Kukichi Kyoraku (character sheet)
Kyoraku Kukichi, Kyoraku, Kukichi-san
/
Old version of the
Kukichi Kyoraku character sheet.
This is an old version of the character sheet, this version is for Pathfinder.
Currently played by Remco.
View current character page.
Class:
Monk 11, Psion 11 [Gestalt]
Favored Class:
Psion
Levels
1
Monk 1
/ Psion 1
Favoured Class Bonus:
+1 SP
2
Monk 2
/ Psion 2
Favoured Class Bonus:
+1 SP
3
Monk 3
/ Psion 3
Favoured Class Bonus:
+1 SP
4
Monk 4
/ Psion 4
Favoured Class Bonus:
+1 SP
Ability Bonus:
+1 Intelligence
5
Monk 5
/ Psion 5
Favoured Class Bonus:
+1 SP
6
Monk 6
/ Psion 6
Favoured Class Bonus:
+1 SP
7
Monk 7
/ Psion 7
Favoured Class Bonus:
+1 SP
8
Monk 8
/ Psion 8
Favoured Class Bonus:
+1 SP
Ability Bonus:
+1 Intelligence
9
Monk 9
/ Psion 9
Favoured Class Bonus:
+1 SP
10
Monk 10
/ Psion 10
Favoured Class Bonus:
+1 SP
11
Monk 11
/ Psion 11
Favoured Class Bonus:
+1 SP
Experience:
238 900
xp
Next Level:
330 000
xp
Character Level:
11
Alignment:
Honorable Lawfull Neutral
Race:
Human
- No racial traits set
Size:
Medium
Ability Scores
Strength
11 (+0)
Strength Score
Base Value:
11
No modifiers listed
Strength Checks
No modifiers listed
Dexterity
16 (+3)
Dexterity Score
Base Value:
14
Modifiers:
- +2 Enhancement (Gestalt point)
Dexterity Checks
No modifiers listed
Constitution
15 (+2)
Constitution Score
Base Value:
13
Modifiers:
- +2 Enhancement (Gestalt point)
Constitution Checks
No modifiers listed
Intelligence
24 (+7)
Intelligence Score
Base Value:
16
Modifiers:
- +2 (Levels 4, 8)
- +2 Racial
- +4 Enhancement (Gestalt point)
Intelligence Checks
No modifiers listed
Wisdom
17 (+3)
Wisdom Score
Base Value:
15
Modifiers:
- +2 Enhancement (Gestalt point)
Wisdom Checks
No modifiers listed
Charisma
9 (-1)
Charisma Score
Base Value:
9
No modifiers listed
Charisma Checks
No modifiers listed
Saves
Fortitude
+12
Modifiers:
- +2½ (Monk 1 / Psion 1)
- +½ (Monk 2 / Psion 2)
- +½ (Monk 3 / Psion 3)
- +½ (Monk 4 / Psion 4)
- +½ (Monk 5 / Psion 5)
- +½ (Monk 6 / Psion 6)
- +½ (Monk 7 / Psion 7)
- +½ (Monk 8 / Psion 8)
- +½ (Monk 9 / Psion 9)
- +½ (Monk 10 / Psion 10)
- +½ (Monk 11 / Psion 11)
- +2 (Constitution)
- +3 Resistance (Gestalt points)
Conditional Modifiers:
Reflex
+13
Modifiers:
- +2½ (Monk 1 / Psion 1)
- +½ (Monk 2 / Psion 2)
- +½ (Monk 3 / Psion 3)
- +½ (Monk 4 / Psion 4)
- +½ (Monk 5 / Psion 5)
- +½ (Monk 6 / Psion 6)
- +½ (Monk 7 / Psion 7)
- +½ (Monk 8 / Psion 8)
- +½ (Monk 9 / Psion 9)
- +½ (Monk 10 / Psion 10)
- +½ (Monk 11 / Psion 11)
- +3 (Dexterity)
- +3 Resistance (Gestalt points)
Conditional Modifiers:
Will
+13
Modifiers:
- +2½ (Monk 1 / Psion 1)
- +½ (Monk 2 / Psion 2)
- +½ (Monk 3 / Psion 3)
- +½ (Monk 4 / Psion 4)
- +½ (Monk 5 / Psion 5)
- +½ (Monk 6 / Psion 6)
- +½ (Monk 7 / Psion 7)
