caster level (maximum +5). Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.
Normally, Aran do not have access to this spell, but it becomes available to those who worship Ilfreannian gods