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Kukichi Kyoraku (character sheet)

compared to Kukichi Kyoraku (character sheet)

Nobleman and extremely skilled psion

Played by . View character page.
Class:
Monk 1014, Psion 1014
Favored Class:
Psion
Note:

Levels

1
Monk 1
/
Psion 1
Favoured Class Bonus:
+1 SP
2
Monk 2
/
Psion 2
Favoured Class Bonus:
+1 SP
3
Monk 3
/
Psion 3
Favoured Class Bonus:
+1 SP
4
Monk 4
/
Psion 4
Favoured Class Bonus:
+1 SP
Ability Bonus:
+1 Intelligence
5
Monk 5
/
Psion 5
Favoured Class Bonus:
+1 SP
6
Monk 6
/
Psion 6
Favoured Class Bonus:
+1 SP
7
Monk 7
/
Psion 7
Favoured Class Bonus:
+1 SP
8
Monk 8
/
Psion 8
Favoured Class Bonus:
+1 SP
Ability Bonus:
+1 Intelligence
9
Monk 9
/
Psion 9
Favoured Class Bonus:
+1 SP
10
Monk 10
/
Psion 10
Favoured Class Bonus:
+1 SP
11
Monk 11
/
Psion 11
Favoured Class Bonus:
+1 SP
12
Monk 12
/
Psion 12
Favoured Class Bonus:
+1 SP
Ability Bonus:
+1 Intelligence
13
Monk 13
/
Psion 13
Favoured Class Bonus:
+1 SP
14
Monk 14
/
Psion 14
Favoured Class Bonus:
+1 SP

Archetypes

Experience:
187900865150
xp
Next Level:
235000955000
xp
Character Level:
1014
Alignment:
Honorable Lawfull Neutral
Race:
Human
  • Bonus Feat
  • Skilled
Size:
Medium

Ability Scores

Strength
11
(
+0
)

Strength Score

Base Value:
11
No modifiers listed

Strength Checks

Conditional Modifiers:

  • +2 Circumstance (To force open a door or chest (Crowbar))
Dexterity
1618
(
+34
)

Dexterity Score

Base Value:
14

Modifiers:

  • +2 Enhancement (Gestalt point)
  • +4 Enhancement (Gestalt point)

Dexterity Checks

No modifiers listed
Constitution
1513
(
+21
)

Constitution Score

Base Value:
13

Modifiers:

  • +2 Enhancement (Gestalt point)
  • -2 (Unnamed) (Sacrificed)

Constitution Checks

No modifiers listed
Intelligence
2425
(
+7
)

Intelligence Score

Base Value:
1816

Modifiers:

  • +2 Racial
  • +4 Enhancement (Gestalt point)
  • +3 (Levels 4, 8, 12)

Intelligence Checks

No modifiers listed
Wisdom
1719
(
+34
)

Wisdom Score

Base Value:
15

Modifiers:

  • +2 Enhancement (Gestalt point)
  • +4 Enhancement (Gestalt point)

Wisdom Checks

No modifiers listed
Charisma
9
(
-1
)

Charisma Score

Base Value:
9
No modifiers listed

Charisma Checks

No modifiers listed

Saves

Fortitude
+1213

Modifiers:

  • +2½ (Monk 1 / Psion 1)
  • (Monk 2 / Psion 2)
  • (Monk 3 / Psion 3)
  • (Monk 4 / Psion 4)
  • (Monk 5 / Psion 5)
  • (Monk 6 / Psion 6)
  • (Monk 7 / Psion 7)
  • (Monk 8 / Psion 8)
  • (Monk 9 / Psion 9)
  • (Monk 10 / Psion 10)
  • +2 (Constitution)
  • +3 Resistance (Gestalt points)
  • (Monk 11 / Psion 11)
  • (Monk 12 / Psion 12)
  • (Monk 13 / Psion 13)
  • (Monk 14 / Psion 14)
  • +1 (Constitution)

Conditional Modifiers:

  • +5 Insight (Defensive precognition)
Reflex
+1316

Modifiers:

  • +2½ (Monk 1 / Psion 1)
  • (Monk 2 / Psion 2)
  • (Monk 3 / Psion 3)
  • (Monk 4 / Psion 4)
  • (Monk 5 / Psion 5)
  • (Monk 6 / Psion 6)
  • (Monk 7 / Psion 7)
  • (Monk 8 / Psion 8)
  • (Monk 9 / Psion 9)
  • (Monk 10 / Psion 10)
  • +3 (Dexterity)
  • +3 Resistance (Gestalt points)
  • (Monk 11 / Psion 11)
  • (Monk 12 / Psion 12)
  • (Monk 13 / Psion 13)
  • (Monk 14 / Psion 14)
  • +4 (Dexterity)

Conditional Modifiers:

  • +5 Insight
Will
+1316

Modifiers:

  • +2½ (Monk 1 / Psion 1)
  • (Monk 2 / Psion 2)
  • (Monk 3 / Psion 3)
  • (Monk 4 / Psion 4)
  • (Monk 5 / Psion 5)
  • (Monk 6 / Psion 6)
  • (Monk 7 / Psion 7)
  • (Monk 8 / Psion 8)
  • (Monk 9 / Psion 9)
  • (Monk 10 / Psion 10)
  • +3 (Wisdom)
  • +3 Resistance (Gestalt points)
  • (Monk 11 / Psion 11)
  • (Monk 12 / Psion 12)
  • (Monk 13 / Psion 13)
  • (Monk 14 / Psion 14)
  • +4 (Wisdom)

Conditional Modifiers:

  • +5 Insight (Defensive precognition)

HP & Init

Hit Points
7387
hp
  • Monk 1 / Psion 1 (d8): 8 + 21 = 109
  • Monk 2 / Psion 2 (d8): 5 + 21 = 76
  • Monk 3 / Psion 3 (d8): 5 + 21 = 76
  • Monk 4 / Psion 4 (d8): 5 + 21 = 76
  • Monk 5 / Psion 5 (d8): 5 + 21 = 76
  • Monk 6 / Psion 6 (d8): 5 + 21 = 76
  • Monk 7 / Psion 7 (d8): 5 + 21 = 76
  • Monk 8 / Psion 8 (d8): 5 + 21 = 76
  • Monk 9 / Psion 9 (d8): 5 + 21 = 76
  • Monk 10 / Psion 10 (d8): 5 + 21 = 76
  • Monk 11 / Psion 11 (d8): 5 + 1 = 6
  • Monk 12 / Psion 12 (d8): 5 + 1 = 6
  • Monk 13 / Psion 13 (d8): 5 + 1 = 6
  • Monk 14 / Psion 14 (d8): 5 + 1 = 6
* Favoured Class
Initiative
+78

Modifiers:

  • +3 (Dexterity)
  • +4 (Unnamed) (Improved Initiative)
  • +4 (Dexterity)
  • +4 (Improved Initiative Feat)

Combat

BAB
+710

Modifiers:

  • (Monk 1 / Psion 1)
  • (Monk 2 / Psion 2)
  • (Monk 3 / Psion 3)
  • (Monk 4 / Psion 4)
  • (Monk 5 / Psion 5)
  • (Monk 6 / Psion 6)
  • (Monk 7 / Psion 7)
  • (Monk 8 / Psion 8)
  • (Monk 9 / Psion 9)
  • (Monk 10 / Psion 10)
  • (Monk 11 / Psion 11)
  • (Monk 12 / Psion 12)
  • (Monk 13 / Psion 13)
  • (Monk 14 / Psion 14)
CMB
+1014

Modifiers:

  • +0 (Strength)
  • +7 (Base Attack Bonus)
  • +3 (Unnamed) (Monk Manuver training)
  • +10 (Base Attack Bonus)
  • +4 (Unnamed) (Monk Manuver training)
CMD
2735
Base Value:
10

Modifiers:

  • +0 (Strength)
  • +3 (Dexterity)
  • +1 Dodge (Dodge Feat)
  • +1 Deflection (Kinetic Aura)
  • +7 (Base Attack Bonus)
  • +3 (Unnamed) (Wisdom)
  • +2 (Unnamed) (Monk)
  • +4 (Dexterity)
  • +3 Deflection (Kinetic Aura)
  • +10 (Base Attack Bonus)
  • +4 (Unnamed) (Wisdom)
  • +3 (Unnamed) (Monk)