- +½ (Monk 8 / Psion 8)
- +½ (Monk 9 / Psion 9)
- +½ (Monk 10 / Psion 10)
- +½ (Monk 11 / Psion 11)
- +3 (Wisdom)
- +3 Resistance (Gestalt points)
Conditional Modifiers:
HP & Init
Hit Points
80 hp
Monk 1 / Psion 1:
10 hp
- d8: 8 +2 (con)
Monk 2 / Psion 2:
7 hp
- d8: 5 +2 (con)
Monk 3 / Psion 3:
7 hp
- d8: 5 +2 (con)
Monk 4 / Psion 4:
7 hp
- d8: 5 +2 (con)
Monk 5 / Psion 5:
7 hp
- d8: 5 +2 (con)
Monk 6 / Psion 6:
7 hp
- d8: 5 +2 (con)
Monk 7 / Psion 7:
7 hp
- d8: 5 +2 (con)
Monk 8 / Psion 8:
7 hp
- d8: 5 +2 (con)
Monk 9 / Psion 9:
7 hp
- d8: 5 +2 (con)
Monk 10 / Psion 10:
7 hp
- d8: 5 +2 (con)
Monk 11 / Psion 11:
7 hp
- d8: 5 +2 (con)
Initiative
+7
Modifiers:
- +3 (Dexterity)
- +4 (Improved Initiative)
Combat
BAB
+8
Base Attack Bonus:
- +¾ (Monk 1 / Psion 1)
- +¾ (Monk 2 / Psion 2)
- +¾ (Monk 3 / Psion 3)
- +¾ (Monk 4 / Psion 4)
- +¾ (Monk 5 / Psion 5)
- +¾ (Monk 6 / Psion 6)
- +¾ (Monk 7 / Psion 7)
- +¾ (Monk 8 / Psion 8)
- +¾ (Monk 9 / Psion 9)
- +¾ (Monk 10 / Psion 10)
- +¾ (Monk 11 / Psion 11)
CMB
+11
Modifiers:
- +0 (Strength)
- +8 (Base Attack Bonus)
- +3 (Monk Manuver training)
CMD
29
Base Value:
10
Modifiers:
- +0 (Strength)
- +3 (Dexterity)
- +1 Dodge (Dodge Feat)
- +2 Deflection (Kinetic Aura)
- +8 (Base Attack Bonus)
- +3 (Wisdom)
- +2 (Monk)
Conditional Modifiers:
Armour Class
Armour Class
21
Base Value:
10
Modifiers:
- +3 (Dexterity)
- +3 (Wisdom)
- +2 (Monk)
- +1 Dodge (Dodge Feat)
- +2 Deflection (Kinetic Aura)
Conditional Modifiers:
Touch AC
21
Base Value:
10
Modifiers:
- +3 (Dexterity)
- +3 (Wisdom)
- +2 (Monk)
- +1 Dodge (Dodge Feat)
- +2 Deflection (Kinetic Aura)
Conditional Modifiers:
Flat-Footed AC
17
Base Value:
10
Modifiers:
- +3 (Wisdom)
- +2 (Monk)
- +2 Deflection (Kinetic Aura)
Conditional Modifiers:
Attacks
Weapon:
Unarmed Strike
Attack:
+8 / +3
Crit:
20/x2
Damage:
1d10
Type:
Bludgeoning
First Attack
Attack:
+8
Crit:
×2
Damage:
1d10
Extra dmg.:
Type:
Bludgeoning
Modifiers:
- +8 (Base Attack Bonus)
- +0 (Strength)
Second Attack
Attack:
+3
Crit:
×2
Damage:
1d10
Extra dmg.:
Type:
Bludgeoning
Modifiers:
- +8 (Base Attack Bonus)
- +0 (Strength)
- -5 (Second Attack)
Weapon:
Flurry
Attack:
+9 / +9 / +4 / +4 / -1
Crit:
20/x2
Damage:
1d10
Type:
Bludgeoning
First Attack
Attack:
+9
Crit:
×2
Damage:
1d10
Extra dmg.:
Type:
Bludgeoning
Modifiers:
- +8 (Base Attack Bonus)
- +0 (Strength)
- +3 (Monk)
- -2 (Flurry of Blows)
Second Attack
Attack:
+9
Crit:
×2
Damage:
1d10
Extra dmg.:
Type:
Bludgeoning
Modifiers:
- +8 (Base Attack Bonus)
- +0 (Strength)
- +3 (Monk)
- -2 (Flurry of Blows)
Third Attack
Attack:
+4
Crit:
×2
Damage:
1d10
Extra dmg.:
Type:
Bludgeoning
Modifiers:
- +8 (Base Attack Bonus)
- +0 (Strength)
- +3 (Monk)
- -2 (Flurry of Blows)
- -5 (Secondary Attack)
Fourth Attack
Attack:
+4
Crit:
×2
Damage:
1d10
Extra dmg.:
