+1517
Shiina (character sheet)
compared to Shiina (character sheet)
Shiina is a priestess of the Pantheon.
Played by fedor.
View character page.
Class:
Cleric 1012, Wizard 5, Incantatrix 57
Favored Class:
Cleric
Note:
Wizard (Divination School)
Levels
1
Cleric 1
/
Wizard 1
Favoured Class Bonus:
+1 SP
2
Cleric 2
/
Wizard 2
Favoured Class Bonus:
+1 SP
3
Cleric 3
/
Wizard 3
Favoured Class Bonus:
+1 SP
4
Cleric 4
/
Wizard 4
Favoured Class Bonus:
+1 SP
Ability Bonus:
+1 Wisdom
5
Cleric 5
/
Wizard 5
Favoured Class Bonus:
+1 SP
6
Cleric 6
/
Incantatrix 1
Favoured Class Bonus:
+1 SP
7
Cleric 7
/
Incantatrix 2
Favoured Class Bonus:
+1 SP
8
Cleric 8
/
Incantatrix 3
Favoured Class Bonus:
+1 SP
Ability Bonus:
+1 Intelligence
9
Cleric 9
/
Incantatrix 4
Favoured Class Bonus:
+1 SP
10
Cleric 10
/
Incantatrix 5
Favoured Class Bonus:
+1 SP
11
Cleric 11
/
Incantatrix 6
Favoured Class Bonus:
+1 SP
12
Cleric 12
/
Incantatrix 7
Favoured Class Bonus:
+1 SP
Ability Bonus:
+1 Intelligence
Archetypes
Experience:
160000330000
xpNext Level:
235000475000
xpCharacter Level:
1012
Alignment:
Tainted chaotic neutral
Race:
Human
- Bonus Feat
- Skilled
Size:
Medium
Ability Scores
Strength
7
(-2
)Strength Score
Base Value:
7
No modifiers listed
Strength Checks
No modifiers listed
Dexterity
16
(+3
)Dexterity Score
Base Value:
14
Modifiers:
- +2 Enhancement (Gestalt)
Dexterity Checks
No modifiers listed
Constitution
14
(+2
)Constitution Score
Base Value:
14
No modifiers listed
Constitution Checks
No modifiers listed
Intelligence
2326
(+68
)Intelligence Score
Base Value:
16
Modifiers:
- +1 (Level 8)
- +2 Racial
- +4 Enhancement (Gestalt)
- +2 (Levels 8, 12)
- +6 Enhancement (Gestalt)
Intelligence Checks
No modifiers listed
Wisdom
18
(+4
)Wisdom Score
Base Value:
15
Modifiers:
- +1 (Level 4)
- +2 Enhancement (Gestalt)
Wisdom Checks
No modifiers listed
Charisma
12
(+1
)Charisma Score
Base Value:
12
No modifiers listed
Charisma Checks
No modifiers listed
Saves
Fortitude
+1011
Modifiers:
- +2½ (Cleric 1 / Wizard 1)
- +½ (Cleric 2 / Wizard 2)
- +½ (Cleric 3 / Wizard 3)
- +½ (Cleric 4 / Wizard 4)
- +½ (Cleric 5 / Wizard 5)
- +⅔ (Cleric 6 / Incantatrix 1)
- +½ (Cleric 7 / Incantatrix 2)
- +½ (Cleric 8 / Incantatrix 3)
- +½ (Cleric 9 / Incantatrix 4)
- +½ (Cleric 10 / Incantatrix 5)
- +2 (Constitution)
- +1 Resistance (Gestalt)
- +½ (Cleric 11 / Incantatrix 6)
- +½ (Cleric 12 / Incantatrix 7)
Reflex
+78
Modifiers:
- +⅓ (Cleric 1 / Wizard 1)
- +⅓ (Cleric 2 / Wizard 2)
- +⅓ (Cleric 3 / Wizard 3)
- +⅓ (Cleric 4 / Wizard 4)
- +⅓ (Cleric 5 / Wizard 5)
- +⅔ (Cleric 6 / Incantatrix 1)
- +⅓ (Cleric 7 / Incantatrix 2)
- +⅓ (Cleric 8 / Incantatrix 3)
- +⅓ (Cleric 9 / Incantatrix 4)
- +⅓ (Cleric 10 / Incantatrix 5)
- +3 (Dexterity)
- +1 Resistance (Gestalt)
- +⅓ (Cleric 11 / Incantatrix 6)
- +⅓ (Cleric 12 / Incantatrix 7)
Will
+1615
Modifiers:
- +2½ (Cleric 1 / Wizard 1)
- +½ (Cleric 2 / Wizard 2)
- +½ (Cleric 3 / Wizard 3)