Conditional Modifiers:

  • +4 Dodge (VS attacks of opportunity from movement)
  • +5 Insight (Defensive precognition)
  • +4 Dodge (Against attacks of opportunity when moving in threatened area (Mobility Feat))

Armour Class

Armour Class
2025
Base Value:
10

Modifiers:

  • +3 (Dexterity)
  • +3 (Unnamed) (Wisdom)
  • +2 (Unnamed) (Monk)
  • +1 Dodge (Dodge Feat)
  • +1 Deflection (Kinetic Aura)
  • +4 (Dexterity)
  • +1 Dodge (Dodge Feat)
  • +4 (Unnamed) (Wisdom)
  • +3 (Unnamed) (Monk)
  • +3 Deflection (Kinetic Aura)

Conditional Modifiers:

  • +4 Dodge (VS attacks of opportunity from movement)
  • +4 Dodge (Against attacks of opportunity when moving in threatened area (Mobility Feat))
  • +10 Armor (Inertial armor)
  • +7 Shield (Force screen)
  • +5 Insight (Defensive precognition)
Touch AC
2025
Base Value:
10

Modifiers:

  • +3 (Dexterity)
  • +3 (Unnamed) (Wisdom)
  • +2 (Unnamed) (Monk)
  • +1 Dodge (Dodge Feat)
  • +1 Deflection (Kinetic Aura)
  • +4 (Dexterity)
  • +4 (Wisdom)
  • +3 (Monk)
  • +3 Deflection (Kinetic Aura)

Conditional Modifiers:

  • +4 Dodge (VS attacks of opportunity from movement)
  • +5 Insight (Defensive precognition)
  • +4 Dodge (Against attacks of opportunity when moving in threatened area (Mobility Feat))
Flat-Footed AC
1620
Base Value:
10

Modifiers:

  • +3 (Unnamed) (Wisdom)
  • +2 (Unnamed) (Monk)
  • +1 Deflection (Kinetic Aura)
  • +4 (Wisdom)
  • +3 (Monk)
  • +3 Deflection (Kinetic Aura)

Conditional Modifiers:

  • +10 Armor (Inertial armor)
  • +7 Shield (Force screen)
  • +5 Insight (Defensive precognition)

Attacks

Weapon:
Unarmed Strike
Attack:
+710 / +25
Crit:
20/x2×2
Damage:
1d102d6
Type:
Bludgeoning
Range:
--

First Attack

Attack:
+710
Crit:
×2
Damage:
1d102d6
Extra dmg.:
Type:
Bludgeoning
Range:
0
ft.

Modifiers:

  • +7 (Base Attack Bonus)
  • +0 (Strength)
  • +10 (Base Attack Bonus)

Second Attack

Attack:
+25
Crit:
×2
Damage:
1d102d6
Extra dmg.:
Type:
Bludgeoning
Range:
0
ft.

Modifiers:

  • +7 (Base Attack Bonus)
  • +0 (Strength)
  • -5 (Unnamed) (Second Attack)
  • +10 (Base Attack Bonus)
Weapon:
Flurry
Attack:
+812 / +812 / +37 / +37 / +2
Crit:
20/x2×2
Damage:
1d102d6
Type:
Bludgeoning
Range:
--

First Attack

Attack:
+812
Crit:
×2
Damage:
1d102d6
Extra dmg.:
Type:
Bludgeoning
Range:
0
ft.

Modifiers:

  • +7 (Base Attack Bonus)
  • +0 (Strength)
  • +3 (Unnamed) (Monk)
  • -2 (Unnamed) (Flurry of Blows)
  • +10 (Base Attack Bonus)
  • +4 (Unnamed) (Monk)

Second Attack

Attack:
+812
Crit:
×2
Damage:
1d102d6
Extra dmg.:
Type:
Bludgeoning
Range:
0
ft.