Type:
Bludgeoning
Modifiers:
- +8 (Base Attack Bonus)
- +0 (Strength)
- +3 (Monk)
- -2 (Flurry of Blows)
- -5 (Secondary Attack)
Fifth Attack
Attack:
-1
Crit:
×2
Damage:
1d10
Extra dmg.:
Type:
Bludgeoning
Modifiers:
- +8 (Base Attack Bonus)
- +0 (Strength)
- +3 (Monk)
- -2 (Flurry of Blows)
- -10 (Tertiary Attack)
Weapon:
Telekinetic hurl
Attack:
+11 / +6
Crit:
20/x2
Damage:
3d4
Type:
Range:
30 ft.
First Attack
Attack:
+11
Crit:
×2
Damage:
3d4
Extra dmg.:
Type:
Range:
30 ft.
Modifiers:
- +8 (Base Attack Bonus)
- +3 (Dexterity)
Second Attack
Attack:
+6
Crit:
×2
Damage:
3d4
Extra dmg.:
Type:
Range:
30 ft.
Modifiers:
- +8 (Base Attack Bonus)
- +3 (Dexterity)
- -5 (Second Attack)
Movement
Base Value:
30 ft.
Light Load:
0 ft.
Base
- +30 ft. (Base Value)
Modifiers:
- +10 ft. Insight (Speed of Tought)
- +30 ft. Enhancement (Monk speed)
Base Modifier:
×4
Skills
Climb
+4
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +0 (Strength)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Swim
+4
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +0 (Strength)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Acrobatics
+17
(11)
Class Skill
Ranks:
11 ranks
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Conditional Modifiers:
Escape Artist
+3
(0)
Class Skill
Ranks:
0 ranks
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
Fly
+3
(0)
Not a Class Skill
Ranks:
0 ranks
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
Conditional Modifiers:
Ride
+7
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Stealth
+17
(11)
Class Skill
Ranks:
11 ranks
Modifiers:
- +3 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Appraise
+7
(0)
Not a Class Skill
Ranks:
0 ranks
Modifiers:
- +7 (Intelligence)
Craft: Crystal
+21
(11)
Class Skill
Ranks:
11 ranks
Modifiers:
- +7 (Intelligence)
- +3 (Class Skill)
Knowledge: Arcana
+21
(11)
Class Skill
Ranks:
11 ranks
Modifiers:
- +7 (Intelligence)
- +3 (Class Skill)
Knowledge: Dungeoneering
+11
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +7 (Intelligence)
- +3 (Class Skill)
Knowledge: Engineering
+21
(11)
Class Skill
Ranks:
11 ranks
Modifiers:
- +7 (Intelligence)
- +3 (Class Skill)
Knowledge: Geography
+11
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +7 (Intelligence)
- +3 (Class Skill)
Knowledge: History
+11
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +7 (Intelligence)
- +3 (Class Skill)
Knowledge: Local
+11
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +7 (Intelligence)
- +3 (Class Skill)
Knowledge: Nature
+21
(11)
Class Skill
Ranks:
11 ranks
Modifiers:
- +7 (Intelligence)
- +3 (Class Skill)
Knowledge: Nobility
+11
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +7 (Intelligence)
- +3 (Class Skill)
Knowledge: Planes
+11