- +½ (Cleric 4 / Wizard 4)
- +½ (Cleric 5 / Wizard 5)
- +1 (Cleric 6 / Incantatrix 1)
- +½ (Cleric 7 / Incantatrix 2)
- +½ (Cleric 8 / Incantatrix 3)
- +½ (Cleric 9 / Incantatrix 4)
- +½ (Cleric 10 / Incantatrix 5)
- +4 (Wisdom)
- +2 (Iron Will Feat)
- +2 (Unnamed) (Iron Will)
- +1 Resistance (Gestalt)
- +½ (Cleric 11 / Incantatrix 6)
- +½ (Cleric 12 / Incantatrix 7)
HP & Init
Hit Points
9199
hp- Cleric 1 / Wizard 1 (d8): 8 + 2 = 10
- Cleric 2 / Wizard 2 (d8): 5 + 2 = 7
- Cleric 3 / Wizard 3 (d8): 5 + 2 = 7
- Cleric 4 / Wizard 4 (d8): 5 + 2 = 7
- Cleric 5 / Wizard 5 (d8): 5 + 2 = 7
- Cleric 6 / Incantatrix 1 (d8): 5 + 2 = 7
- Cleric 7 / Incantatrix 2 (d8): 5 + 2 = 7
- Cleric 8 / Incantatrix 3 (d8): 5 + 2 = 7
- Cleric 9 / Incantatrix 4 (d8): 5 + 2 = 7
- Cleric 10 / Incantatrix 5 (d8): 5 + 2 = 7
- Cleric 11 / Incantatrix 6 (d8): 5 + 2 = 7
- Cleric 12 / Incantatrix 7 (d8): 5 + 2 = 7
* Favoured Class
Modifiers:
- +10 hp (Toughness Feat)
- +8 hp (Toughness)
- +12 hp (Toughness Feat)
Initiative
+6
Modifiers:
- +3 (Dexterity)
- +3 (Unnamed) (Forewarned)
Combat
BAB
+79
Modifiers:
- +¾ (Cleric 1 / Wizard 1)
- +¾ (Cleric 2 / Wizard 2)
- +¾ (Cleric 3 / Wizard 3)
- +¾ (Cleric 4 / Wizard 4)
- +¾ (Cleric 5 / Wizard 5)
- +¾ (Cleric 6 / Incantatrix 1)
- +¾ (Cleric 7 / Incantatrix 2)
- +¾ (Cleric 8 / Incantatrix 3)
- +¾ (Cleric 9 / Incantatrix 4)
- +¾ (Cleric 10 / Incantatrix 5)
- +¾ (Cleric 11 / Incantatrix 6)
- +¾ (Cleric 12 / Incantatrix 7)
CMB
+57
Modifiers:
- -2 (Strength)
- +7 (Base Attack Bonus)
- +9 (Base Attack Bonus)
CMD
1820
Base Value:
10
Modifiers:
- -2 (Strength)
- +3 (Dexterity)
- +7 (Base Attack Bonus)
- +9 (Base Attack Bonus)
Armour Class
Armour Class
1519
Base Value:
10
Modifiers:
- +3 (Dexterity)
- +1 Shield (Mithral Buckler)
- +1 Enhancement (Gestalt)
- +4 Armor (Mage Armor Cast)
Conditional Modifiers:
- +4 Armor (Mage Armor Cast)
Touch AC
14
Base Value:
10
Modifiers:
- +3 (Dexterity)
- +1 Enhancement (Gestalt)
Flat-Footed AC
1216
Base Value:
10
Modifiers:
- +1 Shield (Mithral Buckler)
- +1 Enhancement (Gestalt)
- +4 Armor (Mage Armor Cast)
Conditional Modifiers:
- +4 Armor (Mage Armor Cast)
Attacks
Weapon:
Ruyi: Reaper
Adamantine Scythe
Attack:
+8 / +3
Crit:
×4
Damage:
2d4 - 2
Type:
Piercing / Slashing
Range:
--
First Attack
Attack:
+8
Crit:
×4
Damage:
2d4 - 2
Extra dmg.:
Type:
Piercing / Slashing
Range:
0
ft.Modifiers:
- +9 (Base Attack Bonus)
- -2 (Strength)
- +1 Enhancement (Masterwork)
Second Attack
Attack:
+3
Crit:
×4
Damage:
2d4 - 2
Extra dmg.:
Type:
Piercing / Slashing
Range:
0
ft.Modifiers:
- +9 (Base Attack Bonus)
- -2 (Strength)
- +1 Enhancement (Masterwork)
- -5 (Unnamed) (Second Attack)
Weapon:
Melee Touch
Attack:
+57
Crit:
×2
Damage:
Type:
Range:
--
First Attack
Attack:
+57
Crit:
×2
Damage:
Extra dmg.:
Type:
Range:
0
ft.Modifiers:
- +7 (Base Attack Bonus)
- -2 (Strength)
- +9 (Base Attack Bonus)
Weapon:
Ranged Touch
Attack:
+1012
Crit:
×2
Damage:
Type:
Range:
0 ft.