Modifiers:

  • +7 (Base Attack Bonus)
  • +0 (Strength)
  • +3 (Unnamed) (Monk)
  • -2 (Unnamed) (Flurry of Blows)
  • +10 (Base Attack Bonus)
  • +4 (Unnamed) (Monk)

Third Attack

Attack:
+37
Crit:
×2
Damage:
1d102d6
Extra dmg.:
Type:
Bludgeoning
Range:
0
ft.

Modifiers:

  • +7 (Base Attack Bonus)
  • +0 (Strength)
  • +3 (Unnamed) (Monk)
  • -2 (Unnamed) (Flurry of Blows)
  • -5 (Unnamed) (Secondary Attack)
  • +10 (Base Attack Bonus)
  • +4 (Unnamed) (Monk)

Fourth Attack

Attack:
+37
Crit:
×2
Damage:
1d102d6
Extra dmg.:
Type:
Bludgeoning
Range:
0
ft.

Modifiers:

  • +7 (Base Attack Bonus)
  • +0 (Strength)
  • +3 (Unnamed) (Monk)
  • -2 (Unnamed) (Flurry of Blows)
  • -5 (Unnamed) (Secondary Attack)
  • +10 (Base Attack Bonus)
  • +4 (Unnamed) (Monk)

Fifth Attack

Attack:
+2
Crit:
×2
Damage:
2d6
Extra dmg.:
Type:
Bludgeoning
Range:
0
ft.

Modifiers:

  • +10 (Base Attack Bonus)
  • +0 (Strength)
  • +4 (Unnamed) (Monk)
  • -2 (Unnamed) (Flurry of Blows)
  • -10 (Unnamed) (Tertiary Attack)
Weapon:
Telekinetic hurl
Attack:
+1014 / +59
Crit:
20/x2×2
Damage:
24d4
Type:
Range:
30 ft.

First Attack

Attack:
+1014
Crit:
×2
Damage:
24d4
Extra dmg.:
Type:
Range:
30
ft.

Modifiers:

  • +7 (Base Attack Bonus)
  • +3 (Dexterity)
  • +10 (Base Attack Bonus)
  • +4 (Dexterity)

Second Attack

Attack:
+59
Crit:
×2
Damage:
24d4
Extra dmg.:
Type:
Range:
30
ft.

Modifiers:

  • +7 (Base Attack Bonus)
  • +3 (Dexterity)
  • -5 (Unnamed) (Second Attack)
  • +10 (Base Attack Bonus)
  • +4 (Dexterity)

Movement

Speed:
7080
ft. (
1416
squares)
Base Speed:
30
ft.
Light Load
0
ft.

Base

  • +30 (Base Value)
  • +30 (Human)

Modifiers:

  • +10 ft. Insight (Speed of Tought)
  • +30 ft. Enhancement (Monk speed)
  • +10 ft. Insight (Speed of Thought Feat)
  • +40 ft. Enhancement (Monk speed)

Conditional Modifiers:

  • +30 ft. Insight (When expending Psionic Focus (Speed of Thought Feat))
Run Modifier:
×4
Base Modifier:
×4
Fly:
0
ft. (
0
squares)
Base Speed:
0
ft.
Light Load
0
ft.
No modifiers listed
Maneuverability:
Not Applicable
Burrow:
0
ft. (
0
squares)
Base Speed:
0
ft.
Light Load
0
ft.
No modifiers listed
Climb:
0
ft. (
0
squares)
Base Speed:
0
ft.
Light Load
0
ft.
No modifiers listed
Swim:
0
ft. (
0
squares)
Base Speed:
0
ft.
Light Load
0
ft.
No modifiers listed

Skills

Climb
+4
(
1
)
Class Skill
Ranks:
1
ranks

Modifiers:

  • +0 (Strength)
  • +3 (Class Skill)
  • +0 (Armour Check Penalty)
Swim
+04
(
01
)
Class Skill
Ranks:
01
ranks

Modifiers:

  • +0 (Strength)
  • +0 (Armour Check Penalty)
  • +3 (Class Skill)
Acrobatics
+1625
(
1014
)
Class Skill
Ranks:
1014
ranks

Modifiers:

  • +3 (Dexterity)
  • +3 (Class Skill)
  • +4 (Dexterity)
  • +0 (Armour Check Penalty)
  • +4 (Acrobatic Feat)

Conditional Modifiers:

  • +20 Racial (Jump)
  • +14 (Unnamed) (On jump from Monk)
Escape Artist
+38
(
01
)
Class Skill
Ranks:
01
ranks

Modifiers:

  • +3 (Dexterity)
  • +4 (Dexterity)
  • +0 (Armour Check Penalty)
  • +3 (Class Skill)
Fly
+6
(
0
)
Not a Class Skill
Ranks:
0
ranks

Modifiers:

  • +4 (Dexterity)
  • +0 (Armour Check Penalty)
  • +2 (Acrobatic Feat)

Conditional Modifiers:

  • +4 (Unnamed) (Good Manuverability)
  • +7 Competence (Sustained Flight)
Ride
+78
(
1
)
Class Skill
Ranks:
1
ranks

Modifiers:

  • +3 (Dexterity)
  • +3 (Class Skill)
  • +4 (Dexterity)
  • +0 (Armour Check Penalty)
Stealth
+1621
(
1014
)
Class Skill
Ranks:
1014
ranks

Modifiers:

  • +3 (Dexterity)
  • +3 (Class Skill)
  • +4 (Dexterity)
  • +0 (Armour Check Penalty)
Appraise
+7
(
0
)
Not a Class Skill
Ranks:
0
ranks

Modifiers:

  • +7 (Intelligence)
Craft: Crystal
+2024
(
1014
)
Class Skill
Ranks:
1014
ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: Arcana
+2024
(
1014
)
Class Skill
Ranks:
1014
ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: Dungeoneering
+11
(
1
)
Class Skill
Ranks:
1
ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: Engineering
+2024
(
1014
)
Class Skill
Ranks:
1014
ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: Geography
+11
(
1
)
Class Skill
Ranks:
1
ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: History
+11
(
1
)
Class Skill
Ranks:
1
ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: Local
+11
(
1
)
Class Skill
Ranks:
1
ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: Nature
+2024
(
1014
)
Class Skill
Ranks:
1014
ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: Nobility
+11
(
1
)
Class Skill
Ranks:
1
ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: Planes
+11
(
1
)
Class Skill
Ranks:
1
ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: Psionics
+2024
(
1014
)
Class Skill
Ranks:
1014
ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Knowledge: Religion
+11
(
1
)
Class Skill
Ranks:
1
ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Linguistics
+810
(
13
)
Not a Class Skill
Ranks:
13
ranks

Modifiers:

  • +7 (Intelligence)
Spellcraft
+2024
(
1014
)
Class Skill
Ranks:
1014
ranks

Modifiers:

  • +7 (Intelligence)
  • +3 (Class Skill)
Autohypnosis
+1621
(
1014
)
Class Skill
Ranks:
1014
ranks

Modifiers:

  • +3 (Wisdom)
  • +3 (Class Skill)
  • +4 (Wisdom)
Heal
+34
(
0
)
Not a Class Skill
Ranks:
0
ranks

Modifiers:

  • +3 (Wisdom)
  • +4 (Wisdom)
Perception
+1625
(
1014
)
Class Skill
Ranks:
1014
ranks

Modifiers:

  • +3 (Wisdom)
  • +3 (Class Skill)
  • +4 (Wisdom)
  • +4 (Alertness Feat)
Sense Motive
+1625
(
1014
)
Class Skill
Ranks:
1014
ranks

Modifiers:

  • +3 (Wisdom)
  • +3 (Class Skill)
  • +4 (Wisdom)
  • +4 (Alertness Feat)
Survival
+1318
(
1014
)
Not a Class Skill
Ranks:
1014
ranks

Modifiers:

  • +3 (Wisdom)
  • +4 (Wisdom)
Bluff
-1
(
0
)
Not a Class Skill
Ranks:
0
ranks

Modifiers:

  • -1 (Charisma)
Diplomacy
-1
(
0
)
Not a Class Skill
Ranks:
0
ranks

Modifiers:

  • -1 (Charisma)
Disguise
-1
(
0
)
Not a Class Skill
Ranks:
0
ranks

Modifiers:

