RPGpad Beta | Report a bug
Log in Register

Differences on Elementalist

Differences between by and the current version
//WIP Fluff// // this classProvide reason for the class, something with improving ties with the elements and gleaning powers from them through the use of wildshape.// Elementalists favor interactions with the elements and their different manifestations throughout the planes. They are druids who have spent “too much time” in the Elemental form. It is ment as a prestige classnot uncommon for Dae'run, and when not finalised and approved may be subjecan Elementalist to frequent change and/or brokeness.//spend days or even weeks in an elemental form, or to shift from form to form regularly, without returning to whatever humanoid form he started with. ==== Requirements ==== Alignment: Any neutral Skills:**Skills:** Knowledge (nature) 8 ranks , Linguistics (see Special) 14 ranks, Survival 6 ranks Special: **Special:** * Wild shape class feature, allowing you to shift into an Elemental shape. * Natural Bond class feature with a chosen elementMust speak at least one of the following languages: Auran, Terran, Ignan, or Aquan * Must speak the language associatedhave come in contact with the chosea raw expression of an element (air—Auran, earth—Terran, fire—Ignan, water—Aquan).visiting and elemental plane, an ecounter with a primal elemental, etc.) ==== Class Skills ==== The elementalist’Elementalist's class skills are: Climb (Str), Handle Animal (Cha), Heal (Wis), Knowledge (the planes) (Int), Knowledge (geography) (Int), Knowledge (nature) (Int), Perception (Wis), Ride (Dex), Sense Motive (Wis), Survival (Wis), and Swim (Str). //Skill Ranks at Each Level: 4 + Int modifier.// // Hit Die: d8.// ==== Table ==== ^^ Level ^^ BAB ^^ Fort ^^ Ref ^^ Will ^^ Special ^^ Spells per Day || || 1st || +0 || +21 || +0 || +21 || Shifter's Speech, Improved Elemental Shape || +1 level of divine spellcasting class || || 2nd || +1 || +1 || +1 || +1 || Fast Wildshape || +1 level of divine spellcasting class || || 2nd3rd || +2 || +2 || +1 || +2 || || +1 level of divine spellcasting class || || 4th || +3 || +02 || +1 || +2 || Elemental Empathy || +1 level of divine spellcasting class || || 5th || +3 || +3 || +2 || +3 || || +1 level of divine spellcasting class || || 3rd6th || +4 || +3 || +2 || +3 || Elemental Traveler || +1 level of divine spellcasting class || || 7th || +5 || +4 || +2 || +4 || || +1 level of divine spellcasting class || || 8th || +6/+1 || +4 || +3 || +4 || Gargantuan Elemental Bond (2nd)Shape || +1 level of divine spellcasting class || || 4th9th || +6/+1 || +5 || +3 || +4 || +1 || +4 ||5 || || +1 level of divine spellcasting class || || 5th10th || +7/+2 || +5 || +3 || +4 || +1 || +4 || || +1 level of divine spellcasting class || || 6th || +4 || +5 || +2 || +5 || Elemental Bond (3th) || +1 level of divine spellcasting class || || 7th || +5 || +5 || +2 || +5 || || +1 level of divine spellcasting class || || 8th || +6/+1 || +6 || +2 || +6 || || +1 level of divine spellcasting class || || 9th || +6/+1 || +6 || +3 || +6 || Elemental Bond (4th) || +1 level of divine spellcasting class || || 10th || +7/+2 || +7 || +3 || +7 ||Magic || +1 level of divine spellcasting class || ==== Class Features ==== ---- Weapon and Armor Proficiency ---- Elementalists gain no proficiency with any weapon or armor. ---- Shifter's Speech (Ex) ---- An EWhile shifted into an elemental form, the elementalist maintains her ability to speak normally (including verbal components of spells) regardless of the form taken. Furthermore, he can communicate with other creatures of the same kind while in wild shape, as long as such creatures are normally capable of communicating with each other using natural methods. ---- Improved Elemental Wild Shape (Su) ---- //The Elementalists' class levels stack with other class levels that grant Wild shape for the purpose of determining access to do: something with faster accessElemental forms, as well as the total number of uses of Wild shape per day. ---- Fast Wildshape (Su) ---- As you grow more accustomed to elementalthe different forms, you are able to transform yourself more easily. Using Wildshape to change into an new form of chosen element. //now takes a move-equivalent action. //Modeled after Fast Wildshape feat - You gain the ability to use wild shape as a move-equivalent action. (complete divine, pag. 81 , dnd 3.5)// ---- Elemental Empathy (Ex) ---- An elementalistElementalist can improve the attitude of a non-sentient creatures of the elemental subtype. This ability functions just like a Diplomacy check to improve the attitude of a person. The Elementalist rolls 1d20 and adds his Elementalist and druid classlevel and his Charisma modifier to determine the elemental empathy check result. To use elemental empathy, the Elementalist and the elemental must be able to study each other, which means that they must be within 30 feet of one another under normal conditions. Generally, influencing an elemental in this way takes 1 minute, but as with influencing people, it might take more or less time. You also gains one additional daily use of his wild shape ability per three class level gained. The elementalists' class levels stack a +4 bonus on diplomacy checks versus sentient creatures with other class levels that grant wild shape for the purpose of determining access to Elemental formsthe earth, air, water of fire subtype. ---- Elemental Bond (ExTraveler (SP) ---- At 3st6th level, the Elementalist gains the ability to travel between planes much easier and can cast Planeshift once per day, using our Elementalists' caster level as caster level. ---- Gargantuan Elemental Shape (Su) ---- At 8th level, the Elementalist can also use wild shape to change into a elementalist formsGargantuan elemental. You are now able to take the form of a bond with a second element, which may not be directly opposed to the original bonded element, granting the elementalist access to that domaingargantuan elemental. When taking the form of an elemental, druid's powers and bonus spells, the elementalist effective cleric level is equalwild shape now functions as elemental body IV, with the following additional bonuses: // boni are calculated based on Elemental Body I-IV, other added boni (such as fly) are omitted to his character levelsimplify the added effect of Gargantuan Size on ability modifiers // ^^ Type ^^ Small (I) ^^ Medium (II) ^^ Large (III) ^^ Huge (IV) ^^ Gargantuan || || Air || +2 Dex, +2 NA || +4 Dex, +3 NA || +2 Str, +4 Dex, +4 NA || +4 Str, +6 Dex, +4 NA || +4 Str, +8 Dex, +5 NA || || Fire || +2 Dex, +2 NA || +4 Dex, +3 NA || +4 Dex, +2 Con, +4 NA || +6 Dex, +4 Con, +4 NA || +8 Dex, +4 Con, +5 NA || ||Earth || +2 Str, +4 NA || +4 Str, +5 NA || +6 Str, -2 Dex, +2 Con, +6 NA || +8 Str, -2 Dex, +4 Con, +6 NA || +10 Str, -4 Dex, +6 Con, +7 NA || ||Water || +2 Con, +4 NA || +4 Con, +5 NA || +2 Str, -2 Dex, +6 Con, +6 NA || +4 Str, -2 Dex, +8 Con, +6 NA || +6 Str, -4 Dex, +10 Con, +7 NA || ---- Elemental Magic (Ex) ---- The Elementalist can target elementals (including her elemental summons) with any spell she casts that targets animals, even though elementals can’t normally be targeted by such spells.