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Wigins (character sheet)

Old version of the removed Wigins character sheet.

This is an old version of the character sheet, this version is for Custom.

Currently played by . View final character page.

Character sheet

See also: Wigins

Name Wigins
Race Undead
Gender Male
Alignment Neutral Neutral Evil
Level 15

===== Ability Scores =====

Strength 31 +10 31 base
Dexterity 11 +0 9 base, 2 skeleton
Constitution - - Skeleton
Intelligence - - Skeleton
Wisdom 10 +0 10 skeleton
Charisma 10 +0 10 skeleton

===== Combat Abilities =====

Hit Points 71 8 first level, 4.5 subsequent levels
Armour Class 21 10 base, 9 armor, 2 natural
Flat-Footed Armour Class 21 10 base, 9 armor, 2 natural
Touch Armour Class 10 10 base
Initiative +4 4 improved initiative
Fortitude Save +5 5 base
Reflex Save +5 5 base
Will Save +9 7 base, 2 skeleton
Base Attack Bonus +11
Morningstar +21/+16/+11 2d6+10 (20/x2) S
Claw (x2) +20/+20 1d6+10 (20/x2)
CMB 22 11 BAB, 10 Str, 1 size
CMD 32 10 base, 11 BAB, 10 Str, 1 size

* BAB +11, Str +10, size -1, masterwork +1))

BAB +11, Str +10, size -1

===== Skills =====

Skill Bonus Notes
Acrobatics -5 -5 armour check penalty
Appraise --
Bluff 0
Climb +8 +10 str, +3 class, -5 armour check penalty
Diplomacy 0
Disable Device -5 -5 armour check penalty
Disguise 3 class
Escape Artist -5 -5 armour check penalty
Fly -2 -5 armour check penalty, 3 class
Handle Animal 0
Heal 0
Intimidate 3 class
Linguistics --
Perception 3 class
Perform () 0
Profession 0
Ride -5 -5 armour check penalty
Sense Motive 3 class
Sleight of Hand -5 -5 armour check penalty
Spellcraft --
Stealth -2 -5 armour check penalty, 3 class
Survival 0
Swim 8 +10 str, +3 class, -5 armour check penalty
Use Magic Device 0

===== Feats =====

  • Improved initiative

===== Miscellaneous =====

Movement & Lifting

Walk 30ft. (( 40ft, -10 ft armour ))
Light Load 1224 lbs
Medium Load 2448 lbs
Heavy Load 3680 lbs
Lift 3680 over head, 7360 lift off ground
Drag 18400 lbs

==== Languages ====

Special Abilities

Undead

  • Darkvision 60ft
  • DR 5/bludgeoning
  • Immunity to cold
  • Immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms).
  • Immunity to bleed, death effects, disease, paralysis, poison, sleep effects, and stunning.
  • Not subject to nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Constitution, Dexterity, and Strength), as well as to exhaustion and fatigue effects.
  • Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures.
  • Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
  • Not at risk of death from massive damage, but is immediately destroyed when reduced to 0 hit points.
  • Undead do not breathe, eat, or sleep.

Cost

375 Onyx, 700 masterwork greatsword, 33000 large adamantium full plate.