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +7 (Intelligence)
- +3 (Class Skill)
Knowledge: Psionics
+21
(11)
Class Skill
Ranks:
11 ranks
Modifiers:
- +7 (Intelligence)
- +3 (Class Skill)
Knowledge: Religion
+11
(1)
Class Skill
Ranks:
1 rank
Modifiers:
- +7 (Intelligence)
- +3 (Class Skill)
Linguistics
+8
(1)
Not a Class Skill
Ranks:
1 rank
Modifiers:
- +7 (Intelligence)
Spellcraft
+21
(11)
Class Skill
Ranks:
11 ranks
Modifiers:
- +7 (Intelligence)
- +3 (Class Skill)
Autohypnosis
+17
(11)
Class Skill
Ranks:
11 ranks
Modifiers:
- +3 (Wisdom)
- +3 (Class Skill)
Heal
+3
(0)
Not a Class Skill
Ranks:
0 ranks
Modifiers:
- +3 (Wisdom)
Perception
+21
(11)
Class Skill
Ranks:
11 ranks
Modifiers:
- +3 (Wisdom)
- +3 (Class Skill)
- +4 (Alertness)
Sense Motive
+21
(11)
Class Skill
Ranks:
11 ranks
Modifiers:
- +3 (Wisdom)
- +3 (Class Skill)
- +4 (Alertness)
Survival
+14
(11)
Not a Class Skill
Ranks:
11 ranks
Modifiers:
- +3 (Wisdom)
Bluff
-1
(0)
Not a Class Skill
Ranks:
0 ranks
Modifiers:
- -1 (Charisma)
Diplomacy
-1
(0)
Not a Class Skill
Ranks:
0 ranks
Modifiers:
- -1 (Charisma)
Disguise
-1
(0)
Not a Class Skill
Ranks:
0 ranks
Modifiers:
- -1 (Charisma)
Intimidate
-1
(0)
Class Skill
Ranks:
0 ranks
Modifiers:
- -1 (Charisma)
Perform
-1
(0)
Class Skill
Ranks:
0 ranks
Modifiers:
- -1 (Charisma)
Concentration
+18
(0)
Not a Class Skill
Ranks:
0 ranks
Modifiers:
- +7 (Intelligence)
- +11 (Caster Level)
Conditional Modifiers:
Feats
-
Improved Unarmed Strike (Improved Unarmed Strike)
-
Combat Reflexes (Combat Reflexes)
-
Speed of Tought (Speed of Tought)
-
Psicrystal Afinitiy(single minded) (Psicrystal Afinitiy(single minded))
-
Improved Initiative (Improved Initiative)
-
Dodge (Dodge)
-
Combat Manifestation (Combat Manifestation)
-
Psionic Meditation (Psionic Meditation)
-
Scorpion Style (Scorpion Style)
-
Mobility (Mobility)
-
Power Penetration (Power Penetration)
-
Craft Panoply crystal (Craft Panoply crystal)
-
Greater Power Penetration (Greater Power Penetration)
-
Deflect Arrows (Deflect Arrows)
-
Empower Power (Empower Power)
-
Alertness (Alertness)
Languages
- Celestial
- Draconic
- Elven
- Genko
- Human
Special Abilities
- AC Bonus (Ex)
- Flurry of Blows (Ex)
- Evasion (Ex)
- Fast Movement (Ex)
- Maneuver Training (Ex)
- Still Mind (Ex)
- Ki Strike(magic) (Su)
- Slow Fall (Ex)
- High Jump (Ex)
- Purity of Body (Ex)
- Wholeness of Body (Su)
- Detect Psionics (Ps)
- Dicipline Psychokinesis (mylight, farhand)
- Telekinetic Hurl (Su)
- Kinetic Aura (Su)
- Diamond Body (Su)
Other
Spell Resistance:
N/A
Equipment
Wealth
Gold:
0 gp
Net Worth:
0 gp
Armour Effects
Armor:
None
ACP:
+0
Base
Armor:
+0
Shield:
+0
Encumbrance:
+0
Max Dex Bonus:
N/A
Base
Armor:
N/A
Shield:
N/A
Encumbrance:
N/A
Spell Failure:
0%
Modifiers
Armour / Shield:
0 %
Encumbrance
Current Load:
0 lbs.
