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Cure Light Wounds

Old version of removed Cure Light Wounds

Cures 1d8 damage + 1/level (max +5)

Level: Priest 1
Base Spell: Cure Light Wounds

Casting Time 1 standard action

Components V, S

Range touch

Target creature touched

Duration instantaneous

Saving Throw Will half (harmless); Spell Resistance yes (harmless); see text

When laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage + 1 point per caster level (maximum +5). Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.

Normally, Aran do not have access to this spell, but it becomes available to those who worship Ilfreannian gods