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Geisha

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Old version of Geisha
Table of Contents

Geishas are women who use ki to enhance their appearance and entertaining skills << Fluff subject to change >>

Requirements

<< TODO >>

Skills: Perform 5, Disguise 2

Feats: Extra Ki

Special:

  • Must be female
  • Must have a Ki Pool

Class Skills

The Geisha's class skills are: << TODO? >>

Acrobatics, Bluff, Diplomacy, Disguise, Escape Artist, Heal, Knowledge: History, Knowledge: Local, Knowledge: Nature, Knowledge: Nobility, Knowledge: Planes, Knowledge: Religion, Linguistics, Perception, Perform, Sense Motive, Stealth

Skill Ranks at Each Level: <<TODO>> + Int modifier.

Hit Die: d<<TODO>>.

Table

Level BAB Fort Ref Will Special
1st +1 +0.5 +0.5 +0.5 Ki Grace
2nd +2 +0.5 +0.5 +0.5
3rd +3 +0.5 +0.5 +0.5
4th +4 +0.5 +0.5 +0.5
5th +5 +0.5 +0.5 +0.5
6th +6/+1 +0.5 +0.5 +0.5
7th +7/+2 +0.5 +0.5 +0.5
8th +8/+3 +0.5 +0.5 +0.5
9th +9/+4 +0.5 +0.5 +0.5
10th +10/+5 +0.5 +0.5 +0.5

Class Features

All of the following are class features of the Geisha gestalt prestige class.

Weapon and Armour Proficiency

Geisha's gain proficiency with all fans and warfans if they did not have that already. They gain no armour proficiencies.

Ki Grace

A geisha adds her charisma bonus (if any) to her ki pool. If she already adds her charisma to her ki pool from another source (such as the Ninja class), she instead gains 2 points of ki.

Improved Balance (Ex)

At ?th level, a Geisha's sense of balance improves significantly and she can wear heels without incurring a penalty to movement.

Additionally, she can spend one point of Ki to do one of the following:

  • Ignore the +5 DC to move along a narrow or uneven surface at full speed for one round. When using this power, the Geisha does not count as flat-footed for that round due to the movement (swift action)
  • Automatically succeed at an Acrobatics or Climb check made to avoid falling or being knocked prone due to damage taken while climbing or balancing (reflexive)
  • Gain a +5 bonus on an Acrobatics check to move on a narrow surface or uneven ground (swift action)

Unnatural Flexibility (Ex)

At ?th level, the Geisha becomes unnaturally flexible, able to contort her body in unnatural ways and even dislocate (and relocate) her limbs in a casual manner.

Additionally, she can spend a point of Ki to do one of the following:

  • Automatically succeed at a check to escape a grapple (swift action)
  • Remove the pinned condition in a grapple (swift action)
  • Gain a +5 bonus on an Escape Artist checks to squeeze through tight spaces (swift action)

Ki Tumbles (Ex)

At ?th level, the Geisha becomes exceptionally mobile

Additionally, she can spend a point of Ki to do one of the following:

  • Stand up from prone as a swift action without provoking an attack of opportunity (swift action)
  • Tumble through a single square without provoking attacks of opportunity from it being threatened (swift action)
  • Gain a +5 bonus on an Acrobatics check made to avoid falling damage (swift action)

Power idea's

Level to be decided, maybe scrapped, maybe removed or changed

Ki Healing

The Geisha can use her ki to heal another - but not herself. She can heal damage equal to her ki by spending two points of ki (ki points are subtracted after calculating damage healed).

Rogue Talents

  • Fast Stealth
  • Ledge Walker
  • Rogue Crawl
  • Stand Up
  • Defensive Roll