First Attack
Attack:
+1012
Crit:
×2
Damage:
Extra dmg.:
Type:
Range:
0
ft.Modifiers:
- +7 (Base Attack Bonus)
- +3 (Dexterity)
- +9 (Base Attack Bonus)
Weapon:
Mithral Scythe
Attack:
+6 / +1
Crit:
×4
Damage:
2d4 - 2
Type:
Piercing / Slashing
Range:
--
First Attack
Attack:
+6
Crit:
×4
Damage:
2d4 - 2
Extra dmg.:
Type:
Piercing / Slashing
Range:
0
ft.Modifiers:
- +7 (Base Attack Bonus)
- -2 (Strength)
- +1 Enhancement (Masterwork)
Second Attack
Attack:
+1
Crit:
×4
Damage:
2d4 - 2
Extra dmg.:
Type:
Piercing / Slashing
Range:
0
ft.Modifiers:
- +7 (Base Attack Bonus)
- -2 (Strength)
- +1 Enhancement (Masterwork)
- -5 (Unnamed) (Second Attack)
Movement
Base Speed:
30
ft.Light Load
0
ft.Base
- +30 (Base Value)
- +30 (Human)
No modifiers listed
Base Modifier:
×4
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Maneuverability:
Not Applicable
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Base Speed:
0
ft.Light Load
0
ft.No modifiers listed
Skills
Appraise
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +6 (Intelligence)
- +3 (Class Skill)
- +3 (Unnamed) (Familiar)
- +2 (Unnamed) (Merchant's Scale)
- +8 (Intelligence)
Craft: Caligraphy
+2025
(
912
)Class Skill
Ranks:
912
ranksModifiers:
- +6 (Intelligence)
- +3 (Class Skill)
- +2 (Unnamed) (Masterwork Tool)
- +8 (Intelligence)
Acrobatics
+3
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
Bluff
+1
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +1 (Charisma)
Climb
-2
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- -2 (Strength)
- +0 (Armour Check Penalty)
Craft: Alchemy
+1019
(
18
)Class Skill
Ranks:
18
ranksModifiers:
- +6 (Intelligence)
- +3 (Class Skill)
- +8 (Intelligence)
Diplomacy
+816
(
412
)Class Skill
Ranks:
412
ranksModifiers:
- +1 (Charisma)
- +3 (Class Skill)
Disguise
+1
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +1 (Charisma)
Escape Artist
+3
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
Fly
+7
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Heal
+1921
(
1012
)Class Skill
Ranks:
1012
ranksModifiers:
- +4 (Wisdom)
- +3 (Class Skill)
- +2 (Unnamed) (Healer's Kit)
Intimidate
+616
(
212
)Class Skill
Ranks:
212
ranksModifiers:
- +1 (Charisma)
- +3 (Class Skill)
Perception
+20
(
1012
)Not a Class Skill
Ranks:
1012
ranksModifiers:
- +4 (Wisdom)
- +4 (Alertness Feat)
- +2 (Unnamed) (Alertness (When familiar close))
Perform
+1
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +1 (Charisma)
Ride
+3
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
Sense Motive
+1923
(
812
)Class Skill
Ranks:
812
ranksModifiers:
- +4 (Wisdom)
- +2 (Alertness Feat)
- +3 (Class Skill)
- +2 (Unnamed) (Alertness (When familiar close))
- +4 (Alertness Feat)
Stealth
+315
(
012
)Not a Class Skill
Ranks:
012
ranksModifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
Survival
+1416
(
1012
)Not a Class Skill
Ranks:
1012
ranksModifiers:
- +4 (Wisdom)
Swim
-2
(
0
)Not a Class Skill
Ranks:
0
ranksModifiers:
- -2 (Strength)
- +0 (Armour Check Penalty)
Knowledge: Arcana
+1923
(
1012
)Class Skill
Ranks:
1012
ranksModifiers:
- +6 (Intelligence)
- +3 (Class Skill)
- +8 (Intelligence)
Knowledge: Dungeoneering
+1012
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +6 (Intelligence)
- +3 (Class Skill)
- +8 (Intelligence)
Knowledge: Engineering
+1012
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +6 (Intelligence)
- +3 (Class Skill)
- +8 (Intelligence)
