Lilima Lyevala (character sheet)
This is an old version of the character sheet, this version is for Pathfinder.
Levels
- Elven Immunities
- Elven Magic
- Keen Senses
- Low-Light Vision
- Weapon Familiarity
Ability Scores
Strength Score
Modifiers:
- +3 (Levels 4, 8, 12)
Strength Checks
Dexterity Score
Modifiers:
- +2 Racial (Elf)
Dexterity Checks
Constitution Score
Modifiers:
- -2 Racial (Elf)
Constitution Checks
Conditional Modifiers:
Intelligence Score
Modifiers:
- +2 Racial (Elf)
Intelligence Checks
Wisdom Score
Wisdom Checks
Charisma Score
Charisma Checks
Saves
Modifiers:
- +2½ (Monk 1 / Ranger 1)
- +½ (Monk 2 / Ranger 2)
- +½ (Monk 3 / Ranger 3)
- +½ (Monk 4 / Ranger 4)
- +½ (Monk 5 / Ranger 5)
- +½ (Monk 6 / Ranger 6)
- +1 (Geisha 1)
- +½ (Geisha 2)
- +½ (Geisha 3)
- +½ (Geisha 4)
- +½ (Geisha 5)
- +½ (Geisha 6)
- +0 (Constitution)
Conditional Modifiers:
Modifiers:
- +2½ (Monk 1 / Ranger 1)
- +½ (Monk 2 / Ranger 2)
- +½ (Monk 3 / Ranger 3)
- +½ (Monk 4 / Ranger 4)
- +½ (Monk 5 / Ranger 5)
- +½ (Monk 6 / Ranger 6)
- +1 (Geisha 1)
- +½ (Geisha 2)
- +½ (Geisha 3)
- +½ (Geisha 4)
- +½ (Geisha 5)
- +½ (Geisha 6)
- +3 (Dexterity)
Conditional Modifiers:
Modifiers:
- +2½ (Monk 1 / Ranger 1)
- +½ (Monk 2 / Ranger 2)
- +½ (Monk 3 / Ranger 3)
- +½ (Monk 4 / Ranger 4)
- +½ (Monk 5 / Ranger 5)
- +½ (Monk 6 / Ranger 6)
- +1 (Geisha 1)
- +½ (Geisha 2)
- +½ (Geisha 3)
- +½ (Geisha 4)
- +½ (Geisha 5)
- +½ (Geisha 6)
- +2 (Wisdom)
Conditional Modifiers:
HP & Init
- d10: 10 +0 (con)
- d10: 6 +0 (con)
- d10: 6 +0 (con)
- d10: 6 +0 (con)
- d10: 6 +0 (con)
- d10: 6 +0 (con)
- d8: 5 +0 (con)
- d8: 5 +0 (con)
- d8: 5 +0 (con)
- d8: 5 +0 (con)
- d8: 5 +0 (con)
- d8: 5 +0 (con)
Modifiers:
- +3 (Dexterity)
Conditional Modifiers:
Combat
Base Attack Bonus:
- +1 (Monk 1 / Ranger 1)
- +1 (Monk 2 / Ranger 2)
- +1 (Monk 3 / Ranger 3)
- +1 (Monk 4 / Ranger 4)
- +1 (Monk 5 / Ranger 5)
- +1 (Monk 6 / Ranger 6)
- +1 (Geisha 1)
- +1 (Geisha 2)
- +1 (Geisha 3)
- +1 (Geisha 4)
- +1 (Geisha 5)
- +1 (Geisha 6)
Modifiers:
- +4 (Strength)
- +12 (Base Attack Bonus)
Modifiers:
- +4 (Strength)
- +3 (Dexterity)
- +12 (Base Attack Bonus)
- +1 Dodge (Dodge Feat)
- +1 (Monk)
- +2 (Wisdom)
Conditional Modifiers:
Armour Class
Modifiers:
- +3 (Dexterity)
- +1 Dodge (Dodge Feat)
- +2 (Wisdom)
- +1 (Monk)
Conditional Modifiers:
Modifiers:
- +3 (Dexterity)
- +2 (Wisdom)
- +1 (Monk)
- +1 Dodge (Dodge Feat)
Conditional Modifiers:
Modifiers:
- +2 (Wisdom)
- +1 (Monk)
Attacks
First Attack
Modifiers:
- +12 (Base Attack Bonus)
- +4 (Strength)
Second Attack
Modifiers:
- +12 (Base Attack Bonus)
- +4 (Strength)
- -5 (Second Attack)
Third Attack
Modifiers:
- +12 (Base Attack Bonus)
- +4 (Strength)
- -10 (Third Attack)
First Attack
Modifiers:
- +12 (Base Attack Bonus)
- +4 (Strength)
- -2 (Flurry of Blows)
Second Attack
Modifiers:
- +12 (Base Attack Bonus)
- +4 (Strength)
- -2 (Flurry of Blows)
Third Attack
Modifiers:
- +12 (Base Attack Bonus)
- +4 (Strength)
- -2 (Flurry of Blows)
- -5 (Second Attack)
Fourth Attack
Modifiers:
- +12 (Base Attack Bonus)
- +4 (Strength)
- -2 (Flurry of Blows)
- -10 (Third Attack)
First Attack
Modifiers:
- +12 (Base Attack Bonus)
- +4 (Strength)
- +1 Enhancement (Masterwork)
- +1 (Weapon Focus: Katana)
Second Attack
Modifiers:
- +12 (Base Attack Bonus)
- +4 (Strength)
- +1 Enhancement (Masterwork)
- +1 (Weapon Focus: Katana)
- -5 (Second Attack)
Third Attack
Modifiers:
- +12 (Base Attack Bonus)
- +4 (Strength)
- +1 Enhancement (Masterwork)
- +1 (Weapon Focus: Katana)
- -10 (Third Attack)
First Attack
Modifiers:
- +12 (Base Attack Bonus)
- +4 (Strength)
- +1 Enhancement (Masterwork)
- +1 (Weapon Focus: Katana)
- -2 (Flurry of Blows)
Second Attack
Modifiers:
- +12 (Base Attack Bonus)
- +4 (Strength)
- +1 Enhancement (Masterwork)
- +1 (Weapon Focus: Katana)
- -2 (Flurry of Blows)
Third Attack
Modifiers:
- +12 (Base Attack Bonus)
- +4 (Strength)
- +1 Enhancement (Masterwork)
- +1 (Weapon Focus: Katana)
- -2 (Flurry of Blows)
- -5 (Second Attack)
Fourth Attack
Modifiers:
- +12 (Base Attack Bonus)
- +4 (Strength)
- +1 Enhancement (Masterwork)
- +1 (Weapon Focus: Katana)
- -2 (Flurry of Blows)
- -10 (Third Attack)
First Attack
Modifiers:
- +12 (Base Attack Bonus)
- +3 (Dexterity)
- +1 Enhancement (Masterwork)
Movement
Base
- +30 ft. (Elf)
Modifiers:
- +20 ft. Enhancement (Monk)
Skills
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +1 (Intelligence)
Modifiers:
- +1 (Charisma)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +4 (Strength)
- +0 (Armour Check Penalty)
- +2 Circumstance (Climber's Kit)
- +3 (Class Skill)
Modifiers:
- +1 (Intelligence)
Modifiers:
- +1 (Charisma)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Modifiers:
- +1 (Charisma)
- +2 Circumstance (Disguise Kit)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
- +0 Racial (Average Fly Maneuverability)
Modifiers:
- +1 (Charisma)
- +3 (Class Skill)
Modifiers:
- +2 (Wisdom)
- +2 Circumstance (Healer's Kit)
- +3 (Class Skill)
Modifiers:
- +1 (Charisma)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +2 (Wisdom)
- +2 Racial (Elf)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +1 (Charisma)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Modifiers:
- +2 (Wisdom)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +2 (Wisdom)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +4 (Strength)
- +0 (Armour Check Penalty)
Conditional Modifiers:
Feats
-
Improved Unarmed Strike ((( Level 1 Monk )))
-
Combat Reflexes ((( Monk 1 Bonus Feat )))
-
Stunning Fist ((( Monk 1 Bonus )) (( Can also apply Fatigue )))
-
Weapon Focus (Katana) ((( Level 1 Feat )))
-
Quick Draw ((( Ranger 2 Combat Style Feat )))
-
Dodge ((( Monk 2 Bonus Feat )))
-
Extra Ki ((( Level 3 Feat )))
-
Endurance ((( Ranger 3 Bonus Feat )))
-
Stand Still ((( Level 5 Feat )))
-
Two-Weapon Fighting ((( Lady of Pain Fighter Bonus Feat )))
-
Improved Two-Weapon Fighting ((( Ranger 6 Bonus Feat )))
-
Bodyguard ((( Monk 6 Bonus Feat )))
-
In Harm's Way ((( level 7 feat )))
-
Mobility ((( Level 9 )))
-
Improved Critical (Katana) ((( Level 11 )))
Languages
- Elven
- Genko
- Human
Special Abilities
- +2 vs Enchantment
- Immune to Sleep
- Elven Magic
- Low Light Vision
- Wings
- Unarmed Strike
- Evasion
- Still Mind
- Manoeuvre Training
- Ki Pool (magic, cold iron/silver, lawful)
- Slow Fall 30 ft.
- High Jump
- Purity of Body
- Favoured Enemy: Human (+4), Fey (+2)
- Two-Weapon Combat Style
- Wild Empathy (1d20+6)
- Favoured Terrain: Forest (( Leaves no trail ))
- Hunters Bond
- Kanpekina Isho (Perfect Outfit)
- Okobo Tsuriai (Okobo Balance)
- Improved Uncanny Dodge
- Kesho (Makeup)
- Poison Use
- Ki Skill +3
- Shimada
- Hide in Plain Sight
- Mie Kanpeki
Other
Equipment
Wealth
Armour Effects
Base
Base
Modifiers
Encumbrance
Equipped
Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.
No equipment listed
Carried
Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.
Stored
Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.
Other
Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.
Ranger Spellcasting
Modifiers:
- +3 (Caster Level)
- +2 (Wisdom)
Modifiers:
- +2 (Wisdom)
Spells Per Day ▽ △
Level 1 spells / day:
Default Prepared:
- Level 1 (2): Alarm, Pass without Trace
Ki Pool
Ki Pool: 11 points (( (Monk + Geisha) / 2 + wis + cha + 2 (Extra Ki feat) ))
Usages: +1 attack at highest bab with flurry of blows, +20 ft for 1 round, +4 dodge to AC for 1 round, +20 on Acrobatics check made to Jump, +3 on Str / Dex skill (+5 with Kanpekina Isho)
Gestalt Points
42 left out of 60 (-> 81)
- Influence Noblewomen (( paid from Wendele's Gestalt Points ))
- 18 - Guardian Angel Wings
Social Circle
Other
Unclaimed class skills: Craft, Escape Artist, Profession, Swim