  • -1 (Charisma)
Intimidate
-1
(
0
)
Class Skill
Ranks:
0
ranks

Modifiers:

  • -1 (Charisma)
Perform
-1
(
0
)
Class Skill
Ranks:
0
ranks

Modifiers:

  • -1 (Charisma)
Primal Magic
+2
(
2
)
Not a Class Skill
Ranks:
2
ranks
No modifiers listed
Acrobatics: Jump
+42
(
0
)
Class Skill
Ranks:
0
ranks

Modifiers:

  • +3 (Dexterity)
  • +10 (Unnamed) (Monk)
  • +16 (Unnamed) (Speed)
  • +10 (Unnamed) (Base Ranks)
  • +3 (Unnamed) (Class Skill)
Concentration
+17
(
0
)
Not a Class Skill
Ranks:
0
ranks

Modifiers:

  • +7 (Unnamed) (Intelligence)
  • +10 (Unnamed) (Caster Level)
Concentration: Defensive
+21
(
0
)
Not a Class Skill
Ranks:
0
ranks

Modifiers:

  • +7 (Unnamed) (Intelligence)
  • +4 (Unnamed) (Combat Manifestation)
  • +10 (Unnamed) (Caster Level)

Feats

  • Improved Unarmed Strike
    Improved Unarmed Strike
  • Combat Reflexes
    Combat Reflexes
  • Speed of Tought
    Speed of Tought
  • Psicrystal Afinitiy(single minded)
    Psicrystal Afinitiy(single minded)
  • Improved Initiative
    Improved Initiative
  • Dodge
    Dodge
  • Combat Manifestation
    Combat Manifestation
  • Psionic Meditation
    Psionic Meditation
  • Scorpion Style
    Scorpion Style
  • Mobility
    Mobility
  • Power Penetration
    Power Penetration
  • Craft Panoply crystal
    Craft Panoply crystal
  • Greater Power Penetration
    Greater Power Penetration
  • Deflect Arrows
    Deflect Arrows
  • Empower Power
    Empower Power
  • Speed of Thought
    Speed of Thought
  • Psicrystal Affinity
    Psicrystal Affinity (single minded)
  • Alertness
    Alertness
  • Acrobatic
    Acrobatic
  • Snatch Arrows

Languages

  • Human
  • Draconic
  • Elven
  • Celestial
  • Genko
  • Sylvan
  • Infernal
  • Abyssal
  • Hexonal

Special Abilities

  • AC Bonus (Ex)
  • Flurry of Blows (Ex)
  • Evasion (Ex)
  • Fast Movement (Ex)
  • Maneuver Training (Ex)
  • Still Mind (Ex)
  • Ki Strike(magic) (Su)
  • Slow Fall (Ex)
  • High Jump (Ex)
  • Purity of Body (Ex)
  • Wholeness of Body (Su)
  • Detect Psionics (Ps)
  • Dicipline Psychokinesis (mylight, farhand)
  • Telekinetic Hurl (Su)
  • Kinetic Aura (Su)
  • Diamond Body (Su)
  • Abundant Step (Su)
  • Diamond Soul (Ex)
  • Energetic Recharge (Su)

Other

Spell Resistance:
N/A24

Equipment

Wealth

Gold:
0
gp
Net Worth:
044638.25
gp
Income:
0
gp / week

Income Details:

Armour Effects

Armor:
None
ACP:
+0

Base

Armor:
+0
Shield:
+0
Encumbrance:
+0
No modifiers listed
Max Dex Bonus:
N/A

Base

Armor:
N/A
Shield:
N/A
Encumbrance:
N/A
No modifiers listed
Spell Failure:
+0
%

Modifiers:

  • +0 % (Armour / Shield)

Encumbrance

Current Load:
1912
lbs.
Encumbrance:
Light Load
Light Load:
38
lbs.
Lift Over Head:
115
lbs.
Medium Load:
76
lbs.
Lift Off Ground:
230
lbs.
Maximum Load:
115
lbs.
Push / Drag:
575
lbs.

Equipped

Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.