Knowledge: Geography
+1012
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +6 (Intelligence)
- +3 (Class Skill)
- +8 (Intelligence)
Knowledge: History
+1012
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +6 (Intelligence)
- +3 (Class Skill)
- +8 (Intelligence)
Knowledge: Nature
+1012
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +6 (Intelligence)
- +3 (Class Skill)
- +8 (Intelligence)
Knowledge: Nobility
+1012
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +6 (Intelligence)
- +3 (Class Skill)
- +8 (Intelligence)
Knowledge: Planes
+1012
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +6 (Intelligence)
- +3 (Class Skill)
- +8 (Intelligence)
Knowledge: Psionics
+1012
(
1
)Class Skill
Ranks:
1
ranksModifiers:
- +6 (Intelligence)
- +3 (Class Skill)
- +8 (Intelligence)
Knowledge: Religion
+1923
(
1012
)Class Skill
Ranks:
1012
ranksModifiers:
- +6 (Intelligence)
- +3 (Class Skill)
- +8 (Intelligence)
Knowledge: Local
+1113
(
2
)Class Skill
Ranks:
2
ranksModifiers:
- +6 (Intelligence)
- +3 (Class Skill)
- +8 (Intelligence)
Linguistics
+1315
(
4
)Class Skill
Ranks:
4
ranksModifiers:
- +6 (Intelligence)
- +3 (Class Skill)
- +8 (Intelligence)
Spellcraft
+3933
(
1012
)Class Skill
Ranks:
1012
ranksModifiers:
- +6 (Intelligence)
- +6 (Skill Focus - Spellcraft Feat)
- +4 (Magical Aptitude Feat)
- +3 (Class Skill)
- +6 (Unnamed) (Skill Focus)
- +4 (Unnamed) (Magical Aptitude)
- +8 (Intelligence)
Feats
-
Reach Spell
Reach Spell
-
Alertness
When Familiar close
-
Iron Will
Iron Will
-
Empower Spell
Empower Spell
-
Spell Penetration
Spell Penetration
-
Toughness
Toughness
-
Combat Casting
Combat Casting
-
Channel Grace
Channel Grace
-
Blind-Fight
Blind Fight
-
Skill Focus (Spellcraft)
Skill Focus (Spellcraft)
-
Extend Spell
Extend Spell
-
Magical Aptitude
Magica Aptitude (level 9)
-
Selective Spell
APG 168
-
Reach Spell
+1-+3
-
Empower Spell
+2
-
Extend Spell
+1 level
-
Open Minded
PU 66, Level 11
-
Quicken Spell
+4
Languages
- Genko
- Elven
- Abyssal
- Draconic
- Sylvan
- Celestial
- Terran
- Human
- [Empty Slot]
- [Empty Slot]
- [Empty Slot]
Special Abilities
- +2 int
- Skilled
- Bonus Feat
- Aura (Lawful)
- Channel Positive Energy 5d6 (4x per day)
- Spontaneous Casting (Cure)
- Domains (Chaos/Darkness)
- Touch of Chaos (Sp)
- Touch of Darkness (Sp)
- Arcane Bond (Raven)
- Arcane School (Divination)
- Opposition Schools (Evocation/Enchantment/Necromancy)
- Forewarned
- Diviner's Fortune (Sp)
- Focused Studies (Necromancy)
- Cooperative Metamagic (9/day)
- Metamagic effect (9/day)
- Spell Morph (5/day)
- Chaos Blade (Su)
- Eyes of Darkness (Su) (5 rnds/day)
- Counterspell Mastery 1/day
- Metapsionic cooperation
- Channel Positive Energy 6d6 (4x per day)
- Chaos Blade (2x/day) (Su)
- Eyes of Darkness (Su) (6 rnds/day)
- Seize Concentration (Su):
- Instant Metamagic (1x/day) (Su)
Other
Spell Resistance:
N/A
Equipment
Wealth
Gold:
0
gpNet Worth:
0
gpArmour Effects
Armor:
None
ACP:
+0
Base
Armor:
+0
Shield:
+0
Encumbrance:
+0
No modifiers listed
Max Dex Bonus:
N/A
Base
Armor:
N/A
Shield:
N/A
Encumbrance:
N/A
No modifiers listed
Spell Failure:
+0
%No modifiers listed
Encumbrance
Current Load:
0
lbs.Encumbrance:
Light Load
Light Load:
23
lbs.Lift Over Head:
70
lbs.Medium Load:
46
lbs.Lift Off Ground:
140
lbs.Maximum Load:
70
lbs.Push / Drag:
350
lbs.Equipped
Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.
