Lilima Lyevala (character sheet)
This is an old version of the character sheet, this version is for Pathfinder.
- No racial traits set
Ability Scores
Strength Score
Modifiers:
- +1 (Level 4)
- +1 (Level 8)
Strength Checks
Dexterity Score
Modifiers:
- +2 Racial (Elf)
Dexterity Checks
Constitution Score
Modifiers:
- -2 Racial (Elf)
Constitution Checks
Intelligence Score
Modifiers:
- +2 Racial (Elf)
Intelligence Checks
Wisdom Score
Wisdom Checks
Charisma Score
Charisma Checks
Saves
Modifiers:
- +6 (Base fortitude bonus at each level: 2½ + ½ + ½ + ½ + ½ + ½ + 1 + ½ = +6½)
- +0 (Constitution)
Modifiers:
- +6 (Base reflex bonus at each level: 2½ + ½ + ½ + ½ + ½ + ½ + 1 + ½ = +6½)
- +3 (Dexterity)
Modifiers:
- +6 (Base will bonus at each level: 2½ + ½ + ½ + ½ + ½ + ½ + 1 + ½ = +6½)
- +2 (Wisdom)
Conditional Modifiers:
HP & Init
- d10: 10 +0 (con)
- d10: 6 +0 (con)
- d10: 6 +0 (con)
- d10: 6 +0 (con)
- d10: 6 +0 (con)
- d10: 6 +0 (con)
- d8: 5 +0 (con)
- d8: 5 +0 (con)
Modifiers:
- +3 (Dexterity)
Conditional Modifiers:
Combat
Base Attack Bonus:
Modifiers:
- +4 (Strength)
- +8 (Base Attack Bonus at each level: 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 = +8)
Modifiers:
- +4 (Strength)
- +3 (Dexterity)
- +8 (Base Attack Bonus at each level: 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 = +8)
- +1 Dodge (Dodge)
- +1 (Monk)
- +2 (Wisdom)
Armour Class
Modifiers:
- +3 (Dexterity)
- +2 (Wisdom)
- +1 (Monk)
- +1 Dodge (Dodge)
Modifiers:
- +2 (Wisdom)
- +1 (Monk)
- +1 Dodge (Dodge)
- +3 (Dexterity)
Modifiers:
- +2 (Wisdom)
- +1 (Monk)
Attacks
No attacks listed
Movement
Base
- +30 ft. (Base Value)
Modifiers:
- +20 ft. (Monk)
Skills
Modifiers:
- +3 (Dexterity)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +1 (Intelligence)
Modifiers:
- +1 (Charisma)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +4 (Strength)
Modifiers:
- +1 (Intelligence)
Modifiers:
- +1 (Charisma)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +1 (Charisma)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +3 (Dexterity)
Modifiers:
- +3 (Dexterity)
Modifiers:
- +2 (Wisdom)
- +3 (Class Skill)
Modifiers:
- +1 (Charisma)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +2 (Wisdom)
- +3 (Class Skill)
- +2 Racial (Elf)
Conditional Modifiers:
Modifiers:
- +1 (Charisma)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +3 (Dexterity)
- +3 (Class Skill)
Modifiers:
- +2 (Wisdom)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +3 (Dexterity)
- +3 (Class Skill)
Modifiers:
- +1 (Intelligence)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +3 (Dexterity)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +2 (Wisdom)
- +3 (Class Skill)
Conditional Modifiers:
Modifiers:
- +4 (Strength)
Feats
-
Combat Reflexes (Combat Reflexes (( Monk 1 Bonus Feat )))
-
Stunning Fist (Stunning Fist (( Monk 1 Bonus )) (( Can also apply Fatigue )))
-
Weapon Focus: Katana (Weapon Focus: Katana (( Level 1 Feat )))
-
Quick Draw (Quick Draw (( Ranger 2 Combat Style Feat )))
-
Dodge (Dodge (( Monk 2 Bonus Feat )))
-
Extra Ki (Extra Ki (( Level 3 Feat )))
-
Endurance (Endurance (( Ranger 3 Bonus Feat )))
-
Stand Still (Stand Still (( Level 5 Feat )))
-
Two Weapon Fighting (Two Weapon Fighting (( Lady of Pain Fighter Bonus Feat )))
-
Improved Two-Weapon Fighting (Improved Two-Weapon Fighting (( Ranger 6 Bonus Feat )))
-
Bodyguard (Bodyguard (( Monk 6 Bonus Feat )))
-
In Harm's Way (In Harm's Way (( level 7 feat )))
Languages
- Elven
- Genko
- Human
Special Abilities
- +2 vs Enchantment
- Immune to Sleep
- Elven Magic
- Low Light Vision
- Wings
- Unarmed Strike
- Evasion
- Still Mind
- Manoeuvre Training
- Ki Pool (magic)
- Slow Fall 30 ft.
- High Jump
- Purity of Body
- Favoured Enemy: Human (+4), Fey (+2)
- Two-Weapon Combat Style
- Wild Empathy (1d20+6)
- Favoured Terrain: Forest (( Leaves no trail ))
- Hunters Bond
- Kanpekina Isho (Perfect Outfit)
- Okobo Tsuriai (Okobo Balance)
- Uncanny Dodge
Other
Equipment
Wealth
Armour Effects
Base
Base
Modifiers
Encumbrance
Equipped
Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.
No equipment listed
Carried
Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.
No equipment listed
Stored
Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.
No equipment listed
Other
Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.
No equipment listed
Equipment Notes
Ki Pool
Ki Pool: 7 points (( (Monk + Geisha) / 2 + wis + cha ))
Usages: +1 attack at highest bab with flurry of blows, +20 ft for 1 round, +4 dodge to AC for 1 round, +20 on Acrobatics check made to Jump
Exceptions
- Influence Noblewomen (( paid from Wendele's Gestalt Points ))
Social Circle
Spells
- Ranger: 2x lvl 1 spell (Cure Light Wounds, Cure Light Wounds)