Courtier's Outfit
Weight:
6
lbs.
Value:
30
gp
Number:
1
Katana
Weight:
6
lbs.
Value:
335
gp
Number:
1

Carried

Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.

No equipment listed

Stored

Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.

No equipment listed

Other

Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.

Bedroll
Weight:
5
lbs.
Value:
0.1
gp
Number:
1
Winter Blanket
Weight:
3
lbs.
Value:
0.5
gp
Number:
1
Caltrops
Weight:
2
lbs.
Value:
1
gp
Number:
1
Chalk
Weight:
0
lbs.
Value:
0.01
gp
Number:
10
Cold-Weather Outfti
Weight:
7
lbs.
Value:
8
gp
Number:
1
Explorer's Outfit
Weight:
8
lbs.
Value:
10
gp
Number:
1
Crowbar
Weight:
5
lbs.
Value:
2
gp
Number:
1
Mug
Weight:
1
lbs.
Value:
0.1
gp
Number:
1
Trail Ration
Weight:
1
lbs.
Value:
0.5
gp
Number:
10
Flint and Steel
Weight:
0
lbs.
Value:
1
gp
Number:
1
Grappling Hook
Weight:
4
lbs.
Value:
1
gp
Number:
1
Hammer
Weight:
2
lbs.
Value:
0.5
gp
Number:
1
Iron Spikes
Weight:
1
lbs.
Value:
0.05
gp
Number:
10
Ink (1 oz. vial)
Weight:
0
lbs.
Value:
8
gp
Number:
1
Inkpen
Weight:
0
lbs.
Value:
0.1
gp
Number:
1
Parchment
Weight:
0
lbs.
Value:
0.2
gp
Number:
20
Pole, 10-foot
Weight:
8
lbs.
Value:
0.05
gp
Number:
1
Silk Rope (50 ft.)
in one piece
Weight:
5
lbs.
Value:
10
gp
Number:
2
Sewing Needle
Weight:
0
lbs.
Value:
0.5
gp
Number:
1
Waterskin
Weight:
4
lbs.
Value:
1
gp
Number:
1
Signal Whistle
Weight:
0
lbs.
Value:
0.8
gp
Number:
1
Shovel
Weight:
8
lbs.
Value:
2
gp
Number:
1
Miner's Pick
Weight:
10
lbs.
Value:
3
gp
Number:
1
Waterproof bag
Weight:
1
lbs.
Value:
1
gp
Number:
4
Imperial Seal
Weight:
1
lbs.
Value:
0
gp
Number:
1
Yujin
Weight:
0
lbs.
Value:
4000
gp
Number:
1
Seodoraito
Weight:
10
lbs.
Value:
200
gp
Number:
1
Kotai Sagyo
Weight:
2
lbs.
Value:
40000
gp
Number:
1

Equipment Notes

^^ Item ^^ Amount ^^ Value ^^ Weight per item || || Bedroll || 1 || 1sp || 5lbs || || Winter blanket || 1 || 5sp || 3lbs || || Caltrops || 1 || 1gp || 2lbs || || chalk || 10 || 1cp || - || || Cold weather outfit || 1 || 8gp || 7lbs || || Explorers outfit || 1 || 10gp || 8lbs || || Crowbar || 1 || 2gp || 5lbs || || Mug || 1 || 1sp || 1lbs || || Rations || 10 || 5sp || 1lbs || || Flint and Steel || 1 || 1gp || - || || Grappeling Hook || 1 || 1gp || 4lbs || || Hammer || 1 || 5sp || 2lbs || || Iron Spikes || 10 || 5cp || 1lbs || || Ink 1oz. Vial || 1 || 8gp || - || || Inkpen || 1 || 1sp || - || || Parchment sheet || 20 || 2sp || - || || 10ft pole || 1 || 1sp || 8lbs || || 100ft silk rope || 1 || 20gp || 10lbs || || Sewing needle || 1 || 5sp || - || || Water skin || 1 || 1gp || 4lbs || || Whistle || 1 || 8sp || - || || Courtiers Outfit || 1 || 30gp || 6lbs || || Shovel || 1 || 2gp || 8lbs || || Pickaxe || 1 || 3gp || 10lbs || || Waterproof bag || 4 || 1gp || 1 lbs || || Imperial Seal || 1 || - || 1 lbs || || Katana || 1 || 335gp || 6 lbs || || Yujin || 1 || 4000gp || - || || Seodoraito || 1 || 200gp || 10 lbs || || Kotai Sagyo || 1 || 20000gp || 2 lbs || || Totaal || || 24638.3gp || 126lbs ||