No equipment listed
Carried
Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.
Cloth of Sand
endless gestalt sand
Weight:
0
lbs.Value:
0
gp Number:
1
Stored
Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.
No equipment listed
Other
Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.
No equipment listed
Equipment Notes
==== Items ====
^^ Equipment ^^ Weight ||
|| Spellbook[[notes/Tome of Reservation]] || 3 ||
|| Mithral Buckler || 2.5 ||
|| Reaper || 10 ||
|| Pandemonium || 1 ||
|| Poise || 4 ||
|| Monk's outfit || 2 ||
|| Jewelry || 0 ||
|| Wooden Holy Symbol || 0 ||
|| Spell component pouch|| 2 ||
|| Magic Compass || 0 ||
|| Sum || 24.5 ||
---- Second Backpack ----
^^ Equipment ^^Weight ||
|| Backpack || 2 ||
|| Second Spellbook || 3 ||
|| Third 19Spellbook || 3 ||
|| Healer's Kit || 1 ||
|| Magnifying Glass || 0 ||
|| Scale, merchant's || 1 ||
|| Small steel mirror || 0.5 ||
|| Sewing Needle || - ||0
|| Hourglass || 1 ||
|| Writing implements ††|| - ||
|| Flint and Steel || - ||
|| Soap || 1 ||
|| Bedroll || 5 ||
|| Mystical Ceremony implements ‡ ||2 ||
||Makeup || 2 ||
||Masterwork Caligraphy Artisian's tools|| -||
||Sum || 21.5 ||
†† Vial of Ink, 5 paper sheets, inkpen
‡ Incense candles, a skull, etc
---- Daerun-San please carry ----
^^ Equipment ^^Weight ^^Cost||
||Tent ||20 ||10||
|| Food ||5 ||5||
||Sum ||30 ||15 ||
Cleric Spellcasting
Caster Level:
1012
Base Level:
1012
Bonus Levels:
0
Casting Ability:
Wisdom
Concentration
1820
Modifiers:
- +4 (Combat Casting Feat)
- +10 (Caster Level)
- +4 (Wisdom)
- +12 (Caster Level)
Base Save DC
1514
Base Value:
10
Modifiers:
- +4 (Wisdom)
- +1 (Unnamed) (Spell Penetration)
Close Range:
5055
ft.Medium Range:
200220
ft.Long Range:
800880
ft.Spells Per Day ▽ △
Spell Level:
0
1
2
3
4
5
6
7
8
9
Per Day:
∞
5
+1
5
+1
45
+1
4
+1
23
+1
2
+1
0
0
0
Level 0 spells / day:
Not used when casting
Level 1 spells / day:
Class Base:
4
Bonus Spells / Day (
Wisdom
):1
Level 2 spells / day:
Class Base:
4
Bonus Spells / Day (
Wisdom
):1
Level 3 spells / day:
Class Base:
34
Bonus Spells / Day (
Wisdom
):1
Level 4 spells / day:
Class Base:
3
Bonus Spells / Day (
Wisdom
):1
Level 5 spells / day:
Class Base:
23
Bonus Spells / Day (
Wisdom
):0
Level 6 spells / day:
Class Base:
2
Bonus Spells / Day (
Wisdom
):0
Special Option Selection
Special Option:
Darkness
Special Option:
Chaos
Wizard Spellcasting
Caster Level:
1012
Base Level:
5
Bonus Levels:
57
Casting Ability:
Intelligence
Concentration
2024
Modifiers:
- +4 (Combat Casting Feat)
- +10 (Caster Level)
- +6 (Intelligence)
- +12 (Caster Level)
- +8 (Intelligence)
Base Save DC
1718
Base Value:
10
Modifiers:
- +6 (Intelligence)
- +1 (Unnamed) (Spell Penetration)
- +8 (Intelligence)
Close Range:
5055
ft.Medium Range:
200220
ft.Long Range:
800880
ft.Spells Per Day ▽ △
Spell Level:
0
1
2
3
4
5
6
7
8
9
Per Day:
∞
6
+1
6
+1
46
+1
45
+1
34
+1
3
+1
0
0
0
Level 0 spells / day:
Not used when casting
Level 1 spells / day:
Class Base:
4
Bonus Spells / Day (
Intelligence
):2
Level 2 spells / day:
Class Base:
4
Bonus Spells / Day (
Intelligence
):2