Light Load:
38 lbs.
Medium Load:
76 lbs.
Maximum Load:
115 lbs.
Encumbrance:
Light Load
Lift Over Head:
115 lbs.
Lift Off Ground:
230 lbs.
Push / Drag:
575 lbs.
Equipped
Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.
No equipment listed
Carried
Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.
Weight:
0 lbs.
Value:
0 gp
Number:
1
Stored
Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.
No equipment listed
Other
Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.
No equipment listed
Equipment Notes
Item | Amount | Value | Weight per item |
---|---|---|---|
Bedroll | 1 | 1sp | 5lbs |
Winter blanket | 1 | 5sp | 3lbs |
Caltrops | 1 | 1gp | 2lbs |
chalk | 10 | 1cp | - |
Cold weather outfit | 1 | 8gp | 7lbs |
Explorers outfit | 1 | 10gp | 8lbs |
Crowbar | 1 | 2gp | 5lbs |
Mug | 1 | 1sp | 1lbs |
Rations | 10 | 5sp | 1lbs |
Flint and Steel | 1 | 1gp | - |
Grappeling Hook | 1 | 1gp | 4lbs |
Hammer | 1 | 5sp | 2lbs |
Iron Spikes | 10 | 5cp | 1lbs |
Ink 1oz. Vial | 1 | 8gp | - |
Inkpen | 1 | 1sp | - |
Parchment sheet | 20 | 2sp | - |
10ft pole | 1 | 1sp | 8lbs |
100ft silk rope | 1 | 20gp | 10lbs |
Sewing needle | 1 | 5sp | - |
Water skin | 1 | 1gp | 4lbs |
Whistle | 1 | 8sp | - |
Courtiers Outfit | 1 | 30gp | 6lbs |
Shovel | 1 | 2gp | 8lbs |
Pickaxe | 1 | 3gp | 10lbs |
Waterproof bag | 4 | 1gp | 1 lbs |
Imperial Seal | 1 | - | 1 lbs |
Katana | 1 | 335gp | 6 lbs |
Yujin | 1 | 4000gp | - |
Seodoraito | 1 | 200gp | 10 lbs |
Kotai Sagyo | 1 | 20000gp | 2 lbs |
Totaal | 24638.3gp | 126lbs |
Psion Powers
Manifester Level:
0
Casting Ability:
Intelligence
Concentration
+7
Modifiers:
- +0 (Caster Level)
- +7 (Intelligence)
Base Save DC
17
Base Value:
10
Modifiers:
- +7 (intelligence)
Close Range:
25 ft.
Medium Range:
100 ft.
Long Range:
400 ft.
Power Points
144
Class Base:
106
Modifiers:
- +38 (Bonus Power Points)
Max. Power Level:
6
Max. Powers Known
25
Class Base:
22
Modifiers:
- +2 (Psychokinesis)
- +1 (Detect Psionics (Ps))
# Powers Listed:
25
Powers Known
Level 1
- Detect Psionics
- My Light
- Far Hand
- Crystal Shard
- Energy Ray
- Force Screen
- Inertial Armor
- Precognition, Defensive
Level 2
- Concussion Blast
- Control Sound
- Energy Adaptation, Specified
- Energy Missile
- Swarm of Crystals
Level 3
- Dispel Psionics
- Energy Bolt
- Telekinetic Force
- Time Hop
- Touchsight
Level 4
- Energy Ball
- Fold Space
- Wall of Ectoplasm
Level 5
- Adapt Body
- Pierce the Veils
- Planar Travel
Level 6
- Sustained Flight
Gestalt Punten
6(47)
- +2 dex, +2 con (10)
- +4 int (sense motive, survival), +2 wis (22)
- +3 save bonus (9)
Hero Points
Maximum | 6 |
---|---|
Current | 6 |
Ki (Monk)
Source | Caster Level |
---|---|
Ki (Monk) | 11 (8 Ki points) |
- 1 Ki:
- Make one additional attack at his highest attack bonus when making a flurry of blows attack
- Increase his speed by 20 feet for 1 round
- Give himself a +4 dodge bonus to AC for 1 round
- +20 to acrobatics for jumping