Psion Powers

Base Manifester Level:
14
Base Level:
14
Bonus Levels:
0
(PP only):
0
Casting Ability:
Intelligence
Concentration
25

Modifiers:

  • +4 (Combat Manifestation Feat)
  • +14 (Caster Level)
  • +7 (Intelligence)
Base Save DC
17
Base Value:
10

Modifiers:

  • +7 (Intelligence)
Close Range:
60
ft.
Medium Range:
240
ft.
Long Range:
960
ft.
Power Points
219
Base Value:
170

Modifiers:

  • +49 (Bonus Power Points)
Max. Power Level:
7
Max. Powers Known
30
Class Base:
27

Modifiers:

  • +2 (Psychokinesis)
  • +1 (Detect Psionics (Ps))
# Powers Listed:

Special Option Selection

Special Option:
Psychokinesis

Powers Known

Level 1
  • Detect Psionics
  • My Light
  • Far Hand
  • Crystal Shard
  • Energy Ray
  • Force Screen
  • Inertial Armor
  • Precognition, Defensive
Level 2
  • Concussion Blast
  • Control Sound
  • Energy Adaptation, Specified
  • Energy Missile
  • Swarm of Crystals
Level 3
  • Dispel Psionics
  • Energy Bolt
  • Telekinetic Force
  • Time Hop
  • Touchsight
Level 4
  • Energy Ball
  • Fold Space
  • Wall of Ectoplasm
Level 5
  • Adapt Body
  • Pierce the Veils
  • Planar Travel
Level 6
  • Breath of the Black Dragon
  • Disintegration
  • Sustained Flight
  • Temporal Acceleration
Level 7
  • Cosmic Awareness
  • Ultrablast
==== Ki (Monk) ==== ^^ Source ^^ Caster Level || || Ki (Monk) || 14 (11 Ki points) || * 1 Ki: * Make one additional attack at his highest attack bonus when making a flurry of blows attack * Increase his speed by 20 feet for 1 round * Give himself a +4 dodge bonus to AC for 1 round * +20 to acrobatics for jumping * 2 Ki: * Heal 14 Hitpoints * Dimension Door

Notes

==== Gestalt Punten ==== 6(4727(100) * +24 dex, +2 con (1022) * +4 int (sense motive, survival), +24 wis (2240) * +3 save bonus (9) * +2 Primal magic (2) ==== Hero Points ==== ^^ Maximum ^^ 6 || || Current || 6 || ==== SpellsPrimal ==== ====Magic KiLearning (Monk)Moments ==== ^^Talked Sourceto ^^priestess Casterwho Levelwas || ||blessed Kiwith (Monk)all ||knowledge. Talked 10to (8Dagalien Kiwho points)was || *left 1 Ki: * Make one additional attack at his highest attack bonus when making a flurry of blows attack * Increase his speebehind by 20 feet for 1 round * Give himself a +4 dodge bonus to AC for 1 round * +20 to acrobatics for jumping ==== Psionic (Psion) ==== ^^ Source ^^ Caster Level ^^ max. Spell Level || || Psionic (Psion) || 10 (123 power points) || 5 || * 0th: Detect Psionics, My Light, Far Hand * 1th: Crystal Shard, Energy Ray, Force Screen, Inertial Armor, Precognition, Defensive * 2nd: Concussion Blast, Control Sound, Energy Missile, Swarm of Crystals, Energy Adaptation(Specified) * 3rd: Dispel Psionics, Energy Bolt, Time Hop, Touchsight, Telekinetic Force * 4th: Energy Ball, Wall of Ectoplasm, Fold Space * 5th: Adapt Body, Planar Travel, Pierce the VeilsAshmal.