Level 3 spells / day:
Class Base:
34
Bonus Spells / Day (
Intelligence
):12
Level 4 spells / day:
Class Base:
3
Bonus Spells / Day (
Intelligence
):12
Level 5 spells / day:
Class Base:
23
Bonus Spells / Day (
Intelligence
):1
Level 6 spells / day:
Class Base:
2
Bonus Spells / Day (
Intelligence
):1
Special Option Selection
Special Option:
Divination
Spells
==== Spells Known (Spell books) ====
This lists the spells that have been gathered by Shiina and copied into multiple spell books at home.
* Level 0: All
* Level 1: All
* Level 2: All
* Level 3: All
* Level 4: Stoneskin, Crushing Despair, Space Breathing
* Level 5: Animal Growth, Baleful Polymorph
Spells to find: Scrying, globe of invulnerability, dimensional anchor, arcane eye, locate creature, detect scrying, geas, lesser, rainbow pattern, invisibility greater, animate dead, eneveration, enlarge person mass, mnemonic enhancer, reduce person mass, elemental body, beast shape 2
Spells 5th level to find: Overland Flight, Cloudkil, planar binding, lesser, teleport, wall of stone, Wall of Force,
Unknown spell level: summon liu chun
==== Spellbook 1 ====
This lists all the spells put in the regular travelling backpack spellbook
Level 0: Detect Poison, Arcane mark ,Prestidigitation ,Resistance ,Open/Close ,Ghost Sound ,Message
Level 1: Comprehend Languages, Grease ,Color spray ,Mage Armor ,Silent Image ,Reduce Person ,Identify ,Color Spray ,Feather Fall ,Jump
Level 2: Detect Thoughts, Glitterdust ,Web ,Mirror Image ,Hypnotic pattern ,Levitate ,Rope Trick ,Locate Object ,Spider Climb ,Resist Energy ,Fog Cloud ,Bear’s Endurance ,Cat’s Grace ,Eagle’s Splendor ,Levitate ,Owl’s Wisdom ,Darkvision ,Make Whole
Level 3: Clairaudience/Clairvoyance, Slow ,Ray of Exhaustion ,Stinking Cloud ,Invisibility Sphere ,Dispel magic ,Fly ,Arcane Sight ,Protection from Energy ,Magic Circle against Chaos/Evil/Good/Law,Explosive Runes ,Sleet Storm ,Tongues ,Fireball ,Magic Weapon Greater ,Blink ,Keen Edge
==== Spellbook 2 ====
This lists the spells that are put in the secondary backpack spellbook.
Level 0: Read Magic, Daze ,Acid Splash ,Bleed ,Touch of Fatigue ,Mage hand
Level 1: Alarm, Endure Elements ,Hold Portal ,Protection from Chaos/Evil/Good/Law ,Shield ,Mount ,Obscuring mist ,Unseen Servant ,Detect Secret Doors ,Detect Undeed ,Charm person ,Hypnotism ,Floating Disk ,Burning Hands ,Shocking Grasp ,Disguise Self ,Magic Aura ,Ventriloquism ,Enlarge Person ,Expeditious Retreat ,Magic Weapon
Level 2: Whispering Wind, Obscure Object ,Resist Energy ,Protection from Arrows ,Summon Swarm ,Detect Thoughts ,See Invisibility ,Shatter ,Blur ,Magic Mouth ,Minor Immage ,Misdirection Phantom Trap ,Alter Self ,Knock ,Pyrotechnics ,Hideous Laughter ,Touch of Idiocy ,Flaming Sphere ,Gust of Wind ,Schorching Ray ,Continual Flame
Level 3: Shrink Item, Secret Page ,Illusory Script
Level 4: Stoneskin, Crushing Despair
+2 to overcome spell Resistance (Spell Penetration)
Notes
==== Spells Known (Spell books) ====
This lists the spells that have been gathered by Shiina and copied into multiple spell books at home.
