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Megatherium Ascension

Old version of Megatherium Ascension

You get a bonus on Acrobatics checks, as a swift action when climbing Huge or bigger creatures

School: Transmutation
Level: Witch 1
Base Spell: Jump

Casting Time 1 standard action OR 1 swift action

Components V, S

Range personal

Target you

Duration 1 min./level (D)

Saving Throw Will negates (harmless); Spell Resistance yes

By drawing upon your magical energy, you can empower your physical body.

You gain a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long jumps. The enhancement bonus increases to +20 at caster level 5th, and to +30 (the maximum) at caster level 9th.

Drawing out the energy is easier if there are large monsters nearby. Whenever you attempt to jump or climb onto a creature that is at least Huge in size, you can cast this spell as a swift action.