* Level 0: All
* Level 1: All
* Level 2: All
* Level 3: All
* Level 4: Stoneskin, Crushing Despair, Space Breathing
* Level 5: Animal Growth, Baleful Polymorph
Spells to find: Scrying, globe of invulnerability, dimensional anchor, arcane eye, locate creature, detect scrying, geas, lesser, rainbow pattern, invisibility greater, animate dead, eneveration, enlarge person mass, mnemonic enhancer, reduce person mass, elemental body, beast shape 2
Spells 5th level to find: Overland Flight, Cloudkil, planar binding, lesser, teleport, wall of stone, Wall of Force,
Unknown spell level: summon liu chun
==== Spellbook 1 ====
This lists all the spells put in the regular travelling backpack spellbook
Level 0: Detect Poison, Arcane mark ,Prestidigitation ,Resistance ,Open/Close ,Ghost Sound ,Message
Level 1: Comprehend Languages, Grease ,Color spray ,Mage Armor ,Silent Image ,Reduce Person ,Identify ,Color Spray ,Feather Fall ,Jump
Level 2: Detect Thoughts, Glitterdust ,Web ,Mirror Image ,Hypnotic pattern ,Levitate ,Rope Trick ,Locate Object ,Spider Climb ,Resist Energy ,Fog Cloud ,Bear’s Endurance ,Cat’s Grace ,Eagle’s Splendor ,Levitate ,Owl’s Wisdom ,Darkvision ,Make Whole
Level 3: Clairaudience/Clairvoyance, Slow ,Ray of Exhaustion ,Stinking Cloud ,Invisibility Sphere ,Dispel magic ,Fly ,Arcane Sight ,Protection from Energy ,Magic Circle against Chaos/Evil/Good/Law,Explosive Runes ,Sleet Storm ,Tongues ,Fireball ,Magic Weapon Greater ,Blink ,Keen Edge
==== Spellbook 2 ====
This lists the spells that are put in the secondary backpack spellbook.
Level 0: Read Magic, Daze ,Acid Splash ,Bleed ,Touch of Fatigue ,Mage hand
Level 1: Alarm, Endure Elements ,Hold Portal ,Protection from Chaos/Evil/Good/Law ,Shield ,Mount ,Obscuring mist ,Unseen Servant ,Detect Secret Doors ,Detect Undeed ,Charm person ,Hypnotism ,Floating Disk ,Burning Hands ,Shocking Grasp ,Disguise Self ,Magic Aura ,Ventriloquism ,Enlarge Person ,Expeditious Retreat ,Magic Weapon
Level 2: Whispering Wind, Obscure Object ,Resist Energy ,Protection from Arrows ,Summon Swarm ,Detect Thoughts ,See Invisibility ,Shatter ,Blur ,Magic Mouth ,Minor Immage ,Misdirection Phantom Trap ,Alter Self ,Knock ,Pyrotechnics ,Hideous Laughter ,Touch of Idiocy ,Flaming Sphere ,Gust of Wind ,Schorching Ray ,Continual Flame
Level 3: Shrink Item, Secret Page ,Illusory Script
Level 4: Stoneskin, Crushing Despair
==== Gestalt Points ====
Left to spend 05 (3560 total)
* +46 int, 2 wis (22)
* +2 dex (4)
* +1 saves (1)
* +1 AC (2)
* Spell Morph (6)
==== Affect skill rolls ====
Diviner's fortune
Touch creature as standard action to give it 5 insight bonus on all attack rolls,skill checks, ability checks, saving throws for 1 round, can use 10 times /day
==== Spells ====
Saving throws against spells:
Reflex: Grease, Web
Will: Glitterdust, Slow, Confusion
Fortitude: Stinking Cloud, baleful polymorph, cloudkill
CMD: Black Tentacles (not usually prepared)
None: Sleet Storm